Editing Charizard (PM)

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{{ArticleIcons|pm=y|p+=y}}
{{ArticleIcons|pm=y}}
{{Infobox Character Mod
{{Infobox Character Mod
|name = Charizard
|name = Charizard
|image = {{tabber|title1=Classic (PM)|content1=[[File:Charizard SSBB.jpg|250px]]|title2=Classic (P+)|content2=[[File:PPlus Charizard.png|250px]]|title3=Red Army (PM)|content3=[[File:Red Army Charizard PM.png|250px]]|title4=Red Army (P+)|content4=[[File:PPlus Red Army Charizard.png|250px]]}}
|image = {{tabber|title1=Classic|tab1=[[File:Charizard SSBB.jpg|250px]]|title2=Red Army|tab2=[[Image:Red Army Charizard PM.png|250px]]}}
|mod = Project M
|mod = Project M
|base = SSBB
|base = SSBB
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}}
}}


'''Charizard''' is a playable character in the ''[[Super Smash Bros. Brawl]]'' mod ''[[Project M]]''. It has been separated from the {{SSBB|Pokémon Trainer}} and so fights alone. Charizard was heavily buffed from ''Brawl'', gaining several new moves that are more useful than their predecessors, as well as getting speed and power buffs to its other moves.  
'''Charizard''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. It has been separated from the {{SSBB|Pokémon Trainer}} and so fights alone. Charizard was heavily buffed from ''Brawl'', gaining several new moves that are more useful than their predecessors, as well as getting speed and power buffs to its other moves.  


Charizard is ranked 24th out of 41 on the [[Project M#Tier list|official]] [[tier list]], at the bottom of the B tier. This puts Charizard slightly above Pokémon Trainer's position in ''Brawl'', which was 29th out of 38. In ''Project+'', Charizard is ranked 21st on the {{h2|Project+|official tier list}}, at the top of the B tier, marking a slight improvement over its ''Project M'' iteration.  
Charizard is ranked 24th out of 41 on the [[Project M#Tier list|official]] [[tier list]], at the bottom of the B tier. This puts Charizard slightly above Pokémon Trainer's position in ''Brawl'', which was 29th out of 38.  


==Attributes==
==Attributes==
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==Changes from ''Brawl'' to PM==
==Changes from ''Brawl'' to PM==
[[File:CharizardSidebPM.png|thumb|200px|Charizard edge-guarding with its new side special, Heat Wave.]]
[[File:CharizardSidebPM.png|thumb|right|200px|Charizard edge-guarding with its new side special, Heat Wave.]]
Charizard has been noticeably [[buff]]ed from ''Brawl'' to PM, while also receiving many new moves and changes. Like {{PM|Squirtle}} and {{PM|Ivysaur}}, Charizard is now a separate character from the {{SSBB|Pokémon Trainer}}. The main benefit this provides is that Charizard no longer suffers from the Stamina system and it no longers suffers from the risk of changing Pokémon and being heavily punished for it. As for its individual buffs, Charizard is much faster both in terms of its movement and in the speed of its attacks and a fair amount of its attacks have increased KO power or combo potential.  
Charizard has been noticeably [[buff]]ed from ''Brawl'' to PM, while also receiving many new moves and changes. Like {{PM|Squirtle}} and {{PM|Ivysaur}}, Charizard is now a separate character from the {{SSBB|Pokémon Trainer}}. The main benefit this provides is that Charizard no longer suffers from the Stamina system and it no longers suffers from the risk of changing Pokémon and being heavily punished for it. As for its individual buffs, Charizard is much faster both in terms of its movement and in the speed of its attacks and a fair amount of its attacks have increased KO power or combo potential.  


