Editing Captain Falcon (SSBU)

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As in ''[[Super Smash Bros. 4]]'', {{s|wikipedia|Ryō Horikawa}}'s portrayals of Captain Falcon from ''[[Super Smash Bros. Melee]]'' and ''Brawl'' were repurposed for ''Ultimate''. However, Horikawa briefly returned to voice Captain Falcon in {{SSBU|Min Min}}'s reveal trailer, though only recording eating sounds for Captain Falcon rather than new voice lines.
As in ''[[Super Smash Bros. 4]]'', {{s|wikipedia|Ryō Horikawa}}'s portrayals of Captain Falcon from ''[[Super Smash Bros. Melee]]'' and ''Brawl'' were repurposed for ''Ultimate''. However, Horikawa briefly returned to voice Captain Falcon in {{SSBU|Min Min}}'s reveal trailer, though only recording eating sounds for Captain Falcon rather than new voice lines.


Captain Falcon is ranked 40th out of 82 on the current [[tier list]], placing him at the top of the B- tier. This is a moderate drop from his 19th out of 54 placement in ''SSB4''. Captain Falcon retains his speed and mobility from previous games, which allow him to rush down his opponent with ease and [[combo]] them or carry them off into the [[blast line]]. Captain Falcon's normal moves, such as his [[neutral aerial]], are useful as they open up combos or [[KO]] setups into his [[forward aerial]], [[back aerial]], or [[down aerial]]. Additionally, Captain Falcon's back aerial, down aerial, and forward aerial make him potent offstage. Captain Falcon has little to no trouble KOing his opponent thanks to his plethora of powerful moves, such as [[up smash]], [[Sweet spot (hitbox)|sweetspotted]] forward aerial, clean back aerial, clean [[Falcon Kick]], and [[Falcon Dive]]. Captain Falcon's [[special move]]s also saw some improvement: [[Raptor Boost]] was repurposed into one of his main combo starters, Falcon Dive is a solid [[out of shield]] option, and Falcon Kick is faster and stronger.
Captain Falcon is ranked 40th out of 82 on the current [[tier list]], placing him in the B- tier. This is a moderate drop from his 19th out of 54 placement in ''SSB4''. Captain Falcon retains his speed and mobility from previous games, which allow him to rush down his opponent with ease and [[combo]] them or carry them off into the [[blast line]]. Captain Falcon's normals, such as his [[neutral aerial]] are useful as they open up combos or [[KO]] setups into his [[forward aerial]], [[back aerial]], or [[down aerial]]. Additionally, Captain Falcon's back aerial, down aerial, and forward aerial make him potent offstage. Captain Falcon has little to no trouble KOing his opponent with a plethora of powerful moves, such as [[up smash]], [[Sweet spot (hitbox)|sweetspotted]] forward aerial, back aerial, [[Falcon Kick]], and [[Falcon Dive]]. Captain Falcon's [[special move]]s also saw some improvement. [[Raptor Boost]] became one of Captain Falcon's main combo starters, Falcon Dive is a solid [[out of shield]] option, and Falcon Kick was buffed to be a faster KO move.


Despite all these strengths, Captain Falcon has prevalent weaknesses for a character of his archetype. His tall stature and high falling speed make him easy to combo for most of the cast, and his [[recovery]] is linear enough to where most characters can easily edgeguard him. These traits result in Falcon having problematic [[matchups]] with characters above him on the tier list. Captain Falcon also has an issue where his [[hurtbox]] will extend when turning around after a [[dash]], which causes him to get clipped by many moves that are slightly miss-spaced. Finally, due to his lack of a projectile and a reliable [[spacing]] option, Captain Falcon is usually forced to [[approach]] in most matchups, which puts him at risk of losing the [[neutral game]].  
Despite all these strengths, Falcon has prevalent weaknesses for a character of his archetype. His tall stature and high fall speed makes him easy to combo for most of the cast and his [[recovery]] is linear enough to where most characters can easily edgeguard him. This results in Falcon having problematic [[matchups]] with characters above him on the tier list. Captain Falcon also has an issue where his [[hurtbox]] will extend when turning around after a [[dash]], which causes him to get clipped by many moves that are slightly miss-spaced. Finally, due to his lack of a projectile and a reliable [[spacing]] option, Captain Falcon is usually forced to [[approach]] in most matchups, which puts him at risk of losing [[Neutral game|neutral]].  


Overall, Captain Falcon remains a high-risk, high-reward fighter with a solid [[Punishment|punish]] game overall. Falcon has seen respectable [[tournament]] results from players such as {{Sm|Jogibu}}, {{Sm|Karaage}} and prior to his retirement, {{Sm|Fatality}}.
Overall, Falcon remains a high-risk high-reward fighter with a solid [[Punishment|punish]] game overall. Falcon has seen respectable [[tournament]] results from players such as {{Sm|Jogibu}} and prior to his retirement, {{Sm|Fatality}}.


==How to unlock==
==How to unlock==
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Falcon's special moveset also has its uses. [[Falcon Punch]], while being extremely situational in the long run, is one of the strongest neutral specials in the entire game, especially when reversed on the ground, and is perfect for punishing shield breaks. As mentioned earlier, Raptor Boost is an excellent combo starter on the ground. In the air, it has the potential to [[meteor smash]], and it also serves well as a KO move in such cases. [[Falcon Dive]] is one of the strongest command grabs in the game, and while it is linear, it does cover a decent amount of distance. It also works well as a combo finisher and out-of-shield option due to its high knockback and being a command grab. Finally, [[Falcon Kick]] is effective in terms of dealing with pressure due to its speed and long-lasting hitbox, and it also possesses decent KO power when hit early on. It is also an excellent tool for returning to the stage quickly when used in the air.
Falcon's special moveset also has its uses. [[Falcon Punch]], while being extremely situational in the long run, is one of the strongest neutral specials in the entire game, especially when reversed on the ground, and is perfect for punishing shield breaks. As mentioned earlier, Raptor Boost is an excellent combo starter on the ground. In the air, it has the potential to [[meteor smash]], and it also serves well as a KO move in such cases. [[Falcon Dive]] is one of the strongest command grabs in the game, and while it is linear, it does cover a decent amount of distance. It also works well as a combo finisher and out-of-shield option due to its high knockback and being a command grab. Finally, [[Falcon Kick]] is effective in terms of dealing with pressure due to its speed and long-lasting hitbox, and it also possesses decent KO power when hit early on. It is also an excellent tool for returning to the stage quickly when used in the air.


However, Captain Falcon does have his fair share of weaknesses. While he is a powerhouse, most of his KO moves are difficult to land, the most prominent examples being his forward smash and Falcon Punch. His forward aerial is faster than those moves, but even then it suffers from a rather small sweetspot that lasts for only one frame, making it hard to land without an air dodge read or setup off of an up aerial. As a result, he often has to rely on edgeguarding to score KOs. Though his neutral game is good overall, his lack of a projectile leaves him susceptible to camping. While his above average weight and fast falling speed give him excellent endurance, they also leave him vulnerable to combos, which is further exacerbated by the fact that he has little to no fast options with which to break them.
However, Captain Falcon does have his fair share of weaknesses. While he is a powerhouse, most of his KO moves are difficult to land, the most prominent examples being his forward smash and Falcon Punch. His forward aerial is faster than those moves, but even then it suffers from a rather small sweetspot that lasts for only one frame, making it hard to land without an air dodge read or setup off of an up aerial. As a result, he often has to rely on edgeguarding to score KOs, as his finishers are either slow or lack range. Though his neutral game is good overall, his lack of a projectile leaves him susceptible to camping. While his above average weight and fast falling speed give him excellent endurance, they also leave him vulnerable to combos, which is further exacerbated by the fact that he has little to no fast options with which to break them.


Falcon's moveset in general is also full of issues. As mentioned earlier, most of his KO moves are slow and tough to land, which forces him to rely on edgeguarding to KO effectively. Falcon Kick is extremely unsafe offstage due to its lag and Falcon's fast falling speed, as it is not unlikely for him to self-destruct with it. While Raptor Boost can meteor smash in the air, it will leave him [[helpless]] if he misses, which could also result in a self-destruct. Other examples of unreliability within his moveset lie in his neutral aerial and up smash, both of which tend to have trouble connecting properly at high percentages. His overall range, while not necessarily lacking for a brawler, is also lackluster when compared to other characters with good physical reach, especially due to the fact that he lacks a projectile.
Falcon's moveset in general is also full of issues. As mentioned earlier, most of his KO moves are slow and tough to land, which forces him to rely on edgeguarding to KO effectively. Falcon Kick is extremely unsafe offstage due to its lag and Falcon's fast falling speed, as it is not unlikely for him to self-destruct with it. While Raptor Boost can meteor smash in the air, it will leave him [[helpless]] if he misses, which could also result in a self-destruct. Other examples of unreliability within his moveset lie in his neutral aerial and up smash, both of which tend to have trouble connecting properly at high percentages. His overall range, while not necessarily lacking for a brawler, is also lackluster when compared to other characters with good physical reach, especially due to the fact that he lacks a projectile.
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Update 9.0.0 buffed up smash by adjusting the hitboxes and decreasing the knockback of its first hit, which improved its consistency into its second hit, especially under platforms. Most recently, update 11.0.0 significantly decreased the ending lag of [[Falcon Dive]]'s throw (a buff shared with [[Dark Dive]]), which almost completely alleviated its glaring susceptibility to [[Tech Check]]ing.<ref>[https://twitter.com/FatalityFalcon/status/1367670035066544134]</ref>
Update 9.0.0 buffed up smash by adjusting the hitboxes and decreasing the knockback of its first hit, which improved its consistency into its second hit, especially under platforms. Most recently, update 11.0.0 significantly decreased the ending lag of [[Falcon Dive]]'s throw (a buff shared with [[Dark Dive]]), which almost completely alleviated its glaring susceptibility to [[Tech Check]]ing.<ref>[https://twitter.com/FatalityFalcon/status/1367670035066544134]</ref>


Overall, Captain Falcon fares much better than he did at ''Ultimate''{{'}}s launch.
Overall, Captain Falcon fares much better than he did at ''Ultimate''{{'}}s launch. Due to online tournaments currently being more prominent, however, his true viability still remains unknown.


'''{{GameIcon|SSBU}} {{SSBU|3.1.0}}'''
'''{{GameIcon|SSBU}} {{SSBU|3.1.0}}'''
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|pummelname=Grab Kneebutt ({{ja|つかみニーバット|Tsukami Nībatto}})
|pummelname=Grab Kneebutt ({{ja|つかみニーバット|Tsukami Nībatto}})
|pummeldmg=1.3%
|pummeldmg=1.3%
|pummeldesc=A knee strike. Average power and speed.
|pummeldesc=A knee strike.
|fthrowname=Short Body Blow ({{ja|ショートボディーブロー|Shōto Bodī Burō}})
|fthrowname=Short Body Blow ({{ja|ショートボディーブロー|Shōto Bodī Burō}})
|fthrowdmg=3.5% (hit 1), 4% (throw)
|fthrowdmg=3.5% (hit 1), 4% (throw)
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''See also: [[:Category:Captain Falcon players (SSBU)]]''
''See also: [[:Category:Captain Falcon players (SSBU)]]''


