Editing Classic Mode (SSBM)
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Completing Classic Mode can yield a variety of [[#Rewards|rewards]] for the player, alongside all gold awarded for completing the various stages. The player's [[score]] is also recorded, assuming it has surpassed the previous high score for the character. | Completing Classic Mode can yield a variety of [[#Rewards|rewards]] for the player, alongside all gold awarded for completing the various stages. The player's [[score]] is also recorded, assuming it has surpassed the previous high score for the character. | ||
==Classic Mode | ==Classic Mode Stages== | ||
===Stage 1=== | ===Stage 1=== | ||
This stage is a regular 1 vs. 1 battle. There is a 5 minute time limit. On Very Hard difficulty, the opponent will wear the 4th costume. | This stage is a regular 1 vs. 1 battle. There is a 5 minute time limit. On Very Hard difficulty, the opponent will wear the 4th costume. | ||
{{Melee1PCPUData | {{Melee1PCPUData | ||
|opponent=Foe | |opponent=Foe | ||
|VE-lvl= | |VE-lvl=1|VE-off=0.60x|VE-def=1.75x | ||
|E-lvl=2|E-off=0.85x|E-def=1.20x | |E-lvl=2|E-off=0.85x|E-def=1.20x | ||
|N-lvl=4|N-off=1.00x|N-def=1.00x | |N-lvl=4|N-off=1.00x|N-def=1.00x | ||
|H-lvl= | |H-lvl=6|H-off=1.00x|H-def=1.00x | ||
|VH-lvl= | |VH-lvl=8|VH-off=1.20x|VH-def=0.90x}} | ||
===Stage 2=== | ===Stage 2=== | ||
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<div style="display:inline-table"> | <div style="display:inline-table"> | ||
{{Melee1PCPUData | {{Melee1PCPUData | ||
|opponent= | |opponent=Both foes | ||
|VE-lvl= | |VE-lvl=2|VE-off=0.70x|VE-def=1.60x | ||
|E-lvl=3|E-off=0.85x|E-def=1.20x | |E-lvl=3|E-off=0.85x|E-def=1.20x | ||
|N-lvl=5|N-off=1.00x|N-def=1.00x | |N-lvl=5|N-off=1.00x|N-def=1.00x | ||
|H-lvl=6|H-off=1.00x|H-def=0.90x | |H-lvl=6|H-off=1.00x|H-def=0.90x | ||
|VH-lvl=8|VH-off=1.15x|VH-def=0.80x}} | |VH-lvl=8|VH-off=1.15x|VH-def=0.80x}} | ||
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|opponent=Foe | |opponent=Foe | ||
|VE-lvl=2|VE-off=0.75x|VE-def=1.40x | |VE-lvl=2|VE-off=0.75x|VE-def=1.40x | ||
|E-lvl= | |E-lvl=3|E-off=0.90x|E-def=1.10x | ||
|N-lvl= | |N-lvl=5|N-off=1.00x|N-def=1.00x | ||
|H-lvl= | |H-lvl=7|H-off=1.15x|H-def=0.85x | ||
|VH-lvl=9|VH-off=1. | |VH-lvl=9|VH-off=1.35x|VH-def=0.70x}} | ||
===Stage 5=== | ===Stage 5=== | ||
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|N-lvl=2|N-off=1.00x|N-def=0.80x | |N-lvl=2|N-off=1.00x|N-def=0.80x | ||
|H-lvl=1|H-off=1.00x|H-def=0.80x | |H-lvl=1|H-off=1.00x|H-def=0.80x | ||
|VH-lvl= | |VH-lvl=1|VH-off=1.00x|VH-def=0.80x}} | ||
</div> | </div> | ||
<div style="display:inline-table"> | <div style="display:inline-table"> | ||
{{Melee1PCPUData | {{Melee1PCPUData | ||
|opponent=Giant | |opponent=Giant Foe | ||
|VE-lvl=2|VE-off=0.70x|VE-def=3.60x | |VE-lvl=2|VE-off=0.70x|VE-def=3.60x | ||
|E-lvl=3|E-off=0.80x|E-def=2.40x | |E-lvl=3|E-off=0.80x|E-def=2.40x | ||
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|opponent=Foe | |opponent=Foe | ||
|VE-lvl=3|VE-off=0.85x|VE-def=1.30x | |VE-lvl=3|VE-off=0.85x|VE-def=1.30x | ||
|E-lvl= | |E-lvl=4|E-off=1.00x|E-def=1.10x | ||
|N-lvl= | |N-lvl=6|N-off=0.90x|N-def=1.30x | ||
|H-lvl= | |H-lvl=8|H-off=1.00x|H-def=1.10x | ||
|VH-lvl= | |VH-lvl=9|VH-off=1.10x|VH-def=0.90x}} | ||
===Stage 8=== | ===Stage 8=== | ||
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|opponent=Foes | |opponent=Foes | ||
|VE-lvl=1|VE-off=0.60x|VE-def=4.00x | |VE-lvl=1|VE-off=0.60x|VE-def=4.00x | ||
|E-lvl= | |E-lvl=2|E-off=0.70x|E-def=2.60x | ||
|N-lvl=4|N-off=0.80x|N-def=2.00x | |N-lvl=4|N-off=0.80x|N-def=2.00x | ||
|H-lvl=5|H-off=0.90x|H-def=1.55x | |H-lvl=5|H-off=0.90x|H-def=1.55x | ||
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{{Melee1PCPUData | {{Melee1PCPUData | ||
|opponent=Metal Foe | |opponent=Metal Foe | ||
|VE-lvl= | |VE-lvl=2|VE-off=0.80x|VE-def=1.80x | ||
|E-lvl=3|E-off=0.90x|E-def=1.30x | |E-lvl=3|E-off=0.90x|E-def=1.30x | ||
|N-lvl=5|N-off=1.00x|N-def=1.00x | |N-lvl=5|N-off=1.00x|N-def=1.00x | ||
|H-lvl= | |H-lvl=7|H-off=1.10x|H-def=0.85x | ||
|VH-lvl=9|VH-off=1.25x|VH-def=0.68x}} | |VH-lvl=9|VH-off=1.25x|VH-def=0.68x}} | ||
