Editing Bullet Bill

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{{ArticleIcons|ssbb=yes|ssb4=y|ssbu=y}}
{{ArticleIcons|ssbb=yes|ssb4=y|ssbu=y}}
{{redirect|Killer|the smasher|Smasher:Killer}}
{{Infobox Enemy
{{Infobox Enemy
|name        = Bullet Bill
|name        = Bullet Bill
|image        = [[File:Bullet Bill NSMB.png|250px]]
|image        = [[File:Bullet Bill NSMB.png|250px]]
|caption      = [[File:MarioSymbol.svg|50px|class=invert-dark]]
|caption      = [[File:MarioSymbol.svg|50px|class=invert]]
Bullet Bill artwork from ''New Super Mario Bros.''
Bullet Bill artwork from ''New Super Mario Bros.''
|universe    = {{uv|Mario}}
|universe    = ''{{uv|Mario}}''
|level        = [[The Jungle]]<br>[[The Lake]]<br>[[The Lake Shore]]<br>[[The Cave]]<br>[[The Swamp]]<br>[[The Great Maze]]
|level        = [[The Jungle]]<br>[[The Lake]]<br>[[The Lake Shore]]<br>[[The Cave]]<br>[[The Swamp]]<br>[[The Great Maze]]
|ehp          =
|ehp          =
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==Origin==
==Origin==
[[File:BulletBill-NSMBWii.png|left|thumb|Bullet Bills as they appear in ''{{s|mariowiki|New Super Mario Bros. Wii}}''.]]
[[File:BulletBill-NSMBWii.png|left|thumb|Bullet Bills as they appear in ''{{s|mariowiki|New Super Mario Bros. Wii}}''.]]
[[File:Bullet Bill usage MK8.jpg|thumb|The Bullet Bill item in ''{{s|mariowiki|Mario Kart 8}}''.]]
[[File:Bullet Bill usage MK8.jpg|thumb|200px|The Bullet Bill item in ''{{s|mariowiki|Mario Kart 8}}''.]]
Bullet Bills made their debut in ''[[Super Mario Bros.]]'' as a common enemy, and has become a common enemy in later ''Mario'' games. They are black missile-like enemies with scowling eyes and white arms with clenched fists.
Bullet Bills made their debut in ''[[Super Mario Bros.]]'' as a common enemy, and has become a common enemy in later ''Mario'' games. They are black missile-like enemies with scowling eyes and white clenched fists.


Bullet Bills are often shot by [[Bill Blaster]]s, though in rare cases they appear on their own. They quickly fly in a straight line, damaging the player on contact, but they can be easily defeated by jumping on them. In ''{{s|mariowiki|Super Mario 64}}'' and in later games onward, Bullet Bills can home in on the player.
Bullet Bills are often shot by [[Bill Blaster]]s, though in rare cases they appear on their own. They quickly fly in a straight line, damaging the player on contact, but they can be easily defeated by jumping on them. In ''{{s|mariowiki|Super Mario 64}}'' and in later games onward, Bullet Bills can home in on the player.


Since ''{{s|mariowiki|Mario Kart DS}}'', Bullet Bills have become a recurring item in the ''{{iw|mariowiki|Mario Kart|series}}'' series. When used, it will transform the player into a giant Bullet Bill that increases their speed for several seconds and places them in autopilot, knocking over any of the opponents along the way.
Bullet Bills have become a recurring item in the ''{{iw|mariowiki|Mario Kart|series}}'' series. When used, it will transform the player into a giant Bullet Bill that increases their speed for several seconds and places them in autopilot, knocking over any of the opponents along the way.
 
