Editing Captain Falcon (SSBU)/Up aerial

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:CaptainFalconUAirSSBU.gif|thumb|350px|Hitbox visualization showing Captain Falcon's up aerial.]]
[[File:CaptainFalconUAirSSBU.gif|thumb|450px|Hitbox visualization showing Captain Falcon's up aerial.]]
{{competitive expertise}}
==Overview==
==Overview==
{{SSBU|Captain Falcon}} performs an aerial back flip, delivering a kick above him. The move is decent at combos, especially out of his down throw or [[Raptor Boost]]. The move can combo into the [[Knee Smash]] at mid-percentages and is an excellent anti-air and [[juggling]] tool. The late hitbox is a [[semi-spike]] often referred to as the Tipman, and is great for edgeguarding because of its angle. The Tipman is also able to be followed up by a back aerial, which can start a [[wall of pain]] because of Captain Falcon's [[air speed]].
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Clean hit|50}}
{{HitboxTableTitle|Clean hit|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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|slvl=M
|slvl=M
}}
}}
{{HitboxTableTitle|Late hit|50}}
{{HitboxTableTitle|Late hit|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
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===Landing lag===
===Landing lag===
{|class="wikitable"
{|class="wikitable"
!Interruptible
|11
|-
!Animation length
!Animation length
|16
|10
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Interruptible|c=6}}
{{FrameStrip|t=Lag|c=10}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}

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