Editing Bumper
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{{Infobox Item | {{Infobox Item | ||
| title = Bumper | | title = Bumper | ||
| image = {{tabber|title1=Ultimate| | | image = {{tabber|title1=Ultimate|tab1=[[File:SSBUBumper.png|220px|Assist Trophy]]|title3=Brawl|tab3=[[File:Bumper.jpg|110px]]|title4=SSB|tab4=[[File:BumperIconSSB.png|120px]]}} | ||
| caption = {{symbol|ssb}}<br>Official artwork of a Bumper. | | caption = {{symbol|ssb}}<br>Official artwork of a Bumper. | ||
| series = {{uv|Super Smash Bros.}} | | series = {{uv|Super Smash Bros.}} | ||
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|image=Bumper - Brawl Trophy.png | |image=Bumper - Brawl Trophy.png | ||
|desc=An item that originally appeared in Super Smash Bros. on the Nintendo 64. After many years, it now makes its triumphant return. Bumpers are used in pinball to send balls flying, and they perform the same role in Smash Bros. They react to anything that touches them, including the people who set them. As they can also be set in midair, using them requires good tactics. | |desc=An item that originally appeared in Super Smash Bros. on the Nintendo 64. After many years, it now makes its triumphant return. Bumpers are used in pinball to send balls flying, and they perform the same role in Smash Bros. They react to anything that touches them, including the people who set them. As they can also be set in midair, using them requires good tactics. | ||
{{Trophy games|console1=N64|game1=Super Smash Bros.|console2=Wii|game2=Super Smash Bros. Brawl}} | |||
|game=Brawl | |game=Brawl | ||
}} | }} | ||
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|desc-ntsc=Ah, pinball... What a fun game. And with this item, you can add a bit of pinball wham to the battlefield. Once thrown, this item will bounce anything that comes near it violently away. Just don't get careless and walk into a deployed one yourself, or you'll get bounced too! | |desc-ntsc=Ah, pinball... What a fun game. And with this item, you can add a bit of pinball wham to the battlefield. Once thrown, this item will bounce anything that comes near it violently away. Just don't get careless and walk into a deployed one yourself, or you'll get bounced too! | ||
|desc-pal=You might recognise this from a pinball machine. Just like the metal balls do, touch one of these and you'll go flying! You can throw them, but we'd suggest affixing them strategically so that they hit just the right people and send them soaring into the distance. Job done. | |desc-pal=You might recognise this from a pinball machine. Just like the metal balls do, touch one of these and you'll go flying! You can throw them, but we'd suggest affixing them strategically so that they hit just the right people and send them soaring into the distance. Job done. | ||
{{Trophy games|console1=N64|game1=Super Smash Bros. (04/1999)|console2=WiiU|game2=Super Smash Bros. for Wii U}} | |||
}} | }} | ||
{{clrl}} | {{clrl}} | ||
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*''[[Super Smash Bros. Melee]]'' is the only game where the Bumper is absent, making it the only item from the original game not to appear in said game. However, its role appears to have been given to the [[Flipper]], which serves a near-identical purpose. Furthermore, the Flipper's ability to be placed in midair was used for the Bumper since its return in ''Brawl'' and onwards. | *''[[Super Smash Bros. Melee]]'' is the only game where the Bumper is absent, making it the only item from the original game not to appear in said game. However, its role appears to have been given to the [[Flipper]], which serves a near-identical purpose. Furthermore, the Flipper's ability to be placed in midair was used for the Bumper since its return in ''Brawl'' and onwards. | ||
*Set Bumpers can be [[reflect]]ed in ''Smash 64''. As a result, if the platform is small enough (such as the top of the right structure on [[Hyrule Castle]] or the pipes of {{SSB|Mushroom Kingdom}}), {{SSB|Fox}} can reflect a Bumper repeatedly until his [[Reflector]] breaks, at which point the super-reflected Bumper will deal extreme damage (but still set knockback).<ref>[http://www.youtube.com/watch?v=vigtSZz4EmA]</ref> | *Set Bumpers can be [[reflect]]ed in ''Smash 64''. As a result, if the platform is small enough (such as the top of the right structure on [[Hyrule Castle]] or the pipes of {{SSB|Mushroom Kingdom}}), {{SSB|Fox}} can reflect a Bumper repeatedly until his [[Reflector]] breaks, at which point the super-reflected Bumper will deal extreme damage (but still set knockback).<ref>[http://www.youtube.com/watch?v=vigtSZz4EmA]</ref> | ||
*When thrown on a platform that disappears or shrinks, the | *When thrown on a platform that disappears or shrinks, the bumper will bounce when the platform does either. | ||
*In ''Brawl'', when a Bumper is placed in midair, it can be picked up while rotating into place before it is fully set. With luck, a player can attack an opponent with a bumper and grab it again.<ref>[http://www.youtube.com/watch?v=7tKvxRE86VE]</ref> | *In ''Brawl'', when a Bumper is placed in midair, it can be picked up while rotating into place before it is fully set. With luck, a player can attack an opponent with a bumper and grab it again.<ref>[http://www.youtube.com/watch?v=7tKvxRE86VE]</ref> | ||
*When [[rolling]] around a Bumper, it may go off even though it may not affect the player. | *When [[rolling]] around a Bumper, it may go off even though it may not affect the player. | ||
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*Bumpers have strange effects on certain [[Assist Trophies]]: | *Bumpers have strange effects on certain [[Assist Trophies]]: | ||
**If one of [[Dr. Kawashima]]'s numbers collides with it, it will start repeatedly going off, causing the number to freeze. Even after the Bumper vanishes, the number will stay perfectly still well after the other numbers have stopped spawning, and will only leave the screen if it is attacked, which will cause it to regain its momentum. | **If one of [[Dr. Kawashima]]'s numbers collides with it, it will start repeatedly going off, causing the number to freeze. Even after the Bumper vanishes, the number will stay perfectly still well after the other numbers have stopped spawning, and will only leave the screen if it is attacked, which will cause it to regain its momentum. | ||
**If the {{b|Starman|EarthBound}} teleports onto a | **If the {{b|Starman|EarthBound}} teleports onto a bumper, it will stand inside of the Bumper, flinching but not being knocked back, rendering it useless until either it or the bumper vanishes. | ||
*The Bumper is the only normal item in the ''Super Smash Bros.'' series to return to an installment after being cut from a previous installment. | *The Bumper is the only normal item in the ''Super Smash Bros.'' series to return to an installment after being cut from a previous installment. | ||
*Bumpers don't normally spawn on stages that travel across various areas or other moving stages (Delfino Plaza, Wuhu Island, Skyloft, etc.). This is | *Bumpers don't normally spawn on stages that travel across various areas or other moving stages (Delfino Plaza, Wuhu Island, Skyloft, etc.). This is likely due to the stage's collision being affected by it's mobility, which complicates the difficulty of stabely placing a Bumper in middair. | ||
**Oddly enough, if a player spawns them in ''Brawl'' or ''SSB4'' through Training Mode, Bumpers can never be placed | **Oddly enough, if a player spawns them in ''Brawl'' or ''SSB4'' through Training Mode, Bumpers can never be placed in middair unlike other stages where it is normally available. In ''Ultimate'', Training Mode completely removes the Bumper in those moving stages. | ||
==See also== | ==See also== |