Editing Charizard (SSBB)

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{{Infobox Character
{{Infobox Character
|name = Charizard
|name = Charizard
|image = [[File:Charizard SSBB.jpg|250px]]
|image = [[File:Charizard SSBB.png|250px]]
|game = SSBB
|game = SSBB
|shareslot = {{SSBB|Pokémon Trainer}}<br>{{SSBB|Ivysaur}}<br>{{SSBB|Squirtle}}
|shareslot = {{SSBB|Pokémon Trainer}}<br>{{SSBB|Ivysaur}}<br>{{SSBB|Squirtle}}
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|ssbgame2 = SSBU
|ssbgame2 = SSBU
|availability = [[Starter character|Starter]]
|availability = [[Starter character|Starter]]
|tier = E
|tier =  
|ranking = 29
|ranking =  
}}
}}
'''Charizard''' ({{ja|リザードン|Rizādon}}, ''Lizardon''), stylized as '''CHARIZARD''' in Europe, is a playable character in ''[[Super Smash Bros. Brawl]]'' in a sense; it is one of three Pokémon that are played through the {{SSBB|Pokémon Trainer}}, the other two being {{SSBB|Squirtle}} and {{SSBB|Ivysaur}}. Charizard originates from [[bulbapedia:Generation I|the original ''Pokémon'' games]] as the second and final evolved form of [[Charmander]], one of the initial Pokémon the player can start out with at the beginning of the adventure.
<!--
 
REMEMBER: Nintendo's official stance is that all Pokémon go by gender-neutral pronouns. Be sure to use "it" instead of "he" or "she".
Charizard is voiced by {{s|wikipedia|Shin'ichirō Miki}} across all versions of the game, reprising his role from the Pokémon anime, though providing it with more realistic, reptile-like voice clips compared to the anime.
-->
 
{{cquote|''A flame Pokémon that can fly and breathe fire.''|cite=''Brawl'' manual description}}
Charizard (alongside Squirtle, Ivysaur,and Pokémon Trainer) is ranked 29th out of 38 characters, placing it in the E tier and technically resulting as its worst placement in the series as a separate character.
'''Charizard''' ({{ja|リザードン|Rizādon}}, ''Lizardon'') is a playable character in ''[[Super Smash Bros. Brawl]]'' in a sense; it is one of three Pokémon that are played through the {{SSBB|Pokémon Trainer}}, the other two being {{SSBB|Squirtle}} and {{SSBB|Ivysaur}}. Charizard originates from [[bulbapedia:Generation I|the original ''Pokémon'' games]] as the second and final evolved form of [[Charmander]], one of the initial Pokémon the player can start out with at the beginning of the adventure.


==Attributes==
==Attributes==
Despite being the fifth [[weight|heaviest]] character in ''Brawl'', it differs greatly from the other heavyweights in abilities, though it does share their stats. It has a surprisingly fast [[dashing]] speed (slightly faster than {{SSBB|Pikachu}} though the difference is extremely small.) for a character of its weight, but it also has the slowest walking speed in the game ({{SSBB|Jigglypuff}} shares the same problem). It is also the second fastest heavyweight in game, next only to Captain Falcon. It is almost unaffected by [[type effectiveness]]; both {{b|grass|effect}} and [[water]]-type attacks are only used by 2 characters each. Charizard is one of only three playable characters to possess wings (the others being {{SSBB|Pit}} and {{SSBB|Meta Knight}}), and as such is gifted with two, very small midair [[jump]]s and the ability to [[glide]]. Both the start-up and the actual glide are significantly slower than the other two gliders though, making it difficult to incorporate into strategies outside of safer, less-predictable recoveries and infinite horizontal [[recovery]]. Charizard is easy to hit due to being a very large target, but can take lots of [[damage]] before getting [[KO]]'d due to its large weight. Like all three of the Pokémon Trainer's Pokémon, Charizard is susceptible to {{h2|Pokémon Change|stamina}} fatigue; after two minutes of play, its moves will be noticeably less powerful (in both [[damage]] and [[knockback]]). Given Charizard's high KO power and staying ability, however, it could be said it is the least affected by stamina of the three.
Despite being the fifth [[weight|heaviest]] character in ''Brawl'', it differs greatly from the other heavyweights in abilities, though it does share their stats. Charizard is also the only heavyweight Pokémon in the ''{{b|Super Smash Bros.|series}}'' series. It has a surprisingly fast [[dashing]] speed (slightly faster than {{SSBB|Pikachu}} though the difference is extremely small.) for a character of its weight, but it also has the slowest walking speed in the game ({{SSBB|Jigglypuff}} shares the same problem). It is also the second fastest heavyweight in game, next only to Captain Falcon. It is almost unaffected by [[type effectiveness]]; both [[grass]] and [[water]]-type attacks are only used by 2 characters each. Charizard is one of only three playable characters to possess wings (the others being {{SSBB|Pit}} and {{SSBB|Meta Knight}}), and as such is gifted with two, very small midair [[jump]]s and the ability to [[glide]]. Both the start-up and the actual glide are significantly slower than the other two gliders though, making it difficult to incorporate into strategies outside of safer, less-predictable recoveries and infinite horizontal [[recovery]]. Charizard is easy to hit due to being a very large target, but can take lots of [[damage]] before getting [[KO]]'d due to its large weight. Like all three of the Pokémon Trainer's Pokémon, Charizard is susceptible to {{h2|Pokémon Change|stamina}} fatigue; after two minutes of play, its moves will be noticeably less powerful (in both [[damage]] and [[knockback]]). Given Charizard's high KO power and staying ability, however, it could be said it is the least affected by stamina of the three.  
 
Predictably, Charizard is a powerful character with long attack range. Its smash attacks are all quite powerful, with its forward smash being capable of KOing a little below 80%. Charizard's power and range are counter-balanced by having a significant amount of ending lag after its power moves. Charizard can put decent offensive pressure on the opponent with its multiple jumps, [[Flamethrower]], back aerial, up tilt, and up smash, and can also give out more defensive damage with moves like its forward tilt, down tilt and forward aerial (the last of which is especially useful when properly ledge-hopped). Neutral aerial and [[Rock Smash]] work both defensively and offensively, so overall Charizard has balanced attack capabilities. Despite its good range, Charizard's approach suffers against well-spaced disjointed hitboxes; Charizard fights best at mid to close range, where swords and the like are generally superior ({{SSBB|Marth}}'s forward aerial can even cut through all of Rock Smash). Charizard's specials are potent. Its Flamethrower is great at racking up the damage at close range, and also works well as an edge-guard or stalling tactic at mid-range. On the downside, Charizard lacks a long-ranged projectile. Complementing the damage-racking of Flamethrower is Charizard's side special, [[Rock Smash]]. It provides Charizard with an additional, relatively-safe power move; the headbutt packs a more portable punch than its smashes, and damage dealt from the rock fragments can combine to over 50%. Charizard's up special [[Fly]] has [[armor]] frames and significant knockback (although it has a linear path and is a somewhat poor recovery move, more because it suffers from 30 frames of the [[landing lag glitch]]), which both contribute to its recovery and can surprise high-speed rushdown moves (like Meta Knight's glide attack) by bursting through for a potential KO. Also, due the start-up, poor push-away and large landing lag of Charizard's aerials, it has a very poor air game. It is even easy to tech-chase when it lies on the ground due to its terrible get-up rolls (for example, it can't even roll behind Snake who stays stationary after it down throws him).
Predictably, Charizard is a powerful character with long attack range. Its smash attacks are all quite powerful, with its forward smash being capable of KOing a little below 80%. Charizard's power and range are counter-balanced by having a significant amount of ending lag after its power moves. Charizard can put decent offensive pressure on the opponent with its multiple jumps, [[Flamethrower]], back aerial, up tilt, and up smash, and can also give out more defensive damage with moves like its forward tilt, down tilt and forward aerial (the last of which is especially useful when properly ledge-hopped). Neutral aerial and [[Rock Smash]] work both defensively and offensively, so overall Charizard has balanced attack capabilities. Despite its good range, Charizard's approach suffers against well-spaced disjointed hitboxes; Charizard fights best at mid to close range, where swords and the like are generally superior ({{SSBB|Marth}}'s forward aerial can even cut through all of Rock Smash). Charizard's specials are potent. Its Flamethrower is great at racking up the damage at close range, and also works well as an edge-guard or stalling tactic at mid-range. On the downside, Charizard lacks a long-ranged projectile. Complementing the damage-racking of Flamethrower is Charizard's side special, [[Rock Smash]]. It provides Charizard with an additional, relatively-safe power move; the headbutt packs a more portable punch than its smashes, and damage dealt from the rock fragments can combine to over 50%. Charizard's up special [[Fly]] has [[armor]] frames and significant knockback (although it has a linear path and is a somewhat poor recovery move, more because it suffers from 30 frames of the [[landing lag glitch]]), which both contribute to its recovery and can surprise high-speed rushdown moves (like Meta Knight's glide attack) by bursting through for a potential KO. Also, due the start-up, poor push-away and large landing lag of Charizard's aerials, it has a very poor air game. It is even easy to tech-chase when it lies on the ground due to its terrible get-up rolls (for example, it can't even roll behind Snake who stays stationary after it down throws him).