The Bullet Bills feature larger versions: [[Banzai Bill]] and {{s|mariowiki|King Bill}}.
{{clrl}}
 
==In ''[[Super Smash Bros. Melee]]''==
Bullet Bill was mentioned in the [[Banzai Bill]] trophy description, which was misidentified as Bullet Bill prior to the PAL and 1.02 NTSC releases.
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==In ''[[Super Smash Bros. Brawl]]''==
==Overview==
===As an enemy===
===As an [[enemy]]===
[[File:Bullets.jpg|thumb|left|Three Bullet Bills flying near {{SSBB|Marth}} in the [[Subspace Emissary]].]]
[[File:Bullets.jpg|thumb|250px|Three Bullet Bills flying near {{SSBB|Marth}} in the [[Subspace Emissary]].]]
They fly from offscreen, exploding upon impact with a character or on the ground. They also appear in {{SSBB|Donkey Kong}} and {{SSBB|Diddy Kong}}'s introduction, in which three of them are destroyed by Diddy Kong. They can be [[reflect]]ed, but will often quickly recover and continue their attack. Some of them are homing, following players until they hit. Unlike in the ''Mario'' games, Bullet Bills cannot be defeated by jumping on them.
====In [[The Subspace Emissary]]====
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Bullet Bills appear as enemies. They fly from offscreen, exploding upon impact with a character or on the ground. They also appear in {{SSBB|Donkey Kong}} and {{SSBB|Diddy Kong}}'s introduction, in which three of them are destroyed by Diddy Kong. They can be [[reflect]]ed, but will often quickly recover and continue their attack. Some of them are homing, following players until they hit. Unlike in the ''Mario'' games, Bullet Bills cannot be defeated by jumping on them.
 
=====Damage taken=====
===Damage taken===
{{EnemyResistances
{{EnemyResistances
|freezing=1.3
|freezing=1.3
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|si=0.75
|si=0.75
}}
}}
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===Trophy===
====In [[Smash Run]]====
{{Trophy
[[File:Bullet Bill Smash Run.jpg|thumb|200px|Several Bullet Bills homing on {{SSB4|Captain Falcon}}.]]
|name=Bullet Bill
Bullet Bills also appear as enemies, reprising their behavior from ''Brawl'', although they can no longer be reflected. They deal 3% damage upon impact, or more if they collide with a surface and explode. In addition to being found on their own, they can also be fired from [[Bill Blaster]]s, in which case they do not home in on the player.
|image=Bullet Bill - Brawl Trophy.png
 
|desc=A shell fired from a special cannon known as a Bill Blaster. Easily identified by their angry eyes, Bullet Bills fly across the land in perfectly straight lines. Though they easily shrug off [[fireball]]s, they can be stopped by jumping on them. A unique characteristic of the cannons is that they will not fire a Bullet Bill if Mario is standing right beside one.
A large number of Bullet Bills can appear as a random event.
|gamelist={{Trophy games|console1=NES|game1=[[Super Mario Bros.]]|console2=GCN|game2={{iw|mariowiki|Super Mario Sunshine}}}}
 
|game=Brawl
Bullet Bills appear as part of the {{uv|Mario}}-themed ''Vs. Enemy Team'' final battle, where some of them fly forward like as if they were shot out of a Bill Blaster rather than homing in on the player.
}}
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===Stickers===
<!--The trophies refer to the item version, so don't put them here.-->
{| class="wikitable"
{{clear}}
! Name
! Game
! Effect
! Fighter(s)
|-
| {{s|mariowiki|Bullet Bill}}
| {{s|mariowiki|New Super Mario Bros.}}
| {{StickerIcon|Launch Power}} +12
| {{AllChars|SSBB|s=16}}
|-
| {{s|mariowiki|Bullet Blaster}}
| {{s|mariowiki|Mario Kart: Double Dash}}
| {{StickerIcon|Launch Power}} +50
| {{AllChars|SSBB|s=16}}
|}
{{StickerPicBox|Bullet Bill|New Super Mario Bros.}}
{{StickerPicBox|Bullet Blaster|Mario Kart: DD!!}}


==In ''[[Super Smash Bros. 4]]''==
===As an [[item]]===
===As an [[item]]===
{{ Infobox Item
{{ Infobox Item
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}}
}}
{{cquote|''Use this item to transform into Bullet Bill and shoot straight at the enemy. Your Circle Pad or Control Stick input at the moment you trigger the item will determine your launch direction, after which you'll fly in a straight line.''|cite=[[Super Smash Bros. 4 Official Site|''Super Smash Bros. 4'' Official Site]]}}
{{cquote|''Use this item to transform into Bullet Bill and shoot straight at the enemy. Your Circle Pad or Control Stick input at the moment you trigger the item will determine your launch direction, after which you'll fly in a straight line.''|cite=[[Super Smash Bros. 4 Official Site|''Super Smash Bros. 4'' Official Site]]}}
[[File:Bullet Bill SSB4-U fired.jpg|thumb|left|A character turned into Bullet Bill after using the item.]]
[[File:Bullet Bill SSB4-U fired.jpg|thumb|A character turned into Bullet Bill after using the item.]]
The Bullet Bill debuts in ''[[Super Smash Bros. 4]]'' as a transformation [[item]].  
The Bullet Bill debuted in ''[[Super Smash Bros. 4]]'' as a transformation [[item]].  


Bullet Bills appear on the ground and can be picked up. When used, instead of throwing the item itself, the user transforms into a large Bullet Bill and flies in a straight line in whatever direction the control stick/circle pad was pointed in on release. Upon traveling about the length of {{SSB4|Final Destination}}, the user returns to normal, and will recoil backwards to help with returning to stage unless they have aimed directly upwards. The Bullet Bill does 25% damage and delivers high knockback that can KO under 80%, but firing oneself directly downwards or towards a blast zone can cause a [[self-destruct]]. If the bullet hits a solid surface, it will produce an explosion that deals 30% damage. It is possible to drive the bullet into the floor with an opponent in between so that the bullet and explosion hit consecutively, dealing a total of 55% damage.
Bullet Bills appear on the ground and can be picked up. When used, instead of throwing the item itself, the user transforms into a large Bullet Bill and flies in a straight line in whatever direction the control stick/circle pad was pointed in on release. Upon traveling about the length of {{SSB4|Final Destination}}, the user returns to normal, and will recoil backwards to help with returning to stage unless they have aimed directly upwards. The Bullet Bill does 25% damage and delivers high knockback that can KO under 80%, but firing oneself directly downwards or towards a blast zone can cause a [[self-destruct]]. If the bullet hits a solid surface, it will produce an explosion that deals 30% damage. It is possible to drive the bullet into the floor with an opponent in between so that the bullet and explosion hit consecutively, dealing a total of 55% damage.


Notably, where the Bullet Bill can be directed is not limited to the cardinal (up, down, left, right) or intermediate (perfect diagonal) directions and can be aimed between such, allowing for more accuracy when using the item. Additionally, the player is considered a [[projectile]] while transformed into a Bullet Bill, meaning characters with [[Reflection|reflectors]] can simply make the Bullet Bill fling back in the direction it came from while damaging the user in that form or attacks with [[priority]] will nullify the Bullet Bill and cause it to pass through the attacker, but it can still do damage afterwards.
Notably, where the Bullet Bill can be directed is not limited to the cardinal (up, down, left, right) or intermediate (perfect diagonal) directions and can be aimed between such, allowing for more accuracy when using the item. Additionally, the player is considered a [[projectile]] while transformed into a Bullet Bill, meaning characters with [[Reflector]]s can simply make the Bullet Bill fling back in the direction it came from while damaging the user in that form or attacks with [[priority]] will nullify the Bullet Bill and cause it to pass through the attacker, but it can still do damage afterwards.


