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| | '''Cheap''' is a word that has been used to complain about almost every aspect of a game. <ref>[http://www.sirlin.net/ptw/intermediates-guide/introducing-the-scrub/ "Cheap" in ''Playing to Win''], by David Sirlin, First Edition, 2006.</ref> Because of this, it has no clear meaning. The closest definition is, "a strategy that someone can not figure out how to beat." Almost every aspect of SSBM and other [http://www.shoryuken.com/wiki/index.php/Main_Page competitive fighters] has been declared cheap at some time. |
| <!-- This article is entirely subjective, therefore we will not list examples. Any example added will be removed. Repeat offenders will face punishment. --> | |
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| "'''Cheap'''" is a word that has been used to complain about almost any aspect of a game.<ref>[http://www.sirlin.net/articles/playing-to-win-part-1.html "Cheap" in ''Playing to Win''], by David Sirlin, First Edition, 2006.</ref> Because of this, it has no clear meaning. Some common definitions include:
| | ==Examples of Tactics That Have Been Claimed to be 'Cheap'== |
| *A [[character]]/[[technique]]/[[move]] that is seemingly impossible to counter.
| | '''[[SSB]]''' |
| *A character/strategy/move that is seen as unfair or in poor sportsmanship to use.
| | <br/>[[Infinite throw trap]] |
| *A simple character/strategy/move that produces equal success compared to a more complex or difficult character/strategy/move, requiring less effort to reach the same success.
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| *A character/strategy/move that has exceptionally low risk and high reward compared to similar characters/strategies/moves.
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| One example of a strategy some players consider "cheap" is [[Kirbycide]], specifically Swallowcide, where the Kirby player is not considered to be fighting and can produce a [[KO]] more easily than with many other techniques because some characters have few ways of approaching Kirby without the risk of getting swallowed.
| | '''[[SSBM]]''' |
| | *[[The kamikaze glitch]] |
| | *[[Chain grab | Chain grabbing]] |
| | *[[Wavedash]] |
| | *[[L-cancel | Lcanceling]] |
| | *[[Roy]]- Because he, "has fire." |
| | *[[Ice Climbers]] - Because they, "have ice" or because there are "two of them." |
| | *[[Edge-guarding]] |
| | *[[Edge-hogging]] |
| | *[[Ken combo]] |
| | *[[Shine spike]] |
| | *[[Spike | Spikes]] |
| | *[[Sheik]] |
| | *[[Metoer|Meteor canceling]] |
| | *[[Projectile | All Projectiles]] |
| | *[[Short hop laser | Falco's Laser]] |
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| As the concept of "cheapness" is nebulous and subjective, there are generally no rules for banning something in tournament play on the basis of it being cheap. If a character/strategy/move is truly strong enough to unanimously be considered bannable, it is typically regarded as being [[broken]] or significantly detracting instead of cheap. It is also entirely possible that the accusation of cheapness in unfounded, and the accuser is simply lacking critical information or execution to create a proper counterplay.
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| The Cheap Shot (which deducts -99 points from the player) [[bonus points|bonus]] in ''[[Smash 64]]'' is awarded for [[spamming|overusing a single move]], an action that is commonly regarded as cheap. The Cheap KO bonus in ''[[Melee]]'' is rewarded for [[KO]]ing an opponent from behind, which has virtually no gameplay effect.
| | '''All Games''' |
| | <br/>[[Kirbycide]] |
| | <br/>[[Camping]] |
| | [[Stale Moves]]/[[Spamming]]{{stub}} |
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| ==See also== | | == See Also == |
| *[[John]] | | * [[john | No Johns]] |
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| ==References== | | ==References== |
| {{reflist|2}} | | {{reflist|2}} |
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| [[Category:Terms]] | | [[Category:Terms]] |
| [[Category:Competitive play]]
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