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{{Infobox Stage | {{Infobox Stage | ||
|subtitle = ''{{iw|xenoserieswiki|Xenoblade Chronicles 2}}'' | |subtitle = ''{{iw|xenoserieswiki|Xenoblade Chronicles 2}}'' | ||
|name = Cloud Sea of Alrest | |name = Cloud Sea of Alrest | ||
|image = [[File:SSBU-Cloud_Sea_of_Alrest.jpg|300px]] | |image = [[File:SSBU-Cloud_Sea_of_Alrest.jpg|300px]] | ||
|caption = [[File:XenobladeSymbol.svg|50px | |caption = [[File:XenobladeSymbol.svg|50px]]<br>Cloud Sea of Alrest as it appears in ''Smash''. | ||
|universe = {{uv|Xenoblade Chronicles}} | |universe = {{uv|Xenoblade Chronicles}} | ||
|games = ''[[Ultimate]]'' | |games = ''[[Ultimate]]'' | ||
|hometo = {{SSBU|Shulk}}<br>{{SSBU|Pyra}} / {{SSBU|Mythra}} | |||
|availability = [[DLC|Downloadable]] | |availability = [[DLC|Downloadable]] | ||
|cratetype = Normal | |cratetype = Normal | ||
|maxplayers = 8 | |maxplayers = 8 | ||
|ultimatemusic = [[List of SSBU Music (Xenoblade Chronicles series)|''Xenoblade Chronicles'' series music]]<br>Main: ''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles 2 Medley}}''<br>Alternate: ''{{SSBUMusicLink|Xenoblade|Gormott}}'' | |ultimatemusic = [[List of SSBU Music (Xenoblade Chronicles series)|''Xenoblade Chronicles'' series music]]<br>Main: ''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles 2 Medley}}''<br>Alternate: ''{{SSBUMusicLink|Xenoblade|Gormott}}'' | ||
|ultimatesingles = | |ultimatesingles = | ||
|ultimatedoubles = | |ultimatedoubles = | ||
}} | }} | ||
'''Cloud Sea of Alrest''' ({{ja|アレストの雲海|Aresuto no unkai}}, ''Sea of Clouds in Alrest'') is a stage in ''[[Super Smash Bros. Ultimate]]'' based on ''Xenoblade Chronicles 2''. It is bundled with {{SSBU|Pyra}} and {{SSBU|Mythra}} in Challenger Pack 9, which is also part of the [[Fighters Pass Vol. 2]] | '''Cloud Sea of Alrest''' ({{ja|アレストの雲海|Aresuto no unkai}}, ''Sea of Clouds in Alrest'') is a stage in ''[[Super Smash Bros. Ultimate]]'' based on ''Xenoblade Chronicles 2''. It is bundled with {{SSBU|Pyra}} and {{SSBU|Mythra}} in Challenger Pack 9, which is also part of the [[Fighters Pass Vol. 2]]. | ||
==Stage overview== | ==Stage overview== | ||
The | The stage takes place on top of [[Azurda]] (also known as Gramps), serving as the home of [[Rex]] in ''Xenoblade Chronicles 2''. The stage continuously floats through the skies as other titans fly by. There is a single floating platform on the left end of the stage, and Azurda's neck acts as a mild slope on the right side. Occasionally, Gramps will raise and lower his head, which will affect the angle of the slope. He will also turn his head to look at the titans, which temporarily shrinks the size of the stage. The stage contains indications for when he is about to turn his head, such as his neck shaking, a windmill spinning faster than usual, and the door to Rex's house closing. If there are fighters standing on Azurda's head or hanging from his horn when he turns his head, they will slide inwards rather than fall off. Throughout the battle, Azurda will provide banter and comment on the state of the battle. When the battle starts, Azurda will say "I want to see a good, clean fight. Do you hear?" When a player is down to one stock, Azurda will say "It seems that we will soon have a winner!" Other examples include when a fighter is [[KO|KO'd]], [[Self-destruct|Self-destructs]] and when a titan appears in the background. He also possesses unique lines for {{SSBU|Pyra}} and {{SSBU|Mythra}} if they are present in the match. | ||
Occasionally, the following | Occasionally, the following titans will appear in the background: | ||
* | *Argentum, with the Maelstrom following behind | ||
*Gormott | *Gormott | ||
*Uraya | *Uraya | ||
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*Indol | *Indol | ||
The order the | The order the titans appear is randomly selected at the start of the match; once all six have appeared the cycle repeats in the same order. Additionally, the lighting and color scheme of the background changes as the titans appear. | ||
The following characters appear as cameos in the background, with one Driver and Blade pair being randomly selected: | The following characters appear as cameos in the background, with one Driver and Blade pair being randomly selected: | ||
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*Mòrag and Brighid | *Mòrag and Brighid | ||
*Zeke and Pandoria | *Zeke and Pandoria | ||
They can appear either in front, to the side or on top of Rex's house, standing either together in one spot or standing apart in two different spots | They can appear either in front, to the side or on top of Rex's house, standing either together in one spot or standing apart in two different spots. | ||
===Ω form and Battlefield form=== | ===Ω form and Battlefield form=== | ||
The main platform of the [[Ω form]] and [[Battlefield form]] does not feature Azurda as the main platform, but instead uses a haphazardly constructed airship that matches the size of {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. Additionally, the character cameos do not appear; however, the | The main platform of the [[Ω form]] and [[Battlefield form]] does not feature Azurda as the main platform, but instead uses a haphazardly constructed airship that matches the size of {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. Additionally, the character cameos do not appear; however, the titans still appear in the background. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
