Editing Bowser Jr. (SSB4)/Down special/Default

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Mechakoopa}}
[[File:BowserJrMechakoopa.gif|thumb|270px|Hitbox visualization showing Bowser Jr.'s Mechakoopa.]]
==Damage and Knockback==
==Damage and Knockback==
In Bowser Jr.'s [[down special]], Bowser Jr. will open a hatch from his Junior Clown Car, spawning a [[Mechakoopa]]. The Mechakoopa travels the entire distance of [[Final Destination]], and will turn around upon coming to the end of the stage. If it does not hit anybody or is not picked up, it will begin to flash red, indicating it is about to explode. The explosion causes about 5-6% damage with low [[knockback]]. If it hits an enemy, it will do a short hop, bringing the character with it and causing 3-4% damage, and then explode, causing the same amount of damage as above with slightly higher knockback. If picked up and thrown, it will explode on contact with a solid surface, but if it hits an enemy, it will function as if it had walked into an enemy. Bowser Jr. cannot spawn two Mechakoopas.
In Bowser Jr.'s [[Down Special]], Bowser Jr. will open a hatch from his Junior Clown Car, spawning a [[Mechakoopa]]. The Mechakoopa travels the entire distance of [[Final Destination]], and will turn around upon coming to the end of the stage. If it does not hit anybody or is not picked up, it will begin to flash red, indicating it is about to explode. The explosion causes about 5-6% damage with low [[knockback]]. If it hits an enemy, it will do a short hop, bringing the character with it and causing 3-4% damage, and then explode, causing the same amount of damage as above with slightly higher knockback. If picked up and thrown, it will explode on contact with a solid surface, but if it hits an enemy, it will function as if it had walked into an enemy. Bowser Jr. cannot spawn two Mechakoopas.
 
{{MvSubNavBowserJr|g=SSB4}}
[[Category:Special moves (SSB4)]]
[[Category:Bowser Jr. (SSB4)]]
[[Category:Down special moves (SSB4)]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: