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| {{ArticleIcons|melee=yes|competitive=y|unofficial=yes}} | | {{ArticleIcons|melee=yes|unofficial=yes}} |
| | The '''Bowser Challenge''' is a challenge issued mostly to advanced players in certain [[tournament]]s, to beat a team of three {{SSBM|Bowser}}s on [[Fountain of Dreams]]. The goal is to see how many times the player can KO the Bowsers before losing. The idea for the challenge was originally developed by the [[Superfriends]] crew of Southern California, and posted by [[HugS]] in February 2005. |
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| The '''Bowser Challenge''' is a challenge in ''[[Super Smash Bros. Melee]]'' occasionally held as a [[side event]] at tournaments, consisting of one player fighting a team of three {{SSBM|Bowser}} players on [[Fountain of Dreams]] with [[team attack]] off. The challenge was originally developed by the [[Superfriends]] crew of Southern California, and it was later posted by {{Sm|HugS}} on [[Smashboards]] in February 2005. | | == Rules == |
| | As posted by HugS: |
| | # Team Attack off. |
| | # The team of Bowsers must be composed of human players. |
| | # The player taking this challenge can use any character he or she wishes to use. |
| | # The battle must take place on [[Fountain of Dreams]]. |
| | # All items off. |
| | # All Bowsers must taunt at the same time after a kill, or do something else of hilarity. |
| | # Suicides on the Bowser's part count as a KO in the favor of the challenger. |
| | # 4 stocks, no more, no less. |
| | # No time limit, as the matches will end in about 2 minutes most of the time. |
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| The Bowser Challenge, and its general idea of fighting a team of lumbering, bottom-tier character with a restrictive ruleset, spawned an equivalent in ''[[Brawl]]'' called the "[[Ganondorf (SSBB)|Ganon]] Challenge", as well as the [[Apex 2012#Ganon Gauntlet|Ganon Gauntlet]] in [[Apex 2012]].
| | == External links == |
| | | * [http://www.smashboards.com/showthread.php?t=49245 The real BOWSER CHALLENGE (not really character specific)] on [[SmashBoards]]. |
| ==Rules==
| | [[Category:Tournaments]] |
| The Bowser Challenge always features the following core set of rules:
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| *All players have 4 stocks, no items and [[Team Attack]] turned off.
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| *Every match is played on [[Fountain of Dreams]] with the timer disabled.
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| *The Bowser team must be composed of three human players, there cannot be CPUs. The players do not have to main Bowser, but they should be competitively competent with Bowser. The solo player can use any character.
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| The challenger wins if they KO all three Bowsers, and lose if they lose all of their stocks. In addition to the above ruleset, some variants of the Bowser Challenge include humorous rules for the Bowser team, such as "[[taunt]]ing or doing something of hilarity after KOing the challenger" or "pressing X, Y, X respectively on the [[results screen]]".
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| ==Difficulty==
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| Bowser is normally a bottom-[[tier]] character with notoriously poor mobility and low attack speed, making him easily defeated by faster characters such as {{SSBM|Sheik}} and {{SSBM|Fox}}. Facing three Bowsers at once on a small stage, however, quickly becomes a daunting task, as the three Bowsers can easily cover most of the stage in [[hitbox]]es, giving the challenger very little opportunity to safely attack. As team attack is also turned off, the Bowsers can take on an extremely aggressive fighting style that can easily overwhelm the challenger, preventing the challenger from safely [[approach]]ing. As another complication, Bowser himself is difficult to KO; while Bowser ordinarily has a lackluster recovery that is very easy to [[edgeguard]] and [[gimp]], the presence of two other Bowsers makes edgeguarding almost impossible, and Bowser's high [[weight]] makes him resistant to the upper [[blast line]] where edgeguarding would be irrelevant.
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| The use of Fountain of Dreams is also a key factor in the Bowser Challenge's high difficulty. As previously mentioned, the team of Bowsers can easily fill the stage with hitboxes, and the stage's small size also ensures that the challenger cannot camp, perform hit-and-run tactics, or spam against the Bowsers. Even if players can somehow find a method to camp against the Bowsers on the stage, the lack of a time limit prevents either team (but more notably the Bowser team) from using a [[time out]] for victory. Fountain of Dreams also features a deceptively high upper blast line, and in combination with Bowser's high weight, the player can only reliably use the left, right, and bottom blast lines to KO him.
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| Provided that the Bowser players are semi-competent, the Bowser Challenge is seen as being effectively impossible to win for the challenger, and its level of difficulty can be seen even amongst top professional smashers. At one tournament, {{Sm|Ken Hoang}} in his prime was unable to get a single KO in the challenge, and at the same tournament, {{Sm|Captain Jack}}, who came the closest to completing the challenge as {{SSBM|Ganondorf}}, only managed to get 4 KOs.
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| No record exists verifying a player as having won a legitimate Bowser Challenge. The current, verifiable record for the challenge is 6 KOs out of a potential 12, performed by {{Sm|A Rookie}} with {{SSBM|Mario}} in one of Ken's livestreams on [[Twitch]]; this performance, however, was bolstered by 3 SDs from the Bowsers.
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| ==External links== | |
| * [http://www.smashboards.com/showthread.php?t=49245 SmashBoards thread started by HugS] | |
| * [https://www.youtube.com/watch?v=r3MaCgI4FjU Captain Jack's attempt, with 4 KOs]
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| * [https://www.youtube.com/watch?v=WAljuzhjqZo Armada's attempt, with 5 KOs]
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| * [http://www.twitch.tv/liquidken/b/515433780 A Rookie's attempt, with 6 KOs (at 8:18:40)]
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| [[Category:Competitive play]] | |
| [[Category:Unofficial lingo]] | |