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==Moveset==
==Moveset==
''For a gallery of Charizard's hitboxes, see [[Charizard (SSBB)/Hitboxes|here]].''
{{MovesetTable
{{MovesetTable
|game=SSBB
|game=SSBB
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|fsmashname=&nbsp;
|fsmashname=&nbsp;
|fsmashdmg={{ChargedSmashDmgSSBB|5}} (hit 1), {{ChargedSmashDmgSSBB|17}} (hit 2)
|fsmashdmg={{ChargedSmashDmgSSBB|5}} (hit 1), {{ChargedSmashDmgSSBB|17}} (hit 2)
|fsmashdesc=Charizard sweeps its head forward from bottom to top. Slow, but very powerful and far-reaching two-hit attack.
|fsmashdesc=Charizard sweeps its head forward from bottom to top. Slow, but very powerful and far-reaching two-hit attack.  
|usmashname=&nbsp;
|usmashname=&nbsp;
|usmashdmg={{ChargedSmashDmgSSBB|5}} (hit 1), {{ChargedSmashDmgSSBB|11}} (hit 2)
|usmashdmg={{ChargedSmashDmgSSBB|5}} (hit 1), {{ChargedSmashDmgSSBB|11}} (hit 2)
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|bairname=&nbsp;
|bairname=&nbsp;
|bairdmg=5% (wing), 7% (tail), 9% (flame)
|bairdmg=5% (wing), 7% (tail), 9% (flame)
|bairdesc=Charizard hits quickly behind itself with its wing, and tail. The wing can [[meteor smash]], but it's weak and exists only to knock the opponent into the more-powerful tail swipe.
|bairdesc=Charizard hits quickly behind itself with its wing, and tail. The wing can [[meteor smash]], but it's weak and exists only to knock the opponent into the more-powerful tail swipe.  
|uairname=&nbsp;
|uairname=&nbsp;
|uairdmg=10% (clean), 7% (late)
|uairdmg=10% (clean), 7% (late)
|uairdesc=Charizard headbutts upward. Fairly poor range and knockback. Has [[sex kick]] properties.
|uairdesc=Charizard bites upward. Fairly poor range and knockback. Has [[sex kick]] properties.
|dairname=&nbsp;
|dairname=&nbsp;
|dairdmg=14%
|dairdmg=14%
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|bthrowname=&nbsp;
|bthrowname=&nbsp;
|bthrowdmg=10%
|bthrowdmg=10%
|bthrowdesc=Charizard throws the opponent behind itself quickly.
|bthrowdesc=Charizard throws the opponent behind itself quickly.  
|uthrowname=&nbsp;
|uthrowname=&nbsp;
|uthrowdmg=8% (hit 1), 3% (throw)
|uthrowdmg=8% (hit 1), 3% (throw)
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|fsdesc=The {{SSBB|Pokémon Trainer}} sends out both {{SSBB|Squirtle}} and {{SSBB|Ivysaur}} and all three Pokémon perform a combination attack.
|fsdesc=The {{SSBB|Pokémon Trainer}} sends out both {{SSBB|Squirtle}} and {{SSBB|Ivysaur}} and all three Pokémon perform a combination attack.
}}
}}
===Stats===
{{technical data|Needs short hop and double jump heights}}
{{Attributes
|cast      = 39
|weight    = 110
|rweight    = 5
|dash      = 1.3
|rdash      = 29-35
|run        = 1.8
|rrun      = 7
|walk      = 0.7
|rwalk      = 38-39
|trac      = 0.055
|rtrac      = 20-22
|airfric    = 0.008
|rairfric  = 24-26
|air        = 0.987
|rair      = 14-17
|baseaccel  = 0.01
|rbaseaccel = 7-36
|addaccel  = 0.05
|raddaccel  = 26-30
|gravity    = 0.085
|rgravity  = 15-16
|fall      = 1.35
|rfall      = 22-23
|ff        = 1.89
|rff        = 25-26
|jumpsquat  = 6
|rjumpsquat = 27-35
|jumpheight = 27.89121324
|rjumpheight= 33
|shorthop  = ?
|rshorthop  = ?
|djump      = ?
|rdjump    = ?
|ellag      = 4
|rellag    = 30-37
}}
===[[Announcer]] call===
{{audio|Needs announcer calls from other languages.}}
<gallery>
Charizard English Announcer SSBB.wav|English
</gallery>
===[[Wii Remote selection sound]]===
{{SelectSound|char=Pokémon Trainer|desc=The Trainer releases a Poké Ball and says "Go for it!".}}


