Category talk:Hacking
Say, guys, I just thought of a possible hack. I'm not a hacker, but that's why I'm asking one if you hackers to do it. Here's the scoop: I've noticed that Fighting Wire Frames in Brawl are really just normal characters with a different skin. Look: Blue Wire Frames are based on Zelda (but Blue Wire Frames cannot change into Sheik), Green Wire Frames are based on Kirby, Red Wire Frames are based on Captain Falcon, and Orange Wire Frames are based on Mario. Do a Multi-Man Brawl, and you'll notice the similarities. So, if Wire Frames are really just normal characters with an altered basic appearance, maybe a hack would allow Wire Frames to become playable characters. See the possibilities? SonicRulz13 (Talk|Contribs) File:User SonicRulz13 sig.png|19px 16:42, September 16, 2010 (UTC)
- The wireframes are playable via the Debug Menu. Doctor Pain 99 (CTE) 16:47, September 16, 2010 (UTC)
- So it's already been done? Well, at least this means my theory was correct... SonicRulz13 (Talk|Contribs) File:User SonicRulz13 sig.png|19px 16:49, September 16, 2010 (UTC)
- Alternatively, you could just play as Zelda, Kirby, Captain Falcon or Mario and use nothing but A attacks (so no shield,
grabs/throwsor specials). PenguinofDeath 16:55, September 16, 2010 (UTC)- Yes, that would give the same experience as a Wire Frame, but I'm talking about playing AS a Wire Frame. But DP99 proved once again that my above suggestion was useless. SonicRulz13 (Talk|Contribs) File:User SonicRulz13 sig.png|19px 17:06, September 16, 2010 (UTC)
- Alternatively, you could just play as Zelda, Kirby, Captain Falcon or Mario and use nothing but A attacks (so no shield,
- So it's already been done? Well, at least this means my theory was correct... SonicRulz13 (Talk|Contribs) File:User SonicRulz13 sig.png|19px 16:49, September 16, 2010 (UTC)
Better gameplay experience?[edit]
I probably might not speak for all when I ask this, but... Has anyone ever hacked their Wii (regardless of the program they use, and whether or not you modded characters and/or their movesets)? I may (or may not) be the only one to notice that the gameplay is much more controllable than vBrawl, because when I the attack input is the exact same instant a button is pressed. Hylia's Eye (talk) 13:51, 29 March 2015 (EDT)