Editing Byleth (SSBU)
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==Update history== | ==Update history== | ||
Byleth was slightly | Byleth was buffed slightly via update 11.0.0. The most notable buffs were to [[Sword of the Creator]]: its decreased overall lag improved its utility for recovering, combos and as an out of shield option,<ref>[https://www.youtube.com/watch?v=LZLY-UGqA9k Byleth got BUFFED! - Patch 11.0 Byleth Analysis (Smash Ultimate)]</ref> while its increased base knockback improved its KO potential while offstage and removed its dead zone (the latter of which improved its consistency). [[Areadbhar]] became safer on shield thanks to it receiving shieldstun multipliers. In addition, it has less ending lag when used in the air; this slightly improved its recovery and edgeguarding potentials. Down smash and down aerial gained slightly higher knockback, which improved their already considerable KO potentials. On an extended note, down aerial's shield damage output was also increased. | ||
Overall, Byleth fares mildly better than he did when he was first released. | Overall, Byleth fares mildly better than he did when he was first released. | ||
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|dairdmg={{ShortHopDmgSSBU|19}} | |dairdmg={{ShortHopDmgSSBU|19}} | ||
|dairdesc=Swings Aymr downward. Deals heavy damage to shields and has long range. Among down aerials, it is the strongest [[meteor smash]] in the entire game, with the sweetspot KOing grounded opponents starting at 85%. However, it has an extreme amount of start-up and ending lag, it only autocancels from a double jump, and its landing lag is among the highest out of any conventional down aerial in the entire game. | |dairdesc=Swings Aymr downward. Deals heavy damage to shields and has long range. Among down aerials, it is the strongest [[meteor smash]] in the entire game, with the sweetspot KOing grounded opponents starting at 85%. However, it has an extreme amount of start-up and ending lag, it only autocancels from a double jump, and its landing lag is among the highest out of any conventional down aerial in the entire game. | ||
|grabname= | |grabname= | ||
|grabdesc=Reaches out with his left hand | |grabdesc=Reaches out with his left hand. | ||
|pummelname= | |pummelname= | ||
|pummeldmg=1.5% | |pummeldmg=1.5% | ||
|pummeldesc=A knee strike | |pummeldesc=A knee strike. | ||
|fthrowname= | |fthrowname= | ||
|fthrowdmg=3% (hit), 3% (throw) | |fthrowdmg=3% (hit), 3% (throw) | ||
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*{{Sm|MkLeo|Mexico}} - The best ''Ultimate'' player of all-time, having picked up Byleth during the online metagame and primarily used Byleth in 2021 and most of 2022. His success with Byleth greatly improved opinions on Byleth's viability. | *{{Sm|MkLeo|Mexico}} - The best ''Ultimate'' player of all-time, having picked up Byleth during the online metagame and primarily used Byleth in 2021 and most of 2022. His success with Byleth greatly improved opinions on Byleth's viability. | ||
*{{Sm|Reno|Japan|p=Japan}} - One of the best Byleth players in the world since 2023, breaking out on the scene after placing 5th at the major {{Trn|Seibugeki 14}} upsetting {{Sm|KEN}}. Since then, Reno has placed highly at many Japanese events, including 2nd at the superregional {{Trn|Gen 2.0}} and 17th at the supermajor {{Trn|DELTA 5}}. | *{{Sm|Reno|Japan|p=Japan}} - One of the best Byleth players in the world since 2023, breaking out on the scene after placing 5th at the major {{Trn|Seibugeki 14}} upsetting {{Sm|KEN}}. Since then, Reno has placed highly at many Japanese events, including 2nd at the superregional {{Trn|Gen 2.0}} and 17th at the supermajor {{Trn|DELTA 5}}. | ||
*{{Sm|Rizeasu|Japan}} - Known for using a plethora of characters including Byleth, and is the best Byleth player in Japan | *{{Sm|Rizeasu|Japan}} - Known for using a plethora of characters including Byleth, and is the best Byleth player in Japan. He notably won {{Trn|Chūbu Smash Chronicle 1}} and {{Trn|Sumabato SP 32}} with Byleth, defeating {{Sm|Yoshidora}} in the former and {{Sm|HIKARU}} in the latter. He is the second Byleth player to be ranked top 50 on a notable global ranking, ranking 49th on the [[LumiRank Mid-Year 2023]]. | ||
===Tier placement and history=== | ===Tier placement and history=== | ||
Initial opinions on Byleth, shortly after release, were mostly lukewarm, if not negative. Most players believed Byleth was a mid | Initial opinions on Byleth, shortly after release, were mostly lukewarm, if not negative. Most players believed Byleth was a mid tier or even low tier fighter, citing his poor frame data, slow mobility, limited landing options, and poor matchups against faster characters that can fight up close. An early success for Byleth came at {{Trn|Frostbite 2020}}, where {{Sm|MkLeo}} used him to defeat {{Sm|Maister}} in grand finals; despite this, most players remained unimpressed, citing how MkLeo used {{SSBU|Joker}} until the very last game of the tournament, Maister's poor record against him, and {{SSBU|Mr. Game & Watch}}'s weakness against long ranged characters, in addition to matchup inexperience due to Byleth's then-recent release. A few weeks afterwards, the [[COVID-19]] pandemic hit North America, forcing a halt of tournament activity and leaving most of Byleth's early metagame development to proceed online. | ||
MkLeo | During this period, MkLeo decided to continue using Byleth online, being unsatisfied with how Joker played under additional input lag. After adjusting to the new environment, he found success with Byleth, leading to a final placement of 5th on the [[Wi-Fi Warrior Rank v7]]. Buffs to Byleth during the pandemic further improved his standing; more and more players began believing Byleth to be a viable threat, however the character was still occasionally dismissed as MkLeo's "online main", implying that Leo didn't take online tournaments as seriously and would eventually return to Joker following the reopening of offline tournaments. | ||
MkLeo defied these expectations by continuing to use Byleth in all events he attended since the return of offline tournaments, starting with {{Trn|SWT: Central America Ultimate Regional Finals}}, often using him as his sole character. With Byleth, MkLeo has achieved dominance on par with what he had with Joker before the pandemic, if not arguably even greater, as he has placed no less than second in every tournament he has attended until {{Trn|Smash Ultimate Summit 4}}, winning the majority of them. His efforts have shifted the community's perception on Byleth, leading most players to believe that Byleth is an upper mid tier to high tier fighter. | |||
While Byleth is widely agreed to have been initially underestimated, his definitive standing remains debatable as the more skeptical players argue that Byleth's success was largely due to MkLeo's skill as a player, and that with MkLeo slowly dropping Byleth in 2022, no other Byleth player have been able to get close to his results. Data collected by [[OrionRank]] curator {{Sm|Barnard's Loop}} also showed that MkLeo made up roughly 66% of all results obtained by Byleth up to November 2021 (an amount second only to {{Sm|BassMage}} with {{SSBU|Jigglypuff}}).<ref>{{cite web|url=https://twitter.com/LoopBarnard/status/1461497570925101058|title=Byleth data up to November 2021}}</ref> In Japan, Byleth is primarily represented by {{Sm|Rizeasu}}, who is notorious for having a very large roster of characters; {{Sm|Ly}}, who is more well-known for his {{SSBU|Corrin}}; and {{Sm|Reno|p=Japan}}, a newcomer to the scene who has only recently began performing well, albeit inconsistently. In addition, some Byleth players such as {{Sm|Justinbyleth}} and {{Sm|Deox6}} have garnered notable results in their regions, however their impact at a national level remains rather minimal. Finally, Byleth was also represented by {{Sm|Pelupelu}} and {{Sm|Sparg0}} online, however only Sparg0 has made the transition offline, and he only used Byleth at a few regionals and a couple of low-stake sets at majors. As it stands, Byleth is ranked 32nd on the first tier list as a high-tier character, although debates on his position remains to this day. | |||
=={{SSBU|Classic Mode}}: A Heroic Legacy== | =={{SSBU|Classic Mode}}: A Heroic Legacy== | ||
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|Final||{{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}||{{SSBU|Final Destination}}||''{{SSBUMusicLink|Fire Emblem|Code Name: F.E.}}''||The player has {{head|Marth|g=SSBU|s=20px}} Marth, {{head|Roy|g=SSBU|s=20px}} Roy, {{head|Ike|g=SSBU|s=20px}} Ike, {{head|Robin|g=SSBU|s=20px}} Robin, and {{head|Corrin|g=SSBU|s=20px}} Corrin as CPU allies with 30 HP each. The five previous opponents now allied with Byleth reference the recruitment system in ''Three Houses'' and how certain students can be persuaded to join their side after being defeated in Part 2. | |Final||{{SSBU|Master Hand}} and {{SSBU|Crazy Hand}}||{{SSBU|Final Destination}}||''{{SSBUMusicLink|Fire Emblem|Code Name: F.E.}}''||The player has {{head|Marth|g=SSBU|s=20px}} Marth, {{head|Roy|g=SSBU|s=20px}} Roy, {{head|Ike|g=SSBU|s=20px}} Ike, {{head|Robin|g=SSBU|s=20px}} Robin, and {{head|Corrin|g=SSBU|s=20px}} Corrin as CPU allies with 30 HP each. The five previous opponents now allied with Byleth reference the recruitment system in ''Three Houses'' and how certain students can be persuaded to join their side after being defeated in Part 2. | ||
|} | |} | ||
[[Credits]] roll after completing Classic Mode. Completing it as Byleth has ''{{SSBUMusicLink|Fire Emblem|Paths That Will Never Cross}}'' accompany the credits. | [[Credits]] roll after completing Classic Mode. Completing it as Byleth has ''{{SSBUMusicLink|Fire Emblem|Paths That Will Never Cross}}'' accompany the credits. | ||