===[[On-screen appearance]]===
===[[On-screen appearance]]===
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===[[Taunt]]s===
===[[Taunt]]s===
All of Charizard's taunts are slightly different depending on the direction it is facing. This is most noticeable with its down taunt and least noticeable with its side taunt. Additionally, all of Charizard's taunts involve a stomp.
All of Charizard's taunts are slightly different depending on the direction it is facing. This is most noticeable with its down taunt and least noticeable with its side taunt. Additionally, all of Charizard's taunts involve a stomp.  
{{Taunt/SSBB
{{Taunt/SSBB
|char=Charizard
|char=Charizard
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===[[Crowd cheer]]===
===[[Crowd cheer]]===
{| class="wikitable"
{{Crowd
|-
|char=Pokemon Trainer
!{{{name|}}}
|game=Brawl
!Cheer (English)
|desc-us=Po-ké-mon!
!Cheer (Japanese)
|desc-jp=Po-ké-mon!
!Cheer (German)
|pitch-us=Group chant
!Cheer (Korean)
|pitch-jp=Group chant}}
|-
 
! scope="row"|Cheer
===[[Wii Remote selection sound]]===
|[[File:Pokémon Trainer Cheer English SSBB.ogg|center]]||[[File:Pokémon Trainer Cheer Japanese SSBB.ogg|center]]||[[File:Pokémon Trainer Cheer German SSBB.ogg|center]]||rowspan="4"|[[File:Pokémon Trainer Cheer Korean SSBB.ogg|center]]
{{SelectSound|char=Pokémon Trainer|desc=The Trainer releases a Poké Ball and says "Go for it!".}}
|-
 
! scope="row"|Description
|Po - ké - mon! || Po - ké - mon! || Po - ké - mon!
|-
!{{{name|}}}
!Cheer (French)
!Cheer (Italian)
!Cheer (Spanish)
|-
! scope="row"|Cheer
|[[File:Pokémon Trainer Cheer French SSBB.ogg|center]]||[[File:Pokémon Trainer Cheer Italian SSBB.ogg|center]]||[[File:Pokémon Trainer Cheer Spanish SSBB.ogg|center]]
|-
! scope="row"|Description
|Po - ké - mon ! || Po - ké - mon! || Po - ké - mon! || Po - ké - mon!
|}


===[[Victory pose]]s===
===[[Victory pose]]s===
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|char=Charizard}}
|char=Charizard}}


