Editing Byleth (SSBU)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 147: Line 147:
|nsname=Failnaught
|nsname=Failnaught
|nsdmg=12% (normal), 29% (fully charged)
|nsdmg=12% (normal), 29% (fully charged)
|nsdesc=Wields {{iw|fireemblemwiki|Failnaught}} to fire an arrow. He can charge it for more speed and damage, change directions while charging, and can [[charge-cancel]] via [[shield]]ing until a certain duration. It must be charged a bit before it can be fired, similarly to how [[Bullet Climax]] cannot be shield-canceled instantaneously and must charge first. Charging to its maximum duration will cause Byleth to rear back with a long pause, before firing a powerful arrow that hits instantly and has a similar animation and range to the [[Staff]]; reaching full charge will prevent Byleth from cancelling the move manually. A fully charged arrow can nearly break full shields and gains the properties of an energy projectile, as it can be [[absorb]]ed. Also, while it can be [[reflect]]ed, the fully charged arrow cannot be [[inhale]]d or [[pocket]]ed. Byleth may occasionally say "Failnaught!" while using this move. The fully charged version pushes Byleth back and up when used in the air.
|nsdesc=Wields {{iw|fireemblemwiki|Failnaught}} to fire an arrow. He can charge it for more speed and damage, change directions while charging, and can [[charge-cancel]] via [[shield]]ing until a certain duration. Charging at its maximum duration will fire a powerful arrow that has a similar animation and range to the [[Staff]]. A fully charged arrow can nearly break full shields. It must be charged a bit before it can be fired, similarly to how [[Bullet Climax]] cannot be shield-canceled instantaneously and must charge first. Byleth may occasionally say "Failnaught!" while using this move. The fully charged version pushes Byleth back and up when used in the air.
|ssname=Areadbhar
|ssname=Areadbhar
|ssdmg=17.25% (grounded tip), 11.5% (grounded shaft), 14.25% (aerial tip), 9.5% (aerial shaft)
|ssdmg=17.25% (grounded tip), 11.5% (grounded shaft), 14.25% (aerial tip), 9.5% (aerial shaft)

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: