Editing Castlevania (universe)

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==Franchise description==
==Franchise description==
After the Famicom/Nintendo Entertainment System proved itself as a wildly successful video game console that gave particular rise to the 2D platformer genre, [[Konami]] employee Hitoshi Akamatsu decided to create a more ambitious take on the genre. This game was approached "from a film director's eye" in a deliberate attempt to make a game more cinematic than what came before.<ref>[https://shmuplations.com/castlevania/ Castlevania – Developer Commentary]</ref> The developers took inspiration from many public domain horror figures such as Bram Stoker's ''Dracula'', Mary Shelley's ''Frankenstein'', and the Greek myth of Medusa, as well as the {{iw|wikipedia|Universal Pictures}} monster movies of the early-to-mid twentieth century. This game would release {{iw|wikipedia|Famicom Disk System}} as ''Akumajō Dracula'' ("Demon Castle Dracula") on September 26, 1986. The before being released internationally on the [[Nintendo Entertainment System]] as ''{{iw|wikipedia|Castlevania|1986 video game}}''. The name change was due to the localization team believing the game would not be able to release with the word "Demon" in the title, which coincides with the more blatant religious references in the game being censored or removed. The game follows vampire hunter [[Simon Belmont]] of the Belmont clan, a bloodline devoted to defeating Dracula whenever he is resurrected; armed with his bloodline's legendary whip, Vampire Killer, he embarks on a journey through [[Dracula]]'s [[Dracula's Castle|Castle]] to defeat the Count himself. The time period of the game was later revealed to take place in the year 1691, starting the trend of the series directly and implicitly referencing real historical events. The game received praise for its unique gothic atmosphere, excellent soundtrack, and difficult gameplay, particularly its intentionally stiff movement and reliance on items making the game more methodical and precise that set it apart from the competition.
After the Famicom/Nintendo Entertainment System proved itself as a wildly successful video game console that gave particular rise to the 2D platformer genre, [[Konami]] employee Hitoshi Akamatsu decided to create a more ambitious take on the genre. This game was approached "from a film director's eye" in a deliberate attempt to make a game more cinematic than what came before.<ref>[https://shmuplations.com/castlevania/ Castlevania – Developer Commentary]</ref> The developers took inspiration from many public domain horror figures such as Bram Stoker's ''Dracula'', Mary Shelley's ''Frankenstein'', and the Greek myth of Medusa, as well as the {{iw|wikipedia|Universal Pictures}} monster movies of the early-to-mid twentieth century. This game would release {{iw|wikipedia|Famicom Disk System}} as ''Akumajō Dracula'' ("Demon Castle Dracula") on September 26, 1986. The before being released internationally on the [[Nintendo Entertainment System]] as ''{{iw|wikipedia|Castlevania|1986 video game}}''. The name change was due to the localization team believing the game would not be able to release with the word "Demon" in the title, which coincides with the more blatant religous references in the game being censored or removed. The game follows vampire hunter [[Simon Belmont]] of the Belmont clan, a bloodline devoted to defeating Dracula whenever he is resurrected; armed with his bloodline's legendary whip, Vampire Killer, he embarks on a journey through [[Dracula]]'s [[Dracula's Castle|Castle]] to defeat the Count himself. The time period of the game was later revealed to take place in the year 1691, starting the trend of the series directly and implicitly referencing real historical events. The game received praise for its unique gothic atmosphere, excellent soundtrack, and difficult gameplay, particularly its intentionally stiff movement and reliance on items making the game more methodical and precise that set it apart from the competition.


The game has also received many remakes and re-releases. A sister release for the {{iw|wikipedia|MSX2}} titled ''{{iw|wikipedia|Vampire Killer}}'' was developed concurrently with the console version and contains some exclusive content. The 1988 arcade game ''Haunted Castle'' was a very loose retelling of the events with more new content. The Sharp {{iw|wikipedia|X68000}} received a more faithful port of the game in 1993, which itself was re-released alongside a remake of its own as ''{{iw|wikipedia|Castlevania Chronicles}}'' for PlayStation in 2001. Another reimagining was released for Super Nintendo Entertainment System in 1991 as ''{{iw|wikipedia|Super Castlevania IV}}''. Another arcade version released as ''{{iw|wikipedia|Castlevania: The Arcade}}'' in 2009, this time as an on-rails adventure game.  
The game has also received many remakes and re-releases. A sister release for the {{iw|wikipedia|MSX2}} titled ''{{iw|wikipedia|Vampire Killer}}'' was developed concurrently with the console version and contains some exclusive content. The 1988 arcade game ''Haunted Castle'' was a very loose retelling of the events with more new content. The Sharp {{iw|wikipedia|X68000}} received a more faithful port of the game in 1993, which itself was re-released alongside a remake of its own as ''{{iw|wikipedia|Castlevania Chronicles}}'' for PlayStation in 2001. Another reimagining was released for Super Nintendo Entertainment System in 1991 as ''{{iw|wikipedia|Super Castlevania IV}}''. Another arcade version released as ''{{iw|wikipedia|Castlevania: The Arcade}}'' in 2009, this time as an on-rails adventure game.  

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