==In Solo Modes==
==In [[competitive play]]==
==={{SSBB|Classic Mode}}===
===Matchups===
In Classic Mode, Pokémon Trainer can appear as an opponent or ally in Stage 3 along with {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Lucario}} on [[Pokémon Stadium 2]] or [[Spear Pillar]] (with the latter available if it has been unlocked). Pokémon Trainer can also appear as an opponent in Stage 11, but only if he hasn't appeared in Stage 3.
{{SSBBMatchupTable|pokemontrainer=yes|charizard=yes}}


===[[All-Star Mode]]===
==Role in [[The Subspace Emissary]]==
In All-Star Mode, Pokémon Trainer is fought in Stage 18 alongside {{SSBB|Pikachu}}, {{SSBB|Jigglypuff}}, and {{SSBB|Lucario}} on [[Pokémon Stadium 2]] or [[Spear Pillar]] (with the latter available if it has been unlocked). Uniquely, the player must KO Pokémon Trainer three times to progress.
[[File:Charizard Subspace Emissary.png|thumb|300px|Pokémon Trainer and Lucas watch Charizard fly to the ruins in The Subspace Emissary.]]
{{main|Pokémon Trainer (SSBB)#Role in The Subspace Emissary|l1=Pokémon Trainer}}
Charizard is first seen flying towards [[The Ruins]] by {{SSBB|Lucas}} and {{SSBB|Pokémon Trainer}}. Pokémon Trainer recognizes that Charizard is one of the Pokémon he's been trying to catch, and he and Lucas head into the ruins to attempt to capture it. In the process, they encounter {{SSBB|Ivysaur}} in trophy form, which Pokémon Trainer captures. Eventually, Lucas and Pokémon Trainer defeat Charizard in battle and capture it, giving Pokémon Trainer his full team of {{SSBB|Squirtle}}, Ivysaur and Charizard.


===[[Event Match]]es===
==In [[Event Matches]]==
''Note: Due to Charizard being featured in all of the Pokémon Trainer's events, the following listed are those events that features Charizard, but not the Trainer.''
''Note: Due to Charizard being featured in all of the Pokémon Trainer's events, the following listed are those events that features Charizard, but not the Trainer.''  


====Solo Events====
===Solo Events===
*'''[[Event 8: Go! Triple Finish!]]''': The player controls {{SSBB|Pikachu}}, who must defeat {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, and Charizard on [[Pokémon Stadium]].
*'''[[Event 8: Go! Triple Finish!]]''': The player controls {{SSBB|Pikachu}}, who must defeat {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, and Charizard on [[Pokémon Stadium]].
*'''[[Event 27: Three-Beast Carnage]]''':A tiny {{SSBB|R.O.B.}} must defeat a giant {{SSBB|Bowser}}, a giant {{SSBB|Donkey Kong}}, and a giant Charizard on [[New Pork City]].
*'''[[Event 27: Three-Beast Carnage]]''':A tiny {{SSBB|R.O.B.}} must defeat a giant {{SSBB|Bowser}}, a giant {{SSBB|Donkey Kong}}, and a giant Charizard on [[New Pork City]].  


====Co-Op Events====
===Co-op Events===
*'''[[Co-Op Event 14: The Dark Guardians]]''': A tiny {{SSBB|Ganondorf}} and a tiny {{SSBB|Wolf}} must work together to defeat a giant {{SSBB|Donkey Kong}} and a giant Charizard on [[New Pork City]].
*'''[[Co-Op Event 14: The Dark Guardians]]''': A tiny {{SSBB|Ganondorf}} and a tiny {{SSBB|Wolf}} must work together to defeat a giant {{SSBB|Donkey Kong}} and a giant Charizard on [[New Pork City]].


===[[Congratulations_screen#Super_Smash_Bros._Brawl|Congratulations Screens]]===
==Trophy==
Charizard's trophy is obtained by clearing {{SSBB|Classic Mode}} with the Pokémon Trainer and must deliver the final hit to {{SSBB|Master Hand}} with Charizard.
 
