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*Airborne item catches and Z-dropping after an air dodge. | *Airborne item catches and Z-dropping after an air dodge. | ||
*Shield after dropping the input during the 10 frame period. | *Shield after dropping the input during the 10 frame period. | ||
*[[Powershield canceling|Powershield canceled]] options from attacks with no shieldstun (powershield canceled options can only be buffered if the player lets go of the shield button during shieldstun). | |||
*Any action except for a down tilt, after a down tilt with no [[interruptible]] frames. | *Any action except for a down tilt, after a down tilt with no [[interruptible]] frames. | ||