Editing Charizard (SSBU)/Back throw

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Latest revision Your text
Line 20: Line 20:
|ks=65
|ks=65
|fkv=0
|fkv=0
|sfx=None
|ff=0.0
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=60
|ks=100
|fkv=0
|effect=Normal
|effect=Normal
|sfx=None
|sfx=None
Line 43: Line 32:
|1-26
|1-26
|-
|-
!Turnaround
!Throw Release
|26
|-
!Throw release
|26
|26
|-
|-
Line 58: Line 44:
{{FrameStrip|t=Lag|c=25|e=LagThrowS}}{{FrameStrip|t=Lag|c=7|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=32}}
{{FrameStrip|t=Lag|c=25|e=LagThrowS}}{{FrameStrip|t=Lag|c=7|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=32}}
|-
|-
{{FrameStrip|t=Invincible|c=25|e=InvincibleStateS}}{{FrameStrip|t=Invincible|c=1|s=InvincibleStateE}}{{FrameStrip|t=Vulnerable|c=38}}
{{FrameStrip|t=Invincible|c=26}}{{FrameStrip|t=Vulnerable|c=38}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|state=y|invincible=y}}
{{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|invincible=y}}


{{MvSubNavCharizard|g=SSBU}}
{{MvSubNavCharizard|g=SSBU}}

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