Editing Captain Falcon (SSBM)
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*{{buff|Captain Falcon's [[air speed]] is faster (1.033 (31) → 1.12). Captain Falcon also greatly benefits from the fact that [[jump]]s now carry momentum from a dash noticeably improving his aerial approach.}} | *{{buff|Captain Falcon's [[air speed]] is faster (1.033 (31) → 1.12). Captain Falcon also greatly benefits from the fact that [[jump]]s now carry momentum from a dash noticeably improving his aerial approach.}} | ||
*{{nerf|Captain Falcon's [[air acceleration]] is much lower (0.1067 (3.2) → 0.06).}} | *{{nerf|Captain Falcon's [[air acceleration]] is much lower (0.1067 (3.2) → 0.06).}} | ||
*{{nerf|Captain Falcon [[jump]]s drastically lower (51.3 (1539) → 38.52), hindering his vertical recovery and ability to chase opponents above him | *{{nerf|Captain Falcon [[jump]]s drastically lower (51.3 (1539) → 38.52), hindering his vertical recovery and ability to chase opponents above him.}} | ||
*{{change|Captain Falcon's [[gravity]] is higher (0.1133 (3.4) → 0.13) having the same benefits and drawbacks as his higher falling speed but also reducing the height of his jumps.}} | *{{change|Captain Falcon's [[gravity]] is higher (0.1133 (3.4) → 0.13) having the same benefits and drawbacks as his higher falling speed but also reducing the height of his jumps.}} | ||
*{{change|Captain Falcon [[Falling speed|falls]] significantly faster (2 (60, JPN) / 2.2 (66, NA/AUS/EUR) → 2.9), which combined with his high weight, gives him the best vertical endurance in ''Melee'', ousting Donkey Kong (who has the second highest vertical endurance). However, this does make him more susceptible to combos.}} | *{{change|Captain Falcon [[Falling speed|falls]] significantly faster (2 (60, JPN) / 2.2 (66, NA/AUS/EUR) → 2.9), which combined with his high weight, gives him the best vertical endurance in ''Melee'', ousting Donkey Kong (who has the second highest vertical endurance). However, this does make him more susceptible to combos.}} |