Editing Classic Mode (SSBU)

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[[File:ClassicSSBU.jpeg|thumb|300px|Classic Mode loading screen in ''[[Super Smash Bros. Ultimate]]''.]]
'''Classic Mode''' ({{ja|勝ちあがり乱闘|Kachi Agari Rantō}}, ''Survival Smash'') is a single-player (optionally 2 players) mode in ''[[Super Smash Bros. Ultimate]]''. Each character now has their own predetermined set of opponents and stages to face in this mode. A unique name is given to each character's path, and there may be special rules or conditions: for example, {{SSBU|Ryu}}'s path references ''Street Fighter II'' by using only [[Ω form]]s and [[Stamina Mode|Stamina]] mode alongside the fighters most closely representing the characters of ''Street Fighter II''. It is different from the Classic Mode versions found in the two versions of ''[[SSB4]]'', shown by the return to the style of Classic Mode that was in ''[[Melee]]'' and ''[[Brawl]]''. Just like in {{forwiiu}}, Classic Mode can also be challenged by two players. When playing with two players, the route will always be based on Player 1's character. 1v1 battles (aside from Terry and Kazuya’s Classic Mode) become 2v2 battles with two of the same opponent (if there is originally only one), one in an alternate costume. If P2 chooses the same costume as an opponent, the opponent will not switch to another costume unless they chose the same character as P1.


Similar to the Classic Modes for the [[Classic Mode (SSB4-3DS)|previous]] [[Classic Mode (SSB4-Wii U)|entries]], players can select an intensity level, indicated by the position of the lengthy mural. The highest allowed starting intensity is 5.0, and it will increase slightly, depending on how well the player does, after each victory, to a maximum of 9.9. Each successful round moves the intensity up by a minimum of 0.1 depending on performance. Winning in fast times or with great dominance awards a "Nice Play!" label for the stage, and an intensity boost ranging from 0.6 to 1.4, depending also on how far along the player is in the game. Otherwise, the game's default intensity boost goes between 0.2 and 0.6, lower [[score]]s being awarded to long battles with more damage taken. The layout consists of seven stages plus a [[Bonus Stage|bonus stage]]. Unlike previous entries, the opponent in the last stage is not always [[Master Hand]] or [[Crazy Hand]]; each fighter has a different encounter at the end. Scores are also present in Classic Mode, which is displayed alongside the player's [[Global Smash Power]].
[[File:ClassicSSBU.jpeg|right|thumb|300px|Classic Mode loading screen in ''[[Super Smash Bros. Ultimate]]''.]]


Players only have one stock, unlike previous installments. To [[continue]], the player can either spend {{b|Gold|collectible}} which lowers the intensity by 0.7 points, or use a '''Classic Ticket''' to keep the current intensity. Upon continuing, the match will start from where the player left off. Using a continue at any point during the run will stop the intensity from rising to 9.9, making the maximum possible intensity 9.8 for the rest of the run. However, it will not degrade a run already at intensity 9.9 if a ticket is used then. Continuing causes the player's score to go down. When playing with two players, the round does not fail until both players' stocks are lost.
'''Classic Mode''' ({{ja|勝ちあがり乱闘|Kachi agari rantō}} ''Survival Smash'') is a single-player mode in ''[[Super Smash Bros. Ultimate]]''. Each character now has their own predetermined set of opponents and stages to face in this mode. A unique name is given to each character's path, and there may be special rules or conditions: for example, {{SSBU|Ryu}}'s path references ''Street Fighter II'' by using only [[Ω form]]s and [[Stamina]] mode alongside the fighters most closely representing the characters of ''Street Fighter II''. It is different from the Classic Mode versions found in the two versions of ''[[SSB4]]'', shown by the return to the style of Classic Mode that was in ''[[Melee]]'' and ''[[Brawl]]''. Just like in {{forwiiu}}, Classic Mode can also be challenged by two players. When playing with two players, the route will always be based on Player 1's character.


Classic Tickets can be obtained through clearing Classic Mode or from the [[shop]]. They may also be used before starting a Classic Mode game to increase the rewards given out when finishing the mode. On a new save file, the player starts with 5 Classic Tickets.
Similar to the Classic Modes for the [[Classic Mode (SSB4-3DS)|previous]] [[Classic Mode (SSB4-Wii U)|entries]], players can select an intensity level<!--unconfirmed if currency is required for higher levels like the last game-->, indicated by the position of the lengthy mural. The highest allowed starting intensity is 5.0, and it will increase slightly, depending on how well the player does, after each victory, to a maximum of 9.9. The layout consists of seven stages plus a [[Bonus Stage|bonus stage]]. Unlike previous entries, the opponent in the last stage is not always [[Master Hand]] or [[Crazy Hand]]; each fighter has a different encounter at the end. Scores are also present in Classic Mode, which is displayed alongside the player's [[Global Smash Power]].
 
After clearing Classic Mode the player will be able to play a minigame over the [[Credits]] and, at the end of said minigame, see a [[congratulations screen]]; the music for the minigame and the image at the end are themed to each character. Clearing Classic Mode with a character grants their [[fighter spirit]], much like [[trophies]] from previous games.


Players only have one stock, unlike previous installments. To [[continue]], the player can either spend [[Gold (collectible)|Gold]] which lowers the intensity, or use a Classic Mode ticket to keep the current intensity. Upon continuing, the match will start from where the player left off.
==Types of battles==
==Types of battles==
===Regular stage===
===Regular stage===
Regular stages include Smash 1v1, 2v2, and Free-For-All battles where all enemy fighters must be defeated to proceed. Some variations include '''Giant Battles''', where at least one opponent is [[giant]], '''Metal Battles''', where at least one opponent is [[metal]], and '''Multi-Man Battles''', where eight or less enemies are fought three at a time. When playing with two players, the 1v1 battles are replaced with 2v1v1 battles against two copies of the same opponent, and any allies granted by the match are overwritten by the co-op player.
Regular stages include Smash 1v1, 2v2, and Free-For-All battles where all enemy fighters must be defeated to proceed. Some variations include '''Giant Battles''', where at least one opponent is [[giant]], '''Metal Battles''', where at least one opponent is [[metal]], and '''Multi-Man Battles''', where eight or less enemies are fought three at a time. When playing with two players, the 1v1 battles are replaced with 2v1v1 battles against two copies of the same opponent, and any allies granted by the match are overwritten by the co-op player.


===Bonus Stage===
===Bonus Game===
[[File:SSBU Bonus Stage.png|thumb|Bonus Stage in ''Ultimate''.]]
This is a challenge in the style of [[Race to the Finish (disambiguation)|Race to the Finish]], but rather than having a [[time limit]], the player must outrun a void of darkness that consumes the stage behind them. Glowing orbs are scattered throughout the side-scrolling area which increase the player's [[score]], some behind breakable blocks and [[bomb block]]s that encourage the player to go out of their way as the void closes in. Some scattered physics objects impede progress in a similar manner to [[Trophy Rush]]. At the end of the stage, a [[Barrel Cannon#Classic Mode (SSBU)|cannon]] blasts the player into a portal that ends the Bonus Game.
{{main|Bonus Stage#In Super Smash Bros. Ultimate}}
This is a challenge in the style of {{b|Race to the Finish|disambiguation}}, but rather than having a standard [[time limit]], the player must run from a black hole that consumes the stage behind them. Glowing orbs are scattered throughout the side-scrolling area which increases the player's [[score]], some behind breakable blocks and [[bomb block]]s that encourage the player to go out of their way as the void closes in. Some scattered physics objects impede progress in a similar manner to [[Trophy Rush]]. At the end of the stage, a [[Barrel Cannon#Classic Mode (SSBU)|cannon]] blasts the player into a portal that ends the Bonus Game. Every fighter goes through this bonus game stage at some point during their classic mode. Every fighter goes through the exact same stage with no differences.


===Boss===
===Boss===
Most fighters face a predetermined [[boss]] fight at the end of their route. The player must deplete the boss's [[HP]] in order to defeat them. The most common boss is [[Master Hand]] on {{SSBU|Final Destination}}, with [[Crazy Hand]] joining if the fight is entered at intensity 7.0 or above, similarly to previous games. Several characters replace Master Hand and Crazy Hand with either [[Rathalos]], [[Dracula]], [[Giga Bowser]], [[Marx]], [[Galleom]] or [[Ganon]], and certain others may feature Crazy Hand with Master Hand regardless of intensity, feature Master Hand only with no possibility of an appearance from Crazy Hand, reverse Crazy Hand and Master Hand's roles, or be on an Ω form of another stage. Additionally, there are a few instances where another fighter is part of the final round:
Most fighters face a predetermined [[boss]] fight at the end of their route. The player must deplete the boss's [[HP]] in order to defeat them. In some cases, the boss is not the only challenge in the final stage; for example, {{SSBU|Mario}}'s and {{SSBU|Captain Falcon}}'s final stages features a regular battle on {{SSBU|Final Destination}} against {{SSBU|Bowser}}, who transforms into {{SSBU|Giga Bowser}} and begins the boss fight upon his defeat. For {{SSBU|Bowser}} and {{SSBU|Mega Man}}, the boss is fought before the final stage. For {{SSBU|Jigglypuff}} and {{SSBU|Bayonetta}}, there is no true boss battle and the final stage instead consists of standard fights against a giant {{SSBU|Donkey Kong}} and a giant {{SSBU|Palutena}}, respectively. Presently, the Classic Mode bosses include {{SSBU|Giga Bowser}}, [[Beast Ganon]], {{SSBU|Master Hand}}, {{SSBU|Crazy Hand}}, [[Dracula]], {{SSBU|Galleom}}, [[Marx]], and {{SSBU|Rathalos}}. Characters that are assigned either Master Hand or Crazy Hand for their boss battles will fight both bosses simultaneously at intensity levels of 7.0 or higher, while certain characters (typically those accompanied by CPU allies in their final stage) will be assigned both Hands outright regardless of intensity. The exceptions to these rules are {{SSBU|Pikachu}} and {{SSBU|Pokémon Trainer}}, who will always fight a lone Master Hand immediately following a duel with {{SSBU|Mewtwo}}.
*Both {{SSBU|Mario}} and {{SSBU|Captain Falcon}} fight {{SSBU|Bowser}} in their final rounds before fighting Giga Bowser.
 
*Both {{SSBU|Pikachu}} and {{SSBU|Pokémon Trainer}} fight {{SSBU|Mewtwo}} in their final rounds before fighting Master Hand (with no possibility of an appearance from Crazy Hand, regardless of the difficulty).
==Classic Mode titles==
*{{SSBU|Jigglypuff}} fights [[Giant Donkey Kong]], and does not fight a traditional boss at all in its route.
*Bowser fights Rathalos in his penultimate round, but his final round is against Mario, then [[Metal Mario]].
*{{SSBU|Zelda}} fights {{SSBU|Ganondorf}} in her final round before fighting Ganon.
*{{SSBU|Mega Man}} fights Galleom in his penultimate round, but his final round is against {{SSBU|Dr. Mario}}, then Mewtwo.
*{{SSBU|Bayonetta}} fights a giant {{SSBU|Palutena}}, and does not fight a traditional boss at all in her route.
*{{SSBU|Hero}} fights Rathalos in his fourth round, but fights {{SSBU|Robin}} in his blue costume and then a Giant Charizard in its purple costume for his final round.
*{{SSBU|Terry}} fights {{SSBU|Ryu}}, {{SSBU|Ken}}, and another Terry in his final round, and does not fight a traditional boss at all in his route.
*{{SSBU|Steve}} fights a giant {{SSBU|Ridley}} and two tiny Endermen, and does not fight a traditional boss at all in his route.
*{{SSBU|Sephiroth}} fights only bosses in his route, culminating with Master Hand and Crazy Hand.
*{{SSBU|Kazuya}} fights another Kazuya followed by a Metal Kazuya in his final round, and does not fight a traditional boss at all in his route.
After defeating Bowser, Ganondorf or Mewtwo in the boss round, the player is given a [[Maxim Tomato]].
{|class="wikitable" style="text-align:center;"
!Boss !!colspan=2 |Fighter Routes!!Total
|-
|{{SSBU|Master Hand}}||{{head|Donkey Kong|g=SSBU|s=32px}}{{head|Samus|g=SSBU|s=32px}}{{head|Dark Samus|g=SSBU|s=32px}}{{head|Fox|g=SSBU|s=32px}}{{head|Ness|g=SSBU|s=32px}}{{head|Peach|g=SSBU|s=32px}}{{head|Daisy|g=SSBU|s=32px}}{{head|Sheik|g=SSBU|s=32px}}{{head|Dr. Mario|g=SSBU|s=32px}}{{head|Pichu|g=SSBU|s=32px}}{{head|Lucina|g=SSBU|s=32px}}{{head|Ganondorf|g=SSBU|s=32px}}{{head|Roy|g=SSBU|s=32px}}{{head|Mr. Game & Watch|g=SSBU|s=32px}}{{head|Zero Suit Samus|g=SSBU|s=32px}}{{head|Wario|g=SSBU|s=32px}}{{head|Ike|g=SSBU|s=32px}}{{head|Lucas|g=SSBU|s=32px}}<br>{{head|Sonic|g=SSBU|s=32px}}{{head|King Dedede|g=SSBU|s=32px}}{{head|Olimar|g=SSBU|s=32px}}{{head|Lucario|g=SSBU|s=32px}}{{head|Villager|g=SSBU|s=32px}}{{head|Wii Fit Trainer|g=SSBU|s=32px}}{{head|Little Mac|g=SSBU|s=32px}}{{head|Greninja|g=SSBU|s=32px}}{{head|Palutena|g=SSBU|s=32px}}{{head|Robin|g=SSBU|s=32px}}{{head|Shulk|g=SSBU|s=32px}}{{head|Bowser Jr.|g=SSBU|s=32px}}{{head|Cloud|g=SSBU|s=32px}}{{head|Corrin|g=SSBU|s=32px}}{{head|Ridley|g=SSBU|s=32px}}{{head|Isabelle|g=SSBU|s=32px}}{{head|Joker|g=SSBU|s=32px}}||{{head|Pikachu|g=SSBU|s=32px}}{{head|Pokémon Trainer|g=SSBU|s=32px}}||37
|-
|{{SSBU|Crazy Hand}}||colspan=2 |{{head|Falco|g=SSBU|s=32px}}{{head|Ken|g=SSBU|s=32px}}||2
|-
|{{SSBU|Master Hand}} & {{SSBU|Crazy Hand}}||colspan=2 |{{head|Ice Climbers|g=SSBU|s=32px}}{{head|Mewtwo|g=SSBU|s=32px}}{{head|Chrom|g=SSBU|s=32px}}{{head|Meta Knight|g=SSBU|s=32px}}{{head|Pit|g=SSBU|s=32px}}{{head|Diddy Kong|g=SSBU|s=32px}}{{head|Ryu|g=SSBU|s=32px}}{{head|Incineroar|g=SSBU|s=32px}}{{head|Banjo & Kazooie|g=SSBU|s=32px}}{{head|Byleth|g=SSBU|s=32px}}{{head|PyraMythra|g=SSBU|s=32px}}{{head|Sora|g=SSBU|s=32px}}||12
|-
|[[Giga Bowser]]||colspan=2 |{{head|Mario|g=SSBU|s=32px}}{{head|Captain Falcon|g=SSBU|s=32px}}||2
|-
|[[Galleom]]||{{head|Dark Pit|g=SSBU|s=32px}}{{head|Snake|g=SSBU|s=32px}}{{head|R.O.B.|g=SSBU|s=32px|cl=Grey}}{{head|Wolf|g=SSBU|s=32px}}{{head|King K. Rool|g=SSBU|s=32px}}{{head|Min Min|g=SSBU|s=32px}}||{{head|Mega Man|g=SSBU|s=32px}}||7
|-
|[[Ganon]]||{{head|Link|g=SSBU|s=32px}}{{head|Young Link|g=SSBU|s=32px}}{{head|Toon Link|g=SSBU|s=32px}}||{{head|Zelda|g=SSBU|s=32px}}||4
|-
|[[Marx]]||colspan=2 |{{head|Kirby|g=SSBU|s=32px}}{{head|Rosalina & Luma|g=SSBU|s=32px}}{{head|Inkling|g=SSBU|s=32px}}||3
|-
|[[Dracula]]||colspan=2 |{{head|Luigi|g=SSBU|s=32px}}{{head|Pac-Man|g=SSBU|s=32px}}{{head|Simon|g=SSBU|s=32px}}{{head|Richter|g=SSBU|s=32px}}||4
|-
|[[Rathalos]]||{{head|Yoshi|g=SSBU|s=32px}}{{head|Marth|g=SSBU|s=32px}}{{head|Duck Hunt|g=SSBU|s=32px}}{{head|Piranha Plant|g=SSBU|s=32px}}||{{head|Bowser|g=SSBU|s=32px}}{{head|Hero|g=SSBU|s=32px}}||6
|-
|None||colspan=2 |{{head|Jigglypuff|g=SSBU|s=32px}}{{head|Bayonetta|g=SSBU|s=32px}}{{head|Terry|g=SSBU|s=32px}}{{head|Steve|g=SSBU|s=32px}}{{head|Kazuya|g=SSBU|s=32px}}||5
|-
|All||colspan=2 |{{head|Sephiroth|g=SSBU|s=32px}}||1
|}


