Editing Captain Falcon (SSB)/Forward smash

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
==Overview==
==Overview==
[[File:Captain Falcon Forward Smash Hitbox Smash 64.gif|thumb|The hitbox of Captain Falcon's f-smash.]]
[[File:Captain Falcon Forward Smash Hitbox Smash 64.gif|thumb|The hitbox of Captain Falcon's f-smash.]]
Captain Falcon does a flaming kick forward. It has high KO power and great range, and not much lag. However, it can't be considered a fast KO move. This move is one of Captain Falcon's best options on the ground, and it can be somewhat used for [[spacing]] due to its huge [[reach]] (which makes it arguably Captain Falcon's best KO move that can be used from a considerable distance). It slightly resembles the [[Falcon Kick]], his {{mvsub|Captain Falcon|SSB|down special}}, in that it is a kick attack with a [[flame]] effect, but the two moves are still very different. Overall, the move shouldn't be used too much (if it is, it can be predictable and [[punish]]able), and it lacks [[combo]] ability, but its range and power make it a good option for Captain Falcon on the ground at KO percentages, and it is also a decent way to punish when available, being able to cover many defensive options and mistakes made during combos. Lastly, when angled down it is a popular way to [[gimp]] low-recovering opponents.
Captain Falcon does a flaming kick forward. It has high KO power and great range, and not much lag. However, it can't be considered a fast KO move. This move is one of Captain Falcon's best options on the ground, and it can be somewhat used for [[spacing]] due to its huge [[reach]] (which makes it arguably Captain Falcon's best KO move that can be used from a considerable distance). It slightly resembles the [[Falcon Kick]] (his {{mvsub|Captain Falcon|SSB|down special}}) in that it is a kick attack with a [[flame]] effect, but the two moves are still very different. Overall, the move shouldn't be used too much (if it is, it can be predictable and [[punish]]able), and it lacks [[combo]] ability, but its range and power make it a good option for Captain Falcon on the ground at KO percentages, and it is also a decent way to [[punish]] when available, being able to cover many defensive options and mistakes made during combos. Lastly, when angled down it is a popular way to [[gimp]] low-recovering opponents.


==Hitboxes==
==Hitboxes==
Line 133: Line 133:


==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
|-
|-

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)