Editing Brinstar

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The destroyable parts will start to regenerate if they are not continuously attacked, fully growing back after a while. While regenerating, the substance that holds the stage together is fall-through.
The destroyable parts will start to regenerate if they are not continuously attacked, fully growing back after a while. While regenerating, the substance that holds the stage together is fall-through.


Occasionally, an earthquake occurs and, just like [[Planet Zebes]], acid starts to rise, sometimes covering parts of the stage. The acid deals damage and moderate knockback, but will not KO until very high percents, especially in ''Ultimate''. While it is rising it will generally prevent characters from being [[KO]]'d on the bottom [[blast line]]. It will rise and pause at various intervals, rarely reaching its highest point where it will cover everything except the topmost platform (and the tops of the side platforms if their supports are broken). After a while, the acid subsides.
Occasionally, an earthquake occurs and acid starts to rise, sometimes covering parts of the stage. The acid deals damage and moderate knockback, but will not KO until very high percents, especially in ''Ultimate''. While it is rising it will generally prevent characters from being [[KO]]'d on the bottom [[blast line]]. It will rise and pause at various intervals, rarely reaching its highest point where it will cover everything except the topmost platform (and the tops of the side platforms if their supports are broken). After a while, the acid subsides.


In the back of the main platforms there are some ruins and a lone Chozo statue, which occasionally gets up and walks around with no gameplay effect. The background is occupied by a large pool of acid with an unidentified life form hanging above it. When the acid rises the brain-like creature may occasionally shake and even grow boils due to possible irritation from the acid.
In the back of the main platforms there are some ruins and a lone Chozo statue, which occasionally gets up and walks around with no gameplay effect. The background is occupied by a large pool of acid with an unidentified life form hanging above it. When the acid rises the brain-like creature may occasionally shake and even grow boils due to possible irritation from the acid.

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