==Classic Mode routes==
{| class="wikitable"
{|class="wikitable sortable"
|-
|-
![[Fighter]]!!Classic Mode title!!Description!!Inspiration
! Fighter !! Classic Mode title !! Description  
|-
|-
|{{CharHead|Mario|SSBU|hsize=20px}}||Let's-a Go!<br> ({{ja|世界をまたにかけて|Sekai o matani kakete}}, ''Traveling Around the World'')||In a similar fashion to the Classic Modes of past games, Mario's opponents are groups of fighters from various [[universe]]s fought on a [[home stage]] from that universe. The penultimate battle is against {{SSBU|Bowser Jr.}} and the [[Koopalings]]. The boss of this route is {{SSBU|Bowser}}, who transforms into [[Giga Bowser]] upon defeat.||The English title is Mario's famous catchphrase. The Japanese title and overall concept may be a reference to ''Super Mario Odyssey'', where Mario goes around the world and visits different kingdoms. The penultimate and final battles being against the Koopalings and then Bowser alludes to the Koopalings' appearances as world bosses before the final boss fight with his arch-enemy Bowser in various ''Super Mario'' titles (similar to the end of ''Melee''{{'}}s [[Adventure]]), which pays homage to his status as Mario's greatest enemy and final challenge to defeat.
| {{SSBU|Mario}} || Let's-a Go! ({{ja|世界をまたにかけて|Sekai o matani kakete}}, ''Go around the World'') || The title is Mario's famous catchphrase. In a similar fashion to the Classic Modes of past games, Mario's opponents are groups of fighters from various [[universe]]s fought on a [[home stage]] from that universe. The penultimate battle is against {{SSBU|Bowser Jr.}} and the [[Koopalings]], an allusion to the Koopalings' appearances as world bosses before the final boss fight with Bowser in various ''Super Mario'' titles. The boss of this route is {{SSBU|Bowser}}, who transforms into {{SSBU|Giga Bowser}} upon defeat (similar to the end of ''Melee'''s Adventure Mode).
|-
|-
|{{CharHead|Donkey Kong|SSBU|hsize=20px}}||Journey to New Donk City<br> ({{ja|ドンキーコング ニュードンクへ行く|Donkī Kongu Nyū Donku e iku}}, ''Donkey Kong Goes to New Donk'')||Donkey Kong's route depicts a journey [[Pilotwings|by plane]] from [[Kongo Jungle (64)|the jungle]] to more urban locations, including the [[Onett]] and [[Moray Towers]] stages. From Round 2 onward, the player is teamed up with {{SSBU|Diddy Kong}}. The penultimate battle is against {{SSBU|Mario}} and {{SSBU|Luigi}}. The boss of this route is {{SSBU|Master Hand}}, set on Ω form [[New Donk City Hall]].||The route is named after its final stage, [[New Donk City Hall]]. The penultimate battle alludes to Donkey Kong's rivalry with Mario throughout the ''Donkey Kong'' series.
| {{SSBU|Donkey Kong}} || Journey to New Donk City ({{ja|ドンキーコング ニュードンクへ行く|Donkī Kongu Nyū Donku e iku}}, ''Donkey Kong Goes to New Donk'') || Refers to [[New Donk City Hall]] being the final stage. The stages begin in the jungle before taking [[Pilotwings|a plane]] to more urban locations, including the [[Onett]] and [[Moray Towers]] stages. The boss of this route is {{SSBU|Master Hand}}, uniquely set on Omega Form [[New Donk City Hall]] rather than [[Final Destination]]. Diddy Kong is on the player's team after the first round, which references the original ''Donkey Kong Country.''
|-
|-
|{{CharHead|Link|SSBU|hsize=20px}}||A Quest to Seal the Darkness<br> ({{ja|闇を切り裂く対魔剣|Yami o kirisaku taimaken}}, ''The Blade of Evil's Bane that Cuts the Darkness'')||Link's opponents on this route are all affiliated with darkness, including Ganondorf, with the penultimate battle being against Dark Link. The boss of this route is [[Ganon]].||The title references the main plot of most games in the ''Legend of Zelda'' series, where Link must defeat dark entities like Ganon. If the player selects the Dark Link costume, default Link appears as the penultimate enemy instead.
| {{SSBU|Link}} || A Quest to Seal the Darkness ({{ja|闇を切り裂く対魔剣|Yami o kirisaku taimaken}}, ''The Blade of Evil's Bane that Slashes the Darkness'') || The title references the main plot of most games in the ''Legend of Zelda'' series, where Link must seal away Ganon. Link's opponents on this route are all affiliated with darkness, including Ganondorf, with the penultimate battle being against Dark Link. The boss of this route is [[Beast Ganon#As a Boss|Ganon]].
|-
|-
|{{CharHead|Samus|SSBU|hsize=20px}}||Another Planet, Another Bounty<br> ({{ja|異星の深淵|Isei no shin'en}}, ''The Abyss of Another Planet'')||Each battle is set on a ''Metroid'' series stage and involves fighting characters that shares similarities with bosses from the series. The boss of this route is {{SSBU|Master Hand}}.||--
| {{SSBU|Samus}} || Another Planet, Another Bounty ({{ja|異星の深淵|Isei no shin'en}}, ''Abyss of Another Planet'')|| Each battle is set on a ''Metroid'' series stage and involves fighting a monstrous character. The boss of this route is {{SSBU|Master Hand}}.
|-
|-
|{{CharHead|Dark Samus|SSBU|hsize=20px}}||The Great Poison Given Form<br> ({{ja|仲間に牙剥く精神汚染|Nakamani kiba muku seishin osen}}, ''The Mental Pollution that Bares Its Teeth at Companions'')||Dark Samus's opponents are protagonist characters, and she is teamed up with dark/evil/corrupted variants of characters from their series (for example, Dark Samus is teamed up with Ken in his Violent Ken {{SSBU|alternate costume}}, and together they fight Ryu, or she is teamed up with Luigi in his Waluigi alternate costume, and together they fight Mario, Peach and Daisy). The penultimate round is a Free-for-All against Samus and Ridley. The boss of this route is {{SSBU|Master Hand}}.||The route is named after {{s|metroidwiki|Phazon}}, the essence of Metroid Prime and Dark Samus, which is named "the Great Poison" by the Chozo in ''Metroid Prime''. The penultimate round may be a reference to ''Metroid Prime 3''.
| {{SSBU|Dark Samus}} || The Great Poison Given Form ({{ja|仲間に牙剥く精神汚染|Nakamani kiba muku seishin osen}}, ''The Mental Corruption that Threatens the Companion'') || Refers to {{s|metroidwiki|Phazon}} (the essence of Metroid Prime and Dark Samus), which is named "the Great Poison" by the Chozo in ''Metroid Prime''. Dark Samus faces off against protagonist characters while she is teamed up with dark/evil/corrupted variants of characters from their series (for example, Dark Samus is teamed up with Ken in his Violent Ken {{SSBU|alternate costume}}, and together they fight Ryu). The penultimate round is a Free-for-All against Samus and Ridley (likely in a reference to ''Metroid Prime 3''). The boss of this route is {{SSBU|Master Hand}}.
|-
|-
|{{CharHead|Yoshi|SSBU|hsize=20px}}||Jurassic Journey<br> ({{ja|ジュラシックアイランド|Jurashikku airando}}, ''Jurassic Island'')||Yoshi's opponents all resemble older pop-culture depictions of prehistoric dinosaurs. His penultimate battle is against [[Giant Bowser]]. The boss of this route is [[Rathalos]].||The fight against Giant Bowser references the final boss fight in the ''Yoshi's Island'' sequels, in which Kamek transforms baby Bowser into a giant upon the latter's defeat. As it is a classical draconic wyvern, Rathalos continues the dinosaur theme.
| {{SSBU|Yoshi}} || Jurassic Journey ({{ja|ジュラシックアイランド|Jurashikku airando}}, ''Jurassic Island'') || Yoshi's opponents are all reptilian-themed. His penultimate battle is against Bowser, referencing his role as the final boss in the ''Yoshi's Island'' games. The boss of this route is [[Rathalos]].
|-
|-
|{{CharHead|Kirby|SSBU|hsize=20px}}||Gourmet Clash<br> ({{ja|激突!グルメバトル|Gekitotsu! Gurume batoru}}, ''Clash! Gourmet Battle'')||Kirby's opponents are characters who, like Kirby, love to eat things, including their enemies, such as Pac-Man, Yoshi, Donkey Kong, Wario and King K. Rool. For each battle, Kirby and his opponent each spawn with 35% damage and several food items appear on the stage as the match begins. Additionally, other food-based items (such as [[Banana Peel]]s and [[Superspicy Curry]]) appear more often. The opponent is giant in even-numbered rounds, and normal size in odd-numbered rounds. The penultimate battle is against King Dedede on [[Fountain of Dreams]]. The boss of the route is [[Marx]].||The route both is named after, and contains gameplay elements that resemble, the {{s|wikirby|Gourmet Race}} mode from ''{{s|wikirby|Kirby Super Star}}''. Dedede's appearance as the penultimate opponent can be taken as a reference to both the penultimate battle of ''Kirby's Adventure'' and to Gourmet Race. The final battle against Marx alludes to his status as the final boss in ''Kirby Super Star''.
| {{SSBU|Kirby}} || Gourmet Clash ({{ja|激突!グルメバトル|Gekitotsu! Gurume batoru}}, ''Crash! Gourmet Battle'') || Refers to the {{s|wikirby|Gourmet Race}} mode from ''{{s|wikirby|Kirby Super Star}}''. Kirby's opponents are characters who, like Kirby, love to eat things, including their enemies. For each battle, Kirby and his opponent each spawn with 35% damage and several food items appear on the stage as the match begins. Additionally, other food-based items (such as [[Banana Peel]]s and [[Superspicy Curry]]) appear more often. The penultimate battle is against King Dedede on [[Fountain of Dreams]], referencing both ''Kirby's Adventure'' and Gourmet Race. The boss of this route is [[Marx]].
|-
|-
|{{CharHead|Fox|SSBU|hsize=20px}}||Spaceborne Smash<br> ({{ja|無限の宇宙|Mugen no uchū}}, ''The Infinite Universe'')||Fox's opponents in this route are characters associated with space or other planets. The boss of this route is {{SSBU|Master Hand}}.||His penultimate battle with Wolf on Venom can be read as reference to either their battle in ''Star Fox 64'', or to the "[[No items, Fox only, Final Destination]]" meme since the battle is fought on an [[Ω form|Ω stage]] against a pseudo clone of Fox without [[item]]s appearing; Venom is also Team Star Fox's frequent final destination. Master Hand's appearance may be a reference to the battle against [[Andross]] in ''Star Fox 64'', in which his disembodied hands guard his face from attack.
| {{SSBU|Fox}} || Spaceborne Smash ({{ja|無限の宇宙|Mugen no uchū}}, ''The Infinite Universe'') || Fox's opponents in this route are characters associated with space or other planets. His penultimate battle is with Wolf on Venom, referencing their battle in ''Star Fox 64'' as well as Team Star Fox's frequent final destination. The boss of this route is {{SSBU|Master Hand}}, likely in reference to the battle against [[Andross]] in ''Star Fox 64'', in which his disembodied hands guard his face from attack.
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|{{CharHead|Pikachu|SSBU|hsize=20px}}||I Choose You!<br> ({{ja|大乱闘ポケットモンスターズ|Dairantō poketto monsutāzu}}, ''Great Fray Pocket Monsters'')||The opponents are [[Pokémon]] characters from all across the ''Super Smash Bros.'' series. All rounds take place on ''Pokémon'' stages. The final battle is against {{SSBU|Mewtwo}}, immediately followed by {{SSBU|Master Hand}}. [[Poké Ball]]s are the only items that appear throughout this route.||In English, the route is named after {{s|bulbapedia|Ash Ketchum}}'s signature catchphrase in the ''Pokémon'' anime, which doubles as the [[bulbapedia:EP001|title of the first episode]] and [[bulbapedia:M20|the 20th movie]]. The Japanese title is a play on Japanese name of the ''Super Smash Bros.'' series: {{ja|大乱闘スマッシュブラザーズ|Dairantō Sumasshu Burazāzu}}, ''Great Fray Smash Brothers''.
| {{SSBU|Pikachu}} || I Choose You! ({{ja|大乱闘ポケットモンスターズ|Dairantō poketto monsutāzu}}, ''Great Fray Pocket Monsters'') || Refers to {{s|bulbapedia|Ash Ketchum}}'s signature catchphrase in the ''Pokémon'' anime, which doubles as the [[bulbapedia:EP001|title of the first episode]] and [[bulbapedia:M20|the 20th movie]]. The Japanese title refers to the Japanese name of the ''Super Smash Bros.'' series: {{ja|大乱闘スマッシュブラザーズ|Dairantō Sumasshu Burazāzu}}, ''Great Fray Smash Brothers''.  The opponents are [[Pokémon]] characters from all across the ''Super Smash Bros.'' series. The final battle is against {{SSBU|Mewtwo}}, immediately followed by {{SSBU|Master Hand}}. Only [[Poké Ball]]s appear throughout this route.
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|{{CharHead|Luigi|SSBU|hsize=20px}}||Luigi's Nightmares<br> ({{ja|こっちに来ないで、コワい人!|Kocchi ni konaide, kowai hito!}}, ''Stay Away, Scary People!'')||All of Luigi's opponents are scary characters (such as Ridley), or characters using a scary alternate costume (such as Dark Link). The penultimate battle is against {{SSBU|Little Mac}} in his wireframe costume, followed by a giant {{SSBU|Mr. Game and Watch}} upon defeat. The boss of this route is [[Dracula]].||The route's theme is a reference to the ''Luigi's Mansion'' games and Luigi's tendency to be easily frightened. As a paranormal enemy, Dracula continues the ''Luigi's Mansion'' theme.
| {{SSBU|Luigi}} || Luigi's Nightmares ({{ja|こっちに来ないで、コワい人!|Kocchi ni konaide, kowai hito!}}, ''Stay away, scary people!'') ||All of Luigi's opponents are scary characters, or characters using a scary alternate costume (such as Dark Link), which is a reference to the ''Luigi's Mansion'' games and Luigi's tendency to be easily frightened. The boss of this route is [[Dracula]].
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|{{CharHead|Ness|SSBU|hsize=20px}}||Home to Onett!<br> ({{ja|ホームシック! オネットに帰ろう|Hōmushikku! Onetto ni kaerou}}, ''Homesick! Let's Go Back to Onett'')||Ness's route is themed after the events of most of ''EarthBound'' played in reverse, from [[Magicant]] to [[Onett]], with opponents and stages that represent key enemies and points in the adventure. The boss of this route is {{SSBU|Master Hand}}.||In Japanese, the route is named after Ness's {{s|wikibound|Homesick}} status effect from ''EarthBound''. The concept may also refer to the ending of ''EarthBound'', where the game doesn't end until Ness returns to Onett after saving the world.
| {{SSBU|Ness}} || Home to Onett! ({{ja|ホームシック! オネットに帰ろう|Hōmushikku! Onetto ni kaerou}}, ''Homesick! Let's Go Back to Onett'') || The title reflects Ness's journey in ''EarthBound'' in reverse from [[Magicant]] to [[Onett]] and refers to Ness's {{s|wikibound|Homesick}} status effect from ''EarthBound''; it may also refer to the end of the ''EarthBound'' game, where the game doesn't end until Ness returns to Onett after saving the world. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Captain Falcon|SSBU|hsize=20px}}||Up Close and Personal<br> ({{ja|戦いの基本は接近戦|Tatakai no kihon wa sekkinsen}}, ''Close Combat is the Basis of Battle'')||Captain Falcon fights opponents who specialize in close-range combat, such as {{SSBU|Ganondorf}} and {{SSBU|Roy}}. The boss of this route is {{SSBU|Bowser}}, who transforms into [[Giga Bowser]] upon defeat.||Giga Bowser may have been chosen as the boss because he has the fewest projectiles of all the bosses ([[Fire Breath|one]]).
| {{SSBU|Captain Falcon}} || Up Close and Personal ({{ja|戦いの基本は接近戦|Tatakai no kihon wa sekkinsen}}, ''Close-ranged combat is the basis of battle'') || Captain Falcon fights opponents who specialize in close-range combat, such as {{SSBU|Ganondorf}} and {{SSBU|Roy}}. The boss of this route is {{SSBU|Bowser}}, who transforms into {{SSBU|Giga Bowser}} upon defeat (similar to the end of ''Melee'''s Adventure Mode).
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|{{CharHead|Jigglypuff|SSBU|hsize=20px}}||All Original, All 64<br> ({{ja|64オールスターズ|64 ōrusutāzu}}, ''64 All-Stars'')||Jigglypuff's route is themed after ''Super Smash Bros. 64'', pitting it against all twelve characters who debuted in that game (including itself), on stages that debuted in that game. The final battle is against [[Giant Donkey Kong]].||Elements of the route resemble the original [[1P Game]] mode: namely, Link as the round 1 opponent, Pikachu as the round 5 opponent, and the presence of Giant Donkey Kong. The penultimate battle is against the original four unlockable characters, (itself, Luigi, Ness, and Captain Falcon).
| {{SSBU|Jigglypuff}} || All Original, All 64 ({{ja|64オールスターズ|64 ōrusutāzu}}, ''64 All-Stars'') || Refers to Jigglypuff being one of the [[original 12]]. It fights all of the other original characters on the stages returning from ''64'', in a similar manner to the [[1P Game]]. The penultimate battle is a free-for-all with the four unlockable characters, while the final battle is against [[Giant Donkey Kong]], referencing the unique battle in the 1P Game.
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|{{CharHead|Peach|SSBU|hsize=20px}}||No Damsel in Distress<br> ({{ja|さらわれ姫から卒業!|Saraware hime kara sotsugyō!}}, ''Graduating from a Kidnapped Princess!'')||Peach fights against would-be kidnappers such as Bowser Jr. and the Koopalings, Donkey Kong (in his "classic" costume), Ganondorf and King K. Rool, with the penultimate battle against her own captor Bowser. The boss of this route is {{SSBU|Master Hand}}.||If this route is played with two players, Bowser appears with a copy in his eighth costume, referencing ''Super Mario Bros: The Lost Levels.''
| {{SSBU|Peach}} || No Damsel in Distress ({{ja|さらわれ姫から卒業!|Saraware hime kara sotsugyō!}}, ''Graduating from a Kidnapped Princess!'')|| Peach fights against would-be kidnappers such as Bowser's family, Donkey Kong (in his "classic" costume), and Ganondorf. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Daisy|SSBU|hsize=20px}}||Sarasaland Represent!<br> ({{ja|戦場のプリンセス|Senjō no purinsesu}}, ''Princess of the Battlefield'')||Most of Daisy's opponents are princesses in their respective franchises, such as Zelda and female Corrin. The penultimate battle is against Peach. The boss of this route is {{SSBU|Master Hand}}.||In English, the route is named after {{s|mariowiki|Sarasaland}}, Daisy's kingdom.
| {{SSBU|Daisy}} || Sarasaland Represent! ({{ja|戦場のプリンセス|Senjō no purinsesu}}, ''Princess of the Battlefield'') || Refers to Daisy ruling over the kingdom of {{s|mariowiki|Sarasaland}}. Daisy's opponents are all princesses in their respective franchises. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Bowser|SSBU|hsize=20px}}||The Red One. Every Red One!<br> ({{ja|因縁の赤いヤツ|Innen no akai yatsu}}, ''The Red Guys of Destiny'')||Bowser’s opponents in this route are all affiliated with the color red such as [[Ken]], [[Samus]] and [[Diddy Kong]], with the penultimate boss battle being against [[Rathalos]]. The final battle is against Mario, with [[Metal Mario]] being summoned upon Mario's defeat.||The route is named and themed after Bowser's long-standing rivalry with Mario.
| {{SSBU|Bowser}} || The Red One. Every Red One! ({{ja|因縁の赤いヤツ|Innen no akai yatsu}}, ''The Fated Red Guy'') || Refers to Bowser's long-time rivalry with Mario. Bowser’s opponents in this route are all affiliated with the color red, with the penultimate boss battle being against [[Rathalos]]. The final battle is against Mario, who transforms into [[Metal Mario]] upon defeat.
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|{{CharHead|Ice Climbers|SSBU|hsize=20px}}||Duos for Days<br> ({{ja|ベストパートナー|Besuto pātonā}}, ''Best Partners'')||The Ice Climbers fight two opponents per stage, all of which are certain iconic duos in their games. The duos they fight are in this order: Link and Zelda, Ryu and Ken, Villager and Isabelle, Donkey Kong and Diddy Kong, Palutena and Pit and Mario and Peach. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, continuing the duo theme.||Much like Ice Climbers, Master Hand and Crazy Hand work together as a duo.
| {{SSBU|Ice Climbers}} || Duos for Days ({{ja|ベストパートナー|Besuto pātonā}}, ''Best Partner'') || The Ice Climbers fight two opponents per stage, all of which are certain iconic duos in their games. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}.
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|{{CharHead|Sheik|SSBU|hsize=20px}}||Masquerade<br> ({{ja|仮面舞踏会|Kamenbutōkai}}, '' Masquerade'')||Sheik's opponents are characters who wear masks or other forms of headwear to conceal their identity, such as Meta Knight, Roy Koopa and Captain Falcon. The boss of this route is {{SSBU|Master Hand}}.||--
| {{SSBU|Sheik}} || Masquerade ({{ja|仮面舞踏会|Kamenbutōkai}}, '' Masquerade'') || Sheik's opponents are characters who wear masks or other forms of headwear to conceal their identity, such as Meta Knight and Captain Falcon. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Zelda|SSBU|hsize=20px}}||Wisdom Prevails<br> ({{ja|狙われたトライフォース|Nerawareta Toraifōsu}}, ''The Targeted Triforce'')||Zelda's opponents are all antagonists on stages from ''The Legend of Zelda'' universe culminating in a penultimate battle with four [[Dark Link]]s. The final battle is against {{SSBU|Ganondorf}}, who transforms into [[Ganon]] upon defeat.||--
| {{SSBU|Zelda}} || Wisdom Prevails ({{ja|狙われたトライフォース|Nerawareta Toraifōsu}}, ''Targeted Triforce'') || Zelda's opponents are all villains and antagonists. The boss of this route is {{SSBU|Ganondorf}}, who transforms into [[Beast Ganon#As a Boss|Ganon]] upon defeat.
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|{{CharHead|Dr. Mario|SSBU|hsize=20px}}||Colorful Treatment Plan<br> ({{ja|いろいろ三色大作戦|Iroiro sanshoku daisakusen}}, ''Tactics of Three Different Colors'')||Dr. Mario's opponents are all trios of the same character in red, blue, and yellow costumes. The penultimate battle is against three Warios. The boss of this route is {{SSBU|Master Hand}}.||The concept of the route references the three colored viruses in the ''Dr. Mario'' games: Fever, Chill, and Weird. The three-Wario fight could reference either Wario's role as a secondary villain in ''Dr. Mario 64''{{'}}s story, or his poor diet and hygiene in the ''WarioWare'' series.
| {{SSBU|Dr. Mario}} || Colorful Treatment Plan ({{ja|いろいろ三色大作戦|Iroiro sanshoku daisakusen}}, ''Great Plan of Three Varying Colors'') || Dr. Mario's opponents are all trios of the same character in red, blue, and yellow costumes, referencing the three viruses: Fever, Chill, and Weird. The penultimate battle is against three Warios, which may be an intentional reference to Wario's role as a secondary villain in ''Dr. Mario 64'''s story. The boss of this route is {{SSBU|Master Hand}}.  
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|{{CharHead|Pichu|SSBU|hsize=20px}}||Lightweight Fracas<br> ({{ja|ふわっとバトル|Fuwatto batoru}}, ''Floaty Battle'')||Pichu's opponents are lightweight characters fought on stages set in the sky, such as [[Peach's Castle]] and [[Skyloft]]. The boss of this route is {{SSBU|Master Hand}}.||The route is both themed and named after Pichu's status as the lightest character in the game.
| {{SSBU|Pichu}} || Lightweight Fracas ({{ja|ふわっとバトル|Fuwatto batoru}}, ''Floaty Battle'') || Refers to Pichu fighting lightweight characters. The stage selections are also sky-based, such as [[Peach's Castle]] and [[Skyloft]]. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Falco|SSBU|hsize=20px}}||Soar above the Darkness<br> ({{ja|光あるところに|Hikari aru tokoro ni}}, ''Where There is Light'')||Falco's opponents are "dark" characters, such as Dark Samus and Captain Falcon in his Blood Falcon alternate costume. The penultimate battle is against a giant {{SSBU|Mr. Game & Watch}}. The boss of this route is {{SSBU|Crazy Hand}}.||The Giant Mr. Game & Watch fight references his role as a corrupted character in [[The Subspace Emissary]]. Likewise, Crazy Hand's appearance references his status as Master Hand’s chaotic and destructive counterpart.
| {{SSBU|Falco}} || Soar above the Darkness ({{ja|光あるところに|Hikari aru tokoro ni}}, ''Where There is Light'') || Falco's opponents are "dark" characters, such as Dark Samus and Captain Falcon in his Blood Falcon alternate costume. The boss of this route is {{SSBU|Crazy Hand}}.
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|{{CharHead|Marth|SSBU|hsize=20px}}||A Kingdom of Dragons<br> ({{ja|竜の王国|Ryū no ōkoku}}, ''A Kingdom of Dragons'')||Marth fights draconic characters on fantasy stages hailing from ''Fire Emblem'' or ''The Legend of Zelda''. The boss of this route is [[Rathalos]].||The route is themed after the major role that the many antagonistic dragons play in Marth's ''Fire Emblem'' games, in which Marth plays the role of a dragon-slayer using [[Falchion]] battling the dragon kingdom of {{s|fireemblemwiki|Dolhr}}. Rathalos can be seen as an analog to {{s|fireemblemwiki|Medeus}}, a primary antagonist, head of the aforementioned Dolhr and the final boss of all of Marth's games. Rathalos may also be a reference to {{s|fireemblemwiki|Wyvern}}s, enemy dragons in Marth's games.
| {{SSBU|Marth}} || A Kingdom of Dragons ({{ja|竜の王国|Ryū no ōkoku}}, ''A Kingdom of Dragons'') || Refers to how Marth fights against Dolhr, a kingdom ruled by the dragon Medeus, in his games. Marth fights draconian characters on fantasy stages hailing from ''Fire Emblem'' or ''The Legend of Zelda''. The boss of this route is [[Rathalos]].
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|{{CharHead|Lucina|SSBU|hsize=20px}}||A Path of Heroes<br> ({{ja|歴代の英雄|Rekidai no eiyū}}, ''Heroes of Many Generations'')||All of Lucina's opponents are ''Fire Emblem'' characters, fought in reverse chronological order of the release of their games. The penultimate battle is against Marth. The boss of this route is {{SSBU|Master Hand}}.||The reverse chronological order of the fights likely references her traveling to the past in ''Awakening''. A similar concept of fighting characters in reverse of their debuts appears as [[All-Star Mode]] in the Wii U version of ''[[Super Smash Bros. 4]]''.
| {{SSBU|Lucina}} || A Path of Heroes ({{ja|歴代の英雄|Rekidai no eiyū}}, ''Heroes of Many Generations'') || All of Lucina's opponents ''Fire Emblem'' characters in reverse chronological order. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Young Link|SSBU|hsize=20px}}||Hyrule Smash!<br> ({{ja|ハイラル乱闘!|Hairaru rantō!}}, ''Hyrule Fray!'')||Young Link's opponents are characters from ''The Legend of Zelda'' universe. All stages, items and assist trophies are from ''The Legend of Zelda''. The boss of this route is [[Ganon]].||The fight against the quartet of multicolored Toon Links is a reference to ''{{iw|zeldawiki|The Legend of Zelda: Four Swords}}''. It may also allude to the GBA release of ''{{iw|zeldawiki|The Legend of Zelda: A Link to the Past}}'', which came with the original release of ''Four Swords'', in which an optional dungeon, "The Palace of the Four Sword", features four Dark Links as the last boss.
