Editing Brawl+
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'''Brawl+''' is a working project designed to make various aspects of ''[[Super Smash Bros. Brawl|Brawl]]'' more competitive. It is only available by modifying the [[Wii]] with specific software. More information can be found on the [http://www.smashboards.com/showthread.php?t=213744 Brawl+ FAQ] at [[Smash World Forums]]. | |||
Currently available modifications include (but are not limited to): | |||
==Features== | ==Features== | ||
*No random [[ | *No random [[tripping]]. Certain moves and bananas will still trip. | ||
*A new character select screen with independent icons for | *A new character select screen with independent icons for [[Zelda (SSBB)|Zelda]], [[Sheik (SSBB)|Sheik]], [[Zero Suit Samus (SSBB)|Zero Suit Samus]], and all Pokémon Trainer Pokémon. | ||
* | *Decrease of hitlag in long hitlag moves, such as Captain Falcon's sweetspotted forward aerial and Marth tipped forward smash. | ||
*Fully independent versions of | *Fully independent versions of [[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]], and [[Charizard (SSBB)|Charizard]], though [[Pokemon Trainer (SSBB)|Pokemon Trainer]] can still be selected. For the stand-alone characters, [[Stamina (stat)|Stamina]] has been removed, and the Pokemon will not cycle upon [[revival platform|revival]] or via [[Pokemon Change]]. The Pokemon Trainer will not appear in the background or the victory screen if players choose to play an independent Pokemon. | ||
* | *[[L-canceling]] (Auto-cancel) (otherwise known as ALR or Aerial Lag Reduction). | ||
*[[Dash | *[[Dash cancel]]. -Crouch to cancel a dash. | ||
*No [[replay]] time limit. | *No [[replay]] time limit. Replay icon still does not appear if the game is longer than three minutes, but if Z is pressed the replay may be saved normally. | ||
* | *Shield during [[Dash-dancing|dash dance]]. | ||
*No [[Stale Move Negation]]. | |||
*No [[ | *Stage freezing. -Stops all stage movement, potentially allowing for more [[neutral stages]]. Only applies for: | ||
*Stage freezing. | **[[Luigi's Mansion]] - mansion is always destroyed and platforms never disappear | ||
**[[Luigi's Mansion]] - | |||
**[[WarioWare, Inc.]] - stage is always in original form | **[[WarioWare, Inc.]] - stage is always in original form | ||
**[[Spear Pillar]] - [[Dialga]], [[Palkia]], and [[Cresselia]] | **[[Spear Pillar]] - [[Dialga]], [[Palkia]], and [[Cresselia]] stop appearing all together, removing stage hazards | ||
**[[ | **[[Pokemon Stadium 2]] - Stage does not change forms | ||
*No | *No Auto [[Sweet spot (ledge)|sweetspot]] ledges. | ||
*Lag-less [[ | *Lag-less [[Edge|edges]]. | ||
* | *MAD ([[Air dodging #In Super Smash Bros. Melee|Melee air dodge]]), which enables [[Wavedashing]]. (This is not in the standard "Brawl Plussery," but can be added in using certain codes.) | ||
*Incorporates the File Replacement Code used in downloading [[Texture Hack|texture hacks]], meaning Brawl+ users can easily download pre-made textures with no extra codes required. | |||
===Gameplay | *The [[Online Practice Stage]] is now loaded whenever [[New Pork City]] is selected. ([[Versus Mode]] only) | ||
*Character | ===Gameplay Tweaks=== | ||
*Faster overall gameplay speed | *Character balancing. [[Captain Falcon (SSBB)|Captain Falcon]], for example, has been significantly improved. | ||
*Increased [[ | *Faster overall gameplay speed. | ||
*Increased [[Falling Speed]]. | |||
*Increased [[hitstun]], allowing for truly inescapable [[ | *Increased [[hitstun]], allowing for truly inescapable [[Combo|combos]]. | ||
*[[Tech]] window enlarged | *[[Tech]] window enlarged. | ||
* | *Greater window to dash dance. | ||
*[[Perfect shield]] window decreased. | *[[Perfect shield]] window decreased. | ||
*Increased | *Increased Shield Stun, meaning a character hit while using their shield is forced to stay shielded for a longer amount of time. | ||
*Many moves received slight alterations (e.g.: | *Many moves received slight alterations (e.g.: [[Bowser (SSBB)|Bowser's]] forward smash now produces a fire effect on contact with the opponent and [[Wizard's Foot]] gives another jump for recovery). | ||
== | =="Melee 2.0" Claims== | ||
Despite constant disclaimers by the supporters of the Brawl+ project, many critics of the game (many of whom have not even played Brawl+) refer to Brawl+ as "Melee 2.0", stating that the hackers behind the making of the project are making nothing more than an attempt to "play Melee with Brawl characters and stages". This is entirely false, as stated on nearly every site supporting Brawl+. However, it is rather easy to jump to such a conclusion, as Brawl+ actually started out as a "Melee 2.0" project, which included basic codes for wavedashing and shield button-triggered L-Canceling (two features that were both in Melee, are critical to high-level play, and were removed from Brawl). | |||
==External Links== | |||
*[http://z13.invisionfree.com/BrawlPLUS_Brigade/index.php?showtopic=121 A guide to downloading Brawl+] | |||
*[http://www.gamesurge.net/chat/BrawlPlus The BrawlPlus IRC channel] | |||
*[http://web.me.com/shane_mulligan/Brawl+_Nightly_Builds/Welcome.html Nightly Builds site for downloading the latest codeset] | |||
[[Category:Hacking]] |