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| {{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}} | | {{ArticleIcons|ssbm=y|ssbb=y|ssb4=y}} |
| [[File:VillagerShovel.gif|thumb|Villager burying Mario and Bowser in {{Forwiiu}}]] | | __NOTOC__ |
| :''For more detail on the status condition caused by moves with the bury effect, see [[buried]].''
| | [[File:VillagerShovel.gif|thumb|right|Villager burying Mario and Bowser in ''[[Super Smash Bros. for Wii U]]''.]] |
| '''Bury''' is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. Grounded fighters hit by a bury attack are [[buried]] for an amount of time based on the victim's total [[damage]]; non-grounded fighters hit by a bury attack instead take [[knockback]] as usual.
| | There are a few [[attack]]s in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that cause the '''bury''' effect. Characters hit by such attacks will be [[buried|embedded in the ground]]. If the target is not on the ground, they will take regular knockback. If the target is already buried, the length of the effect will not be increased or reset. |
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| Bury [[hitbox]]es are [[weight]] independent, and can ignore [[Armor#Knockback-based_armor|subtractive knockback-based armor]] (such as from the [[Metal Box]]).
| | ==List of bury attacks by characters== |
| | *[[Donkey Kong]] - [[Headbutt]] |
| | *{{SSBB|Ganondorf}} - [[Beast Ganon]] (initial stomp) |
| | *[[Giga Bowser]] - [[down tilt]], [[dash attack]], [[down throw]] (on bystanders) |
| | *[[Captain Olimar|Olimar]] - [[End of Day]] (the ship as it appears) |
| | *{{SSB4|Villager}} - Shovel |
| | *{{SSB4|Mii Brawler}} - [[Head-On Assault]] |
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| In ''[[Super Smash Bros. Ultimate]]'', the Support [[Spirit]] skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except [[Pitfall]]s, which instead have no effect).
| | ==List of bury attacks by items== |
| | <!--DO NOT PUT THE PITFALL HERE. It is clearly stated later in the article that Pitfalls use the Plunge effect, not the Bury effect. It does not belong in this list.--> |
| | *[[Assist Trophies]] |
| | **[[Waluigi]]'s stomps |
| | *[[Poké Ball]] [[Pokémon]]: |
| | **[[Metagross]] |
| | **[[Togepi]] (Magnitude) |
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| Bury attacks typically [[meteor smash]] airborne opponents, often giving them good [[edgeguarding]] abilities. This is solely a design convention and is not a property of the bury effect.
| | ==List of bury attacks by stages, enemies, and [[boss]]es== |
| | *[[Master Hand]] and [[Crazy Hand]] - fake-out slap |
| | *[[Ticken]] - falling attack |
| | *[[Galleom]] - stomp attack |
| | *[[WarioWare, Inc.]] - the "[[supermariowiki:Crack Down|Crack Down]]" and the "[[supermariowiki:Sole Man|Sole Man]]" microgames |
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| ==Plunge== | | ==Plunge== |
| '''Plunge''' is an attack effect similar to the bury effect that also causes victims to become [[buried]]. However, if an opponent standing on a [[Platform#Soft platforms|soft platform]] is hit by a plunge attack, instead of being buried they briefly have the appearance of being buried before falling straight down. | | The '''plunge''' effect is similar to the bury effect, and in most situations it acts exactly the same. The main difference is that, if the target is standing on a soft [[platform]], they will be hit down through the platform after the "being buried" animation has finished instead of remaining buried. |
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| The plunge effect is exclusive to the [[Pitfall]] item, and in ''Ultimate'', the traps dug by [[Shovel Knight]].
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| ==List of burying attacks==
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| ===By characters===
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| {| class="wikitable sortable" width=70%
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| |-
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| !width=12%|Character
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| !width=50%|Move(s)
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| !width=8%|Games
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| |-
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| |{{SSBU|Banjo & Kazooie}}
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| |[[Down throw]]
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| |{{GameIcon|SSBU}}
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| |-
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| |{{SSB4|Bowser Jr.}}
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| |[[Grounding Dash]]
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| |rowspan=2|{{GameIcon|SSB4}}
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| |-
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| |{{SSB4|Charizard}}
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| |[[Sinking Skull]]
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| |-
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| |rowspan=3|[[Donkey Kong]]
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| |[[Headbutt]]
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| |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |[[Jumping Headbutt]]
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| |rowspan=2|{{GameIcon|SSB4}}
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| |-
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| |[[Stubborn Headbutt]]
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| |-
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| |[[Ganondorf]]
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| |[[Beast Ganon]] (initial stomp)
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| |rowspan=4|{{GameIcon|SSBB}}{{GameIcon|SSB4}}
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| |-
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| |rowspan=3|{{b|Giga Bowser|Final Smash}}
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| |[[Down tilt]] (first hit; grounded opponents)
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| |-
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| |[[Dash attack]] (second hit)
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| |-
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| |[[Down throw]] (on bystanders)
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| |-
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| |{{SSBU|Inkling}}
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| |[[Splat Roller]]
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| |{{GameIcon|SSBU}}
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| |-
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| |rowspan=2|[[King Dedede]]
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| |[[Super Dedede Jump]] (descent)
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| |{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |[[Quick Dedede Jump]] (falldown before landing)
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| |{{GameIcon|SSB4}}
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| |-
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| |rowspan=2|{{SSBU|King K. Rool}}
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| |[[Down tilt]]
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| |rowspan=2|{{GameIcon|SSBU}}
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| |-
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| |[[Down throw]]
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| |-
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| |{{SSB4|Kirby}}
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| |[[Grounding Stone]]
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| |rowspan=4|{{GameIcon|SSB4}}
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| |-
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| |{{SSB4|Little Mac}}
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| |[[Grounding Blow]]
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| |-
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| |{{SSB4|Luigi}}
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| |[[Burial Header]]
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| |-
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| |{{SSB4|Mii Brawler}}
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| |[[Head-On Assault]]
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| |-
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| |{{SSBU|Mr. Game & Watch}}
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| |[[Down smash]] (hammers)