Humorously, the user is forced into their [[reeling]] animation once the Bullet Bill transformation ends, although this is cosmetic and can be cancelled into anything else, such as an attack or jump.
Humorously, the user is forced into their [[reeling]] animation once the Bullet Bill transformation ends, although this is cosmetic and can be cancelled into anything else, such as an attack or jump.
{{clr}}
{{clear}}


===As an enemy===
==Trophies==
[[File:Bullet Bill Smash Run.jpg|thumb|left|200px|Several Bullet Bills homing on {{SSB4|Captain Falcon}}.]]
===In ''[[Super Smash Bros. Melee]]''===
Bullet Bills also appear as enemies in [[Smash Run]] in {{for3ds}}, reprising their behavior from ''Brawl'', although they can no longer be reflected. They deal 3% damage upon impact, or more if they collide with a surface and explode. In addition to being found on their own, they can also be fired from [[Bill Blaster]]s, in which case they do not home in on the player.
Bullet Bill was mentioned in the [[Banzai Bill]] trophy description, which was misidentified as Bullet Bill in earlier versions.


A large number of Bullet Bills can appear as a random event.
===In ''[[Super Smash Bros. Brawl]]''===
[[File:Bullet Bill - Brawl Trophy.png|left|100px|thumb|Bullet Bill trophy in ''Brawl''.]]
:''A shell fired from a special cannon known as a Bill Blaster. Easily identified by their angry eyes, Bullet Bills fly across the land in perfectly straight lines. Though they easily shrug off fireballs, they can be stopped by jumping on them. A unique characteristic of the cannons is that they will not fire a Bullet Bill if Mario is standing right beside one.''
{{Trophy games|console1=NES|game1=[[Super Mario Bros.]]|console2=GC|game2={{s|mariowiki|Super Mario Sunshine}}}}
{{clrl}}


Bullet Bills appear as part of the {{uv|Mario}}-themed ''Vs. Enemy Team'' final battle, where some of them fly forward like as if they were shot out of a Bill Blaster rather than homing in on the player.
===In ''[[Super Smash Bros. 4]]''===
{{clr}}
The Bullet Bill trophy appears in both versions. In {{forwiiu}} it is part of the ''Bowser's Minions'' [[Trophy Box]].
[[File:BulletBillTrophy3DS.png|thumb|left|100px|Bullet Bill trophy in ''for 3DS''.]]
[[File:BulletBillTrophyWiiU.png|thumb|100px|Bullet Bill trophy in ''for WiiU''.]]
;Bullet Bill
{{flag|ntsc}} ''When you try to throw this item, you'll instead transform into a Bullet Bill and fly in the direction you were throwing. Anyone in your path will be knocked away. Be careful, though, since you fly fast and  can barely steer—not to mention that foes can deflect you. KO them, not yourself!''


===As a [[background character]]===
{{flag|pal}} ''Turn into a Bullet Bill and charge into your enemies to send them flying. The direction you fly in is pretty much set when you use it. You'll be unstoppable, but on the other hand, you'll fly so fast that you might end up a victim of your own bullet-y...ness. Anyway, be careful!''
[[File:Bullet Bill SMM Cameo.jpg|left|thumb|Bullet Bills in the background of [[Super Mario Maker]] in {{forwiiu}}.]]
{{Trophy games|console1=NES|game1=Super Mario Bros. (10/1985)|console2=DS|game2=Mario Kart DS (11/2005)}}
In {{forwiiu}}, Bullet Bills appear as background characters in the [[Super Mario Maker]] stage. Their appearance changes depending on the game style, matching their designs in ''Super Mario Bros.'', ''Super Mario Bros. 3'', ''Super Mario World'', and ''New Super Mario Bros. U''.
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===Trophy===
==Stickers==
The Bullet Bill trophy appears in both versions. In {{forwiiu}}, it is part of the ''Bowser's Minions'' {{h1|Trophy Box|Bowser's Minions}}.
{| class="wikitable"
{{Trophy
! Name
|name=Bullet Bill
! Game
|image-3ds=BulletBillTrophy3DS.png
! Effect
|image-wiiu=BulletBillTrophyWiiU.png
! Character(s)
|desc-ntsc=When you try to throw this item, you'll instead transform into a Bullet Bill and fly in the direction you were throwing. Anyone in your path will be knocked away. Be careful, though, since you fly fast and can barely steer—not to mention that foes can [[Reflection|deflect]] you. KO them, not yourself!
|-
|desc-pal=Turn into a Bullet Bill and charge into your enemies to send them flying. The direction you fly in is pretty much set when you use it. You'll be unstoppable, but on the other hand, you'll fly so fast that you might end up a victim of your own bullet-y...ness. Anyway, be careful!
| {{s|mariowiki|Bullet Bill}}
|gamelist-ntsc={{Trophy games|console1=NES|game1=Super Mario Bros.|release1=10/1985|console2=DS|game2=Mario Kart DS|release2=11/2005}}
| {{s|mariowiki|New Super Mario Bros.}}
|gamelist-pal={{Trophy games|console1=NES|game1=Super Mario Bros.|release1=05/1987|console2=DS|game2=Mario Kart DS|release2=11/2005}}
| {{StickerIcon|Launch Power}} +12
}}
| {{AllChars|SSBB|s=16}}
{{clrl}}
|-
| {{s|mariowiki|Bullet Blaster}}
| {{s|mariowiki|Mario Kart: Double Dash}}
| {{StickerIcon|Launch Power}} +50
| {{AllChars|SSBB|s=16}}
|}
{{StickerPicBox|Bullet Bill|New Super Mario Bros.}}
{{StickerPicBox|Bullet Blaster|Mario Kart: DD!!}}


