Editing Captain Falcon (SSB)/Forward smash

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==Overview==
==Overview==
[[File:Captain Falcon Forward Smash Hitbox Smash 64.gif|thumb|The hitbox of Captain Falcon's f-smash.]]
[[File:Captain Falcon Forward Smash Hitbox Smash 64.gif|thumb|The hitbox of Captain Falcon's f-smash.]]
Captain Falcon does a flaming kick forward. It has high KO power and great range, and not much lag. However, it can't be considered a fast KO move. This move is one of Captain Falcon's best options on the ground, and it can be somewhat used for [[spacing]] due to its huge [[reach]] (which makes it arguably Captain Falcon's best KO move that can be used from a considerable distance). It slightly resembles the [[Falcon Kick]], his {{mvsub|Captain Falcon|SSB|down special}}, in that it is a kick attack with a [[flame]] effect, but the two moves are still very different. Overall, the move shouldn't be used too much (if it is, it can be predictable and [[punish]]able), and it lacks [[combo]] ability, but its range and power make it a good option for Captain Falcon on the ground at KO percentages, and it is also a decent way to punish when available, being able to cover many defensive options and mistakes made during combos. Lastly, when angled down it is a popular way to [[gimp]] low-recovering opponents.
Captain Falcon does a flaming kick forward. It has high KO power and great range, and not much lag. However, it can't be considered a fast KO move. This move is one of Captain Falcon's best options on the ground, and it can be somewhat used for [[spacing]] due to its huge range (which makes it arguably Captain Falcon's best KO move that can be used from a considerable distance). It slightly resembles the [[Falcon Kick]] (his {{mvsub|Captain Falcon|SSB|down special}}) in that it is a kick attack with a [[flame]] effect, but the two moves are still very different. Overall, the move shouldn't be used too much (if it is, it can be predictable and [[punish]]able), and it lacks [[combo]] ability, but its range and power make it a good option for Captain Falcon on the ground at KO percentages, and it is also a decent way to punish when available.


==Hitboxes==
{{technical data}}
{{SSB64HitboxTableHeader}}
{{HitboxTableTitle|Angled up|19}}
{{SSB64HitboxTableRow
|id=0
|damage=19%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=180
|xpos=180
|bn=26
|effect=Flame
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=1
|damage=19%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=180
|bn=26
|effect=Flame
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=2
|damage=19%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=130
|bn=5
|effect=Flame
|slvl=M
|sfx=Kick
}}
{{HitboxTableTitle|Angled side|19}}
{{SSB64HitboxTableRow
|id=0
|damage=18%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=180
|xpos=180
|bn=26
|effect=Flame
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=1
|damage=18%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=180
|bn=26
|effect=Flame
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=2
|damage=18%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=130
|bn=5
|effect=Flame
|slvl=M
|sfx=Kick
}}
{{HitboxTableTitle|Angled down|19}}
{{SSB64HitboxTableRow
|id=0
|damage=17%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=180
|xpos=180
|bn=26
|effect=Flame
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=1
|damage=17%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=180
|bn=26
|effect=Flame
|slvl=M
|sfx=Kick
}}
{{SSB64HitboxTableRow
|id=2
|damage=17%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=130
|bn=5
|effect=Flame
|slvl=M
|sfx=Kick
}}
|}
 
==Timing==
{|class="wikitable"
|-
!Hitboxes
|16-23
|-
!Animation length
|61
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=15}}{{FrameStrip|t=Hitbox|c=8}}{{FrameStrip|t=Lag|c=38}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y}}


==Gallery==
==Gallery==
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[[Category:Captain Falcon (SSB)]]
[[Category:Captain Falcon (SSB)]]
[[Category:Forward smashes (SSB)]]
[[Category:Forward smashes]]
[[Category:Flame attacks (SSB)]]
[[Category:Flame attacks]]

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