| {{SSBU|Young Link}} || Hyrule Smash! ({{ja|ハイラル乱闘!|Hairaru rantō!}}, ''Hyrule Battle!'') || Young Link's opponents are characters from ''The Legend of Zelda'' universe, including Dark Young Link and a quartet of multicolored Toon Links, referencing ''[[zeldawiki:The Legend of Zelda: Four Swords|The Legend of Zelda: Four Swords]]''. The boss of this route is [[Beast Ganon#As a Boss|Ganon]].
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|{{CharHead|Ganondorf|SSBU|hsize=20px}}||Encroaching Darkness<br> ({{ja|終わりの始まり|Owari no hajimari}}, ''The Beginning of the End'')||Ganondorf's opponents are all heroes and protagonists, culminating in a penultimate battle with Link and Zelda. The boss of this route is {{SSBU|Master Hand}}.||Master Hand's boss appearance may reference Ganondorf's intended coup d'état against him in [[The Subspace Emissary]] from ''Brawl''.
| {{SSBU|Ganondorf}} || Encroaching Darkness ({{ja|終わりの始まり|Owari no hajimari}}, ''The Beginning of the End'') || Ganondorf's opponents are all heroes and protagonists, culminating in a penultimate battle with Link and Zelda. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Mewtwo|SSBU|hsize=20px}}||Psychic Control<br> ({{ja|洗脳による支配|Sennō ni yoru shihai}}, ''Domination Through Brainwashing'')||The battles are a series of Team Battles where one of the opponents will join the player in the following battle. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, with {{SSBU|Pikachu}} as the player's partner.||The route's concept is derived from ''[[bulbapedia:M01|Pokemon: The First Movie]]'', in which Mewtwo uses its powerful psychic abilities to mind-control others into doing its bidding, such as Nurse Joy. Some opponents are characters who have been mind-controlled in their own games, such as Richter. Additionally, Master Hand and Crazy Hand being the boss of this route could reference [[World of Light]], where Master Hand and Crazy Hand were mind controlled and cloned themselves by [[Galeem]] and [[Dharkon]], respectively.
| {{SSBU|Mewtwo}} || Psychic Control ({{ja|洗脳による支配|Sennō ni yoru shihai}}, ''Domination by Brainwashing'') || Refers to Mewtwo's intense psychic powers and its ability to mind control others into doing its bidding, such as [[bulbapedia:M01|with Nurse Joy in the first movie]]. The battles are a series of Team Battles where one of the opponents will join the player in the following battle. Some opponents are characters who have been mind-controlled in their own games, such as Richter. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, with {{SSBU|Pikachu}} as the player's partner.  
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|{{CharHead|Roy|SSBU|hsize=20px}}||A Journey of Swords<br> ({{ja|異界の剣士|Ikai no kenshi}}, ''Otherworldly Swordfighters'')||Roy's opponents are all sword-wielding fighters, such as Meta Knight, Link, Shulk and Cloud. The boss of this route is {{SSBU|Master Hand}}.||The Japanese title mentions the concept of {{s|fireemblemwiki|Outrealms}} from more recent ''Fire Emblem'' games.
| {{SSBU|Roy}} || A Journey of Swords ({{ja|異界の剣士|Ikai no kenshi}}, ''Otherworldly Swordfighters'') || The title refers to Roy fighting only sword-using opponents. The Japanese title mentions the concept of {{s|fireemblemwiki|Outrealms}} from more recent ''Fire Emblem'' games. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Chrom|SSBU|hsize=20px}}||Fight as One<br> ({{ja|運命か、絆か|Unmei ka, kizuna ka}}, ''Destiny or Bonds?'')||Round 1 is a one-on-one match against Lucina on [[Arena Ferox]]. From Round 2 onwards, the battles in this route are Team Battles where Chrom's teammate alternates between Lucina in even-numbered rounds and either male or female Robin in odd-numbered rounds. The opponents are, in order, Fox and Falco, Ness and Lucas, Donkey Kong and Diddy Kong, Peach and Daisy, Simon and Richter. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, with female {{SSBU|Robin}} as the player's partner.||The route is themed after the [[Pair Up]] mechanic introduced in ''Fire Emblem Awakening'', which Chrom describes as "fighting as one". Round 1 is a recreation of Chapter 4 of that game. Peach and Daisy’s appearances in Round 5 could reference ''Mario Kart: Double Dash!!'', where they were partners. In Japanese, the route is named after ''Chapter 23'' of ''Awakening'' (known as "Invisible Ties" in the English localization).
| {{SSBU|Chrom}} || Fight as One ({{ja|運命か、絆か|Unmei ka, kizuna ka}}, ''Is it fate, or a bond?'') || Chrom's route begins with a one-on-one match against Lucina on [[Arena Ferox]], referencing their duel in ''Fire Emblem Awakening''. Battles from Round 2 onwards are Team Battles where Chrom's teammate alternates between Lucina in even-numbered rounds and either male or female Robin in odd-numbered rounds. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, with female {{SSBU|Robin}} as the player's partner.
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|{{CharHead|Mr. Game & Watch|SSBU|hsize=20px}}||A Long Legacy<br> ({{ja|母川回帰|Bosen kaiki}}, ''Return to the Origin'')||Mr. Game & Watch fights classic characters on retro stages in reverse chronological order, starting with Kirby on the [[Dream Land GB]] stage. The penultimate battle is a multi-man of Mr. Game & Watches on the [[Flat Zone X]] stage. The boss of this route is {{SSBU|Master Hand}}.||The penultimate fight is similar to the finale of [[All-Star Mode]] in ''Melee''.
| {{SSBU|Mr. Game & Watch}} || A Long Legacy ({{ja|母川回帰|Bosen kaiki}}, ''Return to the Origin'') || Mr. Game & Watch fights classic characters on retro stages in reverse chronological order, starting with Kirby on the [[Dream Land GB]] stage. The penultimate battle is a multi-man of Mr. Game & Watches on the [[Flat Zone X]] stage, similar to the finale of [[All-Star Mode]] in ''Melee''. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Meta Knight|SSBU|hsize=20px}}||Two Sides of the Same Coin<br> ({{ja|表裏一体|Hyōriittai}}, ''Two Sides of the Same Coin'')||Meta Knight's fights are free-for-alls against fighters and their dark counterparts (such as Link and Dark Link, Pit and Dark Pit, Captain Falcon and Blood Falcon, Lucas and Claus, Samus and Dark Samus). His penultimate battle is with another pair of Meta Knights. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, likewise two sides of the same coin.||References Meta Knight's tendency to act as both ally and adversary in the ''Kirby'' games. The Meta Knights in the penultimate fight use alternate costumes that represent Galacta Knight, his ultimate opponent in ''Meta Knightmare Ultra'', and Dark Meta Knight, his evil doppelganger in ''Kirby and the Amazing Mirror''; if playing as one of these alternate costumes, the second opponent will become Meta Knight in his original costume instead.
| {{SSBU|Meta Knight}} || Two Sides of the Same Coin ({{ja|表裏一体|Hyōriittai}}, ''Two Sides of the Same Coin'') || References Meta Knight's tendency to act as both ally and adversary in the ''Kirby'' games. Meta Knight's fights are free-for-alls against fighters and their dark counterparts (Blood Falcon, Dark Samus, etc.). His penultimate battle is with another pair of Meta Knights in alternate costumes representing Galacta Knight, his ultimate opponent in ''Meta Knightmare Ultra'', and Dark Meta Knight, his evil doppelganger in ''Kirby and the Amazing Mirror''. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, likewise two sides of the same coin.
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|{{CharHead|Pit|SSBU|hsize=20px}}||Fighting for the Goddess!<br> ({{ja|群がる悪を浄化する‼|Muragaru aku o jōkasuru!!}}, ''Purify the Swarming Evil!!'')||All battles are analogous to fights in ''Kid Icarus: Uprising'' (i.e. Ganondorf as Magnus, Bayonetta as Medusa, etc.). The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, with {{SSBU|Dark Pit}} as the player's partner.||The Master Hand and Crazy Hand battle is likely a reference to the fight with giant form of Hades in the final battle of ''Uprising'', in which Dark Pit assisted Pit.
| {{SSBU|Pit}} || Fighting for the Goddess ({{ja|群がる悪を浄化する‼|Muragaru aku o jōkasuru!!}}, ''Purify the Forces of Evil!!'') || All battles are analogous to fights in ''Kid Icarus: Uprising'' (i.e. Ganondorf as Magnus, Bayonetta as Medusa, etc.). The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}} (likely a reference to the giant form of Hades in the final battle of ''Uprising''), with {{SSBU|Dark Pit}} as the player's partner.
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|{{CharHead|Dark Pit|SSBU|hsize=20px}}||Created Warriors<br> ({{ja|つくられた戦士|Tsukurareta senshi}}, ''Created Warriors'')||Dark Pit's opponents are man-made clones or genetically enhanced fighters: Mewtwo, Dark Samus, Dark Link, Cloud, and Blood Falcon. His penultimate battle is against Pit. The boss of this route is [[Galleom]], who as a mechanical foe continues the artificial theme, with Pit as the player's teammate.||The route is both named and themed after Dark Pit's origins as a copy of {{SSBU|Pit}} in ''{{s|icaruspedia|Kid Icarus: Uprising}}''. Pit's appearance as both the penultimate opponent and an ally in the final fight references their developing relationship in ''Uprising''.
| {{SSBU|Dark Pit}} || Created Warriors ({{ja|つくられた戦士|Tsukurareta senshi}}, ''Created Warriors'') || Refers to Dark Pit's origins as a copy of {{SSBU|Pit}} in ''{{s|icaruspedia|Kid Icarus: Uprising}}''. Dark Pit's opponents are all genetic or magical clones: Mewtwo, Dark Samus, Dark Link, Cloud, and Blood Falcon. His penultimate battle is against Pit. The boss of this route is [[Galleom]], with Pit as the player's teammate.
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|{{CharHead|Zero Suit Samus|SSBU|hsize=20px}}||Grapplers! Whips! Claws!<br> ({{ja|ワイヤーを使いこなせ|Waiyā o tsukaikonase}}, ''Master the Wire'')||Zero Suit Samus's opponents are largely characters who use [[tether recoveries]] (the exception is Little Mac, who represents the titular theme of "wires" by using his wireframe outfit). The boss of this route is {{SSBU|Master Hand}}.||The English version names this route after the three styles of tether used by the opponents in this route: "grapplers" refers to the Grapple Beam used by Samus and Dark Samus, "Whips" refers to Simon and Richter's Vampire Killer and arguably Ivysaur's vines, and "Claws" refer to Young Link and Toon Link's Hookshot.
| {{SSBU|Zero Suit Samus}} || Grapplers! Whips! Claws! ({{ja|ワイヤーを使いこなせ|Waiyā o tsukaikonase}}, ''Master the Wire'') || Zero Suit Samus's opponents are characters who use [[tether recoveries]]. Grapplers represent Samus and her dark counterpart, Whips refer to Simon and Richter and possibly Ivysaur as well, and Claws refer to Young Link and Toon Link's Hookshots. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Wario|SSBU|hsize=20px}}||I'm-a Gonna Win!<br> ({{ja|オレ様怪力ナンバーワン!|Ore-sama kairiki nanbā wan!}}, ''My Super Strength is Number One!'')|| Wario's opponents are those with brute strength, such as King K. Rool and Incineroar. The only two characters missing are Donkey Kong and Bowser. The boss of this route is {{SSBU|Master Hand}}.||In English, the route is named after a catchphrase Wario uses in the international version of ''{{s|mariowiki|Mario Kart 64}}'': "I'm-a Wario! I'm-a gonna win!".
| {{SSBU|Wario}} || I'm-a Gonna Win! ({{ja|オレ様怪力ナンバーワン!|Ore-sama kairiki nanbā wan!}}, ''My super strength is number one!'') || Refers to Wario's catchphrase in the international version of ''{{s|mariowiki|Mario Kart 64}}'': "I'm-a Wario! I'm-a gonna win!" Wario's opponents are those with brute strength, such as King K. Rool and Incineroar. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Snake|SSBU|hsize=20px}}||Weapons and Equipment OSP<br> ({{ja|装備あれば憂いなし|Sōbi areba urei nashi}}, ''If You're Equipped, There's No Worries'')||Snake's opponents are all characters who all prominently use projectiles and explosives in their attacks, such as the Inklings and Link. Projectile weapons and explosive items make up most of the item spawns on this route. The penultimate battle is a mirror match against another Snake. The boss of this route is [[Galleom]].||The English version names the route after a line in the opening of ''Metal Gear Solid'' ("OSP" stands for "On Site Procurement") which establishes that Snake must obtain weapons and gear within the mission area, as is the norm in almost all ''Metal Gear'' games. The Snake mirror match is a reference to Liquid Snake, his cloned twin from ''Metal Gear Solid'', while the Galleom fight can be taken as both a reference to the Metal Gear machines themselves and, as Galleom uses explosive projectiles, a continuation of the theme.
| {{SSBU|Snake}} || Weapons and Equipment OSP ({{ja|装備あれば憂いなし|Sōbi areba urei nashi}}, ''If there's equipment, you don't have to worry'')|| "OSP" stands for "On Site Procurement", referencing Snake's need to obtain weapons and gear within the mission area in the ''Metal Gear'' series. Projectile weapons and explosive items make up most of the item spawns on this route, and Snake's opponents are all characters who all prominently use projectiles and explosives in their attacks, such as the Inklings and Link. The penultimate battle is a mirror match against another Snake, referencing Liquid Snake, his cloned twin. The boss of this route is [[Galleom]], likely a reference to the Metal Gear machines themselves.
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|{{CharHead|Ike|SSBU|hsize=20px}}||The Black-Clad Warriors<br> ({{ja|漆黒の武者たち|Shikkoku no musha-tachi}}, ''The Jet-Black Warriors'')||All of Ike's opponents are in their black alternate costumes. The boss of this route is {{SSBU|Master Hand}}.||The route is both themed and named after Ike's rival, the [[Black Knight]]. The second fight against Morton, Greninja and Sonic references ''Sonic and the Black Knight'', referring to the fact that both Sonic and Ike face a foe known as the Black Knight.
| {{SSBU|Ike}} || The Black-Clad Warriors ({{ja|漆黒の武者たち|Shikkoku no musha-tachi}}, ''Pitch-Black Warriors'') || Refers to Ike's rival, the [[Black Knight]]. All of Ike's opponents are in their black alternate costumes. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Pokémon Trainer|SSBU|hsize=20px}}||The Future Champion<br> ({{ja|未来のチャンピオン|Mirai no chanpion}}, ''The Future Champion'')||Like {{SSBU|Pikachu}}, the opponents are all Pokémon. The penultimate battle is against the opposite-gendered Pokémon Trainer, and the final battle is against {{SSBU|Mewtwo}}, immediately followed by {{SSBU|Master Hand}}. All items are disabled throughout this route.||In both languages, the route is named after the catchphrase {{ja|みらいのチャンピオン|mirai no champion}} (usually translated as "champ in the making") that is frequently used by {{s|bulbapedia|gym guide}}s in the ''Pokémon'' series. They use the phrase to describe the player and their goal of becoming the {{s|bulbapedia|Pokémon Champion}}. Items being disabled references how they are also disabled in regular ''Pokémon'' multiplayer modes, although they never are disabled in Gym/Elite Four battles.
| {{SSBU|Pokémon Trainer}} || The Future Champion ({{ja|未来のチャンピオン|Mirai no chanpion}}, ''Future Champion'') || Refers to the player's goal of becoming the {{s|bulbapedia|Pokémon Champion}} in the ''Pokémon'' games. Like {{SSBU|Pikachu}}, the opponents are all Pokémon. The penultimate battle is against the opposite-gendered Pokémon Trainer, and the final battle is against {{SSBU|Mewtwo}}, immediately followed by {{SSBU|Master Hand}}.
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|{{CharHead|Diddy Kong|SSBU|hsize=20px}}||Hey, Little Buddy!<br> ({{ja|バディーコング|Badī kongu}}, ''Buddy Kongs'')||In each fight, Diddy is accompanied by a protagonist CPU ally whom he assists against corresponding series antagonists or final bosses (for example, Diddy is teamed up with Mario, and together they fight Bowser and Bowser Jr.). His penultimate battle pairs him with Donkey Kong against King K. Rool on [[Jungle Japes]]. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, with Donkey Kong as his partner again.||The English title is a phrase which originated from the manual of ''{{iw|mariowiki|Donkey Kong Country}}'' and was popularized by the ''{{iw|mariowiki|Donkey Kong Country|television series}}'' television series; Diddy Kong is also referred to as Donkey Kong's "little buddy" in games such as ''Brawl'' and ''{{s|mariowiki|Donkey Kong Country Returns}}''.
| {{SSBU|Diddy Kong}} || Hey, Little Buddy! ({{ja|バディーコング|Badī kongu}}, ''Buddy Kong'') || A phrase which originated from the manual of ''{{iw|mariowiki|Donkey Kong Country}}'' and popularized by the ''{{iw|mariowiki|Donkey Kong Country|television series}}'' TV series; Diddy Kong is also referred to as Donkey Kong's "little buddy" in games such as ''Brawl'' and ''{{s|mariowiki|Donkey Kong Country Returns}}''.  In each fight, Diddy is accompanied by a protagonist CPU ally whom he assists against corresponding series antagonists or final bosses, such as Mario versus Bowser and Bowser Jr. His penultimate battle pairs him with Donkey Kong against King K. Rool on [[Jungle Japes]]. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, with Donkey Kong as his partner again.
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|{{CharHead|Lucas|SSBU|hsize=20px}}||Magic, Sacred Powers, and PSI!<br> ({{ja|魔力、神力、超能力|Maryoku, Shinryoku, Chōnoryōku}}, ''Magic Powers, Sacred Powers, Psychic Powers'')||Lucas fights characters with potent psychic or magical powers. The boss of this route is {{SSBU|Master Hand}}.||Mewtwo's status as the penultimate opponent is possibly a reference to {{s|wikibound|Giygas}}'s original form from ''EarthBound Beginnings'' (referred to as "Giegue" in the English version of that game), whom Mewtwo strongly resembles.
| {{SSBU|Lucas}} || Magic, Sacred Powers, and PSI! ({{ja|魔力、神力、超能力|Maryoku, Shinryoku, Chōnoryōku}}, ''Magic Powers, Sacred Powers, Psychic Powers'') || Lucas fights characters with potent psychic or magical powers. The penultimate battle is against Mewtwo, possibly in reference to {{s|wikibound|Giygas}}'s original form in ''EarthBound Beginnings''. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Sonic|SSBU|hsize=20px}}||At the Speed of Sound<br> ({{ja|疾きこと風の如く|Hayaki koto kaze no gotoku}}, ''As Fast as the Wind'')||Sonic's opponents are either references to characters in his series (for example, Fox resembles Miles "Tails" Prower) or to ''Sonic'' games in general, such as ''Sonic Heroes''. Half of Sonic's opponents are also some of the fastest characters in the game, such as Captain Falcon. The penultimate battle is against a giant Incineroar, resembling Zavok, leader of the Deadly Six, who debuted in ''Sonic Lost World''. The boss of this route is {{SSBU|Master Hand}}.||References how fast Sonic is. The term "speed of sound" is commonly used in the ''Sonic'' franchise, including the lyrics of "Escape from the City" from ''Sonic Adventure 2''.
| {{SSBU|Sonic}} || At the Speed of Sound ({{ja|疾きこと風の如く|Hayaki koto kaze no gotoku}}, ''As Fast as the Wind'') || The term "speed of sound" is commonly used in the ''Sonic'' franchise, including the lyrics of "Escape from the City" from ''Sonic Adventure 2''. Sonic's opponents are either references to characters in his series or to ''Sonic'' games in general. Half of Sonic's opponents are also some of the fastest characters in the game. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|King Dedede|SSBU|hsize=20px}}||Royal Rumble<br> ({{ja|王ってなぁに?|Ō tte nāni?}}, ''Whaaat's a King?'')||King Dedede's opponents are characters with royal titles, positions, or monikers, such as Marth, the Hero-King, Princess Peach, the Princess of Mushroom Kingdom, and Ganondorf, the King of Evil. The boss of this route is {{SSBU|Master Hand}}.||--
| {{SSBU|King Dedede}} || Royal Rumble ({{ja|王ってなぁに?|Ō tte nāni?}}, ''Whaaat is a King?'') || The opponents in this route are characters with royal titles, positions, or monikers, such as Princess Peach and Ganondorf, King of Evil. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Olimar|SSBU|hsize=20px}}||Planetary Explorer<br> ({{ja|いろんな惑星航海日誌|Ironna wakusei kōkai nisshi}}, ''Record of Various Planets'')||Olimar's opponents are those who are space travelers in their respective series, such as Fox and Zero Suit Samus. The penultimate battle is against Alph, or Olimar if the player is using Alph. The boss of this route is {{SSBU|Master Hand}}.||--
| {{SSBU|Olimar}} || Planetary Explorer ({{ja|いろんな惑星航海日誌|Ironna wakusei kōkai nisshi}}, ''Logbook of Various Planets'') || Olimar's opponents are those who are space travelers in their respective series. The penultimate battle is against Alph, or Olimar if the player is using Alph. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Lucario|SSBU|hsize=20px}}||Counter Encounters<br> ({{ja|カウンターアタック|Kountā atakku}}, ''Counterattacks'')||Lucario fights characters with [[counterattack]]s, with the penultimate battle being against Greninja. The boss of this route is {{SSBU|Master Hand}}.||--
| {{SSBU|Lucario}} || Counter Encounters ({{ja|カウンターアタック|Kountā atakku}}, ''Counter Attack'') || Lucario fights characters with [[counterattack]]s, with the penultimate battle being against Greninja. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|R.O.B.|SSBU|hsize=20px|color=Grey}}||Unreadable Expressions<br> ({{ja|ポーカーフェイスの戦士|Pōkā feisu no senshi }}, ''Poker-Faced Warriors'')||R.O.B.'s opponents all wear masks or lack expressive faces, including {{SSBU|Meta Knight}} and {{SSBU|Wii Fit Trainer}}. The penultimate battle of this route is a Multi-Man Battle of R.O.B.s. The boss of this route is [[Galleom]], who continues the expressionless theme.||The last two battles reference elements of [[The Subspace Emissary]] in ''Brawl'': the R.O.B Multi-Man Battle references the [[R.O.B. Squad]], and Galleom references his recurring boss appearances.
| {{SSBU|R.O.B.}} || Unreadable Expressions ({{ja|ポーカーフェイスの戦士|Pōkā feisu no senshi }}, ''Poker Face Warriors'')|| R.O.B.'s opponents all wear masks or lack expressive faces, including {{SSBU|Meta Knight}} and {{SSBU|Wii Fit Trainer}}. The penultimate battle of this route is a Multi-Man Battle of R.O.B.s, likely referencing the [[R.O.B. Squad]], and the boss of this route is [[Galleom]], also likely due to his role in [[The Subspace Emissary]].
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|{{CharHead|Toon Link|SSBU|hsize=20px}}||The Teamwork of Courage<br> ({{ja|勇気のチームワーク|Yūki no chīmuwāku}}, ''The Teamwork of Courage'')||All battles involve Toon Link teaming up with two other Toon Links. All opponents are groups of fighters from various universes. The penultimate battle of this route is Giant Ganondorf. The boss of this route is [[Ganon]].||The route concept is a direct reference to ''{{s|zeldawiki|The Legend of Zelda: Tri Force Heroes}}'', a multiplayer title featuring the ''Wind Waker'' artstyle in which the player controls three multicolored Links.
| {{SSBU|Toon Link}} || The Teamwork of Courage ({{ja|勇気のチームワーク|Yūki no chīmuwāku}}, ''Teamwork of Courage'') || All battles involve Toon Link teaming up with two other Toon Links, which is a reference to ''{{s|zeldawiki|The Legend of Zelda: Tri Force Heroes}}'', a multiplayer title featuring the ''Wind Waker'' artstyle. The boss of this route is Giant Ganondorf, who transforms into [[Beast Ganon#As a Boss|Ganon]] upon defeat.
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|{{CharHead|Wolf|SSBU|hsize=20px}}||Reunited Roster<br> ({{ja|参戦ふたたび|Sansen futatabi}}, ''Rejoining the Battle'')||Wolf's opponents are [[veteran]]s who were not included in ''Super Smash Bros. 4'', like Wolf himself, starting with the veterans that debuted in ''[[Super Smash Bros. Melee]]''. The boss of this route is [[Galleom]].||Like Wolf, Galleom debuted in ''[[Super Smash Bros. Brawl]]'', but did not return in ''[[Super Smash Bros. 4]]''.
| {{SSBU|Wolf}} || Reunited Roster ({{ja|参戦ふたたび|Sansen futatabi}}, ''Join the Battle Again'')|| Wolf's opponents are [[veteran]]s that did not return in ''Super Smash Bros. 4'', starting with the veterans that debuted in ''[[Super Smash Bros. Melee]]''. The boss of this route is [[Galleom]]. Like Wolf, Galleom debuted in ''[[Super Smash Bros. Brawl]]'' but did not return in ''[[Super Smash Bros. 4]]''.
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|{{CharHead|Villager|SSBU|hsize=20px}}||Mistake to Underestimate<br> ({{ja|普通のひとは強かった|Futsū no hito wa tsuyokatta}}, ''Ordinary People were Strong'')||Villager fights against characters who appear unsuited for battle but are very strong, such as Isabelle, Dr. Mario and Wii Fit Trainer. The boss of this route is {{SSBU|Master Hand}}.||The concept may reference Masahiro Sakurai's stated reasons for not including Villager in ''Brawl''.
| {{SSBU|Villager}} || Mistake to Underestimate ({{ja|普通のひとは強かった|Futsū no hito wa tsuyokatta}}, ''Ordinary People were Strong'') || Villager fights against characters who appear unsuited for battle, such as Isabelle and Wii Fit Trainer. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Mega Man|SSBU|hsize=20px}}||Variable Weapons System: Online!<br> ({{ja|Dr.マリオの謎|Dr. Mario no nazo}}, ''The Mystery of Dr. Mario'')||Mega Man’s opponents in this route are stand-ins for the thematically-armed Robot Masters (such as the Ice Climbers for Ice Man and Captain Falcon for Quick Man) fought on Ω Form stages, with the penultimate boss battle being against [[Galleom]]. The final battle is against Dr. Mario, with Mewtwo appearing after Dr. Mario is defeated.||In English, the route is named after [[X (Mega Man)|Mega Man X]]'s Variable Weapon System, which allows him to duplicate the abilities of his foes. Mega Man has a similar system, though it was never named as such. In Japanese, it is named after the Japanese subtitle of ''Mega Man 2'': {{ja|Dr.ワイリーの謎|Dr. Wairī no nazo}}, ''The Mystery of Dr. Wily''. The final battle is a reference to the final battle in ''Mega Man 2'', with Dr. Mario representing Dr. Wily, and Mewtwo representing Wily's Alien hologram.
