Editing Chrom (SSBU)/Neutral special

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[[File:ChromNSpecialMax.gif|thumb|250px|Hitbox visualization showing Chrom's neutral special, Flare Blade, at max charge.]]
[[File:ChromNSpecialMax.gif|thumb|250px|Hitbox visualization showing Chrom's neutral special, Flare Blade, at max charge.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Hitboxes==
==Hitboxes==
When not fully charged, the hitboxes' true base damage is specified in the move's parameters, and is equal to <code>8 + 0.166667 * (charge frames / 240)</code>, for a maximum of 47.833333% right before reaching full charge. When fully charged, the hitboxes are instead changed directly with no additional damage modifier.
===No Charge===
 
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Not fully charged|42}}
{{HitboxTableTitle|No Charge|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 30: Line 28:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Fully charged|42}}
{{HitboxTableTitle|Max Charge|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 74: Line 72:
}}
}}
|}
|}
==Timing==
==Timing==
Chrom can turn around while charging the move, which takes 19 frames, during which the move continues charging. He can continue turning until the move reaches full charge, albeit with a delay of at least 5 frames between consecutive turns.
===Not fully charged===
{|class="wikitable"
{|class="wikitable"
!Charges between
!Charges between
|11-12
|11-12
|-
|-
!Hitbox (from release)
!No Charge
|21-24 (10-13)
|21-24
|-
!Interruptible (from release)
|45 (34)
|-
!Animation length (grounded; from release)
|78 (67)
|-
!Animation length (aerial; from release)
|82 (71)
|}
 
{{FrameStripStart}}
!Grounded&nbsp;{{FrameStrip|t=Lag|c=11|e=LagChargeS}}{{FrameStrip|t=Lag|c=9|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=34}}{{FrameStrip|t=Blank|c=4}}
|-
|-
!Aerial&nbsp;{{FrameStrip|t=Lag|c=11|e=LagChargeS}}{{FrameStrip|t=Lag|c=9|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=38}}
!Max Charge
{{FrameStripEnd}}
|21-25
 
===Fully charged===
The timings are shown from release. Chrom receives 10% recoil damage on frame 10.
{|class="wikitable"
!Hitboxes
|10-14
|-
|-
!Interruptible
!Interruptible
|34
|45
|-
|-
!Animation length (grounded)
!Animation length
|67
|78
|-
!Animation length (aerial)
|71
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
!Grounded&nbsp;{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Interruptible|c=34}}{{FrameStrip|t=Blank|c=4}}
|'''No Charge'''&nbsp;{{FrameStrip|t=Lag|c=11|e=LagChargeS}}{{FrameStrip|t=Lag|c=9|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=34}}
|-
|-
!Aerial&nbsp;{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Interruptible|c=38}}
|'''Max Charge'''&nbsp;{{FrameStrip|t=Lag|c=11|e=LagChargeS}}{{FrameStrip|t=Lag|c=9|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Interruptible|c=34}}
{{FrameStripEnd}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}}
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}}
 
===Differences for {{SSBU|Kirby}}'s [[Copy Ability]]===
*{{buff|The aerial version has a shorter animation (from release: 71 frames → 67) that matches the grounded version, reducing the time before Kirby can [[fast fall]] or grab ledges without interrupting the move.}}
 
==Parameters==
The move has three charge levels before reaching full charge (making four total), but the differences between them are only aesthetic, with the second and third levels having a more pronounced voice clip and particle effects, and the third level causing a Special Zoom on hit.
 
===Move===
{|class="wikitable"
!Horizontal speed multiplier on startup
|0.8
|-
!Air friction
|0.02
|-
!Half-seconds of charge for second level
|3 (90 frames)
|-
!Half-seconds of charge for third level
|5 (150 frames)
|-
!Total half-seconds of charge
|8 (240 frames)
|-
!Base damage
|8%
|-
!Added damage per half-second of charge
|5%
|-
!Recoil damage for fully charged attack
|10%
|-
!Delay between consecutive turns
|5 frames
|}
 
===Special Zoom===
{|class="wikitable"
!Duration
|40 frames
|-
!Slowdown magnitude
|4
|-
!Zoom rate
|4
|-
!Time before zoom
|3 frames
|-
!Background duration (non-1v1)
|30 frames
|}


{{MvSubNavChrom|g=SSBU}}
{{MvSubNavChrom|g=SSBU}}
[[Category:Chrom (SSBU)]]
[[Category:Chrom (SSBU)]]
[[Category:Neutral special moves (SSBU)]]
[[Category:Neutral special moves (SSBU)]]

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