The battle always takes place on Battlefield, and no items appear in this stage. Due to this, the player will always receive receive the "Item-less" [[List of bonuses|bonus]]. | The battle always takes place on Battlefield, and no items appear in this stage. Due to this, the player will always receive receive the "Item-less" [[List of bonuses|bonus]]. | ||
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{| class="wikitable" style="text-align:center;min-width:50em" | {| class="wikitable" style="text-align:center;min-width:50em" | ||
|- | |||
! Character | ! Character | ||
!colspan="2"| Stage(s) | !colspan="2"| Stage(s) | ||
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! Giant Character | ! Giant Character | ||
! Stage | ! Stage | ||
|- | |||
| [[File:DonkeyKongIcon(SSBM).png|50px]]<br>{{SSBM|Donkey Kong}} | |||
| [[File:KongoJungleIconSSBM.png]]<br>{{SSBM|Kongo Jungle}} | |||
|- | |||
| [[File:MarioIcon(SSBM).png|50px]]<br>{{SSBM|Mario}} | |||
| [[File:PrincessPeachsCastleIconSSBM.png]]<br>[[Princess Peach's Castle]] | |||
|- | |||
| [[File:DrMarioIcon(SSBM).png|50px]]<br>{{SSBM|Dr. Mario}} | |||
| [[File:MushroomKingdomIconSSBM.png]]<br>{{SSBM|Mushroom Kingdom}} | |||
|- | |||
| [[File:LuigiIcon(SSBM).png|50px]]<br>{{SSBM|Luigi}} | |||
| [[File:MushroomKingdomIIIconSSBM.png]]<br>[[Mushroom Kingdom II]] | |||
|- | |- | ||
| [[File:BowserIcon(SSBM).png|50px]]<br>{{SSBM|Bowser}} | | [[File:BowserIcon(SSBM).png|50px]]<br>{{SSBM|Bowser}} | ||
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| [[File:CaptainFalconIcon(SSBM).png|50px]]<br>{{SSBM|Captain Falcon}} | | [[File:CaptainFalconIcon(SSBM).png|50px]]<br>{{SSBM|Captain Falcon}} | ||
| [[File:MuteCityIconSSBM.png]]<br>{{SSBM|Mute City}} | | [[File:MuteCityIconSSBM.png]]<br>{{SSBM|Mute City}} | ||
|- | |- | ||
| [[File:JigglypuffIcon(SSBM).png|50px]]<br>{{SSBM|Jigglypuff}} | | [[File:JigglypuffIcon(SSBM).png|50px]]<br>{{SSBM|Jigglypuff}} | ||
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| [[File:LinkIcon(SSBM).png|50px]]<br>{{SSBM|Link}} | | [[File:LinkIcon(SSBM).png|50px]]<br>{{SSBM|Link}} | ||
| [[File:GreatBayIconSSBM.png]]<br>[[Great Bay]] | | [[File:GreatBayIconSSBM.png]]<br>[[Great Bay]] | ||
|- | |- | ||
| [[File:YoshiIcon(SSBM).png|50px]]<br>{{SSBM|Yoshi}} | | [[File:YoshiIcon(SSBM).png|50px]]<br>{{SSBM|Yoshi}} | ||
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==Rewards== | ==Rewards== | ||
*Clearing as | *Clearing as [[Mario]] without using any continues will challenge the player to defeat {{SSBM|Dr. Mario}}, and beating him will unlock him. | ||
*Clearing with any character on any difficulty will challenge the player to defeat {{SSBM|Jigglypuff}}, and beating it results in unlocking it. | *Clearing with any character on any difficulty will challenge the player to defeat {{SSBM|Jigglypuff}}, and beating it results in unlocking it. | ||
*Clearing with 10 characters will challenge the player to defeat {{SSBM|Young Link}}, and beating him will unlock him. | *Clearing with 10 characters will challenge the player to defeat {{SSBM|Young Link}}, and beating him will unlock him. | ||
*Clearing with all [[starter character]]s will challenge the player to defeat {{SSBM|Marth}}, and beating him will unlock him. | *Clearing with all [[starter character]]s will challenge the player to defeat {{SSBM|Marth}}, and beating him will unlock him. | ||
*Clearing | *Clearing with Marth will challenge the player to defeat {{SSBM|Roy}}, and beating him will unlock him. | ||
*Clearing with all 24 other characters will challenge the player to defeat {{SSBM|Mr. Game & Watch}}, and beating him will unlock him. | *Clearing with all 24 other characters will challenge the player to defeat {{SSBM|Mr. Game & Watch}}, and beating him will unlock him. | ||
*Clearing with Mr. Game & Watch will unlock the [[Flat Zone]] stage. | *Clearing with Mr. Game & Watch will unlock the [[Flat Zone]] stage. | ||
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**{{SSBM|Zelda}} herself cannot appear as an ally. | **{{SSBM|Zelda}} herself cannot appear as an ally. | ||
**{{SSBM|Roy}} is completely absent and neither spawns as an enemy nor an ally. | **{{SSBM|Roy}} is completely absent and neither spawns as an enemy nor an ally. | ||
*If the player connects to port 3, then the CPU | *If the player connects to port 3, then the CPU ally’s [[series symbol]] will turn into a grayish-yellow shade for yellow team, despite yellow is not a selectable team color in the game. | ||
==See also== | ==See also== |