===Description===
''A Flame Pokémon. Its fiery breath is hot enough to burn up rocks, and its wings let it fly up to 4,600 feet into the air. It's a proud Pokémon that will never use its flame breath on an opponent weaker than itself. The flame on its tail is a barometer of how much vitality it has remaining. Its signature move, Flamethrower, is a reliable technique.''
 
{{Trophy games|console1=GB|game1={{iw|bulbapedia|Pokémon Red/Blue}}|console2=GBA|game2={{iw|bulbapedia|Pokémon FireRed/LeafGreen}}}}
 
<center>
<center>
<gallery>
<gallery>
Pokemon Trainer Congratulations Screen Classic Mode Brawl.png|Classic Mode
Charizard - Brawl Trophy.png|Classic Mode trophy
Pokemon Trainer Congratulations Screen All-Star Brawl.png|All-Star Mode
</gallery>
</gallery>
</center>
</center>
==Role in [[The Subspace Emissary]]==
[[File:Charizard Subspace Emissary.png|thumb|300px|{{SSBB|Pokémon Trainer}} and {{SSBB|Lucas}} watch Charizard fly to [[The Ruins]] in ''[[SSE]]''.]]
{{main|Pokémon Trainer (SSBB)#Role in The Subspace Emissary|l1=Pokémon Trainer}}
Charizard is first seen flying towards [[The Ruins]] by {{SSBB|Lucas}} and {{SSBB|Pokémon Trainer}}. Pokémon Trainer recognizes that Charizard is one of the Pokémon he's been trying to catch, and he and Lucas head into the ruins to attempt to capture it. In the process, they encounter {{SSBB|Ivysaur}} in trophy form, which Pokémon Trainer captures. Eventually, Lucas and Pokémon Trainer defeat Charizard in battle and capture it, giving Pokémon Trainer his full team of {{SSBB|Squirtle}}, Ivysaur and Charizard.
===Exclusive [[stickers]]===
These stickers can only be used by Pokémon Trainer or a select few including him.
*Akari Hayami: [Water] Attack +8
*Barkle: [Tail] Attack +32
*Bellossom: [Grass] Attack +8
*Blathers: [Tail] Attack +7
*Bone Dragon: [Bite] Attack +13
*Bowser Jr. (Super Mario Sunshine): [Tail] Attack +25
*Boxy: [Bite] Attack +24
*Bubble Baby Mario: [Bite] Attack +6
*Burt the Bashful: [Bite] Attack +6
*Celebi: [Grass] Attack +14
*Chain Chomp: [Bite] Attack +23
*Chaos: [Arm, Leg] Attack +10
*Chihuahua: [Tail] Attack +12
*Crazee Dayzee: [Grass] Attack +7
*Deoxys: [Slash] Attack +10
*Entei: [Fire] Attack +20
*Fairy: [Tail] Attack +7
*Goldeen: [Leg] Attack +4
*Groudon: [Flame] Resistance +14
*Gulpin: [Electric] Attack +16
*Ivysaur: [Grass] Attack +29
*Jigglypuff: [Body, Spin] Attack +31
*Jirachi: [Arm, Leg] Attack +7
*Latias & Latios: [Grass] Attack +22
*Lugia: [Grass] Attack +18
*Master Belch: [Bite] Attack +9
*Meowth: [Slash] Attack +5
*Metagross: Launch Resistance +23
*Mew: [Body, Spin] Attack +4
*Moltres: [Flame] Attack +20
*Petey Piranha (Super Mario Strikers): [Bite] Attack +32
*Piplup: [Water] Attack +26
*Pokémon Trainer: [Arm, Leg] Attack +13
*Rogue The Bat: [Tail] Attack +10
*Ryota Hayami: [Water] Attack +34
*Sable: [Bite] Attack +6
*Saharah: [Water] Attack +8
*Seiuchi-kun: [Water] Attack +18
*Spitz: [Tail] Attack +12
*Squirtle: [Water] Attack +41
*Stafy: [Tail] Attack +7
*Staryu: [Specials: Direct] Attack +3
*Suicune: [Grass] Attack +17
*Togepi: [Body, Spin] Attack +11
*Torchic: [Fire] Attack +8
*Weavile: [Slash] Attack +5
*Wario (Super Mario Strikers): [Bite] Attack +15
*Warrior Ing: [Bite] Attack +10
*Water Fairy Elias: [Water] Attack +30
===Using stickers===
All three of Pokémon Trainer's Pokémon share the same trophy base.
If the player wishes to power up Charizard specifically, [Flame] and [Tail] will supply the greatest power boosts. The remaining relevant attacks are spread between [Body] and [Head].
If the player wishes to balance between the three, the major attacks Charizard shares with Squirtle are [Tail] and [Body] attacks, and shares [Leg] and [Head] attacks with Ivysaur.
==[[Trophy]]==
Charizard's trophy is obtained by clearing {{SSBB|Classic Mode}} with the Pokémon Trainer and must deliver the final hit to {{SSBB|Master Hand}} with Charizard.
{{Trophy/Fighter
|name=Charizard
|image=Charizard - Brawl Trophy.png
|mode=Classic
|desc=A Flame Pokémon. Its fiery breath is hot enough to burn up rocks, and its wings let it fly up to 4,600 feet into the air. It's a proud Pokémon that will never use its flame breath on an opponent weaker than itself. The flame on its tail is a barometer of how much vitality it has remaining. Its signature move, Flamethrower, is a reliable technique.
|gamelist={{Trophy games|console1=GB|game1=Pokémon Red/Blue|console2=GBA|game2=Pokémon FireRed/LeafGreen}}
|game=Brawl
}}
{{clrl}}