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==Origin== | ==Origin== | ||
[[ | The general aesthetic of the stage comes from the beginning of ''Xenoblade Chronicles 2'', when [[Rex]] lives on the back of Azurda and they swim around the Cloud Sea in search of salvaging opportunities. The titans and other entities spotted in the background are all areas that can be explored in the game. The various background characters that appear on the stage are party members that Rex befriends throughout the game. | ||
While the stage is a home stage for {{SSBU|Pyra}}/{{SSBU|Mythra}} and {{SSBU|Shulk}}, they can only be present at the beginning of ''Xenoblade Chronicles 2'' during a New Game+, as Rex loses Azurda as a home before encountering Pyra, with Azurda regenerating into a small larval stage for most of the game. Although Azurda regenerates into his adult form at the end of the game, Rex's house on his back no longer exists. Rex's fellow party members cannot be present on Azurda's titan form at all, as they do not appear at the start of a New Game+, unlike Pyra/Mythra and other Blades previously unlocked (including Shulk). | |||
==Tournament Legality== | ==Tournament Legality== | ||
Due to its recent release and the ongoing COVID-19 pandemic, the legality of this stage is not fully decided, as Azurda's head does not move with hazards off. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SSBU Nia.jpg|Nia in ''Ultimate''. | SSBU Nia.jpg|Nia in ''Ultimate''. | ||
SSBU Dromarch.jpg|Dromarch in ''Ultimate''. | SSBU Dromarch.jpg|Dromarch in ''Ultimate''. | ||
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SSBU Genbu.jpg|Genbu in ''Ultimate''. | SSBU Genbu.jpg|Genbu in ''Ultimate''. | ||
SSBU Indol.jpg|Indol in ''Ultimate''. | SSBU Indol.jpg|Indol in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{langtable | {{langtable | ||
|ja={{ja|アレストの雲海|Aresuto no | |ja={{ja|アレストの雲海|Aresuto no unkai}} | ||
|jaM=Sea of Clouds in Alrest | |jaM=Sea of Clouds in Alrest | ||
|en=Cloud Sea of Alrest | |en=Cloud Sea of Alrest | ||
|fr=Mer de nuages d'Alrest | |fr=Mer de nuages d'Alrest | ||
|frM=Alrest Sea of | |frM=Alrest Sea of Clouds | ||
|es=Mar de nubes de Alrest | |es=Mar de nubes de Alrest | ||
|esM=Alrest Sea of | |esM=Alrest Sea of Clouds | ||
|de=Wolkenmeer von Alrest | |de=Wolkenmeer von Alrest | ||
|deM=Sea of | |deM=Sea of Clouds from Alrest | ||
|it=Mare di nuvole di Alrest | |it=Mare di nuvole di Alrest | ||
|itM=Alrest Sea of | |itM=Alrest Sea of Clouds | ||
|nl=Wolkenzee van Alrest | |nl=Wolkenzee van Alrest | ||
|nlM= | |nlM=Sea of Clouds of Alrest | ||
|ru={{rollover|Море Облаков Альреста|More Oblakov | |ru={{rollover|Море Облаков Альреста|More Oblakov Al'resta|?}} | ||
|ruM=Sea of | |ruM=Sea of Clouds Alrest | ||
|ko={{rollover|아르스트의 운해| | |ko={{rollover|아르스트의 운해|Aleuseuteuui unhae|?}} | ||
|koM=Alrest's Sea of | |koM=Alrest's Sea of Clouds | ||
|zh_cn={{rollover|幽界云海|Yōujiè | |zh_cn={{rollover|幽界云海|Yōujiè yúnhǎi|?}} | ||
|zh_cnM=Alrest Sea of | |zh_cnM=Alrest Sea of Clouds | ||
|zh_tw={{rollover|阿爾斯特雲海|Ā'ěrsītè | |zh_tw={{rollover|阿爾斯特雲海|Ā'ěrsītè yúnhǎi|?}} | ||
|zh_twM=Alrest Sea of | |zh_twM=Alrest Sea of Clouds | ||
}} | }} | ||
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*Sakurai stated that the reason why Azurda is not the main platform for the Ω and Battlefield forms is because the development team thought he would be "crushed into jelly" if they tried to make him fit the shape and size of Battlefield. | *Sakurai stated that the reason why Azurda is not the main platform for the Ω and Battlefield forms is because the development team thought he would be "crushed into jelly" if they tried to make him fit the shape and size of Battlefield. | ||
*During one of Pandoria's animations, her glasses unfog, briefly revealing her eyes before they fog up again. | *During one of Pandoria's animations, her glasses unfog, briefly revealing her eyes before they fog up again. | ||
*Like with [[Pyra]]'s fighter model and [[Mythra]]'s appearance in ''Smash'' as a whole, Brighid's outfit as a background character has been modified from ''Xenoblade Chronicles 2'' due to ''Ultimate''{{'}}s lower age rating, covering up her midriff and legs. However, she remains uncensored in "cutscene" footage in Pyra and Mythra's reveal trailer. | *Like with [[Pyra]]'s fighter model and [[Mythra]]'s appearance in ''Smash'' as a whole, Brighid's outfit as a background character has been modified from ''Xenoblade Chronicles 2'' due to ''Ultimate''{{'}}s lower age rating, covering up her midriff and legs. However, she remains uncensored in "cutscene" footage in Pyra and Mythra's reveal trailer, likely to better mislead the audience as to the nature of the trailer. | ||
*The World Tree, a location in the original game, can be found at the beginning of the stage, when moving the camera to the left side. This applies to both its default form and its Ω and Battlefield forms. | *The World Tree, a location in the original game, can be found at the beginning of the stage, when moving the camera to the left side. This applies to both its default form and its Ω and Battlefield forms. | ||
{{SSBUStages}} | {{SSBUStages}} | ||
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[[Category:Stages]] | [[Category:Stages]] | ||
[[Category:Downloadable content]] | [[Category:Downloadable content]] | ||