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===''Smash 4'' game updates=== | ===''Smash 4'' game updates=== | ||
*{{SSB4|Marth}} was significantly nerfed from ''Brawl'', with less effective range, poorer frame data, poor approaching options, and a weakened grab game, resulting in a precipitous fall from the top tier in ''Brawl'' to the bottom tier in ''Smash 4''. [[Updates]] however, slowly begun to improve Marth's and {{SSB4|Lucina}}'s standing in the competitive community (especially after update [[1.1.4]] | *{{SSB4|Marth}} was significantly nerfed from ''Brawl'', with less effective range, poorer frame data, poor approaching options, and a weakened grab game, resulting in a precipitous fall from the top tier in ''Brawl'' to the bottom tier in ''Smash 4''. [[Updates]] however, slowly begun to improve Marth's (and {{SSB4|Lucina}}'s by extension) standing in the competitive community (especially after update [[1.1.4]], with said updates improving his frame data, range, damage output and KO power. His neutral attack in particular was significantly buffed. In later updates, it launches opponents vertically and received less ending lag; making it a powerful combo tool. With these improvements, Marth's previously small playerbase increased, and his standing in the metagame had improved significantly. He was ranked as a low tier on the first tier list although in the last two tier lists, he has regained his position as a top tier character. | ||
*While {{SSB4|Mewtwo}} received some buffs in ''Smash 4'' compared to ''Melee'', such as improved strength and consistency in its aerial and special moves and speedier movement, Mewtwo was still initially considered a low-tier character in ''Smash 4'', due to its poor approach and grab game in comparison to ''Melee''; furthermore, one of Mewtwo's biggest flaws in ''Melee'', its poor combination of being light, floaty, and large, was made worse in ''Smash 4''. Updates, however, have improved Mewtwo's standing in the metagame, with its mobility being drastically increased as well as having improved frame data, KO power and survivability. Initially a low tier in ''Melee'' and early versions of ''Smash 4'', Mewtwo jumped to the tenth position in the second ''Smash 4'' tier list where it has remained for the past three tier lists. | *While {{SSB4|Mewtwo}} received some buffs in ''Smash 4'' compared to ''Melee'', such as improved strength and consistency in its aerial and special moves and speedier movement, Mewtwo was still initially considered a low-tier character in ''Smash 4'', due to its poor approach and grab game in comparison to ''Melee''; furthermore, one of Mewtwo's biggest flaws in ''Melee'', its poor combination of being light, floaty, and large, was made worse in ''Smash 4''. Updates, however, have improved Mewtwo's standing in the metagame, with its mobility being drastically increased as well as having improved frame data, KO power and survivability. Initially a low tier in ''Melee'' and early versions of ''Smash 4'', Mewtwo jumped to the tenth position in the second ''Smash 4'' tier list where it has remained for the past three tier lists. | ||