==[[Alternate costume (SSBB)#Pokémon Trainer|Alternate costumes]]==
==[[Alternate costume (SSBB)#Pokémon Trainer|Alternate costumes]]==
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|{{Head|Charizard|g=SSBB|s=25px|cl=White}}
|{{Head|Charizard|g=SSBB|s=25px|cl=White}}
|}
|}
==Gallery==
<gallery>
Charizard in Pokémon Stadium.jpg|Charizard in [[Pokémon Stadium 2]].
File:Charizard Flamethrower.jpg|Charizard using Flamethrower.
Charizard Rock Smash.jpg|thumb|Charizard using Rock Smash.
Charizard fly.jpg|Charizard using Fly.
Triple Finish Dialogue Box.jpg |Triple Finish dialogue box.
Triple Finish.jpg|Pokemon Trainer using Triple Finish.
Gliding.jpg|Charizard gliding with Meta Knight and Pit.
</gallery>


==Trivia==
==Trivia==
*Charizard is the only Pokémon who the Pokémon Trainer uses that isn't voiced by other voice actors across all versions of ''Brawl''.
*Charizard is one of the four characters whose four throws can all KO in [[Sudden Death]].
*Charizard is one of the four characters whose four throws can all KO in [[Sudden Death]].
*The {{s|bulbapedia|Pokédex}} states that if the flame on Charmander, Charmeleon or Charizard's tail is extinguished, the Pokémon will die. Despite this, in ''Brawl'', Charizard can [[swim]]. When landing in the water, Charizard's entire body (including its tail) will submerge, but nothing happens to its stamina or the flame itself. However, when swimming at the water's surface, Charizard holds the tip of its tail above the water.
*The {{s|bulbapedia|Pokédex}} states that if the flame on Charmander, Charmeleon or Charizard's tail is extinguished, the Pokémon will die. Despite this, in ''Brawl'', Charizard can [[swim]]. When landing in the water, Charizard's entire body (including its tail) will submerge, but nothing happens to its stamina or the flame itself. However, when swimming at the water's surface, Charizard holds the tip of its tail above the water.
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{{SSBBCharacters}}
{{SSBBCharacters}}
{{Pokémon universe}}
{{Pokémon universe}}
[[Category:Pokémon universe]]
[[Category:Pokémon (SSBB)]]
[[Category:Pokémon (SSBB)]]
[[Category:Charizard (SSBB)| ]]
[[Category:Charizard (SSBB)]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSBB)]]
[[Category:Stickers]]
[[Category:Stickers]]
[[es:Charizard (SSBB)]]

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