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*{{change|Charizard's [[fall speed]] is faster (1.35 → 1.7).}}
*{{change|Charizard's [[fall speed]] is faster (1.35 → 1.7).}}
*{{change|Charizard's [[gravity]] is higher (0.085 → 0.095).}}
*{{change|Charizard's [[gravity]] is higher (0.085 → 0.095).}}
*{{buff|Charizard is no longer tied to the {{SSBB|Pokémon Trainer}}. Because of this, Charizard no longer suffers from the stamina mechanic nor is it affected by [[type effectiveness]], which means it no longer takes extra damage from Squirtle's water attacks}}
*{{change|Charizard is no longer tied to the {{SSBB|Pokémon Trainer}}. Because of this, Charizard no longer suffers from the stamina mechanic nor is it affected by [[type effectiveness]] however, this also removes Charizard's ability to adapt to different matchups.}}
**{{nerf|However, this also removes Charizard's ability to resist Ivysaur's grass attacks, and adapt to different matchups by switching to {{PM|Ivysaur}} or {{PM|Squirtle}}}}.
*{{buff|Charizard will no longer become [[helpless]] if it uses its [[glide]] after using up all of its jumps (if Charizard doesn't use a glide attack). Additionally, Charizard's glide has much less startup lag gaining momentum almost instantly, travels faster and Charizard can now turn around when canceling it greatly increasing glide's utility.}}  
*{{buff|Charizard will no longer become [[helpless]] if it uses its [[glide]] after using up all of its jumps (if Charizard doesn't use a glide attack). Additionally, Charizard's glide has much less startup lag gaining momentum almost instantly, travels faster and Charizard can now turn around when canceling it greatly increasing glide's utility.}}  
*{{change|Glide no longer has a unique sound effect.}}
*{{change|Glide no longer has a unique sound effect.}}
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*{{nerf|Pummel has more ending lag (frame 17 → 27).}}
*{{nerf|Pummel has more ending lag (frame 17 → 27).}}
*{{buff|Back throw has much less knockback allowing for better follow-ups.}}
*{{buff|Back throw has much less knockback allowing for better follow-ups.}}
*{{buff|Charizard has a new up throw called {{iw|bulbapedia|Seismic Toss|move}}, where it flies with its opponent upwards and then dives back down, creating a huge explosion. It deals more damage (11% → 15%) and knockback (70 (base), 140 (scaling) → 99/155) granting it incredible KO potential.}}
*{{buff|Charizard has a new up throw called {{s|bulbapedia|Seismic Toss}}, where it flies with its opponent upwards and then dives back down, creating a huge explosion. It deals more damage (11% → 15%) and knockback (70 (base), 140 (scaling) → 99/155) granting it incredible KO potential.}}
*{{nerf|However, these changes combined with its higher ending lag hinder its combo potential.}}
*{{nerf|However, these changes combined with its higher ending lag hinder its combo potential.}}
*{{change|Down throw is now a meteor smash (361° → 280°) that knocks foes down on the floor with weak set knockback (40 (base), 300 (scaling) → 80/0) akin to Fox and Falco's down throws. This gives it tech chasing potential but removes its KO potential.}}
*{{change|Down throw is now a meteor smash (361° → 280°) that knocks foes down on the floor with weak set knockback (40 (base), 300 (scaling) → 80/0) akin to Fox and Falco's down throws. This gives it tech chasing potential but removes its KO potential.}}
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===Special Moves===
===Special Moves===
*{{nerf|[[Flamethrower]] has more ending lag (frame 68 → 72).}}
*{{nerf|[[Flamethrower]] has more ending lag (frame 68 → 72).}}
*{{buff|Charizard's new side special is {{iw|bulbapedia|Heat Wave|move}}, replacing [[Rock Smash]]. It uses a similar animation to its old forward aerial and is very powerful semi-spike (60° → 30°), and has decent range, making it generally more effective than Rock Smash being a decent edgeguarding tool. It also has less startup (frame 24 → 21) and ending lag (frame 62 → 60) and provides a bit of backwards momentum when used in the air, aiding in recovery slightly.}}
*{{buff|Charizard's new side special is {{s|bulbapedia|Heat Wave}}, replacing [[Rock Smash]]. It uses a similar animation to its old forward aerial and is very powerful semi-spike (60° → 30°), and has decent range, making it generally more effective than Rock Smash being a decent edgeguarding tool. It also has less startup (frame 24 → 21) and ending lag (frame 62 → 60) and provides a bit of backwards momentum when used in the air, aiding in recovery slightly.}}
**{{nerf|Heat Wave has less damage potential (43% → 25%) and its strongest hit deals less damage (18% → 15%) and knockback (60 (base), 80 (scaling) → 20/100) giving it less KO potential away from the horizontal blastline.}}
**{{nerf|Heat Wave has less damage potential (43% → 25%) and its strongest hit deals less damage (18% → 15%) and knockback (60 (base), 80 (scaling) → 20/100) giving it less KO potential away from the horizontal blastline.}}
*{{buff|[[Fly]] is now {{iw|bulbapedia|Fire Spin|move}}, having a flame effect, and it now deals a single hit greatly increasing its reliability. It also has less startup lag (frame 9 → 5) and now has [[intangibility]] on frames 3-5.}}
*{{buff|[[Fly]] is now {{s|bulbapedia|Fire Spin}}, having a flame effect, and it now deals a single hit greatly increasing its reliability. It also has less startup lag (frame 9 → 5) and now has [[intangibility]] on frames 3-5.}}
**{{nerf|Up special no longer has [[armor]] and its intangibility has a shorter duration (frames 4-16 → 3-5). It also deals less damage (17% → 12%/11%/10%/9%) and it no longer has hits with high set knockback hindering its KO potential near the upper blast line.}}
**{{nerf|Up special no longer has [[armor]] and its intangibility has a shorter duration (frames 4-16 → 3-5). It also deals less damage (17% → 12%/11%/10%/9%) and it no longer has hits with high set knockback hindering its KO potential near the upper blast line.}}
*{{change|[[Pokémon Change]] has been replaced with a different version of Fly. It causes Charizard to crouch and then leap high into the air, and can be charged to increase the height of the jump. When used in the air, Charizard instantly [[glide]]s, and can use a [[glide attack]] afterwards.}}
*{{change|[[Pokémon Change]] has been replaced with a different version of Fly. It causes Charizard to crouch and then leap high into the air, and can be charged to increase the height of the jump. When used in the air, Charizard instantly [[glide]]s, and can use a [[glide attack]] afterwards.}}
*{{nerf|Unlike Pokémon Change, Fly lacks intangibility and it does not reset [[stale move negation]].}}
*{{nerf|Unlike Pokémon Change, Fly lacks intangibility and it does not reset [[stale move negation]].}}
*{{nerf|Charizard now has its own [[Final Smash]], {{iw|bulbapedia|Fire Blast|move}}, where it fires three huge fireballs. Compared to [[Triple Finish]], it has less range and is considerably weaker dealing less damage and knockback.}}
*{{nerf|Charizard now has its own [[Final Smash]], {{s|bulbapedia|Fire Blast}}, where it fires three huge fireballs. Compared to [[Triple Finish]], it has less range and is considerably weaker dealing less damage and knockback.}}
 