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*Byleth's internal codename is "master", referencing their role as a professor in ''Fire Emblem: Three Houses''. | *Byleth's internal codename is "master", referencing their role as a professor in ''Fire Emblem: Three Houses''. | ||
*According to Sakurai, the development of Byleth began while ''Fire Emblem: Three Houses'' was still in development. He had to play the game in secret from the other employees due to the game still being in development.<ref>https://twitter.com/PushDustIn/status/1455931694175817730</ref> | *According to Sakurai, the development of Byleth began while ''Fire Emblem: Three Houses'' was still in development. He had to play the game in secret from the other employees due to the game still being in development.<ref>https://twitter.com/PushDustIn/status/1455931694175817730</ref> | ||
*Byleth is the first character to have two different splash screens | *Byleth is the first character to have two different splash screens, due to the male and female variants having different names in Japanese. | ||
**Despite the fact that male and female Byleth have different names in Japanese, the [[announcer]] and English-written UIs (such as the [[versus splash screen]] and [[damage meter]]) will call both of them by their shared English name, unlike with other characters such as {{SSBU|King K. Rool}} and {{SSBU|Lucina}} in the Japanese version, or unlike with other gender-selectable characters in French, Spanish, German, Italian and Russian. However, this is also similar to {{SSBU|Young Link}} and {{SSBU|Lucas}} being still called by the announcer with their English name. | **Despite the fact that male and female Byleth have different names in Japanese, the [[announcer]] and English-written UIs (such as the [[versus splash screen]] and [[damage meter]]) will call both of them by their shared English name, unlike with other characters such as {{SSBU|King K. Rool}} and {{SSBU|Lucina}} in the Japanese version, or unlike with other gender-selectable characters in French, Spanish, German, Italian and Russian. However, this is also similar to {{SSBU|Young Link}} and {{SSBU|Lucas}} being still called by the announcer with their English name. | ||
*Male and female Byleth have slightly different idle stances; female Byleth holds the Sword of the Creator with its tip pointed upwards, while male Byleth holds it with its tip pointed downwards. All animations that can be played from their stand animations (like their idle animations) are subsequently affected through the animation blending. Additionally, their idle pose and [[victory pose]]s are different between each other. | *Male and female Byleth have slightly different idle stances; female Byleth holds the Sword of the Creator with its tip pointed upwards, while male Byleth holds it with its tip pointed downwards. All animations that can be played from their stand animations (like their idle animations) are subsequently affected through the animation blending. Additionally, their idle pose and [[victory pose]]s are different between each other. | ||
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*According to Sakurai's column, the reason for Byleth's use of the Hero's Relics was to differentiate him from all the other sword fighters.<ref>https://nintendoeverything.com/sakurai-on-the-creation-of-byleth-in-super-smash-bros-ultimate/?fbclid=IwAR04CXGocnLzKdc6Zmb_JJ5Zkjf2FImrITmsODwe70k-Pn8Deho4BidopOM</ref> | *According to Sakurai's column, the reason for Byleth's use of the Hero's Relics was to differentiate him from all the other sword fighters.<ref>https://nintendoeverything.com/sakurai-on-the-creation-of-byleth-in-super-smash-bros-ultimate/?fbclid=IwAR04CXGocnLzKdc6Zmb_JJ5Zkjf2FImrITmsODwe70k-Pn8Deho4BidopOM</ref> | ||
*Byleth is one of the few characters who occasionally says something after being Blast KO'd: male Byleth will shout "Not my best!", while female Byleth will shout "Forgive me...!" | *Byleth is one of the few characters who occasionally says something after being Blast KO'd: male Byleth will shout "Not my best!", while female Byleth will shout "Forgive me...!" | ||
*When either male or female Byleth is [[Star KO]]'d | *When either male or female Byleth is [[Star KO]]'d, they shout, "My battle ends here...!" This is a reference to a line of dialogue when they die in ''Fire Emblem: Three Houses''. | ||
*Oddly, if Byleth charges a forward smash while holding a [[Death's Scythe]], the charging sound effect will not play. | *Oddly, if Byleth charges a forward smash while holding a [[Death's Scythe]], the charging sound effect will not play. | ||
**Additionally, he will not vibrate in place while charging. This also applies to {{SSBU|Zero Suit Samus}} if she charges a smash attack while holding a [[Star Rod]]. | **Additionally, he will not vibrate in place while charging. This also applies to {{SSBU|Zero Suit Samus}} if she charges a smash attack while holding a [[Star Rod]]. |