*{{Sm|AIR|Japan}} - The best Captain Falcon in Japan during the 2019 season. He held some of the best major results for Captain Falcon prior to Jogibu with 13th at both {{Trn|Umebura Japan Major 2019}} and 17th at {{Trn|Umebura SP 7}}, the former being the first time a Captain Falcon player made top 16 at a ''Ultimate'' supermajor. He was ranked 92nd on the [[Experimental Smash Player Rankings]] and has beaten top Japanese players such as {{Sm|Abadango}} and {{Sm|Shogun}}.
*{{Sm|AIR|Japan}} - The best Captain Falcon in Japan during the 2019 season. He held some of the best major results for Captain Falcon prior to Jogibu with 13th at both {{Trn|Umebura Japan Major 2019}} and 17th at {{Trn|Umebura SP 7}}, the former being the first time a Captain Falcon player made top 16 at a ''Ultimate'' supermajor. He is currently ranked 92nd on the [[Experimental Smash Player Rankings]] and has beaten top Japanese players such as {{Sm|Abadango}} and {{Sm|Shogun}}.
*{{Sm|Andrik|Mexico}} - The best Captain Falcon player in Mexico. Previously was more known as a prominent Wi-Fi Warrior, placing highly in online tournaments such as 9th at both {{Trn|Frame Perfect Series 3: ONLINE}}{{OnlineIcon}} and {{Trn|SWT: Mexico Ultimate Online Qualifier}}{{OnlineIcon}}. He attended more offline tournaments starting in 2022 and placed 3rd at {{Trn|Wavedash 2022}}, 13th at {{Trn|Smash Factor 9}}, and 17th at {{Trn|LVL UP EXPO 2023}} as some of his best results.
*{{Sm|Andrik|Mexico}} - The best Captain Falcon player in Mexico. Previously was more known as a prominent Wi-Fi Warrior, placing highly in online tournaments such as 9th at both {{Trn|Frame Perfect Series 3: ONLINE}}{{OnlineIcon}} and {{Trn|SWT: Mexico Ultimate Online Qualifier}}{{OnlineIcon}}. He attended more offline tournaments starting in 2022 and placed 3rd at {{Trn|Wavedash 2022}}, 13th at {{Trn|Smash Factor 9}}, and 17th at {{Trn|LVL UP EXPO 2023}} as some of his best results.
*{{Sm|Fatality|USA}} - The best Captain Falcon player throughout most of the game's lifespan prior to his retirement. He has some of the best performances of the character in North America with 4th at {{Trn|CEO 2021}} and 7th at {{Trn|Let's Make Big Moves 2022}} and has made notable bracket runs in Europe with 2nd at {{Trn|Ultimate WANTED 3}} and 9th at {{Trn|Syndicate 2019}}. He has been ranked on a multitude of different global rankings such as 48th on the [[Spring 2019 PGRU]] and 46th on the [[UltRank 2022]].
*{{Sm|Fatality|USA}} - The best Captain Falcon player throughout most of the game's lifespan prior to his retirement. He has some of the best performances of the character in North America with 4th at {{Trn|CEO 2021}} and 7th at {{Trn|Let's Make Big Moves 2022}} and has made notable bracket runs in other countries such as Europe with 2nd at {{Trn|Ultimate WANTED 3}} and 9th at {{Trn|Syndicate 2019}}. He has been ranked on a multitude of different global rankings such as 48th on the [[Spring 2019 PGRU]] and is currently ranked 46th on the [[UltRank 2022]].
*{{Sm|Jogibu|Japan}} - The best Captain Falcon player in the world in 2023. He placed top 8 at multiple Japanese supermajors such as 5th at {{Trn|Maesuma TOP 11}} and 7th at {{Trn|DELTA 5}}. He is the highest ranked Captain Falcon player in ''Ultimate''{{'}}s history, being 25th on the [[LumiRank Mid-Year 2023]], setting a record by being the only player to outrank Fatality with the character on a global ranking.
*{{Sm|Jogibu|Japan}} - The current best Captain Falcon player in the world. He placed top 8 at multiple Japanese supermajors such as 5th at {{Trn|Maesuma TOP 11}} and 7th at {{Trn|DELTA 5}}. He is currently the highest ranked Captain Falcon player, being 25th on the [[LumiRank Mid-Year 2023]], setting a record by being the only player to outrank Fatality with the character on a global ranking.
