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Editing Classic Mode (SSBM)

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Completing Classic Mode can yield a variety of [[#Rewards|rewards]] for the player, alongside all gold awarded for completing the various stages. The player's [[score]] is also recorded, assuming it has surpassed the previous high score for the character.
Completing Classic Mode can yield a variety of [[#Rewards|rewards]] for the player, alongside all gold awarded for completing the various stages. The player's [[score]] is also recorded, assuming it has surpassed the previous high score for the character.


==Classic Mode stages==
==Classic Mode Stages==
===Stage 1===
===Stage 1===
This stage is a regular 1 vs. 1 battle. There is a 5 minute time limit. On Very Hard difficulty, the opponent will wear the 4th costume.  
This stage is a regular 1 vs. 1 battle. There is a 5 minute time limit. On Very Hard difficulty, the opponent will wear the 4th costume.  
{{Melee1PCPUData
{{Melee1PCPUData
|opponent=Foe
|opponent=Foe
|VE-lvl=0|VE-off=0.60x|VE-def=1.75x
|VE-lvl=1|VE-off=0.60x|VE-def=1.75x
|E-lvl=2|E-off=0.85x|E-def=1.20x
|E-lvl=2|E-off=0.85x|E-def=1.20x
|N-lvl=4|N-off=1.00x|N-def=1.00x
|N-lvl=4|N-off=1.00x|N-def=1.00x
|H-lvl=7|H-off=1.00x|H-def=1.00x
|H-lvl=6|H-off=1.00x|H-def=1.00x
|VH-lvl=9|VH-off=1.20x|VH-def=0.90x}}
|VH-lvl=8|VH-off=1.20x|VH-def=0.90x}}


===Stage 2===
===Stage 2===
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<div style="display:inline-table">
<div style="display:inline-table">
{{Melee1PCPUData
{{Melee1PCPUData
|opponent=P3 foe
|opponent=Both foes
|VE-lvl=1|VE-off=0.70x|VE-def=1.60x
|E-lvl=3|E-off=0.85x|E-def=1.20x
|N-lvl=5|N-off=1.00x|N-def=1.00x
|H-lvl=6|H-off=1.00x|H-def=0.90x
|VH-lvl=8|VH-off=1.15x|VH-def=0.80x}}
</div>
<div style="display:inline-table">
{{Melee1PCPUData
|opponent=P4 foe
|VE-lvl=2|VE-off=0.70x|VE-def=1.60x
|VE-lvl=2|VE-off=0.70x|VE-def=1.60x
|E-lvl=3|E-off=0.85x|E-def=1.20x
|E-lvl=3|E-off=0.85x|E-def=1.20x
Line 59: Line 50:
|opponent=Foe
|opponent=Foe
|VE-lvl=2|VE-off=0.75x|VE-def=1.40x
|VE-lvl=2|VE-off=0.75x|VE-def=1.40x
|E-lvl=5|E-off=0.90x|E-def=1.10x
|E-lvl=3|E-off=0.90x|E-def=1.10x
|N-lvl=8|N-off=1.00x|N-def=1.00x
|N-lvl=5|N-off=1.00x|N-def=1.00x
|H-lvl=9|H-off=1.15x|H-def=0.85x
|H-lvl=7|H-off=1.15x|H-def=0.85x
|VH-lvl=9|VH-off=1.34x|VH-def=0.70x}}
|VH-lvl=9|VH-off=1.35x|VH-def=0.70x}}


===Stage 5===
===Stage 5===
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|N-lvl=2|N-off=1.00x|N-def=0.80x
|N-lvl=2|N-off=1.00x|N-def=0.80x
|H-lvl=1|H-off=1.00x|H-def=0.80x
|H-lvl=1|H-off=1.00x|H-def=0.80x
|VH-lvl=0|VH-off=1.00x|VH-def=0.80x}}
|VH-lvl=1|VH-off=1.00x|VH-def=0.80x}}
</div>
</div>
<div style="display:inline-table">
<div style="display:inline-table">
{{Melee1PCPUData
{{Melee1PCPUData
|opponent=Giant foe
|opponent=Giant Foe
|VE-lvl=2|VE-off=0.70x|VE-def=3.60x
|VE-lvl=2|VE-off=0.70x|VE-def=3.60x
|E-lvl=3|E-off=0.80x|E-def=2.40x
|E-lvl=3|E-off=0.80x|E-def=2.40x
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|opponent=Foe
|opponent=Foe
|VE-lvl=3|VE-off=0.85x|VE-def=1.30x
|VE-lvl=3|VE-off=0.85x|VE-def=1.30x
|E-lvl=6|E-off=1.00x|E-def=1.10x
|E-lvl=4|E-off=1.00x|E-def=1.10x
|N-lvl=5<!--This is not a typo. The debug values show 3>6>5>6>8-->|N-off=0.90x|N-def=1.30x
|N-lvl=6|N-off=0.90x|N-def=1.30x
|H-lvl=6|H-off=1.00x|H-def=1.10x
|H-lvl=8|H-off=1.00x|H-def=1.10x
|VH-lvl=8|VH-off=1.10x|VH-def=0.90x}}
|VH-lvl=9|VH-off=1.10x|VH-def=0.90x}}


