From SmashWiki, the Super Smash Bros. wiki
|
You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.
|
Log in
|
Create account
|
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 2: |
Line 2: |
| [[File:CaptainFalconDSmashSSBB.gif|thumb|400px|Hitbox visualization showing Captain Falcon's down smash.]] | | [[File:CaptainFalconDSmashSSBB.gif|thumb|400px|Hitbox visualization showing Captain Falcon's down smash.]] |
| ==Overview== | | ==Overview== |
| Captain Falcon kicks forward and then backward. The first hit executes on frame 19 and the second hit on frame 29, with the attack finishing on frame 38. With good reach and relatively low lag, his down smash is a capable move for KOing, spacing, and punishing rolls. Although it is considered to be a good attack in his kit, its higher lag and more specific roles lead it to have slightly less utility compared with his [[Captain Falcon (SSBB)/Up aerial|up aerial]] and [[Captain Falcon (SSBB)/Neutral attack|neutral attack]]. This can potentially combo with the first hit of his [[Captain Falcon (SSBB)/Neutral aerial|Neutral aerial]], though the technique can be difficult to pull off due to down smash’s lag and how situational it is to set up. | | Captain Falcon kicks forward and then backward. Has great reach and very high horizontal [[knockback]]. If both hits connect, they deal a noticeable amount of [[damage]]. |
| | |
| ==Hitboxes== | | ==Hitboxes== |
| {{BrawlHitboxTableHeader}} | | {{BrawlHitboxTableHeader}} |