Editing Classic Mode

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===Regular battle===
===Regular battle===
In a regular battle, the player engages in a one on one battle with another character. These type of battles are the most common type of battle in ''SSB'', ''Melee'', ''Brawl'', ''Smash for 3DS'' and ''Ultimate''. The opponent is usually chosen at random and is battled on their [[home stage]], except in ''Smash for Wii U'' where the stage is chosen at random. In ''Ultimate'' there is no random battle selections due to the fact that all classic modes are predetermined. {{SSBU|Ryu}}, {{SSBU|Hero}}, {{SSBU|Terry}}, {{SSBU|Byleth}}, {{SSBU|Steve}}, {{SSBU|Pyra}}/{{SSBU|Mythra}} (albeit only one battle in her route), {{SSBU|Kazuya}}, and {{SSBU|Sora}} are the only characters to have [[Stamina mode|stamina]] battles in their routes.
In a regular battle, the player engages in a one on one battle with another character. These type of battles are the most common type of battle in ''SSB'', ''Melee'', ''Brawl'', ''Smash for 3DS'' and ''Ultimate''. The opponent is usually chosen at random and is battled on their [[home stage]], except in ''Smash for Wii U'' where the stage is chosen at random. In ''Ultimate'' there is no random battle selections due to the fact that all classic modes are predetermined. {{SSBU|Ryu}}, {{SSBU|Hero}}, {{SSBU|Terry}} and {{SSBU|Byleth}} are the only characters to have [[Stamina mode|stamina]] battles in their routes.


===Team battle===
===Team battle===
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In a metal battle, the player faces an opposing computer player under the effects of a [[Metal Box]] for the entire battle. A metal character can sustain more damage without being launched and are less likely to flinch, along with having more powerful attacks. However, their falling speed is increased and running speed reduced.
In a metal battle, the player faces an opposing computer player under the effects of a [[Metal Box]] for the entire battle. A metal character can sustain more damage without being launched and are less likely to flinch, along with having more powerful attacks. However, their falling speed is increased and running speed reduced.


In ''Super Smash Bros.'', the player fights [[Metal Mario]] in Stage 9 and always on the [[Meta Crystal]] stage.
In ''Super Smash Bros.'', the player fights [[Metal Mario]] in Stage 9 and always on the [[Meta Crystal]] stage, with items turned off.


In ''Melee'', a metal battle is always fought on the {{SSBM|Battlefield}} stage. All characters except for Roy, Ganondorf, and Mr. Game & Watch are eligible for a metal fight. Items are turned off.
In ''Melee'', a metal battle is always fought on the {{SSBM|Battlefield}} stage. All characters except for Roy, Ganondorf, and Mr. Game & Watch are eligible for a metal fight. Items are once again turned off.


In ''Brawl'', the metal battles are chosen at random by series starting from Stage 6.
In ''Brawl'', the metal battles are chosen at random by series starting from Stage 6 and items are present for the first time.


In ''Smash for 3DS'', any character can be a metal opponent by choosing any path on stages 3 and 4. In ''Smash for Wii U'', any character that's not a {{SSB4|Mii}} can be fought as a metal opponent, provided they appear as an intruder.
In ''Smash for 3DS'', any character can be a metal opponent by choosing any path on stages 3 and 4. In ''Smash for Wii U'', any character that's not a {{SSB4|Mii}} can be fought as a metal opponent, provided they appear as an intruder.
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In the 3DS version of ''Smash 4'', this battle returns as a random battle in three to four stages of the mode. In this game's battle, the player must battle three random characters on the first CPU's home stage designated by series. The Wii U version heavily focuses on this type of battle, when the player must battle more random characters than three. The Al is the same as the previous installment.
In the 3DS version of ''Smash 4'', this battle returns as a random battle in three to four stages of the mode. In this game's battle, the player must battle three random characters on the first CPU's home stage designated by series. The Wii U version heavily focuses on this type of battle, when the player must battle more random characters than three. The Al is the same as the previous installment.


Free-for-all battles return in ''Ultimate'', but are notably rare. A few characters such as {{SSBU|Pichu}}, {{SSBU|Meta Knight}}, {{SSBU|Rosalina & Luma}}, {{SSBU|Simon}} and {{SSBU|Isabelle}} have free-for-all battles.
Free-for-all battles return in ''Ultimate'', but are notably rare. A few characters such as {{SSBU|Pichu}}, {{SSBU|Meta Knight}}, {{SSBU|Rosalina & Luma}} and {{SSBU|Isabelle}} have free-for-all battles.


===Boss battle===
===Boss battle===

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