Editing Bury

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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y}}
[[File:VillagerShovel.gif|thumb|Villager burying Mario and Bowser in {{Forwiiu}}]]
__NOTOC__
:''For more detail on the status condition caused by moves with the bury effect, see [[buried]].''
[[File:VillagerShovel.gif|thumb|right|Villager burying Mario and Bowser in ''[[Super Smash Bros. for Wii U]]''.]]
'''Bury''' is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. Grounded fighters hit by a bury attack are [[buried]] for an amount of time based on the victim's total [[damage]]; non-grounded fighters hit by a bury attack instead take [[knockback]] as usual.
There are a few [[attack]]s in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that cause the '''bury''' effect. Characters hit by such attacks will be [[buried|embedded in the ground]]. If the target is not on the ground, they will take regular knockback. If the target is already buried, the length of the effect will not be increased or reset.


Bury [[hitbox]]es are [[weight]] independent, and can ignore [[Armor#Knockback-based_armor|subtractive knockback-based armor]] (such as from the [[Metal Box]]).
==List of bury attacks by characters==
*[[Bowser Jr.]] - [[Clown Kart Dash]] (Grounding Dash variant)
*[[Charizard]] - [[Rock Smash|Sinking Skull]]
*[[Donkey Kong]] - [[Headbutt]]
*{{SSBB|Ganondorf}} - [[Beast Ganon]] (initial stomp)
*[[Giga Bowser (Final Smash)]] - [[down tilt]] (first hit), [[dash attack]], [[down throw]] (on bystanders)
*[[Little Mac]] - [[Jolt Haymaker]] (Burying Blow variant)
*[[Luigi]] - [[Super Jump Punch]] (Burial Header variant)
*[[Captain Olimar|Olimar]] - [[End of Day]] (the ship as it appears)
*[[Sonic]] - [[Spin Dash]] (Hammer Spin Dash variant)
*[[Villager]] - [[Down Smash]]
*[[Wario]] - [[Wario Bike]] (Burying Bike variant)
*[[Wii Fit Trainer]] - [[Jab]] (third hit)
*[[Mii Brawler]] - [[Head-On Assault]]
*[[Zero Suit Samus]] - [[Flip Jump]] (''SSB4'' only)


In ''[[Super Smash Bros. Ultimate]]'', the Support [[Spirit]] skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except [[Pitfall]]s, which instead have no effect).
==List of bury attacks by items==
<!--DO NOT PUT THE PITFALL HERE. It is clearly stated later in the article that Pitfalls use the Plunge effect, not the Bury effect. It does not belong in this list.-->
*[[Assist Trophies]]
**[[Waluigi]]'s stomps
*[[Poké Ball]] [[Pokémon]]:
**[[Metagross]]
**[[Togepi]] (Magnitude)


Bury attacks typically [[meteor smash]] airborne opponents, often giving them good [[edgeguarding]] abilities. This is solely a design convention and is not a property of the bury effect.
==List of bury attacks by stages, enemies, and [[boss]]es==
*[[Master Hand]] and [[Crazy Hand]] - fake-out slap
*[[Ticken]] - falling attack
*[[Galleom]] - stomp attack
*[[WarioWare, Inc.]] - the "[[supermariowiki:Crack Down|Crack Down]]" and the "[[supermariowiki:Sole Man|Sole Man]]" microgames
*[[PictoChat 2]] - the "boots" transformation buries players it steps on


==Plunge==
==Plunge==
'''Plunge''' is an attack effect similar to the bury effect that also causes victims to become [[buried]]. However, if an opponent standing on a [[Platform#Soft platforms|soft platform]] is hit by a plunge attack, instead of being buried they briefly have the appearance of being buried before falling straight down.
The '''plunge''' effect is similar to the bury effect, and in most situations it acts exactly the same. The main difference is that, if the target is standing on a soft [[platform]], they will be hit down through the platform after the "being buried" animation has finished instead of remaining buried.  
 
The plunge effect is exclusive to the [[Pitfall]] item, and in ''Ultimate'', the traps dug by [[Shovel Knight]].
 