| {{SSBU|Mega Man}} || Variable Weapons System: Online! ({{ja|Dr.マリオの謎|Dr. Mario no nazo}}, ''The Mystery of Dr. Mario'') || Mega Man's Variable Weapons System allows him to duplicate the abilities of his foes. The Japanese title refers to the Japanese subtitle of ''Mega Man 2'': {{ja|Dr.ワイリーの謎|Dr. Wairī no nazo}}, ''The Mystery of Dr. Wily''. Mega Man’s opponents in this route are stand-ins for the thematically-armed Robot Masters (such as the Ice Climbers for Ice Man and Captain Falcon for Quick Man) fought on Ω Form stages, with the penultimate boss battle being against [[Galleom]]. The final battle is against Dr. Mario, who represents Dr. Wily, and Mewtwo, a reference to the final battle in ''Mega Man 2'' against Wily's Alien hologram.
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|{{CharHead|Wii Fit Trainer|SSBU|hsize=20px}}||Aerobic Smash<br> ({{ja|有酸素乱闘|Yūsanso rantō}}, ''Aerobic Fray'')||The opponents are round characters, such as King Dedede and Jigglypuff. Dr. Mario appears as a teammate. The boss of this route is {{SSBU|Master Hand}}.||--
| {{SSBU|Wii Fit Trainer}} || Aerobic Smash ({{ja|有酸素乱闘|Yūsanso rantō}}, ''Aerobic Battle'') || The opponents are rotund characters, such as King Dedede and Jigglypuff. Dr. Mario appears as a teammate. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Rosalina & Luma|SSBU|hsize=20px}}||One Star after Another<br> ({{ja|星々へ探訪|Hoshiboshi e tanbō}}, ''Searching the Stars'')||The opponents are characters from space or other planets. [[Starfy]], another star, appears from every Assist Trophy. Her penultimate battle is against Bowser, with Mario as her partner. The boss of this route is [[Marx]], with Mario joining as her partner again.||The Bowser battle is a reference to the final battle against him in ''Super Mario Galaxy''. The Marx battle is likely a reference to his final battle in ''Kirby Super Star'' taking place in space.
| {{SSBU|Rosalina & Luma}} || One Star after Another ({{ja|星々へ探訪|Hoshiboshi e tanbō}}, ''Searching the Stars'') || The opponents are characters from space or other planets. Her penultimate battle is against Bowser, with Mario as her partner, a reference to the final battle against Bowser in ''Super Mario Galaxy''. The boss of this route is [[Marx]], with Mario as her partner again.
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|{{CharHead|Little Mac|SSBU|hsize=20px}}||Friendly Sparring<br> ({{ja|異種格闘戦!!|Ishu kakutō-sen!!}}, ''A Different Kind of Melee Combat!!'')||All of Little Mac's opponents are close-range martial artists. Every item except the [[Sandbag]] is disabled. As such, the Sandbag can still be hit, but it will only spawn confetti. The penultimate opponent is Donkey Kong. The boss of this route is {{SSBU|Master Hand}}.||Donkey Kong's presence is a reference to his secret boss fight in the Wii ''Punch-Out!!'' game.
| {{SSBU|Little Mac}} || Friendly Sparring ({{ja|異種格闘戦!!|Ishu kakutō-sen!!}}, ''Not-Your-Average Bout!!'') || All of Little Mac's opponents are close-range martial artists. The penultimate opponent is Donkey Kong, referencing his boss fight in ''Punch-Out!!'' for the Wii. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Greninja|SSBU|hsize=20px}}||Your Turn, Greninja!<br> ({{ja|タイプ攻略リーグ|Taipu kōryaku rīgu}}, ''Type Strategy League'')||Greninja fights against characters that each represent a ''Pokémon'' elemental type: Charizard and Bowser for Fire, Pikachu, Pichu and Zero Suit Samus for Electric, Lucario, Ryu and Ken for Fighting, Ivysaur for Grass and Mewtwo, Ness, and Lucas for Psychic. All battles take place on [[Pokémon Stadium]] and [[Pokémon Stadium 2]], except for the penultimate battle, which takes place on [[Kalos Pokémon League]]. The penultimate battle is against Squirtle and another Greninja, representing Greninja’s own type, Water. The boss of this route is {{SSBU|Master Hand}}.||The stage choices, combined with the elemental theming, likely reference the Gym Battles in the ''Pokémon'' games and the eventual battle with the Elite Four.
| {{SSBU|Greninja}} || Your Turn, Greninja! ({{ja|タイプ攻略リーグ|Taipu kōryaku rīgu}}, ''Type Conquest League'') || Greninja fights against characters that represent a certain type: for example, Giant Charizard and Giant Bowser for Fire, and Mewtwo, Ness, and Lucas for Psychic. All battles take place on [[Pokémon Stadium]] and [[Pokémon Stadium 2]], except for the penultimate battle, which takes place on [[Kalos Pokémon League]]. These likely reference the Gym Battles in the ''Pokémon'' games and the eventual battle with the Elite Four. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Palutena|SSBU|hsize=20px}}||A Little Divine Intervention<br> ({{ja|思いつきだけど、鍛えてあげます|Omoitsuki dakedo, kitaete agemasu}}, ''I Think I Should Train You'')||Palutena's battles are against characters whose gaming universes have a key emphasis on religion and mythology: Link and Zelda, Cloud, the Belmonts, Shulk, and Bayonetta. The penultimate battle is a multi-man battle of three Pits and three Dark Pits, and the boss of this route is {{SSBU|Master Hand}}.||The English title references a line spoken by Palutena in her debut trailer for ''[[Super Smash Bros. 4]]''.
| {{SSBU|Palutena}} || A Little Divine Intervention ({{ja|思いつきだけど、鍛えてあげます|Omoitsuki dakedo, kitaete agemasu}}, ''I think I should train you'') || The English title references a line spoken by Palutena in her debut trailer for ''[[Super Smash Bros. 4]]''. Palutena's battles are against characters whose gaming universes have a key emphasis on religion and mythology: Link and Zelda, Cloud, the Belmonts, Shulk, and Bayonetta. The penultimate battle is a multi-man battle of three Pits and three Dark Pits, and the boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Pac-Man|SSBU|hsize=20px}}||Ageless Classic<br> ({{ja|ファミコンクラシックス|Famikon kurashikkusu}}, ''Famicom Classics'')||Pac-Man fights classic characters who originated in the third generation of video game consoles, primarily on the NES, in chronological order of their original release date. The boss of this route is [[Dracula]].||The route concept is similar to All-Star Mode in the 3DS version of ''[[Super Smash Bros. 4]]''. The use of Dracula continues the theme of third-generation game characters (having debuted in 1986, he is the oldest boss in the game), and ties into ''Pac-Man'' as a supernatural being similar to the [[Ghosts]] that Pac-Man is known to fight.
| {{SSBU|Pac-Man}} || Ageless Classic ({{ja|ファミコンクラシックス|Famikon kurashikkusu}}, ''Famicom Classics'')|| Pac-Man fights classic characters in accordance to their original release date, similar to All-Star Mode in [[Super Smash Bros. 4]]. The boss of this route is [[Dracula]], whose fight dates back to the original ''Castlevania'' release in 1986, making him the oldest boss battle in the game.
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|{{CharHead|Robin|SSBU|hsize=20px}}||Thunder and Flames<br> ({{ja|雷炎闘技|Raien tōgi}}, ''Thunder and Flame Competition'')||Robin's opponents are all pairs of fighters who use fire and electric attacks (for example, R.O.B. and Ken). Robin's penultimate battle is against the opposite-gendered Robin, and the boss of this route is {{SSBU|Master Hand}}.||The route is both named and themed after two of Robin's tomes, {{b|Thunder|Robin}} and [[Arcfire]]. The penultimate battle with Robin is a reference to the final battle against Grima in ''Fire Emblem Awakening''.
| {{SSBU|Robin}} || Thunder and Flames ({{ja|雷炎闘技|Raien tōgi}}, ''Thunder and Flames Competition'') || Refers to two of Robin's tomes, [[Thunder]] and [[Arcfire]]. Robin's opponents are all pairs of fighters who use fire and electric attacks (for example, R.O.B. and Ken). Robin's penultimate battle is against the opposite-gendered Robin, a reference to the final battle in ''Fire Emblem Awakening'' against Grima. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Shulk|SSBU|hsize=20px}}||Witness the Monado's Power<br> ({{ja|「翔」「疾」「盾」「斬」「撃」「機」|Shō, shitsu, jun, zan, geki, ki}}, ''Jump, Speed, Shield, Buster, Smash, Machine'')||Each opponent represent one of Shulk's [[Monado Arts]], fought in their cycling order in ''Super Smash Bros. 4'', Falco represents Jump, Sonic represents Speed, King K. Rool represents Shield, Cloud represents Buster and Little Mac represents Smash. The penultimate opponent is {{SSBU|Mega Man}}, representing Shulk's Monado Enchant Art (represented by the "Machine" kanji), which allows his party to damage Mechon armor with normal weapons in ''Xenoblade Chronicles''. The boss of this route is {{SSBU|Master Hand}}.||--
| {{SSBU|Shulk}} || Witness the Monado's Power ({{ja|「翔」「疾」「盾」「斬」「撃」「機」|Shō, shitsu, jun, zan, geki, ki}}, ''Jump, Speed, Shield, Buster, Smash, Machine'') || Each of the opponents represent one of Shulk's [[Monado Arts]] and are fought in their cycling order in ''Super Smash Bros. 4''. The penultimate opponent is {{SSBU|Mega Man}}, representing Shulk's Monado Enchant Art (represented by the "Machine" kanji), which allows his party to damage Mechon armor with normal weapons in ''Xenoblade Chronicles''. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Bowser Jr.|SSBU|hsize=20px}}||Mama Peach, Where Are You?<br> ({{ja|あなたはピーチママ?|Anata wa pīchi mama?}}, ''Are you Mama Peach?'')||All of Bowser Jr.'s opponents are princesses, some of which are teamed up with their love interest (or in Lucina's case, her father). The penultimate battle is against Mario and Peach. The boss of this route is {{SSBU|Master Hand}}.||The route is named after how Bowser Jr. thinks Peach is his mama in ''{{s|mariowiki|Super Mario Sunshine}}''.
| {{SSBU|Bowser Jr.}} || Mama Peach, Where Are You? ({{ja|あなたはピーチママ?|Anata wa pīchi mama?}}, ''Are you Mama Peach?'') || Refers to how Bowser Jr. thinks Peach is his mama in ''{{s|mariowiki|Super Mario Sunshine}}''. All of Bowser Jr.'s opponents are princesses, some of which are teamed up with their love interest (or in Lucina's case, her father). The penultimate battle is against Mario and Peach. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Duck Hunt|SSBU|hsize=20px}}||Dog, Duck, Zapper<br> ({{ja|けものブラザーズ|Kemono burazāzu}}, ''Animal Brothers'')||Duck Hunt's opponents are all animals or {{SSBU|Mii Fighter}}s with animal costumes, such as Donkey Kong, Sonic, Fox and King K. Rool. The boss of this route is [[Rathalos]].||In English, the title is named after the three characters who comprise the playable Duck Hunt fighter. The Japanese title may be a reference to the franchise ''{{s|wikipedia|Kemono Friends}}'' ({{ja|けものフレンズ|Kemono furenzu}}). In addition to continuing the route's concept, the title of Rathalos's native series, ''Monster Hunter'', is similar to that of to ''Duck Hunt''. The title of this route is similar to the title of their trailer in ''Smash 4'', "One Dog, One Bird, One Zapper".
| {{SSBU|Duck Hunt}} || Dog, Duck, Zapper ({{ja|けものブラザーズ|Kemono burazāzu}}, ''Animal Brothers'') || Refers to the elements of Duck Hunt's character. The Japanese title may be a reference to the franchise ''{{s|wikipedia|Kemono Friends}}'' ({{ja|けものフレンズ|Kemono furenzu}}). Duck Hunt's opponents are all animals or {{SSBU|Mii Fighter}}s with animal costumes. The boss of this route is [[Rathalos]], whose home series title of ''Monster Hunter'' aligns with the character and series name of Duck Hunt.
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|{{CharHead|Ryu|SSBU|hsize=20px}}||Seeking a Challenge<br> ({{ja|俺より強いファイターに会いに行く|Ore yori tsuyoi faitā ni ai ni iku}}, ''I'm Going to Meet a Fighter Who's Stronger Than Me'')||Ryu's route is themed after ''Street Fighter II'', meaning that all battles are one-on-one [[stamina battle]]s on Ω form stages. All items are disabled throughout this route. Each opponent represents a ''Street Fighter II'' character, Zero Suit Samus represents Chun-Li, Incineroar represents Zangief, Donkey Kong in his green costume represents Blanka, Giant Little Mac in his blue and red costume represents Balrog and Meta Knight represents Vega. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, with {{SSBU|Ken}} as the player's partner.||The concept references the single-player mode of ''Street Fighter II''. All of Ryu's opponents reference a ''Street Fighter II'' character with their costume choice, stage, and music. Master Hand and Crazy Hand may be a stand-in for M. Bison, given the similarity of one of their moves to the Psycho Crusher and the usage of his theme for the fight.
| {{SSBU|Ryu}} || Seeking a Challenge ({{ja|俺より強いファイターに会いに行く|Ore yori tsuyoi faitā ni ai ni iku}}, ''I'm going to meet a fighter stronger than myself'') || Referencing the single-player mode of ''Street Fighter II''; all battles are one-on-one stamina fights on Ω form stages. All of Ryu's opponents reference a ''Street Fighter II'' character with their costume choice, stage, and music. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}} (possibly a stand-in for M. Bison for the similarity of one of their moves to the Psycho Crusher and the usage of his theme for the fight), with {{SSBU|Ken}} as the player's partner.  
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|{{CharHead|Ken|SSBU|hsize=20px}}||Red-Hot Rivalry<br> ({{ja|燃えるライバル|Moeru raibaru}}, ''Burning Rivals'')||Ken's opponents are rivals to the main character of their native series, to some degree. {{SSBU|Ryu}}, his own rival, appears as the penultimate opponent. The boss of this route is {{SSBU|Crazy Hand}}.||The theme refers to to Ken's status as Ryu's rival. The Ryu fight is set on the Ω form Suzaku Castle stage, mirroring the start of Ryu's Classic Mode. The use of Crazy Hand references him being the "rival" to Master Hand, much like Ken's relationship to Ryu.
| {{SSBU|Ken}} || Red-Hot Rivalry ({{ja|燃えるライバル|Moeru raibaru}}, ''Heated Rival'') || Refers to Ken's status as Ryu's rival, which is further cemented by Ryu being his penultimate opponent, especially on the Ω form Suzaku Castle stage (just like at the start of Ryu's Classic Mode). All opponents are rivals to the main character. The boss of this route is {{SSBU|Crazy Hand}}.
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|{{CharHead|Cloud|SSBU|hsize=20px}}||A Ride? Not Interested.<br> ({{ja|乗り物...? 興味ないね|Norimono...? Kyōmi nai ne}}, ''A Vehicle...? Not Interested'')||All of Cloud's battles are on vehicle stages that travel, such as Meta Knight on Halberd, and Mario, Yoshi and Peach on Rainbow Cruise. The boss of this route is {{SSBU|Master Hand}}.||The title is a reference to Cloud's catchphrase, "Not interested" ({{ja|興味ないね|Kyōmi nai ne}}). The moving stages reference Cloud's {{s|wikipedia|motion sickness}} and the vehicles in ''Final Fantasy VII''.
| {{SSBU|Cloud}} || A Ride? Not Interested. ({{ja|乗り物...? 興味ないね|Norimono...? Kyōmi nai ne}}, ''A vehicle...? Not interested'') || References Cloud's {{s|wikipedia|motion sickness}}; all his battles are on vehicle stages that travel. The title is also a reference to his catchphrase "Not interested" ({{ja|興味ないね|Kyōmi nai ne}}). The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Corrin|SSBU|hsize=20px}}||Between White and Black<br> ({{ja|白と黒の狭間で|Shiro to kuro no hazama de}}, ''Between White and Black'')||Corrin's opponents alternate between black and white [[alternate costume]]s; for instance, Round 5 has a multi-man battle of six Mr. Game & Watches (three of them black and three of them white). The boss of this route is {{SSBU|Master Hand}}.||This title originated as [http://fireemblemtcg.tumblr.com/post/178774091805/fecipher-twitter-5-10-2018-corrin-f-betwixt an epithet given to Corrin] on a ''{{s|fireemblemwiki|Fire Emblem Cipher}}'' trading card released in 2018. The black-and-white theme is based on the rival kingdoms of {{s|fireemblemwiki|Nohr}} and {{s|fireemblemwiki|Hoshido}}, both of which Corrin belongs to.
| {{SSBU|Corrin}} || Between White and Black ({{ja|白と黒の狭間で|Shiro to kuro no hazama de}}, ''Between White and Black'') || This title originated as [http://fireemblemtcg.tumblr.com/post/178774091805/fecipher-twitter-5-10-2018-corrin-f-betwixt an epithet given to Corrin] on a ''{{s|fireemblemwiki|Fire Emblem Cipher}}'' trading card released in 2018, alluding to Corrin's wish to unite the {{s|fireemblemwiki|Hoshido}} and {{s|fireemblemwiki|Nohr}} families. Further referencing this, Corrin's opponents alternate between black and white [[alternate costume]]s, for instance Round 5 with a multi-man battle of six Mr. Game & Watches (three of them black and three of them white). The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Bayonetta|SSBU|hsize=20px}}||The Requiem of Fallen Wings<br> ({{ja|散りゆく翼の鎮魂歌|Chiriyuku tsubasa no chinkonka}}, ''Requiem of Scattering Wings'')||Bayonetta fights winged characters, and the final battle is against a Giant {{SSBU|Palutena}}.||Named after the epilogue of ''Bayonetta'': "Requiem". Each opponent can be construed as a reference to an enemy in the ''Bayonetta'' games, in order: Loptr, Flaming Affinity, Inspired, Fortitudo, the Masked Lumen, Affinity, and Jubileus, the Creator.
| {{SSBU|Bayonetta}} || The Requiem of Fallen Wings ({{ja|散りゆく翼の鎮魂歌|Chiriyuku tsubasa no chinkonka}}, ''Requiem of Scattering Wings'') || References the epilogue of ''Bayonetta'': "Requiem". Bayonetta fights winged characters, and the final battle is against a Giant {{SSBU|Palutena}}, a reference to the final battle in ''Bayonetta'' against Jubileus.
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|{{CharHead|Inkling|SSBU|hsize=20px}}||An Inkredible Journey<br> ({{ja|イカした色に染め上げろ|Ikashita-iro ni someagero}}, ''Dye It With Trendy Colors'')||Each stage and set of fighters represents a particular color: for example, a pink Greninja on [[Magicant]] or a giant light blue Yoshi on [[Summit]]. The boss of this route is [[Marx]].||Both titles make puns relating to the Inklings: an "ink" pun in English (commonly seen in ''Splatoon'' dialogue), and a pun with {{ja|いかした|ikashita}} (which means "trendy") and {{ja|イカ|ika}} (which means "squid") in Japanese. The color theme refers to ink colors, and Marx continues this theme with both the multiple rainbow colors on his wings, and how in ''Kirby Super Star Ultra'' he utilizes attacks that grant Kirby the Paint ability.
| {{SSBU|Inkling}} || An Inkredible Journey ({{ja|イカした色に染め上げろ|Ikashita-iro ni someagero}}, ''Dye It With Trendy Colors'') || The English title makes an ink-related pun, much like the dialogue in ''Splatoon'' itself. Similarly, the Japanese title makes a pun with {{ja|イカした|ikashita}} (which means "trendy") and {{ja|イカ|ika}} (which means "squid"). Each stage and set of fighters represents a particular color: for example, a pink Greninja on [[Magicant]] or a giant light blue Yoshi on [[Summit]]. The boss of this route is [[Marx]], who has multiple rainbow colors on his wings and, in ''Kirby Super Star Ultra'', utilizes attacks that grant Kirby the Paint ability.
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|{{CharHead|Ridley|SSBU|hsize=20px}}||It Can't Be! Space Pirates!<br> ({{ja|銀河の脅威!スペースパイレーツ|Ginga no kyōi! Supēsupairētsu}}, ''The Galactic Menace! Space Pirates'')||Ridley fights characters who pilot their own spaceships, such as Samus, Olimar, and Meta Knight. In Fox and Rosalina & Luma’s case, they are teamed up with other fighters from their universe. Fox is teamed up with Falco, and Rosalina & Luma are teamed up with Mario and Peach. The penultimate opponent is Zero Suit Samus, and the boss of this route is {{SSBU|Master Hand}}.||The route is named after Ridley's {{s|metroidwiki|Space Pirates}} in all languages, while the English title is also derived from Samus's response to seeing Ridley in ''{{s|metroidwiki|Metroid: Other M}}''.
| {{SSBU|Ridley}} || It Can't Be! Space Pirates! ({{ja|銀河の脅威!スペースパイレーツ|Ginga no kyōi! Supēsupairētsu}}, ''Threats of the Galaxy! Space Pirates'') || Refers to Ridley's title as the leader of the {{s|metroidwiki|Space Pirates}}, while "It can't be!" is one of Samus's lines of dialogue upon seeing Ridley in ''{{s|metroidwiki|Metroid: Other M}}''. Ridley fights characters who pilot their own spaceships, such as Samus, Olimar, and Meta Knight. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Simon|SSBU|hsize=20px}}||Smash-vania<br> ({{ja|悪魔城スマブラ|Akumajō Sumabura}}, ''Demon Castle Smash Bros.'')||Most of Simon's opponents are monstrous characters that reference the beasts he battles in the ''Castlevania'' games. The penultimate battle is against his descendant, Richter. The boss of this route is [[Dracula]].||The title is a portmanteau with the names of the ''Smash'' and ''Castlevania'' series. The Japanese version makes a similar pun with the Japanese title of the ''Castlevania'' franchise, {{ja|悪魔城ドラキュラ|Akumajō Dorakyura}} (''Demon Castle Dracula''). The first five opponents, plus Dracula, each reference a beast that he battles in the ''Castlevania'' games, while the fight with Richter references the latter's role as a boss battle in ''Castlevania: Symphony of the Night''.
| {{SSBU|Simon}} || Smash-vania ({{ja|悪魔城スマブラ|Akumajō Sumabura}}, ''Demon Castle Smash Bros.'') || The title is a portmanteau with the names of the ''Smash'' and ''Castlevania'' series. The Japanese version makes a similar pun with the Japanese title of the ''Castlevania'' franchise, {{ja|悪魔城ドラキュラ|Akumajō Dorakyura}} (''Demon Castle Dracula''). Simon fights monstrous characters that reference the beasts he battles in the ''Castlevania'' games; however, the penultimate battle is against his descendant, Richter, similar to his appearance as a boss in ''Castlevania: Symphony of the Night''. The boss of this route is [[Dracula]].
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|{{CharHead|Richter|SSBU|hsize=20px}}||Smash Echoes<br> ({{ja|ダッシュファイターズ|Dasshu faitāzu}}, ''Dash Fighters'')||Richter's opponents are [[Echo Fighters]]. The boss of this route is [[Dracula]].||The route is both themed and named after the use of Echo Fighters in it.
| {{SSBU|Richter}} || Smash Echoes ({{ja|ダッシュファイターズ|Dasshu faitāzu}}, ''Dash Fighters'') || Both the English and Japanese names refer to [[Echo Fighter]]s, which make up all of Richter's opponents on this route. The boss of this route is [[Dracula]].
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|{{CharHead|King K. Rool|SSBU|hsize=20px}}||Super Heavyweight Class<br> ({{ja|ヘビー級のキケンなヤツら|Hebī-kyū no kiken na yatsura}}, ''Dangerous Heavyweight Guys'')||King K. Rool's opponents are the heaviest characters in the game, with most of them being antagonists. His penultimate battle is with his nemesis, {{SSBU|Donkey Kong}}. The boss of this route is [[Galleom]].||"Heavyweight" is boxing terminology, referencing the boxing-themed final boss battle of ''{{s|mariowiki|Donkey Kong 64}}''. Galleom's boss appearance continues the heavy theme, as it is one of the largest bosses in the game and looks very heavy.
| {{SSBU|King K. Rool}} || Super Heavyweight Class ({{ja|ヘビー級のキケンなヤツら|Hebī-kyū no kiken na yatsura}}, ''Dangerous Heavyweight Guys'') || The title uses boxing terminology, referencing the final boss battle of ''{{s|mariowiki|Donkey Kong 64}}''. King K. Rool's opponents are the heaviest characters in the game, with most of them being antagonists. His penultimate battle is with his nemesis, {{SSBU|Donkey Kong}}. The boss of this route is {{SSBU|Galleom}}.
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|{{CharHead|Isabelle|SSBU|hsize=20px}}||Best in Show<br> ({{ja|紅23点|Kō 23-ten}}, ''23 Red Flowers'')||All of Isabelle's allies and opponents are female, save for Popo of the {{SSBU|Ice Climbers}} in Round 4, for a total of 23 female participants. The boss of this route is {{SSBU|Master Hand}}.||The English name refers to {{s|wikipedia|conformation show}}s. The Japanese name is a pun on the phrase {{ja|紅一点|Kō itten}}, which translates to "one red flower (in a field of green)" but figuratively means "the only woman in a group of men", tweaked to refer to the total of 23 participants in the route (including Isabelle herself).
| {{SSBU|Isabelle}} || Best in Show ({{ja|紅23点|Kō 23-ten}}, ''23 Red Flowers'') || The English name refers to {{s|wikipedia|conformation show}}s. The Japanese name is a pun on the phrase {{ja|紅一点|Kō itten}}, which translates to "one red flower (in a field of green)" but figuratively means "the only woman in a group of men". All of Isabelle's allies and opponents are female save for Popo of the {{SSBU|Ice Climbers}} in Round 4, for a total of 23 female participants. The boss of this route is {{SSBU|Master Hand}}.
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|{{CharHead|Incineroar|SSBU|hsize=20px}}||Burning Pro Wrestling Spirit!<br> ({{ja|こわもてヒールのプロレスリング|Kowamote hīru no puroresuringu}}, ''The Pro Wrestling of a Hard-faced Heel'')||All battles take place on [[Boxing Ring]] in three different forms and feature opponents who use wrestling moves, such as Bowser, Donkey Kong, and King K. Rool. The penultimate battle is a mirror match against another Incineroar, and the bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, with {{SSBU|Greninja}} as the player's partner.||King K. Rool's presence is a reference to his boss fight in ''Donkey Kong 64''. Greninja's appearance as an ally in round 3 and the final fight references the general wrestling tag-team match.
| {{SSBU|Incineroar}} || Burning Pro Wrestling Spirit! ({{ja|こわもてヒールのプロレスリング|Kowamote hīru no puroresuringu}}, ''The Pro Wrestling of a Hard-faced Heel'') || All battles take place on [[Boxing Ring]] in three different forms and feature opponents who use wrestling moves, such as Bowser, Donkey Kong, and King K. Rool. The penultimate battle is a mirror match against another Incineroar, and the bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, with {{SSBU|Greninja}} as the player's partner.
 