==In ''[[Super Smash Bros. Ultimate]]''==
==Spirit==
===As an item===
The Bullet Bill appears in ''[[Super Smash Bros. Ultimate]]'' as a Novice-class [[primary spirit]].
The Bullet Bill returns as an item, reprising its behavior from ''Smash 4''.


===Spirit===
In [[Adventure Mode: World of Light]], the Bullet Bill is presumably one of the countless spirits captured by [[Galeem]] during his takeover of the universe. The Bullet Bill's spirit appears in the 8-bit maze setion of [[The Light Realm]].
The Bullet Bill also appears as a Novice-class [[primary spirit]].


In [[Adventure Mode: World of Light]], the Bullet Bill is presumably one of the countless spirits captured by [[Galeem]] during his takeover of the universe. The Bullet Bill's spirit appears in the 8-bit maze area of [[The Light Realm]].
The Bullet Bill uses an army of {{SSBU|Captain Falcon}} puppet fighters and is fought on the {{SSB|Mushroom Kingdom}} stage. During the battle, the Bullet Bill items will appear in large numbers, while the Captain Falcon Team will be distracted by the items.
 
The Bullet Bill Spirit Battle uses an army of {{SSBU|Captain Falcon}} puppet fighters and is fought on the {{SSB|Mushroom Kingdom}} stage. During the battle, the Bullet Bill items will appear in large numbers and the Captain Falcon Team will be distracted by the items.


{|class="wikitable"
{|class="wikitable"
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<gallery>
<gallery>
BulletBillWiiU.png||Bullet Bill as it appears in ''Super Smash Bros. for Wii U''.
BulletBillWiiU.png||Bullet Bill as it appears in ''Super Smash Bros. for Wii U''.
SSB4 - Bullet Bill Item.jpg|Bullet Bill as a usable Item next to {{SSB4|Mega Man}} in {{forwiiu}}.
File:SSB4 - Bullet Bill Item.jpg|Bullet Bill as a usable Item next to {{SSB4|Mega Man}} in {{forwiiu}}.
Bullet Bill (Super Smash Bros. Ultimate).png|Artwork of a Bullet Bill from ''Super Smash Bros. Ultimate''.
File:Bullet Bill (Super Smash Bros. Ultimate).png|Artwork of a Bullet Bill from ''Super Smash Bros. Ultimate''.
</gallery>
</gallery>
==Trivia==
*There is evidence within the game's scripts that the Bullet Bill item itself should be able to explode, however this does not appear to be possible in-game.


==Names in other languages==
==Names in other languages==

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