Editing Captain Falcon (SSBU)/Neutral special
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| |[[File:CaptainFalconFalconPunchGroundedReversedSSBU.gif|350px]] || [[File:CaptainFalconFalconPunchAerialReversedSSBU.gif|330px]] | | |[[File:CaptainFalconFalconPunchGroundedReversedSSBU.gif|350px]] || [[File:CaptainFalconFalconPunchAerialReversedSSBU.gif|330px]] | ||
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==Overview== | ==Overview== | ||
Captain Falcon winds up his fist and announces his signature move '''Falcon Punch'''. Although it possesses humongous [[knockback]] and [[damage]] potential from the move alone upon hitting an opponent, the move can easily be [[shield]]ed, unable to break a full shield despite dealing more shieldstun. As a result of its lengthy endlag, foes can retaliate and initiate a variety of follow up moves, causing Falcon to waste inititiative. Falcon Punch finds use only after shield break scenarios, where he can exploit the opponent’s helplessness. Due to how situational the move is, many players consider it to be the least useful special move, and by extension, his least useful move overall. | Captain Falcon winds up his fist and announces his signature move '''Falcon Punch'''. Although it possesses humongous [[knockback]] and [[damage]] potential from the move alone upon hitting an opponent, the move can easily be [[shield]]ed, unable to break a full shield despite dealing more shieldstun. As a result of its lengthy endlag, foes can retaliate and initiate a variety of follow up moves, causing Falcon to waste inititiative. Falcon Punch finds use only after shield break scenarios, where he can exploit the opponent’s helplessness. Due to how situational the move is, many players consider it to be the least useful special move, and by extension, his least useful move overall. |