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|{{CharHead|Piranha Plant|SSBU|hsize=20px}}||New Bloom<br> ({{ja|花の新人王|Hana no shinjinō}}, ''Floral Rookie of the Year'')||All of the opponents are the newcomers for the base game. The boss of this route is [[Rathalos]].||The concept of the route references Piranha Plant being the last newcomer revealed prior to the game's launch. Each stage is based on the reveal trailer for one particular newcomer, in the order in which they were released. The use of Rathalos references it being a boss from a newly represented universe.
| {{SSBU|Piranha Plant}} || ||
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|{{CharHead|Joker|SSBU|hsize=20px}}||Shadows<br> ({{ja|シャドウを追え|Shadou wo oe}}, ''Follow the Shadows'')||All of the opponents use dark alternate costumes. With the exception of the first and final round, Joker is joined by a character from the previous round using a light alternate costume. All rounds (except Round 2) take place on [[Mementos]] in three different forms. The boss of this route is {{SSBU|Master Hand}} on Ω form [[Mementos]] rather than [[Final Destination]].||The title refers to a recurring element in the ''Persona'' series, [https://megamitensei.fandom.com/wiki/Shadow_(Persona) Shadows]. The battle with Master Hand references the god [https://megamitensei.fandom.com/wiki/Demiurge Yaldabaoth]. The concept of allying with former opponents is a reference to a feature in the ''Persona'' series where after knocking down an opposing shadow with their weakness or a critical hit, the player can add them to their team through negotiations.
| {{SSBU|Joker}}|| ||
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|{{CharHead|Hero|SSBU|hsize=20px}}||A History of Heroism<br> ({{ja|勇者たちの記憶|Yūsha-tachi no kioku}}, ''Memories of the Heroes'')||All battles against tiny opponents (except for the last one) are stamina battles. Rathalos appears in the fourth battle. The final battle is against Robin, who is replaced by a Giant Charizard upon defeat.||The first, fourth, and seventh battles represent the progression of a typical ''Dragon Quest'' game. The Tiny Kirby team in the first battle represents the common early-game enemies Slimes and She-Slimes. Rathalos's appearance in the fourth battle references mid-bosses. The final battle references Dragonlord: a two-phase final boss and the main antagonist of the original ''Dragon Quest'' game. The other four battles are against each of the playable ''Dragon Quest'' protagonists, with stage choices and companions appropriate to the specific entries in the series they originally come from: The Luminary with a Tiny red Robin, representing the mage Veronica, at [[Yggdrasil's Altar]]; Solo at [[Temple]], a stand-in for the floating castle Zenithia; Eight with a Tiny Pikachu representing his pet, Munchie; Erdrick in the subterreanean cavern in [[Castle Siege]], referencing the battles against Baramos and Zoma, which both take place in the basements of the villains' respective castles.
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|{{CharHead|Banjo & Kazooie|SSBU|hsize=20px}}||Perfect Partners<br> ({{ja|ぼくらでこぼこパートナー|Bokura dekoboko paatonaa}}, ''We're Bumpy Partners'')||All battles consist of duos of each series either as a two-in-one character, or two characters from a particular series. The bosses of this route are {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}.||The music and stage combinations reference the various worlds from ''Banjo-Kazooie''. Duck Hunt references the similarities between the characters with Duck Hunt using the palette swap most similar to Banjo & Kazooie. The penultimate battle being against {{SSBU|Diddy Kong}} and {{SSBU|Donkey Kong}} references how both the {{uv|Banjo-Kazooie}} and {{uv|Donkey Kong}} series being developed by [[Rare Ltd.]] In addition to them being a duo, Master Hand and Crazy Hand may reference Motzand, the piano-playing ghost hand from the Mad Monster Mansion level.
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|{{CharHead|Terry|SSBU|hsize=20px}}||The King of Smash<br> ({{ja|ザ・キング・オブ・大乱闘|Za kingu obu dairantō}}, ''The King of the Great Fray'')||All battles are stamina battles against a team of three opponents, who each appear when one of their teammates has been defeated. The enemy teams are made up of fighters who hail from the same series, or share a similar theme. The final battle is against a team of {{SSBU|Ryu}}, {{SSBU|Ken}}, and {{SSBU|Terry}}.||The title is a portmanteau of ''The King of Fighters'' and part of the title of the ''Super Smash Bros.'' series in their respective languages; in the case of Japanese, {{ja|大乱闘|Dairantō}} from {{ja|大乱闘スマッシュブラザーズ|Dairantō Sumasshu Burazāzu}} (''Great Fray Smash Brothers''). The 3-on-3 setup resembles the 3-on-3 battles of ''The King of Fighters'' games. Ryu and Ken's appearances in the final battle references how they had previously crossed over with Terry in the ''SNK vs. Capcom'' games.
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|{{CharHead|Byleth|SSBU|hsize=20px}}||A Heroic Legacy<br>({{ja|紋章の系譜|Monshō no keifu}}, ''Genealogy of the Emblem'')||All battles are stamina battles against ''Fire Emblem'' characters. The player always starts with 100 HP, solo opponents have 100 HP, opponents in team battles have 50 HP, and CPU allies in last round start with 30 HP each. The bosses of this route are [[Master Hand]] and [[Crazy Hand]], and {{SSBU|Marth}}, {{SSBU|Roy}}, {{SSBU|Ike}}, {{SSBU|Robin}} and {{SSBU|Corrin}} appear as partners.||This route is themed around ''Fire Emblem'' games that has a playable character in ''Smash'', each of which are fought in ''Fire Emblem'' series chronological order. The penultimate battle is against three Byleths that represent the house leaders in ''{{s|fireemblem|Fire Emblem: Three Houses}}''. In Japanese, the route is named after two Fire Emblem games from the Super Famicom era: ''[[Fire Emblem: Mystery of the Emblem|Mystery of the Emblem]]'' and ''[[fireemblemwiki:Fire Emblem: Genealogy of the Holy War|Genealogy of the Holy War]]''.
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|{{CharHead|Min Min|SSBU|hsize=20px}}||ARMS at the Ready<br>({{ja|ウデ自慢たち 全員集合!|Ude jiman-tachi zenin shūgō!}}, ''All Those Proud of their Skills/Arms, Gather Round!'')||All opponents specialize in punching attacks or use arm mounted weapons. Round 5 is a Horde Battle against a team of {{SSBU|R.O.B.}}s. The boss of this route is [[Galleom]].||Opponents make reference to various ''ARMS'' characters, including appearances of the [[Spring Man]] and [[Ribbon Girl]] Mii Fighter costumes in Round 1. The Round 2 fight against Little Mac references the similarities between ARMS and Punch-Out!!. The R.O.B. Horde Battle references the 1 vs. 100 mode in ''ARMS''. Galleom represents Hedlok after fusing with Max Brass or Dr. Coyle.
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|{{CharHead|Steve|SSBU|hsize=20px}}||Journey to the Far Lands<br>({{ja|世界の果てを求めて|Sekai no hate o motomete}}, ''In Search of the World's End'')||All opponents fought represent various mobs encountered throughout ''Minecraft''. Most battles except the penultimate round are stamina matches. The final battle is against a giant {{SSBU|Ridley}} and two tiny Endermen.||The English title refers to the eponymous world-generation glitch present in versions of the Java version prior to Beta 1.8 and also the Bedrock version prior to version 1.17.30; the Japanese title may be a reference to the official manga ''Minecraft: Journey to the End of the World'' ({{ja|マインクラフト 世界の果てへの旅|Mainkurafuto Sekai no hate e no tabi }}). The final battle is a reference to the Ender Dragon boss battle in the End dimension of the game.
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|{{CharHead|Sephiroth|SSBU|hsize=20px}}||The Chosen Ones<br>({{ja|支配する者達|Shihai suru monotachi}}, ''Those Who Rule'')||Sephiroth fights all the bosses in the game except for [[Galeem]] and [[Dharkon]]. The bosses are, in order, [[Rathalos]], [[Galleom]], [[Marx]], [[Dracula]], [[Ganon]], [[Giga Bowser]]. The final boss is against {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}} on [[Northern Cave]] Ω.||According to Masahiro Sakurai, the "boss rush" nature of Sephiroth's Classic Mode was inspired by his status as the final boss of ''Final Fantasy VII''. The final battle with Master Hand and Crazy Hand refers to the final battle of ''Final Fantasy VII'', where multiple characters team up to defeat Sephiroth. The title of his route references his leitmotif from the original game, "Those Chosen by the Planet".
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|{{CharHead|Pyra|SSBU|hsize=20px}}/{{CharHead|Mythra|SSBU|hsize=20px}}||Shared Destinies<br>({{ja|コインの裏表|Koin no uraomote}}, ''Both Sides of the Coin'')||Pyra and Mythra fight characters who comprise pairs, either due to being similar (such as {{SSBU|Ryu}} and {{SSBU|Ken}}) or parts of the same being (such as {{SSBU|Sheik}} and {{SSBU|Zelda}}, or {{SSBU|Pit}} and {{SSBU|Dark Pit}}). Items are limited to the home universe of each round. The final boss is against {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}, fitting the duo theme.||Many of the characters featured are [[clone]]s, either in the ''Smash Bros.'' sense or the literal sense, referencing how Pyra and Mythra are the same entity, colloquially known as the Aegis. Sheik and Zelda's presence in the route may reference how they were the first transformation characters in the ''Smash Bros.'' series. The concept and Japanese name of the route are somewhat similar to Meta Knight's, even including some of the same pairs.
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|{{CharHead|Kazuya|SSBU|hsize=20px}}||Fighting Fists with Fists<br>({{ja|拳をもって拳を制す|Kobushi o motte kobushi o seisu}}, ''Fighting Fists with Fists'')||Kazuya's battles are mostly one-on-one Stamina battles against characters who specialise in martial arts or punching attacks. Several of the opponents represent ''Tekken'' characters who are not represented as spirits ({{SSBU|Captain Falcon}} references Hwoarang, {{SSBU|Little Mac}} references Steve Fox, and the fight with {{SSBU|Donkey Kong}} and {{SSBU|King K. Rool}} represents Roger and Alex). The final battle is against Kazuya, with Metal Kazuya being summoned upon Kazuya's defeat.|| The first match against Ryu references the numerous interactions the ''Street Fighter'' and ''Tekken'' franchises have had, including the crossover game ''Street Fighter X Tekken'' where Ryu is Kazuya’s rival, and ''Street Fighter'' villain Akuma's guest appearance in ''Tekken 7''. The penultimate match is a regular battle against several Mii Fighters with armoured suits, referencing Heihachi's Tekken Force soldiers. The boss of this route is another Kazuya followed by a Metal Kazuya, likely referencing Jin Kazama and Heihachi Mishima. The final battle also takes place in the underground section of the [[Castle Siege]] stage, referencing the volcano that Heihachi threw Kazuya in at the end of ''Tekken 2'', which Kazuya later threw him into at the end of ''Tekken 7''.
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|{{CharHead|Sora|SSBU|hsize=20px}}||The Light That Clears the Darkness<br>({{ja|闇を晴らす光|Yami o harasu hikari}}, ''A Light that Clears the Darkness'')||Sora's battles are mostly solo Stamina battles against teams of characters with dark alternate costumes or which use darkness in their attacks. The penultimate battle is against Metal Sora, and the final boss is against {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}.||The first battle is a likely reference to Shadows and Neoshadows. The horde of {{SSBU|Mr. Game & Watch}} represents battles against hordes of Heartless, such as the 1000 Heartless battle in ''Kingdom Hearts II'' or the Demon Wave in subsequent installments. The battle against {{SSBU|Cloud}} in the [[Coliseum]] is a reference to the ''Kingdom Hearts'' series, which typically features ''Final Fantasy'' characters in prominent plot roles in the Olympus Coliseum world. The battle against three {{SSBU|Robin}}s represents Organization XIII, or Nobodies in general. The battle against a giant {{SSBU|Ganondorf}} may either be a reference to the recurring battle with the giant Darkside Heartless (complete with appropriate background music) or to Xehanort, the overarching antagonist of the ''Kingdom Hearts'' series, who has white hair like the selected alternate costume for Ganondorf.
|}
|}