===Stage 8===
===Stage 8===
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|opponent=Foes
|opponent=Foes
|VE-lvl=1|VE-off=0.60x|VE-def=4.00x
|VE-lvl=1|VE-off=0.60x|VE-def=4.00x
|E-lvl=3|E-off=0.70x|E-def=2.60x
|E-lvl=2|E-off=0.70x|E-def=2.60x
|N-lvl=4|N-off=0.80x|N-def=2.00x
|N-lvl=4|N-off=0.80x|N-def=2.00x
|H-lvl=5|H-off=0.90x|H-def=1.55x
|H-lvl=5|H-off=0.90x|H-def=1.55x
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{{Melee1PCPUData
{{Melee1PCPUData
|opponent=Metal Foe
|opponent=Metal Foe
|VE-lvl=1|VE-off=0.80x|VE-def=1.80x
|VE-lvl=2|VE-off=0.80x|VE-def=1.80x
|E-lvl=3|E-off=0.90x|E-def=1.30x
|E-lvl=3|E-off=0.90x|E-def=1.30x
|N-lvl=5|N-off=1.00x|N-def=1.00x
|N-lvl=5|N-off=1.00x|N-def=1.00x
|H-lvl=8|H-off=1.10x|H-def=0.85x
|H-lvl=7|H-off=1.10x|H-def=0.85x
|VH-lvl=9|VH-off=1.25x|VH-def=0.68x}}
|VH-lvl=9|VH-off=1.25x|VH-def=0.68x}}
The battle always takes place on Battlefield, and no items appear in this stage. Due to this, the player will always receive receive the "Item-less" [[List of bonuses|bonus]].
The battle always takes place on Battlefield, and no items appear in this stage. Due to this, the player will always receive receive the "Item-less" [[List of bonuses|bonus]].
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{| class="wikitable" style="text-align:center;min-width:50em"
{| class="wikitable" style="text-align:center;min-width:50em"
|-
! Character
! Character
!colspan="2"| Stage(s)
!colspan="2"| Stage(s)
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! Giant Character
! Giant Character
! Stage
! Stage
|-
| [[File:DonkeyKongIcon(SSBM).png|50px]]<br>{{SSBM|Donkey Kong}}
| [[File:KongoJungleIconSSBM.png]]<br>{{SSBM|Kongo Jungle}}
|-
| [[File:MarioIcon(SSBM).png|50px]]<br>{{SSBM|Mario}}
| [[File:PrincessPeachsCastleIconSSBM.png]]<br>[[Princess Peach's Castle]]
|-
| [[File:DrMarioIcon(SSBM).png|50px]]<br>{{SSBM|Dr. Mario}}
| [[File:MushroomKingdomIconSSBM.png]]<br>{{SSBM|Mushroom Kingdom}}
|-
| [[File:LuigiIcon(SSBM).png|50px]]<br>{{SSBM|Luigi}}
| [[File:MushroomKingdomIIIconSSBM.png]]<br>[[Mushroom Kingdom II]]
|-
|-
| [[File:BowserIcon(SSBM).png|50px]]<br>{{SSBM|Bowser}}
| [[File:BowserIcon(SSBM).png|50px]]<br>{{SSBM|Bowser}}
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| [[File:CaptainFalconIcon(SSBM).png|50px]]<br>{{SSBM|Captain Falcon}}
| [[File:CaptainFalconIcon(SSBM).png|50px]]<br>{{SSBM|Captain Falcon}}
| [[File:MuteCityIconSSBM.png]]<br>{{SSBM|Mute City}}
| [[File:MuteCityIconSSBM.png]]<br>{{SSBM|Mute City}}
|-
| [[File:DonkeyKongIcon(SSBM).png|50px]]<br>{{SSBM|Donkey Kong}}
| [[File:KongoJungleIconSSBM.png]]<br>{{SSBM|Kongo Jungle}}
|-
| [[File:DrMarioIcon(SSBM).png|50px]]<br>{{SSBM|Dr. Mario}}
| [[File:MushroomKingdomIconSSBM.png]]<br>{{SSBM|Mushroom Kingdom}}
|-
|-
| [[File:JigglypuffIcon(SSBM).png|50px]]<br>{{SSBM|Jigglypuff}}
| [[File:JigglypuffIcon(SSBM).png|50px]]<br>{{SSBM|Jigglypuff}}
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| [[File:LinkIcon(SSBM).png|50px]]<br>{{SSBM|Link}}
| [[File:LinkIcon(SSBM).png|50px]]<br>{{SSBM|Link}}
| [[File:GreatBayIconSSBM.png]]<br>[[Great Bay]]
| [[File:GreatBayIconSSBM.png]]<br>[[Great Bay]]
|-
| [[File:LuigiIcon(SSBM).png|50px]]<br>{{SSBM|Luigi}}
| [[File:MushroomKingdomIIIconSSBM.png]]<br>[[Mushroom Kingdom II]]
|-
| [[File:MarioIcon(SSBM).png|50px]]<br>{{SSBM|Mario}}
| [[File:PrincessPeachsCastleIconSSBM.png]]<br>[[Princess Peach's Castle]]
|-
|-
| [[File:YoshiIcon(SSBM).png|50px]]<br>{{SSBM|Yoshi}}
| [[File:YoshiIcon(SSBM).png|50px]]<br>{{SSBM|Yoshi}}
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==Rewards==
==Rewards==
*Clearing as {{SSBM|Mario}} without using any continues will challenge the player to defeat {{SSBM|Dr. Mario}}, and beating him will unlock him.
*Clearing as [[Mario]] without using any continues will challenge the player to defeat {{SSBM|Dr. Mario}}, and beating him will unlock him.
