Editing Classic Mode

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In ''Super Smash Bros.'', the multi-man battles are: 18 {{SSB|Yoshi}}s (Stage 2), 8 {{SSB|Kirby}}s (Stage 7) and the [[Fighting Polygon Team]] (Stage 10).
In ''Super Smash Bros.'', the multi-man battles are: 18 {{SSB|Yoshi}}s (Stage 2), 8 {{SSB|Kirby}}s (Stage 7) and the [[Fighting Polygon Team]] (Stage 10).


In ''Melee'', ''Brawl'' and ''Smash for 3DS'', the player fights 10 copies of a character. CPU's will not use the color the player chose if they use the same character as the player. In ''Brawl'', 25 playable characters may be fought as multi-man opponents. Exceptions In ''Brawl'' are ''The Legend of Zelda'' characters  on stage 1, [[Yoshi]] and the ''Donkey Kong'' characters on stage 2 and the ''[[Pokémon (universe)|Pokémon]]'' characters on stage 3.
In ''Melee'', ''Brawl'' and ''Smash for 3DS'', the player fights 10 copies of a character. CPU's will not use the same color what the player chose if the player faces off 10 copies of the character picked. In ''Brawl'', 25 playable characters may be fought as multi-man opponents. Exceptions In ''Brawl'' are ''The Legend of Zelda'' characters  on stage 1, [[Yoshi]] and the ''Donkey Kong'' characters on stage 2 and the ''[[Pokémon (universe)|Pokémon]]'' characters on stage 3.


In both versions of ''SSB4'', the player fights a number of Miis (10 in ''Smash for 3DS'' and 20 in ''Smash for Wii U''). All Miis' faces are generated from the player's console, along with Guest Miis if none exist. In ''Smash for 3DS'', the player can also fight against multiple copies of a character by choosing one path on stage 5.
In both versions of ''SSB4'', the player fights a number of Miis (10 in ''Smash for 3DS'' and 20 in ''Smash for Wii U''). All Miis' faces are generated from the player's console, along with Guest Miis if none exist. In ''Smash for 3DS'', the player can also fight against multiple copies of a character by choosing one path on stage 5.

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