==Unlocking criteria==
===Unlocking criteria===
All eight of the starter characters in ''Ultimate'' have their own character unlock trees, each with eight characters to unlock (except for Pikachu, who has seven). Completing Classic Mode with any character in a given tree will challenge the player to a Challenger Approaching duel for the next available character from the start of their tree down, as indicated in the table-chart below. For example, beating Classic Mode with {{SSBU|Donkey Kong}} will then trigger the fight to unlock {{SSBU|Bowser}}. If Bowser's Challenger Approaching duel has been previously attempted (via a timed encounter or a previous Classic Mode completion) or if he has already been unlocked through World of Light, {{SSBU|Pokémon Trainer}}'s duel would be issued next. When playing with two players, Player 1 will participate in the duel, and their fighter is used to determine whose duel will be issued.
Completing Classic Mode with a character unlocks the next available character in their column. When all the characters in a column are unlocked, completing Classic Mode again with those characters will unlock the next available character in Mario's column, then Donkey Kong's, and so on. Unlock stages and music are the same as in Vs. Mode. Of note is the fact that all [[Echo Fighter]]s are in the same column as their original counterpart, except for {{SSBU|Chrom}}, as are all characters that represent alternate incarnations and identities ({{SSBU|Dr. Mario}}, {{SSBU|Pichu}}, {{SSBU|Young Link}} and {{SSBU|Toon Link}}), with the exception of {{SSBU|Sheik}} and {{SSBU|Zero Suit Samus}}.
 