==List of burying attacks==
===By characters===
{| class="wikitable sortable" width=70%
|-
!width=12%|Character
!width=50%|Move(s)
!width=8%|Games
|-
|{{SSBU|Banjo & Kazooie}}
|[[Down throw]]
|{{GameIcon|SSBU}}
|-
|{{SSB4|Bowser Jr.}}
|[[Grounding Dash]]
|rowspan=2|{{GameIcon|SSB4}}
|-
|{{SSB4|Charizard}}
|[[Sinking Skull]]
|-
|rowspan=3|[[Donkey Kong]]
|[[Headbutt]]
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Jumping Headbutt]]
|rowspan=2|{{GameIcon|SSB4}}
|-
|[[Stubborn Headbutt]]
|-
|[[Ganondorf]]
|[[Beast Ganon]] (initial stomp)
|rowspan=4|{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|-
|rowspan=3|{{b|Giga Bowser|Final Smash}}
|[[Down tilt]] (first hit; grounded opponents)
|-
|[[Dash attack]] (second hit)
|-
|[[Down throw]] (on bystanders)
|-
|{{SSBU|Inkling}}
|[[Splat Roller]]
|{{GameIcon|SSBU}}
|-
|rowspan=2|[[King Dedede]]
|[[Super Dedede Jump]] (descent)
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Quick Dedede Jump]] (falldown before landing)
|{{GameIcon|SSB4}}
|-
|rowspan=2|{{SSBU|King K. Rool}}
|[[Down tilt]]
|rowspan=2|{{GameIcon|SSBU}}
|-
|[[Down throw]]
|-
|{{SSB4|Kirby}}
|[[Grounding Stone]]
|rowspan=4|{{GameIcon|SSB4}}
|-
|{{SSB4|Little Mac}}
|[[Grounding Blow]]
|-
|{{SSB4|Luigi}}
|[[Burial Header]]
|-
|{{SSB4|Mii Brawler}}
|[[Head-On Assault]]
|-
|{{SSBU|Mr. Game & Watch}}
|[[Down smash]] (hammers)
|{{GameIcon|SSBU}}
|-
|[[Olimar]]
|[[End of Day]] (the ship as it appears)
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|{{SSB4|Pac-Man}}
|[[Meteor Trampoline]]
|{{GameIcon|SSB4}}
|-
|{{SSBU|R.O.B.}}
|[[Down throw]]
|{{GameIcon|SSBU}}
|-
|{{SSB4|Sonic}}
|[[Hammer Spin Dash]]
|{{GameIcon|SSB4}}
|-
|[[Villager]]
|[[Down smash]]
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|{{SSB4|Wario}}
|[[Burying Bike]]
|{{GameIcon|SSB4}}
|-
|[[Wii Fit Trainer]]
|[[Neutral attack]] (third hit)
|rowspan=2|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|rowspan=2|[[Zero Suit Samus]]
|[[Flip Jump]]
|-
|[[Low Flip]]
|{{GameIcon|SSB4}}
|}
 
===By items===
<!--DO NOT PUT THE PITFALL HERE. It is clearly stated later in the article that Pitfalls use the Plunge effect, not the Bury effect. It does not belong in this list.-->
{| class="wikitable sortable" width=70%
|-
!width=12%|Item
!width=50%|Attack
!width=8%|Games
|-
|[[Assist Trophies]]
|[[Waluigi]]: stomps
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|rowspan=3|[[Poké Ball]] [[Pokémon]]
|[[Ditto]]: Transform (if the summoner possesses burying attacks)
|{{GameIcon|SSBU}}
|-
|[[Metagross]]: Earthquake
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|[[Togepi]]: Metronome (Magnitude)
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|}
 
===By enemies and bosses===
{| class="wikitable sortable" width=70%
|-
!width=12%|Enemy/Boss
!width=50%|Attack(s)
!width=8%|Games
|-
|[[Red Bulborb|Bulborb]]
|Jumping backwards, rump-first
|{{GameIcon|SSB4-3}}
|-
|[[Crazy Hand]]
|rowspan=2|Fake-out slap
|rowspan=2|{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|-
|[[Master Hand]]
|-
|rowspan=3|[[Galleom]]
|Stomping Jump
|{{GameIcon|SSBB}}{{GameIcon|SSBU}}
|-
|Double Arm Press
|rowspan=2|{{GameIcon|SSBU}}
|-
|Trample (center)
|-
|[[Ticken]]
|Falling attack
|{{GameIcon|SSBB}}
|}


===By stages===
The only attack to use the plunge effect is that of the [[Pitfall]].
{| class="wikitable sortable" width=70%
|-
!width=12%|Enemy/Boss
!width=50%|Attack(s)
!width=8%|Games
|-
|[[WarioWare, Inc.]]
|"[[supermariowiki:Crack Down|Crack Down]]" and "[[supermariowiki:Sole Man|Sole Man]]" microgames
|{{GameIcon|SSBB}}{{GameIcon|SSB4-3}}{{GameIcon|SSBU}}
|-
|[[PictoChat 2]]
|The "boots" transformation buries players it steps on
|{{GameIcon|SSB4-3}}{{GameIcon|SSBU}}
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Headbutt.jpg|Donkey Kong burying King Dedede in ''Brawl''
File:Headbutt.jpg|Donkey Kong burying King Dedede in ''Brawl''.
</gallery>
</gallery>
==Trivia==
* Despite [[Lucas]]'s [[down throw]] showing the opponent embedded in the ground in ''SSB4'' and ''Ultimate'', this is purely aesthetic and does not use the bury effect or cause the buried condition. Even fighters with a Bury Immunity Spirit and grabable [[Assist Trophies]] will be shown embedded in the ground, despite being unable to be buried.
* When the bury effect was introduced in ''Melee'', it was exclusively used for two attacks, {{SSBM|Donkey Kong}}'s [[Headbutt]] and [[Togepi]]'s Magnitude.
**Subsequently, Donkey Kong has the distinction of being the only character to have always had a bury attack in every game since the effect's introduction.
{{Effects}}


[[Category:Effects]]
[[Category:Effects]]

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