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| {{ArticleIcons|ssbm=y}} | | {{ArticleIcons|ssbm|y}} |
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| ==Overview== | | ==Overview== |
| Falcon kicks the foe behind him. The move has low [[knockback]] that is usually hard to follow-up on or [[combo]] with unless over a ledge. This is further compounded by the move's slow recovery, which is the slowest of all Falcon's throws, taking a full half a second from the throw point to become actionable. The move deals 9% if all hits connect. The move does see niche use near ledge to set up edgeguards.
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| ==Throw data== | | ==Throw data== |
| ===Hitbox=== | | ===Hitbox=== |
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| ==Timing== | | ==Timing== |
| {|class="wikitable"
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| !Invincibility
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| |1-8
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| |-
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| !Hitbox
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| |12-19
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| |-
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| !Throw Release
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| |20
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| |-
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| !Animation length
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| |49
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| |}
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| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Hitbox|c=8|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=30|s=LagThrowE}}
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| |-
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| {{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=41}}
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| {{FrameStripEnd}}
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| {{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}}
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| {{MvSubNavCaptainFalcon|g=SSBM}} | | {{MvSubNavCaptainFalcon|g=SSBM}} |
| [[Category:Captain Falcon (SSBM)]] | | [[Category:Captain Falcon (SSBM)]] |
| [[Category:Back throws (SSBM)]] | | [[Category:Back throws (SSBM)]] |