Editing Clown Cannon
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Clown Cannon | |name=Clown Cannon | ||
|image=[[File: | |image=[[File:ClownCannonSSBU.jpg|300px]] | ||
|caption=Bowser Jr. using Clown Cannon in ''Super Smash Bros. Ultimate''. | |caption=Bowser Jr. using Clown Cannon in ''Super Smash Bros. Ultimate''. | ||
|user=[[Bowser Jr.]] | |user=[[Bowser Jr.]] | ||
|universe={{uv|Mario}} | |universe={{uv|Mario}} | ||
|interwiki=mariowiki | |||
|interwikiname=Super Mario Wiki | |||
|interwikipage=Clown Cannon | |||
}} | }} | ||
{{tabber|align=center|title1=WiiU|tab1= | |||
{{cquote|''Fire a cannonball. Charge it with [[File:ButtonIcon-Wii U-B.png|24px]] to boost the speed and power.''|cite={{Forwiiu}}'s Quick Guide}} | |||
|title2=Ultimate|tab2= | |||
{{cquote|''Fires a slow, heavy cannonball. Can be charged to boost cannonball's speed and power.''|cite=Description from ''Ultimate''{{'}}s Move List}}}} | |||
'''Clown Cannon''' ({{ja|クラウンキャノン|Kuraun Kyanon}}, ''Clown Cannon'') is [[Bowser Jr.]]'s [[neutral special]]. | '''Clown Cannon''' ({{ja|クラウンキャノン|Kuraun Kyanon}}, ''Clown Cannon'') is [[Bowser Jr.]]'s [[neutral special]]. | ||
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When using the Clown Cannon, the Junior Clown Car shoots a cannonball out of its mouth. The cannonball knocks back and damages the first enemy it hits. | When using the Clown Cannon, the Junior Clown Car shoots a cannonball out of its mouth. The cannonball knocks back and damages the first enemy it hits. | ||
Upon activating the move, the Cannon | Upon activating the move, the Cannon shall charge; the distance and damage is influenced by the time the move is charged. At close range it inflicts 8.5% uncharged and 20% fully charged. Over a distance, the damage weakens to 5.9% uncharged and 14% fully charged. Uncharged, the cannonball goes about half the distance of Final Destination, and fully charged reaches just short of the entirety of Final Destination. | ||
==Customization== | ==Customization== | ||
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{{CustomSet|BowserJr|Neutral|name1=Clown Cannon|desc1=Fire a slow, heavy cannonball. Charge it to boost the cannonball's speed and power.|name2=Piercing Cannon|desc2=Fire a smaller, less-powerful cannonball that can bash through multiple fighters.|name3=Air Cannon|desc3=Blast opponents with wind. In the air, you can also use it to move backward quickly.}} | {{CustomSet|BowserJr|Neutral|name1=Clown Cannon|desc1=Fire a slow, heavy cannonball. Charge it to boost the cannonball's speed and power.|name2=Piercing Cannon|desc2=Fire a smaller, less-powerful cannonball that can bash through multiple fighters.|name3=Air Cannon|desc3=Blast opponents with wind. In the air, you can also use it to move backward quickly.}} | ||
# '''Clown Cannon''': Default. | # '''Clown Cannon''': Default. | ||
# '''Piercing Cannon''': The cannonball, as the name suggests, can go through multiple targets at the cost of damage and kill power. Additionally | # '''Piercing Cannon''': The cannonball, as the name suggests, can go through multiple targets at the cost of damage and kill power. Additionally the cannonball is smaller. Uncharged, damage peaks at 4% and falls to 2%, while fully charged starts at 10% and lowers to 5%. The move also has slightly less startup lag and charge time, but significantly more ending lag, to the effect of making the total duration longer overall, which combined with the reduced damage makes the move completely unsafe on shield unless the opponent is far away. | ||
# '''Air Cannon''': This variation makes the cannon shoot out air, generating a [[push]] effect, and subsequently has less range than the standard and piercing shot, due to the wind not reaching as far as the cannonball. However, the push effect can be very useful for edgeguarding, and still has long reach. In addition, the move has significantly less startup lag, albeit with marginally increased ending lag. Finally, when used in the air, Bowser Jr. is stalled slightly upon firing the cannon, as well as being pushed back, with the distance being determined by charge. | # '''Air Cannon''': This variation makes the cannon shoot out air, generating a [[push]] effect, and subsequently has less range than the standard and piercing shot, due to the wind not reaching as far as the cannonball. However, the push effect can be very useful for edgeguarding, and still has long reach. In addition, the move has significantly less startup lag, albeit with marginally increased ending lag. Finally, when used in the air, Bowser Jr. is stalled slightly upon firing the cannon, as well as being pushed back, with the distance being determined by charge. | ||
<gallery> | <gallery> | ||
AirCannon3DS.jpg|Air Cannon being used in {{for3ds}}. | File:AirCannon3DS.jpg|Air Cannon being used in {{for3ds}}. | ||
PiercingCannon3DS.jpg|Piercing Cannon being used in {{for3ds}}. | File:PiercingCannon3DS.jpg|Piercing Cannon being used in {{for3ds}}. | ||
</gallery> | </gallery> | ||
==Origin== | ==Origin== | ||
[[File:ClownCannonOrigin.png|thumb|{{s|mariowiki|Cannon}}s as seen in both ''Super Mario Bros. 3'' and ''Super Mario All-Stars''.]] | [[File:ClownCannonOrigin.png|thumb|{{s|mariowiki|Cannon}}s as seen in both ''Super Mario Bros. 3'' and ''Super Mario All-Stars''.]] | ||
Cannonballs have been very often launched from cannons on [[Bowser]]'s airships, tanks, and boats in ''{{s|mariowiki|Super Mario Bros. 3}}''; very large ones, known as {{ | Cannonballs have been very often launched from cannons on [[Bowser]]'s airships, tanks, and boats in ''{{s|mariowiki|Super Mario Bros. 3}}''; very large ones, known as {{s|mariowiki|Big Steely|Big Steelies}}, were dropped from Bowser's [[Koopa Clown Car]] in the final battle in ''{{s|mariowiki|Super Mario World}}''. In ''{{s|mariowiki|New Super Mario Bros. Wii}}'', during the third boss battle against Bowser Jr., Bowser Jr. uses a giant Clown Car's cannon to fire spiked, explosive cannonballs. | ||
{{clear}} | |||
{{ | |||
==Gallery== | ==Gallery== | ||
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BowserJrCannon.jpg|{{for3ds}} | BowserJrCannon.jpg|{{for3ds}} | ||
ClownCannonWiiU.jpg|Clown Cannon in {{forwiiu}}. | ClownCannonWiiU.jpg|Clown Cannon in {{forwiiu}}. | ||
Boswer Jr SSBU Skill Preview Neutral Special.png|Clown Cannon as shown by a Skill Preview in ''Ultimate''. | |||
</gallery> | </gallery> | ||
{{Special Moves|char=Bowser Jr.}} | {{Special Moves|char=Bowser Jr.}} |