Editing Charizard (SSB4)

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*{{buff|Charizard no longer has [[hurtbox]]es on its wings. This makes it harder to hit from above, especially during animations such as its midair jumps, and causes its wing attacks to effectively be fully disjointed.}}
*{{buff|Charizard no longer has [[hurtbox]]es on its wings. This makes it harder to hit from above, especially during animations such as its midair jumps, and causes its wing attacks to effectively be fully disjointed.}}
*{{nerf|The removal of [[gliding]] significantly hinders Charizard's recovery.<ref name="Direct"/> This also means that Charizard no longer has a glide attack, removing Charizard's safest aerial/KO option.}}
*{{nerf|The removal of [[gliding]] significantly hinders Charizard's recovery.<ref name="Direct"/> This also means that Charizard no longer has a glide attack, removing Charizard's safest aerial/KO option.}}
*{{buff|The removal of meteor canceling significantly improves Charizard's endurance against meteor smashes as it previously had one of the least effective meteor cancel windows in ''Brawl'', while its down aerial is also a more effective meteor smash.}}


===Ground attacks===
===Ground attacks===
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**{{nerf|Up aerial has a longer animation (46 frames → 59). This increases the amount of time Charizard cannot grab the ledge after using the move although it now has [[interruptibility]] frames to compensate for its total duration.}}
**{{nerf|Up aerial has a longer animation (46 frames → 59). This increases the amount of time Charizard cannot grab the ledge after using the move although it now has [[interruptibility]] frames to compensate for its total duration.}}
*[[Down aerial]]:
*[[Down aerial]]:
**{{buff|The removal of [[meteor canceling]] significantly improves down aerial's reliability against aerial opponents.}}
**{{buff|Down aerial's upper hitbox can now hit aerial opponents, increasing the move's upwards reach against aerial opponents.}}
**{{buff|Down aerial's upper hitbox can now hit aerial opponents, increasing the move's upwards reach against aerial opponents.}}
**{{buff|Down aerial has received a late hitbox that deals 8% and launches at a horizontal angle. This lengthens its duration (frames 18-20 → 18-20 (clean)/21-26 (late)).}}
**{{buff|Down aerial has received a late hitbox that deals 8% and launches at a horizontal angle. This lengthens its duration (frames 18-20 → 18-20 (clean)/21-26 (late)).}}

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