Editing Bowser Jr. (SSBU)/Up smash
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Latest revision | Your text | ||
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:BowserJrUSmashSSBU.gif|thumb| | [[File:BowserJrUSmashSSBU.gif|thumb|500px|Hitbox visualization showing Bowser Jr.'s up smash.]] | ||
==Overview== | ==Overview== | ||
Bowser Jr. performs a handstand to attack with the Junior Clown Car's spinning propeller. It is Bowser Jr.'s fastest smash attack, with its multiple hits being useful for pressuring [[shield]]s or denying aerial approaches. Does 1% at the first hit, 1.3% for hits 2-4, 2.3% for hit 5, and 6% on the last hit. | Bowser Jr. performs a handstand to attack with the Junior Clown Car's spinning propeller. It is Bowser Jr.'s fastest smash attack, with its multiple hits being useful for pressuring [[shield]]s or denying aerial approaches. Does 1% at the first hit, 1.3% for hits 2-4, 2.3% for hit 5, and 6% on the last hit. | ||
This move received major buffs during game updates. Version 3.1.0 increases the [[knockback]] for the final hit, allowing to [[KO]] opponents easily. Version 9.0.0 has its [[hitbox]]es to increase in size. | This move received major buffs during game updates. Version 3.1.0 increases the [[knockback]] for the final hit, allowing to [[KO]] opponents easily. Version 9.0.0 has its [[hitbox]]es to increase in size. | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | ||
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'''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|9.0.0}}''' | ||
*{{buff|[[Up smash]] has larger hitboxes (2.5u/2.5u/4u → 3.2u/3.2u/4.7u (clean loop), 4.6u → 5.1u (late loop), 5.5u → 6.5u (last hit)) that stretch farther horizontally (Z offset: -4u—7u → -6.5u—7u (loop), -4u—5u → -5u—5u (last hit)), with the last hit placed lower (Y offset: 24.5u—22.5u → 23u—21u). The looping hits also launch at different angles (120°/190°/140° → 105°/175°/140°), and their hitbox with the lowest priority deals more knockback (base: 0 → 30). Altogether, these changes allow the move to connect more reliably.}} | *{{buff|[[Up smash]] has larger hitboxes (2.5u/2.5u/4u → 3.2u/3.2u/4.7u (clean loop), 4.6u → 5.1u (late loop), 5.5u → 6.5u (last hit)) that stretch farther horizontally (Z offset: -4u—7u → -6.5u—7u (loop), -4u—5u → -5u—5u (last hit)), with the last hit placed lower (Y offset: 24.5u—22.5u → 23u—21u). The looping hits also launch at different angles (120°/190°/140° → 105°/175°/140°), and their hitbox with the lowest priority deals more knockback (base: 0 → 30). Altogether, these changes allow the move to connect more reliably.}} | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | ! {{rollover|Rehit rate|If not 0, hits again every X frames|y}} | ||
{{HitboxTableTitle|Hit 1|25}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|part=1 | |part=1 | ||
|damage={{ChargedSmashDmgSSBU|1.0}} | |damage={{ChargedSmashDmgSSBU|1.0}} | ||
|sd=0 | |||
|angle=102 | |angle=102 | ||
|bk=0 | |bk=0 | ||
Line 39: | Line 37: | ||
|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Multihits (early)| | |0 | ||
{{HitboxTableTitle|Multihits (early)|25}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.3}} | ||
|sd=0 | |||
|angle=105 | |angle=105 | ||
|bk=0 | |bk=0 | ||
Line 60: | Line 60: | ||
|g=f | |g=f | ||
}} | }} | ||
|3 | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.3}} | ||
|sd=0 | |||
|angle=175 | |angle=175 | ||
|bk=0 | |bk=0 | ||
Line 80: | Line 82: | ||
|g=f | |g=f | ||
}} | }} | ||
|3 | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.3}} | ||
|sd=0 | |||
|angle=140 | |angle=140 | ||
|bk=30 | |bk=30 | ||
Line 100: | Line 104: | ||
|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Multihits (late)| | |3 | ||
{{HitboxTableTitle|Multihits (late)|25}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|part=1 | |part=1 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.0}} | ||
|sd=0 | |||
|angle=120 | |angle=120 | ||
|bk=0 | |bk=0 | ||
Line 121: | Line 127: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|3 | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.3}} | ||
|sd=0 | |||
|angle=175 | |angle=175 | ||
|bk=0 | |bk=0 | ||
Line 141: | Line 149: | ||
|g=f | |g=f | ||
}} | }} | ||
|3 | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
|rehit=3 | |rehit=3 | ||
|damage={{ChargedSmashDmgSSBU|1. | |damage={{ChargedSmashDmgSSBU|1.3}} | ||
|sd=0 | |||
|angle=140 | |angle=140 | ||
|bk=30 | |bk=30 | ||
Line 161: | Line 171: | ||
|a=f | |a=f | ||
}} | }} | ||
{{HitboxTableTitle|Final hit| | |3 | ||
{{HitboxTableTitle|Final hit|25}} | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|6.0}} | |damage={{ChargedSmashDmgSSBU|6.0}} | ||
|sd=0 | |||
|angle=85 | |angle=85 | ||
|bk=38 | |bk=38 | ||
|ks=175 | |ks=175 | ||
Line 181: | Line 192: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
|0 | |||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
Line 192: | Line 203: | ||
|7-8 | |7-8 | ||
|- | |- | ||
!Multihits (early | !Multihits (early) | ||
|9-17 | |9-17 | ||
|- | |||
!Multihits (late) | |||
|18 | |||
|- | |- | ||
!Final hit | !Final hit | ||
Line 199: | Line 213: | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |54 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 206: | Line 220: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=9|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=9|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=12}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}} |