Editing Charizard (SSBU)

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|dairdesc=Kicks straight down. The clean hit is a [[meteor smash]], with a sourspot on Charizard's body that deals high sideways knockback. Down aerial has the highest overall lag of Charizard's aerials, but can function as a niche combo starter against grounded opponents, allowing for a potential KO setup into up aerial at higher percents.
|dairdesc=Kicks straight down. The clean hit is a [[meteor smash]], with a sourspot on Charizard's body that deals high sideways knockback. Down aerial has the highest overall lag of Charizard's aerials, but can function as a niche combo starter against grounded opponents, allowing for a potential KO setup into up aerial at higher percents.
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabdesc=Reaches out with its neck to bite and hold the opponent. Grabbed opponents are [[wikipedia:Clinch fighting|clinched]] while held by Charizard's open mouth. Great range.
|grabdesc=[[wikipedia:Clinch fighting|Clinches]] the opponent. Charizard's grab range is above average.
|pummelname=Biting and Tearing ({{ja|かみちぎり|Kamichigiri}})
|pummelname=Biting and Tearing ({{ja|かみちぎり|Kamichigiri}})
|pummeldmg=1.6%
|pummeldmg=1.6%
|pummeldesc=A bite. Slow but strong.
|pummeldesc=A bite.
|fthrowname=Biting Throw ({{ja|かみとばし|Kamitobashi}})
|fthrowname=Biting Throw ({{ja|かみとばし|Kamitobashi}})
|fthrowdmg=10%
|fthrowdmg=10%

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