Editing Charizard (SSBU)
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|dashdmg=13% (clean), 10% (late) | |dashdmg=13% (clean), 10% (late) | ||
|dashdesc=Kicks forward. Dash attack has very high base knockback, and its power and long duration allow it to effectively punish cooldown and break zoning. The move KOs at high percents near the ledge. | |dashdesc=Kicks forward. Dash attack has very high base knockback, and its power and long duration allow it to effectively punish cooldown and break zoning. The move KOs at high percents near the ledge. | ||
|fsmashname= | |fsmashname=Headbutt Charge ({{ja|ぶちかまし|Buchikamashi}}) | ||
|fsmashdmg={{ChargedSmashDmgSSBU|19}} (clean, late body), {{ChargedSmashDmgSSBU|16.4}} (late head) | |fsmashdmg={{ChargedSmashDmgSSBU|19}} (clean, late body), {{ChargedSmashDmgSSBU|16.4}} (late head) | ||
|fsmashdesc=Performs a lunging headbutt. Very strong, with its sweetspot KOing middleweights under 70% from the center of Final Destination. It also renders Charizard [[intangible]] throughout its duration. However, it is extremely unsafe, hitting on frame 22 and suffering 45 frames of ending lag. | |fsmashdesc=Performs a lunging headbutt. Very strong, with its sweetspot KOing middleweights under 70% from the center of Final Destination. It also renders Charizard [[intangible]] throughout its duration. However, it is extremely unsafe, hitting on frame 22 and suffering 45 frames of ending lag. |