Editing Charge Shot

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The aerial version has seen a change where Samus now just continues to drop after using it. In the previous game, Samus would perform a small jump when shooting her aerial Charge Shot but now, it no longer affects her vertical momentum. This can be a positive or negative thing depending on the situation.  
The aerial version has seen a change where Samus now just continues to drop after using it. In the previous game, Samus would perform a small jump when shooting her aerial Charge Shot but now, it no longer affects her vertical momentum. This can be a positive or negative thing depending on the situation.  


However, the move has also seen some negative changes. The move's power has been reduced with the move dealing less knockback and some levels even deal less damage (including the fully charged version which now deals 25%). The lower levels saw the largest reduction to their power although every level was made weaker. A fully charged Charge Shot still remains incredibly powerful however, only KOing around 10% later from center stage and as it is a more base knockback oriented move now, it can even KO slightly earlier if the opponent is very close to the horizontal blastzone.  
However, the move has also seen some negative changes. The move's power has been reduced with the move dealing less knockback and some levels (including the fully charged version) even deal less damage. The lower levels saw the largest reduction to their power although every level was made weaker. A fully charged Charge Shot still remains incredibly powerful however, only KOing around 10% later from center stage and as it is a more base knockback oriented move now, it can even KO slightly earlier if the opponent is very close to the horizontal blastzone.  




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