{|class="wikitable"
When all the characters in a tree are unlocked, completing Classic Mode with those characters will unlock the next available character in Mario's tree, then Donkey Kong's, and so on. Completing Classic Mode with [[Downloadable content (SSBU)|downloadable fighters]] would also unlock fighters in this order, as these characters are not assigned an unlock tree.
!Row Number !!{{head|Mario|SSBU|s=32px}}!!{{head|Donkey Kong|SSBU|s=32px}}!!{{head|Link|SSBU|s=32px}}!!{{head|Samus|SSBU|s=32px}}!!{{head|Yoshi|SSBU|s=32px}}!!{{head|Kirby|SSBU|s=32px}}!!{{head|Fox|SSBU|s=32px}}!!{{head|Pikachu|SSBU|s=32px}}
 
The Challenger Approaching duels are the same as those issued on a timed basis; this is simply another way to trigger them.
 
Notably, all [[clone]]s, semi-clones, and pseudo-clones except for {{SSBU|Ganondorf}}, {{SSBU|Roy}}, and {{SSBU|Chrom}} are in the same tree as the character they are based on.
{|class="wikitable" style="text-align:center;"
!Unlock Order !!{{head|Mario|g=SSBU|s=32px}}!!{{head|Donkey Kong|g=SSBU|s=32px}}!!{{head|Link|g=SSBU|s=32px}}!!{{head|Samus|g=SSBU|s=32px}}!!{{head|Yoshi|g=SSBU|s=32px}}!!{{head|Kirby|g=SSBU|s=32px}}!!{{head|Fox|g=SSBU|s=32px}}!!{{head|Pikachu|g=SSBU|s=32px}}
|-
|-
|1st||{{head|Sonic|g=SSBU|s=32px}}||{{head|Bowser|g=SSBU|s=32px}}||{{head|King K. Rool|g=SSBU|s=32px}}||{{head|Inkling|g=SSBU|s=32px}}||{{head|Lucario|g=SSBU|s=32px}}||{{head|Ness|g=SSBU|s=32px}}||{{head|Captain Falcon|g=SSBU|s=32px}}||{{head|Villager|g=SSBU|s=32px}}
|1||{{head|Sonic|SSBU|s=32px}}||{{head|Bowser|SSBU|s=32px}}||{{head|King K. Rool|SSBU|s=32px}}||{{head|Inkling|SSBU|s=32px}}||{{head|Lucario|SSBU|s=32px}}||{{head|Ness|SSBU|s=32px}}||{{head|Captain Falcon|SSBU|s=32px}}||{{head|Villager|SSBU|s=32px}}
|-
|-
|2nd||{{head|Bayonetta|g=SSBU|s=32px}}||{{head|Pokémon Trainer|g=SSBU|s=32px}}||{{head|Ice Climbers|g=SSBU|s=32px}}||{{head|Wii Fit Trainer|g=SSBU|s=32px}}||{{head|Marth|g=SSBU|s=32px}}||{{head|Jigglypuff|g=SSBU|s=32px}}||{{head|Zero Suit Samus|g=SSBU|s=32px}}||{{head|Shulk|g=SSBU|s=32px}}
|2||{{head|Bayonetta|SSBU|s=32px}}||{{head|Pokémon Trainer|SSBU|s=32px}}||{{head|Ice Climbers|SSBU|s=32px}}||{{head|Wii Fit Trainer|SSBU|s=32px}}||{{head|Marth|SSBU|s=32px}}||{{head|Jigglypuff|SSBU|s=32px}}||{{head|Zero Suit Samus|SSBU|s=32px}}||{{head|Shulk|SSBU|s=32px}}
|-
|-
|3rd||{{head|Little Mac|g=SSBU|s=32px}}||{{head|Rosalina & Luma|g=SSBU|s=32px}}||{{head|Simon|g=SSBU|s=32px}}||{{head|Pit|g=SSBU|s=32px}}||{{head|Ryu|g=SSBU|s=32px}}||{{head|Pac-Man|g=SSBU|s=32px}}||{{head|Peach|g=SSBU|s=32px}}||{{head|R.O.B.|g=SSBU|s=32px|cl=Grey}}
|3||{{head|Little Mac|SSBU|s=32px}}||{{head|Rosalina|SSBU|s=32px}}||{{head|Simon|SSBU|s=32px}}||{{head|Pit|SSBU|s=32px}}||{{head|Ryu|SSBU|s=32px}}||{{head|Pac-Man|SSBU|s=32px}}||{{head|Peach|SSBU|s=32px}}||{{head|R.O.B.|SSBU|s=32px}}
|-
|-
|4th||{{head|Ike|g=SSBU|s=32px}}||{{head|King Dedede|g=SSBU|s=32px}}||{{head|Meta Knight|g=SSBU|s=32px}}||{{head|Incineroar|g=SSBU|s=32px}}||{{head|Ganondorf|g=SSBU|s=32px}}||{{head|Zelda|g=SSBU|s=32px}}||{{head|Falco|g=SSBU|s=32px}}||{{head|Mega Man|g=SSBU|s=32px}}
|4||{{head|Ike|SSBU|s=32px}}||{{head|King Dedede|SSBU|s=32px}}||{{head|Meta Knight|SSBU|s=32px}}||{{head|Incineroar|SSBU|s=32px}}||{{head|Ganondorf|SSBU|s=32px}}||{{head|Zelda|SSBU|s=32px}}||{{head|Falco|SSBU|s=32px}}||{{head|Mega Man|SSBU|s=32px}}
|-
|-
|5th||{{head|Luigi|g=SSBU|s=32px}}||{{head|Sheik|g=SSBU|s=32px}}||{{head|Snake|g=SSBU|s=32px}}||{{head|Dark Samus|g=SSBU|s=32px}}||{{head|Lucina|g=SSBU|s=32px}}||{{head|Robin|g=SSBU|s=32px}}||{{head|Daisy|g=SSBU|s=32px}}||{{head|Isabelle|g=SSBU|s=32px}}
|5||{{head|Luigi|SSBU|s=32px}}||{{head|Sheik|SSBU|s=32px}}||{{head|Snake|SSBU|s=32px}}||{{head|Dark Samus|SSBU|s=32px}}||{{head|Lucina|SSBU|s=32px}}||{{head|Robin|SSBU|s=32px}}||{{head|Daisy|SSBU|s=32px}}||{{head|Isabelle|SSBU|s=32px}}
|-
|-
|6th||{{head|Roy|g=SSBU|s=32px}}||{{head|Greninja|g=SSBU|s=32px}}||{{head|Young Link|g=SSBU|s=32px}}||{{head|Cloud|g=SSBU|s=32px}}||{{head|Ridley|g=SSBU|s=32px}}||{{head|Corrin|g=SSBU|s=32px}}||{{head|Bowser Jr.|g=SSBU|s=32px}}||{{head|Mr. Game & Watch|g=SSBU|s=32px}}
|6||{{head|Roy|SSBU|s=32px}}||{{head|Greninja|SSBU|s=32px}}||{{head|Young Link|SSBU|s=32px}}||{{head|Cloud|SSBU|s=32px}}||{{head|Ridley|SSBU|s=32px}}||{{head|Corrin|SSBU|s=32px}}||{{head|Bowser Jr.|SSBU|s=32px}}||{{head|Mr. Game & Watch|SSBU|s=32px}}
|-
|-
|7th||{{head|Dr. Mario|g=SSBU|s=32px}}||{{head|Diddy Kong|g=SSBU|s=32px}}||{{head|Richter|g=SSBU|s=32px}}||{{head|Wario|g=SSBU|s=32px}}||{{head|Chrom|g=SSBU|s=32px}}||{{head|Lucas|g=SSBU|s=32px}}||{{head|Wolf|g=SSBU|s=32px}}||{{head|Pichu|g=SSBU|s=32px}}
|7||{{head|Dr. Mario|SSBU|s=32px}}||{{head|Diddy Kong|SSBU|s=32px}}||{{head|Richter|SSBU|s=32px}}||{{head|Wario|SSBU|s=32px}}||{{head|Chrom|SSBU|s=32px}}||{{head|Lucas|SSBU|s=32px}}||{{head|Wolf|SSBU|s=32px}}||{{head|Pichu|SSBU|s=32px}}
|-
|-
|8th||{{head|Olimar|g=SSBU|s=32px}}||{{head|Duck Hunt|g=SSBU|s=32px}}||{{head|Toon Link|g=SSBU|s=32px}}||{{head|Dark Pit|g=SSBU|s=32px}}||{{head|Ken|g=SSBU|s=32px}}||{{head|Palutena|g=SSBU|s=32px}}||{{head|Mewtwo|g=SSBU|s=32px}}||None
|8||{{head|Olimar|SSBU|s=32px}}||{{head|Duck Hunt|SSBU|s=32px}}||{{head|Toon Link|SSBU|s=32px}}||{{head|Dark Pit|SSBU|s=32px}}||{{head|Ken|SSBU|s=32px}}||{{head|Palutena|SSBU|s=32px}}||{{head|Mewtwo|SSBU|s=32px}}
|}
|}