*Clearing with any character on any difficulty will challenge the player to defeat {{SSBM|Jigglypuff}}, and beating it results in unlocking it.
*Clearing with any character on any difficulty will challenge the player to defeat {{SSBM|Jigglypuff}}, and beating it results in unlocking it.
*Clearing with 10 characters will challenge the player to defeat {{SSBM|Young Link}}, and beating him will unlock him.
*Clearing with 10 characters will challenge the player to defeat {{SSBM|Young Link}}, and beating him will unlock him.
*Playing with all [[starter character]]s - failing counts towards the progress - will challenge the player to defeat {{SSBM|Marth}}, and beating him will unlock him.
*Clearing with all [[starter character]]s will challenge the player to defeat {{SSBM|Marth}}, and beating him will unlock him.
*Clearing as Marth without using any continues will challenge the player to defeat {{SSBM|Roy}}, and beating him will unlock him.
*Clearing with Marth will challenge the player to defeat {{SSBM|Roy}}, and beating him will unlock him.
*Clearing with all 24 other characters will challenge the player to defeat {{SSBM|Mr. Game & Watch}}, and beating him will unlock him.
*Clearing with all 24 other characters will challenge the player to defeat {{SSBM|Mr. Game & Watch}}, and beating him will unlock him.
*Clearing with Mr. Game & Watch will unlock the [[Flat Zone]] stage.
*Clearing with Mr. Game & Watch will unlock the [[Flat Zone]] stage.
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*Clearing on Hard or Very Hard without using any continues gives the player a trophy of {{SSBM|Master Hand}}.
*Clearing on Hard or Very Hard without using any continues gives the player a trophy of {{SSBM|Master Hand}}.
*Clearing on any difficulty with any character will give the player a trophy of the character used based on their appearance in one of their games. Both Zelda and Sheik's trophies are obtained simultaneously.
*Clearing on any difficulty with any character will give the player a trophy of the character used based on their appearance in one of their games. Both Zelda and Sheik's trophies are obtained simultaneously.
==Portraits==
===Player/Ally===
<gallery>
BowserClassicVs1SSBM.png|Bowser
CFalconClassicVs1SSBM.png|Captain Falcon
DKClassicVs1SSBM.png|Donkey Kong
DrMarioClassicVs1SSBM.png|Dr. Mario
FalcoClassicVs1SSBM.png|Falco
FoxClassicVs1SSBM.png|Fox
GameWatchClassicVs1SSBM.png|Mr. Game & Watch
GanondorfClassicVs1SSBM.png|Ganondorf
IceClimbersClassicVs1SSBM.png|Ice Climbers
JigglypuffClassicVs1SSBM.png|Jigglypuff
KirbyClassicVs1SSBM.png|Kirby
LinkClassicVs1SSBM.png|Link
LuigiClassicVs1SSBM.png|Luigi
MarioClassicVs1SSBM.png|Mario
MarthClassicVs1SSBM.png|Marth
MewtwoClassicVs1SSBM.png|Mewtwo
NessClassicVs1SSBM.png|Ness
PeachClassicVs1SSBM.png|Peach
PichuClassicVs1SSBM.png|Pichu
PikachuClassicVs1SSBM.png|Pikachu
RoyClassicVs1SSBM.png|Roy
SamusClassicVs1SSBM.png|Samus
SheikClassicVs1SSBM.png|Sheik
YoshiClassicVs1SSBM.png|Yoshi
YoungLinkClassicVs1SSBM.png|Young Link
ZeldaClassicVs1SSBM.png|Zelda
</gallery>
===Opponent===
<gallery>
BowserClassicVs2SSBM.png|Bowser
CFalconClassicVs2SSBM.png|Captain Falcon
DKClassicVs2SSBM.png|Donkey Kong
DrMarioClassicVs2SSBM.png|Dr. Mario
FalcoClassicVs2SSBM.png|Falco
FoxClassicVs2SSBM.png|Fox
GameWatchClassicVs2SSBM.png|Mr. Game & Watch
GanondorfClassicVs2SSBM.png|Ganondorf (unused)
IceClimbersClassicVs2SSBM.png|Ice Climbers
JigglypuffClassicVs2SSBM.png|Jigglypuff
KirbyClassicVs2SSBM.png|Kirby
LinkClassicVs2SSBM.png|Link
LuigiClassicVs2SSBM.png|Luigi
MarioClassicVs2SSBM.png|Mario
MarthClassicVs2SSBM.png|Marth
MewtwoClassicVs2SSBM.png|Mewtwo
NessClassicVs2SSBM.png|Ness
PeachClassicVs2SSBM.png|Peach
PichuClassicVs2SSBM.png|Pichu
PikachuClassicVs2SSBM.png|Pikachu
RoyClassicVs2SSBM.png|Roy (unused)
SamusClassicVs2SSBM.png|Samus
SheikClassicVs2SSBM.png|Sheik (unused)
YoshiClassicVs2SSBM.png|Yoshi
YoungLinkClassicVs2SSBM.png|Young Link
ZeldaClassicVs2SSBM.png|Zelda
</gallery>


