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| | | {{competitive expertise}} |
| ==Overview== | | ==Overview== |
| Does a roundhouse kick that can be angled up or down. Fast with decent [[range]]. There is not a significant amount of [[combo]] options from this move because of its horizontal hit trajectory, low [[knockback]] (though it has good knockback for a forward tilt) and stun time, and wind-down lag. One can try to follow up with a u-air or a jump-canceled grab, and even a dash-canceled d-tilt or [[Raptor Boost]], but they are not true combos and can be countered by every character. It may be a good idea to [[wavedash]] slightly forward to maintain pressure, and enter a defensive stance or used after a pivot as a surprise attack to keep enemies away. A forward tilt, angled upward, can stun enemies long enough from an u-throw/d-throw that it can lead to a [[Knee Smash]].
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| ==Hitboxes== | | ==Hitboxes== |
| {{MeleeHitboxTableHeader}} | | {{MeleeHitboxTableHeader}} |