==Gallery==
==Gallery==
[[File:SSBU Classic Mode Difficulty Mural Full.jpg|800px|thumb|center|The mural that is displayed when selecting the intensity level.]]
[[File:SSBU Classic Mode Difficulty Mural Full.jpg|800px|thumb|center|The mural that is displayed when selecting the difficulty level.]]
 
==Names in other languages==
{{langtable
|ja={{ja|勝ちあがり乱闘|Kachi Agari Rantō|?}}
|jaM=
|en=Classic Mode
|fr=Classique
|frM=
|es=Smash arcade
|esM=
|de=Klassisch
|deM=
|it=Modalità Classica
|itM=
|nl=Klassiek
|nlM=
|ru={{rollover|Классика|Klassika|?}}
|ruM=
|ko={{rollover|클래식 모드|Keullaesik Modeu|?}}, ''Classic Mode''
|koM=
|zh_cn={{rollover|取胜乱斗|Qǔshèng Luàndòu|?}}
|zh_cnM=
|zh_tw={{rollover|取勝亂鬥|Qǔshèng Luàndòu|?}}
|zh_twM=
}}


==Trivia==
==Trivia==
*''Super Smash Bros. Ultimate''{{'}}s Classic Mode is the only Classic Mode in which:
{{trivia}}
**A [[Continue]] does not restart an ongoing match.
*On Classic Mode, this is the first ''Super Smash Bros.'' game to:
**The difficulty rating can increase during the run depending on the player's performance.
**Feature predetermined bosses based on their own [[universe]] on the final round.
**[[Boss]] fights show a health bar for the bosses instead of percentages or stamina counts.
**Not always have Master Hand and Crazy Hand as the final boss.
**Not every fighter can be selected (due to {{SSBU|Mii Fighter}}s being absent from this mode).
**Not have the [[announcer]] say anything on the Classic Mode loading screen.
*{{SSBU|Donkey Kong}}, {{SSBU|Joker}}, and {{SSBU|Sephiroth}} are the only characters to face {{SSBU|Master Hand}} and {{SSBU|Crazy Hand}} on a stage other than {{SSBU|Final Destination}}.
**Grant the characters different routes.
*{{SSBU|Terry}} faces the highest number of distinct fighters in his Classic Mode route, with a total of 21.
**Give Master Hand and Crazy Hand their own theme songs.
*{{SSBU|Link}} is the most common opponent for Classic Mode routes, appearing in 23 different routes.
**Have a health bar shown for the boss fights instead of percentages (also in the boss fights in [[Adventure Mode: World of Light|World of Light]]).
**Conversely, {{SSBU|Snake}} is the least common base game opponent, appearing as an opponent in only three routes.
**Have CPU allies in the final boss battle.
*[[Norfair]] appears in more Classic Mode routes than any other stage (appearing in 14 different routes and being the stage for 15 rounds). However, [[Boxing Ring]] is the most common stage to fight opponents on (being the stage for 21 rounds while appearing in 13 different routes).
**Not always have a Stamina Battle as a Final Battle.
*On the difficulty selection banner, which features every fighter in the base game, female {{SSBU|Corrin}} is featured instead of male Corrin, despite the latter being the default in ''Smash''.
**Not allow the option of choosing the difficulty higher than 5.0 at the start of an attempt.
**Giving the option to continue without lowering the difficulty (via Classic Tickets).
**Continue without restarting the current battle (similar to arcades).
**Having predefined music for a stage instead of picking one at random from that stage's music pool for certain routes (i.e A certain track from Splatoon playing in every stage outside of [[Moray Towers]] in Inkling's route, including the final boss).
*Ryu is the only character to use stamina battles in his Classic mode route.
*Kirby is the only ''Kirby'' character to face Marx.
*Sheik is the only ''Zelda'' character, besides Ganondorf himself, who does not fight Beast Ganon as the final boss.
**Beast Ganon is also the only boss who does not fight characters outside of his own series.
*Jigglypuff and Bayonetta are the only characters to fight against another fighter instead of a unique final boss.
**Bowser and Mega Man do fight against a unique boss, albeit as the penultimate battle rather than the final battle.
**Mario, Captain Falcon, Link, Young Link, Toon Link, and Zelda fight another fighter who ultimately transforms into a unique boss.
*Donkey Kong is the only character to face Master Hand and Crazy Hand in a stage other than Final Destination ([[New Donk City]]), albeit in [[Ω form]].
*Giant Donkey Kong, Metal Mario, Giga Bowser, and Beast Ganon are the only unique bosses who are fought as fighters in the first round.
*Master Hand is the most common unique boss. He's fought by 34 characters normally (with Crazy Hand appearing at higher intensities), by 8 characters in a guaranteed tag team with Crazy Hand, and by 2 characters alone (both ''Pokémon'' characters) after fighting Mewtwo.
**Conversely, Giga Bowser and standalone Crazy Hand are tied as the least common unique bosses, with 2 appearances each.
*Like in ''Super Smash Bros. 64'' and ''Super Smash Bros. for Nintendo 3DS'', this Classic Mode does not have Clear Movies for each character.
*The banner represents every playable fighter in their default color scheme / costume, with the exception of Corrin, who is represented by the default female variant instead.
**Despite appearing in the banner, the Mii Fighters themselves are not playable in this Classic Mode.
*[[Mr. Saturn]] and [[Sandbag]] are the only items and non-playable characters to appear on the banner.
*[[Big Battlefield]], [[Paper Mario]], [[Super Mario Maker]], [[Yoshi's Story]], [[Mute City SNES]], [[WarioWare, Inc.]], [[Hanenbow]], [[PictoChat 2]], [[Balloon Fight]], and [[Tomodachi Life]] all do not appear in any character's Classic Mode route in any form.


==See also==
==See also==

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