*{{Sm|Karaage|Japan}} - One of the best Captain Falcon players in the world during the post-pandemic era and the current best one, being ranked 44th in the world on the [[LumiRank 2024.1]]. He regularly competes at Sumabato events where he has garnered placements such as 3rd at {{Trn|Sumabato SP 35}} and 4th at {{Trn|Sumabato SP 37}} and wins over players such as {{Sm|Yaura}} and {{Sm|alice}}, as well as a very strong supermajor placement in 5th at {{Trn|Maesuma TOP 11}} and other majors such as 9th at {{Trn|UltCore}}.
*{{Sm|Karaage|Japan}} - One of the best Captain Falcon players in Japan and in the post-pandemic era, being ranked top 70 in the world on the [[LumiRank Mid-Year 2023]]. He regularly competes at Sumabato events where he has garnered placements such as 3rd at {{Trn|Sumabato SP 35}} and 4th at {{Trn|Sumabato SP 37}} and wins over players such as {{Sm|Yaura}} and {{Sm|alice}}, as well as a very strong supermajor placement in 5th at {{Trn|Maesuma TOP 11}} and other majors such as 9th at {{Trn|UltCore}}.
*{{Sm|NickC|USA}} - One of the best Captain Falcon players in the world during the early metagame. During the latter half of 2019, he was contested with Fatality as the best Falcon in the world, notably placing 2nd at the invitational {{Trn|Player's Ball Ultimate}} and marking some of the best supermajor placements for Captain Falcon such as 13th at {{Trn|Shine 2019}} and 17th at {{Trn|Super Smash Con 2019}}. He has also defeated many - at the time - top 50 players such as {{Sm|ScAtt}} and {{Sm|Goblin}}. He has gone mainly inactive since the return of offline tournaments.
*{{Sm|NickC|USA}} - One of the best Captain Falcon players in the world during the early metagame. During the latter half of 2019, he was contested with Fatality as the best Falcon in the world, notably placing 2nd at the invitational {{Trn|Player's Ball Ultimate}} and marking some of the best supermajor placements for Captain Falcon such as 13th at {{Trn|Shine 2019}} and 17th at {{Trn|Super Smash Con 2019}}. He has also defeated many - at the time - top 50 players such as {{Sm|ScAtt}} and {{Sm|Goblin}}. He has gone mainly inactive since the return of offline tournaments.
*{{Sm|Ogey|France}} - The best Captain Falcon player in Europe. While he first co-mained the character with {{SSBU|Wolf}}, he has been the highest placed Captain Falcon player on every European ranking and has solo mained him in recent times. Won a smaller tournament with {{Trn|Brussels Challenge Major Edition 2022}} and made major top 64 placements such as 17th at {{Trn|VCA 2021}} and 33rd at {{Trn|GENESIS 9}} with wins over {{Sm|Raflow}} and {{Sm|MoDzai}}.
*{{Sm|Ogey|France}} - The best Captain Falcon player in Europe. While he first co-mained the character with {{SSBU|Wolf}}, he has been the highest placed Captain Falcon player on every European ranking and has solo mained him in recent times. Won a smaller tournament with {{Trn|Brussels Challenge Major Edition 2022}} and made major top 64 placements such as 17th at {{Trn|VCA 2021}} and 33rd at {{Trn|GENESIS 9}} with wins over {{Sm|Raflow}} and {{Sm|MoDzai}}.
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|4||{{CharHead|Roy|SSBU|hsize=20px}}||[[Arena Ferox]]||''{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}''||
|4||{{CharHead|Roy|SSBU|hsize=20px}}||[[Arena Ferox]]||''{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}''||
|-
|-
|5||{{CharHead|Mii Brawler|SSBU|hsize=20px}} (x6)||[[Coliseum]]||''{{SSBUMusicLink|Fire Emblem|The Devoted}}''||Horde Battle (3 at a time).<br>Mii Brawler costume combinations:
|5||{{CharHead|Mii Brawler|SSBU|hsize=20px}} (x6)||[[Coliseum]]||''{{SSBUMusicLink|Fire Emblem|The Devoted}}''||Horde Battle.<br>Mii Brawler costume combinations:
*No headwear and Red Fighter Uniform
*No headwear and Red Fighter Uniform
*Ninja Headband and Orange Tracksuit
*Ninja Headband and Orange Tracksuit

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