==Changes from PM to P+==
{{stub}}
*{{change|Charizard now has visible arm muscles.}}
*{{change|[[Standard special move|Standard Special]] altered to [[bulbapedia:Thunder Punch (move)|Thunder Punch]], an [[bulbapedia:Electric (type)|Electric]]-type move that can be learned via [[bulbapedia:Move Tutor|Move Tutor]] in games from ''Pokémon HeartGold & SoulSilver'' until ''Pokémon: Let's Go, Pikachu!'' and ''Pokémon: Let's Go, Eevee!'', where Charizard could learn the move via [[bulbapedia:Technical Machine|TM]] from those games onwards.}}


==Revisions==
==Revisions==
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|-
|-
!Down aerial
!Down aerial
| || 17% || Charizard stomps downward with both feet. It is a very powerful meteor smash against aerial opponents, while popping up grounded opponents and setting up into aerial attack.
| || 17% || Charizard [[stomp (archetype)|stomp]]s downward with both feet. It is a very powerful meteor smash against aerial opponents, while popping up grounded opponents and setting up into aerial attack.
|-
|-
!Glide attack
!Glide attack
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|-
|-
!Up throw
!Up throw
| {{iw|bulbapedia|Seismic Toss|move}} || 2% (hits 1-3), 5% (explosion), 4% (release) || Charizard flies upwards while holding the enemy, flips twice, then plummets down, creating an explosion upon landing. This is one of the strongest throws in the game, dealing very high damage and knockback, making it an effective KO move. This throw lands on [[soft platform]]s, akin to {{PM|Kirby}} and {{PM|Meta Knight}}'s up throws. Interestingly, when this throw is used on a  moving platform, Charizard will still "land" on the ground, making it hard to perform a [[Sacrificial KO]].
| {{s|bulbapedia|Seismic Toss}} || 2% (hits 1-3), 5% (explosion), 4% (release) || Charizard flies upwards while holding the enemy, flips twice, then plummets down, creating an explosion upon landing. This is one of the strongest throws in the game, dealing very high damage and knockback, making it an effective KO move. This throw lands on [[soft platform]]s, akin to {{PM|Kirby}} and {{PM|Meta Knight}}'s up throws. Interestingly, when this throw is used on a  moving platform, Charizard will still "land" on the ground, making it hard to perform a [[Sacrificial KO]].
|-
|-
!Down throw
!Down throw
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|-
|-
!Side special
!Side special
| {{iw|bulbapedia|Heat Wave|move}} || Hit 1: 15% (near), 4% (far)<br/>Hit 2: 13% (near), 3% (far)<br/>Hit 3: 11% (near), 2% (far)<br/>Hit 4: 9% (near), 1% (far) || Charizard shoots a flurry of flames with its wings. This move has slow startup, but deals 25% if all hits connect, as well as having strong horizontal knockback. This move propels Charizard a bit backwards during each use.
| {{s|bulbapedia|Heat Wave}} || Hit 1: 15% (near), 4% (far)<br/>Hit 2: 13% (near), 3% (far)<br/>Hit 3: 11% (near), 2% (far)<br/>Hit 4: 9% (near), 1% (far) || Charizard shoots a flurry of flames with its wings. This move has slow startup, but deals 25% if all hits connect, as well as having strong horizontal knockback. This move propels Charizard a bit backwards during each use.
|-
|-
!Up special
!Up special
| {{iw|bulbapedia|Fire Spin|move}} || Ground: 11% (leap), 10% (rise)<br/>Air: 12% (leap head), 9% (leap body & rise) || Charizard spins upwards with its wings engulfed in flames. The hitbox before Charizard rises contains a strong horizontal hit that can punish opponents attempting to [[edge-guard]] Charizard, while the rest of the attack is a single hit that deals strong, vertical knockback. Unlike in ''Brawl'', Charizard doesn't possess [[armor]].
