Editing Character customization

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Before the [[Super Smash Bros. Direct]] where the feature was officially announced, in June 2013, [[Masahiro Sakurai]] had stated that players will be able to customize characters in the 3DS game and transfer those customizations to the Wii U game. He had also stated that the customizations would not be alternate costumes, with exception of the Mii Fighters, and that they would not have to be unlocked through repeated tasks.<ref>[http://www.joystiq.com/2013/06/13/wii-u-and-3ds-smash-bros-will-not-have-cross-platform-play-wil/ Joystiq: "No cross-platform play for Smash Bros on 3DS and Wii U"]</ref>
Before the [[Super Smash Bros. Direct]] where the feature was officially announced, in June 2013, [[Masahiro Sakurai]] had stated that players will be able to customize characters in the 3DS game and transfer those customizations to the Wii U game. He had also stated that the customizations would not be alternate costumes, with exception of the Mii Fighters, and that they would not have to be unlocked through repeated tasks.<ref>[http://www.joystiq.com/2013/06/13/wii-u-and-3ds-smash-bros-will-not-have-cross-platform-play-wil/ Joystiq: "No cross-platform play for Smash Bros on 3DS and Wii U"]</ref>


It is possible to save up to 10 custom versions of each character and 99 Mii Fighters per game file. If custom fighters are allowed via the option button on the [[character selection screen]], then upon selecting a character, all customized versions of that character will show up, and the player can choose which version to play as or against. The same goes for Mii Fighters, with which every Mii Fighter ever created by the player will appear in a list for the player to choose from. Character customization can be enabled when playing locally or when playing online [[with friends]] or in certain [[Tourney (SSB4-Wii U)|tournaments]], but not when playing online [[with anyone]]. Also, some game modes do not allow customizations to be used at all, which includes all the [[Stadium]] game modes ([[Target Blast]] allowed them prior to version [[1.0.8]], and still do via [[Master Orders]]), [[All-Star Mode]], [[Trophy Rush]] (''Smash 3DS'' only), [[Stage Builder]], and certain event matches in [[Event match|Events]].
It is possible to save up to 10 custom versions of each character and 99 Mii Fighters per game file. If custom fighters are allowed via the option button on the [[character selection screen]], then upon selecting a character, all customized versions of that character will show up, and the player can choose which version to play as or against. The same goes for Mii Fighters, with which every Mii Fighter ever created by the player will appear in a list for the player to choose from. Character customization can be enabled when playing locally or when playing online [[with friends]] or in certain [[Tourney (SSB4-Wii U)|tournaments]], but not when playing online [[with anyone]]. Also, some game modes do not allow customizations to be used at all, which includes all the [[Stadium]] game modes, [[All-Star Mode]], [[Trophy Rush]] (''Smash 3DS'' only), and certain event matches in [[Event match|Events]].


Custom characters and Mii Fighters can also be copied between the 3DS and Wii U versions, and the latter can also be submitted or downloaded online. However, copied customizations cannot be modified at all, requiring the player to have to go back to the customization's game origin to make any changes. Aside from Miis, customizations cannot be shared between identical versions.
Custom characters and Mii Fighters can also be copied between the 3DS and Wii U versions, and the latter can also be submitted or downloaded online. However, copied customizations cannot be modified at all, requiring the player to have to go back to the customization's game origin to make any changes. Aside from Miis, customizations cannot be shared between identical versions.

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