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| |{{GameIcon|SSBU}}
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| |-
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| |[[Olimar]]
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| |[[End of Day]] (the ship as it appears)
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| |{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |{{SSB4|Pac-Man}}
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| |[[Meteor Trampoline]]
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| |{{GameIcon|SSB4}}
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| |-
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| |{{SSBU|R.O.B.}}
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| |[[Down throw]]
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| |{{GameIcon|SSBU}}
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| |-
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| |{{SSB4|Sonic}}
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| |[[Hammer Spin Dash]]
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| |{{GameIcon|SSB4}}
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| |-
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| |[[Villager]]
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| |[[Down smash]]
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| |{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |{{SSB4|Wario}}
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| |[[Burying Bike]]
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| |{{GameIcon|SSB4}}
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| |-
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| |[[Wii Fit Trainer]]
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| |[[Neutral attack]] (third hit)
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| |rowspan=2|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |rowspan=2|[[Zero Suit Samus]]
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| |[[Flip Jump]]
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| |-
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| |[[Low Flip]]
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| |{{GameIcon|SSB4}}
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| |}
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| ===By items===
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| <!--DO NOT PUT THE PITFALL HERE. It is clearly stated later in the article that Pitfalls use the Plunge effect, not the Bury effect. It does not belong in this list.-->
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| {| class="wikitable sortable" width=70%
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| |-
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| !width=12%|Item
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| !width=50%|Attack
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| !width=8%|Games
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| |-
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| |[[Assist Trophies]]
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| |[[Waluigi]]: stomps
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| |{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |rowspan=3|[[Poké Ball]] [[Pokémon]]
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| |[[Ditto]]: Transform (if the summoner possesses burying attacks)
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| |{{GameIcon|SSBU}}
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| |-
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| |[[Metagross]]: Earthquake
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| |{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |-
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| |[[Togepi]]: Metronome (Magnitude)
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| |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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| |}
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| ===By enemies and bosses===
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| {| class="wikitable sortable" width=70%
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| |-
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| !width=12%|Enemy/Boss
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| !width=50%|Attack(s)
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| !width=8%|Games
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| |-
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| |[[Red Bulborb|Bulborb]]
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| |Jumping backwards, rump-first
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| |{{GameIcon|SSB4-3}}
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| |-
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| |[[Crazy Hand]]
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| |rowspan=2|Fake-out slap
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| |rowspan=2|{{GameIcon|SSBB}}{{GameIcon|SSB4}}
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| |-
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| |[[Master Hand]]
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| |-
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| |rowspan=3|[[Galleom]]
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| |Stomping Jump
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| |{{GameIcon|SSBB}}{{GameIcon|SSBU}}
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| |-
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| |Double Arm Press
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| |rowspan=2|{{GameIcon|SSBU}}
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| |-
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| |Trample (center)
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| |-
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| |[[Ticken]]
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| |Falling attack
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| |{{GameIcon|SSBB}}
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| |}
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| ===By stages===
| | The only attack to use the plunge effect is that of the [[Pitfall]]. |
| {| class="wikitable sortable" width=70%
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| |-
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| !width=12%|Enemy/Boss
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| !width=50%|Attack(s)
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| !width=8%|Games
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| |-
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| |[[WarioWare, Inc.]]
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| |"[[supermariowiki:Crack Down|Crack Down]]" and "[[supermariowiki:Sole Man|Sole Man]]" microgames
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| |{{GameIcon|SSBB}}{{GameIcon|SSB4-3}}{{GameIcon|SSBU}}
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| |-
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| |[[PictoChat 2]]
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| |The "boots" transformation buries players it steps on
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| |{{GameIcon|SSB4-3}}{{GameIcon|SSBU}}
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| |}
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| ==Gallery== | | ==Gallery== |
| <gallery> | | <gallery> |
| File:Headbutt.jpg|Donkey Kong burying King Dedede in ''Brawl'' | | File:Headbutt.jpg|Donkey Kong burying King Dedede in ''Brawl''. |
| </gallery> | | </gallery> |
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| ==Trivia==
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| * Despite [[Lucas]]'s [[down throw]] showing the opponent embedded in the ground in ''SSB4'' and ''Ultimate'', this is purely aesthetic and does not use the bury effect or cause the buried condition. Even fighters with a Bury Immunity Spirit and grabable [[Assist Trophies]] will be shown embedded in the ground, despite being unable to be buried.
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| * When the bury effect was introduced in ''Melee'', it was exclusively used for two attacks, {{SSBM|Donkey Kong}}'s [[Headbutt]] and [[Togepi]]'s Magnitude.
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| **Subsequently, Donkey Kong has the distinction of being the only character to have always had a bury attack in every game since the effect's introduction.
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| {{Effects}}
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| [[Category:Effects]] | | [[Category:Effects]] |