| {{s|bulbapedia|Fire Spin}} || Ground: 11% (leap), 10% (rise)<br/>Air: 12% (leap head), 9% (leap body & rise) || Charizard spins upwards with its wings engulfed in flames. The hitbox before Charizard rises contains a strong horizontal hit that can punish opponents attempting to [[edge-guard]] Charizard, while the rest of the attack is a single hit that deals strong, vertical knockback. Unlike in ''Brawl'', Charizard doesn't possess [[armor]].
|-
|-
!Down special
!Down special
| [[Fly]] || — || Charizard crouches, then leaps from the ground. It can be charged for about 30 frames, increasing the height Charizard jumps, and can be angled sideways slightly. The jump doesn't possess any hitboxes, but can be canceled at any time and allows for any aerial to be used while keeping the momentum of the jump. Using the move in midair causes Charizard to [[glide]], which works like in ''Brawl''.
| {{s|bulbapedia|Fly}} || — || Charizard crouches, then leaps from the ground. It can be charged for about 30 frames, increasing the height Charizard jumps, and can be angled sideways slightly. The jump doesn't possess any hitboxes, but can be canceled at any time and allows for any aerial to be used while keeping the momentum of the jump. Using the move in midair causes Charizard to [[glide]], which works like in ''Brawl''.
|-
|-
!Final Smash
!Final Smash
| {{iw|bulbapedia|Fire Blast|move}} || 10% (hits 1-2 big flames), 2% (hits 1-2 small flames), 18% (hit 3) || Charizard shoots three large fireballs out of its wings. The first two fireballs deal small knockback, while the third fireball deals massive knockback. The attack is roughly similar to Charizard's portion of [[Triple Finish]], for which it also uses Fire Blast.
| {{s|bulbapedia|Fire Blast}} || 10% (hits 1-2 big flames), 2% (hits 1-2 small flames), 18% (hit 3) || Charizard shoots three large fireballs out of its wings. The first two fireballs deal small knockback, while the third fireball deals massive knockback.
|}
|}


==In [[competitive play]]==
==In [[competitive play]]==
===Most historically significant players===
===Notable players===
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
*{{Sm|Bubbaking|USA}}
 
*{{Sm|Dingo|USA}} - Ranked 2nd on the Georgia ''Project M'' Power Rankings. Placed 7th at [[Smashadelphia 2017]] after beating {{Sm|Cloudburst}} and {{Sm|JJK}}.
 
*{{Sm|Doraki|France}}
''See also: [[:Category:Charizard players (PM)]]''
*{{Sm|Hatz|USA}}
*{{Sm|Kycse|USA}} - The best Charizard in the world. The first Charizard player to win a major in the history of ''Project M'', doing so at [[Shipwrecked]]. Ranked #11 on [[PMRank 2023]].
*{{Sm|John Numbers|USA}}
*{{Sm|Dingo|USA}} - Ranked 38th on [[PMRank 2017]].
*{{Sm|KiraFlax|USA}} - Placed 33rd at Paragon Los Angeles 2015.
*{{Sm|Zen|France}} - Ranked 49th on the [[PMRank 2016]].
*{{Sm|Kycse|USA}} - The best Charizard in the world. Ranked 12th on the PMRank 2017.
*{{Sm|Mask|USA}} - The best player in upstate New York.
*{{Sm|Metroid|USA}} - Uses Charizard as a strong secondary.
*{{Sm|Oracle|USA}} - Uses Charizard as a secondary.
*{{Sm|Phoca|Brazil}}
*{{Sm|Stingers|USA}}
*{{Sm|Yomi|Germany}} - Second best Charizard in Europe.
*{{Sm|Yoshiking|USA}}
*{{Sm|Zen|France}} - One of the two best Charizards in the world. Ranked 49th on the PMRank 2016.


==Alternate costumes==
==Alternate costumes==
===Project M===
Charizard now has more significant, independent palette swaps. It also gains a costume based off the armored Charizard seen in the beginning of ''{{s|bulbapedia|Lucario and the Mystery of Mew}}''. The same costume received a black recolor in ''Project M'' 3.6 Beta.
Charizard now has more significant, independent palette swaps. His colors are based on {{pkmn|Aerodactyl}}, {{pkmn|Golbat}}, {{pkmn|Tyranitar}}, Shiny Charizard, and {{pkmn|Salamence}}. It also gains a costume based off the armored Charizard seen in the beginning of ''{{iw|bulbapedia|Lucario and the Mystery of Mew}}''. The same costume received a black recolor based on {{pkmn|Aggron}} in ''Project M'' 3.6 Beta.
{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
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|[[File:CharizardHeadBlackArmorPM.png]]
|[[File:CharizardHeadBlackArmorPM.png]]
|}
|}
Coincidentally, most of these Pokémon in the main games references in Charizard's alternate color schemes have dragon-like properties (Golbat being the exception), like Charizard, by either being capable of learning a variety of {{iw|bulbapedia|Dragon|type}}-type moves, or being commonly owned by notable Dragon-type specialized trainers.
Some of Charizard's alternate costumes are based on different Pokémon:
 
*The grey is based on {{pkmn|Aerodactyl}}.
===Project+===
*The blue is based on {{pkmn|Golbat}}.
Charizard gains additional colors for its standard and Armored appearances. Standard gaining {{pkmn|Dragonite}}, {{pkmn|Naganadel}}, and {{pkmn|Flygon}} colors. The cyan costume is also converted into a second blue team color. Armored Charizard gains colors based on {{pkmn|Nidoking}}, {{pkmn|Rayquaza}}, and {{pkmn|Haxorus}}.
*The green is based on {{pkmn|Tyranitar}}.
 
*The black is based on Charizard's [[bulbapedia:Shiny Pokémon|shiny]] colour.
[[File:Charizard Palette (P+).png|800px|thumb|center|Charizard's alternate costumes in P+]]
*The cyan is based on {{pkmn|Salamence}}.
 
'''Secret costumes:'''
 
[[File:Charizard Z P+.png|160px]] [[File:Charizard R_P+.png|160px]]
 
 
'''Z-Secret Costume:''' Mega Charizard X: One of Charizard's two {{iw|bulbapedia|Mega Evolution}}s introduced in Generation VI, being activated when it is holding {{iw|bulbapedia|Charizardite X}} and the player Mega Evolves it.


'''R-Secret Costume:''' Mega Charizard Y: One of Charizard's two Mega Evolutions introduced in Generation VI, being activated when it is holding {{iw|bulbapedia|Charizardite Y}} and the player Mega Evolves it.
Coincidentally, most of these Pokémon in the main games have dragon-like properties (Golbat being the exception), like Charizard, by either being capable of learning a variety of {{s|bulbapedia|Dragon}}-type moves, or being commonly owned by notable Dragon-type specialized trainers.


==Trivia==
==Trivia==
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*{{SSB4|Charizard}}'s appearance in ''[[Super Smash Bros. 4]]'' has some changes from ''Brawl'' that are similar to its ''Project M'' incarnation, including a claw slash for its forward aerial, a [[Flare Blitz|Fire-type power-based move]] for a side special, and Seismic Toss as its up throw and a KO option (in later versions).
*{{SSB4|Charizard}}'s appearance in ''[[Super Smash Bros. 4]]'' has some changes from ''Brawl'' that are similar to its ''Project M'' incarnation, including a claw slash for its forward aerial, a [[Flare Blitz|Fire-type power-based move]] for a side special, and Seismic Toss as its up throw and a KO option (in later versions).


==External links==
*[https://pmunofficial.com/en/characters/charizard/ Charizard's page at the Project M website]
*[https://www.reddit.com/r/SSBPM/comments/ilzfq5/labbing_discord_results_charizard/ Labbing Discord Tech Post]


{{Project M}}
{{Project M}}
[[Category:Charizard]]
[[Category:Charizard]]
[[Category:Characters (PM)]]
[[Category:Characters (PM)]]

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