Editing Captain Falcon (SSBB)
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*{{nerf|Captain Falcon's [[traction]] is significantly lower (0.08 → 0.05), especially when comparing with the returning veterans, now being one of the lowest (from being tied for 3rd best in ''Melee'' to 9th worst in ''Brawl''). Given the lack of [[wavedashing]] in the game, the few benefits it provides are far less significant, and is exacerbated by a character's out of shield game being more important than in ''Melee''. This also makes it harder for him to punish out of shield. }} | *{{nerf|Captain Falcon's [[traction]] is significantly lower (0.08 → 0.05), especially when comparing with the returning veterans, now being one of the lowest (from being tied for 3rd best in ''Melee'' to 9th worst in ''Brawl''). Given the lack of [[wavedashing]] in the game, the few benefits it provides are far less significant, and is exacerbated by a character's out of shield game being more important than in ''Melee''. This also makes it harder for him to punish out of shield. }} | ||
*{{nerf|Captain Falcon's [[jump]]squat is longer (4 frames → 5).}} | *{{nerf|Captain Falcon's [[jump]]squat is longer (4 frames → 5).}} | ||
*{{ | *{{change|Captain Falcon is now able to swing the [[Home-Run Bat]] like other characters can. Because of this, he can now properly use a Home-Run Bat for the [[Home-Run Contest]].}} | ||
*{{buff|[[Spot dodge]] has less startup lag, a longer duration (frames 3-20 → 2-20) and less ending lag (FAF 33 → 26).}} | *{{buff|[[Spot dodge]] has less startup lag, a longer duration (frames 3-20 → 2-20) and less ending lag (FAF 33 → 26).}} | ||
*{{buff|Captain Falcon's backwards [[glide toss]] covers more distance.}} | *{{buff|Captain Falcon's backwards [[glide toss]] covers more distance.}} |