==Trivia==
==Trivia==
*Unusually, some characters do not appear in Classic Mode, despite having the required poses in the game's data.
*Unusually, some characters do not appear in Classic Mode, despite having the [[Media:BetaAllStarIntro.png|required poses]] in the game's data.
**{{SSBM|Ganondorf}} can never appear as an enemy fighter, though he can potentially be an ally.
**{{SSBM|Ganondorf}} can never appear as an enemy fighter, though he can potentially be an ally.
**{{SSBM|Mr. Game & Watch}} can only appear as an enemy in the multi-character fight for stage 8, though he can potentially be an ally.
**{{SSBM|Mr. Game & Watch}} can only appear as an enemy in the multi-character fight for stage 8, though he can potentially be an ally.
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**{{SSBM|Zelda}} herself cannot appear as an ally.
**{{SSBM|Zelda}} herself cannot appear as an ally.
**{{SSBM|Roy}} is completely absent and neither spawns as an enemy nor an ally.
**{{SSBM|Roy}} is completely absent and neither spawns as an enemy nor an ally.
*If the player connects to port 3, then the CPU ally's [[series symbol]] will turn into a grayish-yellow shade for yellow team, despite yellow not being a selectable team color in the game.
*If the player connects to port 3, then the CPU ally’s [[series symbol]] will turn into a grayish-yellow shade for yellow team, despite yellow is not a selectable team color in the game.


==See also==
==See also==

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