Editing Captain Falcon (SSBM)/Up aerial
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==Overview== | ==Overview== | ||
[[File:Captain Falcon Up Aerial Hitbox Melee.gif|thumb|Hitbox of Captain Falcon's uair.]] | [[File:Captain Falcon Up Aerial Hitbox Melee.gif|thumb|Hitbox of Captain Falcon's uair.]] | ||
Captain Falcon does a | Captain Falcon does a flip kick in the air. The knockback of the move is pretty decent, with the main part of the attack sending opponents on a semi-reliable angle for [[edgeguarding]], and the hitbox near his feet while traveling back being able to [[semi-spike]], albeit with much less knockback and [[hitstun]] than in ''Smash 64'' (even considering the reduced hitstun in ''Melee''). The move can be used for [[juggling]] to some extent, though not very reliable. The semi-spike portion of the move is generally used to [[gimp]] characters with poor [[recover]]ies. The move does have some [[combo]] ability, being able to lead into {{mvsub|Captain Falcon|SSBM|neutral aerial}}, {{mvsub|Captain Falcon|SSBM|down aerial}}, and {{mvsub|Captain Falcon|SSBM|forward aerial|alt=Knee Smash}} mostly, as well as {{mvsub|Captain Falcon|SSBM|up special|alt=Falcon Dive}} in some situations. Also, the move is sometimes used right after a [[wall jump]] on stages such as [[Yoshi's Story]]. | ||
{{competitive expertise}} | |||
==Hitboxes== | ==Hitboxes== | ||
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<nowiki>*</nowiki> Due to what is presumably a programming error, the "delete all hitboxes" command runs on the same frame the late hit begins, and so the late hit never occurs. This error is not shared by Ganondorf's version of the move; as all other frame data is the same between the two moves, one can assume the intent was for the late hit to connect on frames 14-16 | <nowiki>*</nowiki> Due to what is presumably a programming error, the "delete all hitboxes" command runs on the same frame the late hit begins, and so the late hit never occurs. This error is not shared by Ganondorf's version of the move; as all other frame data is the same between the two moves, one can assume the intent was for the late hit to connect on frames 14-16. | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
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!L-cancelled animation length | !L-cancelled animation length | ||
|7 | |7.5 | ||
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