Latest revision |
Your text |
Line 1: |
Line 1: |
| {{ArticleIcons|series=y|unofficial=y}}
| | '''Cheap''' means using a tactic that is allegedly not 'tournament-caliber', but still winning with it. This may include tactics that resort to low blows, deception, attacking when the opponent is distracted (or causing a distraction), or using a sure-fire attack that is deemed by some to be "too powerful" to be used by advanced players. |
| <!-- This article is entirely subjective, therefore we will not list examples. Any example added will be removed. Repeat offenders will face punishment. -->
| |
|
| |
|
| "'''Cheap'''" is a word that has been used to complain about almost any aspect of a game.<ref>[http://www.sirlin.net/articles/playing-to-win-part-1.html "Cheap" in ''Playing to Win''], by David Sirlin, First Edition, 2006.</ref> Because of this, it has no clear meaning. Some common definitions include:
| | ==Examples of Tactics That Have Been Claimed to be 'Cheap'== |
| *A [[character]]/[[technique]]/[[move]] that is seemingly impossible to counter.
| | '''[[SSB]]''' |
| *A character/strategy/move that is seen as unfair or in poor sportsmanship to use.
| | <br/>[[Infinite throw trap]] |
| *A simple character/strategy/move that produces equal success compared to a more complex or difficult character/strategy/move, requiring less effort to reach the same success.
| |
| *A character/strategy/move that has exceptionally low risk and high reward compared to similar characters/strategies/moves.
| |
|
| |
|
| One example of a strategy some players consider "cheap" is [[Kirbycide]], specifically Swallowcide, where the Kirby player is not considered to be fighting and can produce a [[KO]] more easily than with many other techniques because some characters have few ways of approaching Kirby without the risk of getting swallowed.
| | '''[[SSBM]]''' |
| | <br/>[[The kamikaze glitch]] |
|
| |
|
| As the concept of "cheapness" is nebulous and subjective, there are generally no rules for banning something in tournament play on the basis of it being cheap. If a character/strategy/move is truly strong enough to unanimously be considered bannable, it is typically regarded as being [[broken]] or significantly detracting instead of cheap. It is also entirely possible that the accusation of cheapness in unfounded, and the accuser is simply lacking critical information or execution to create a proper counterplay.
| | '''All Games''' |
| | <br/>Kirbycide |
| | <br/>[[Camping]] |
| | [[Stale Moves]]/[[Spamming]]{{stub}} |
|
| |
|
| The Cheap Shot (which deducts -99 points from the player) [[bonus points|bonus]] in ''[[Smash 64]]'' is awarded for [[spamming|overusing a single move]], an action that is commonly regarded as cheap. The Cheap KO bonus in ''[[Melee]]'' is rewarded for [[KO]]ing an opponent from behind, which has virtually no gameplay effect.
| |
|
| |
| ==See also==
| |
| *[[John]]
| |
|
| |
| ==References==
| |
| {{reflist|2}}
| |
| [[Category:Terms]] | | [[Category:Terms]] |
| [[Category:Competitive play]]
| |