Editing Bowser Bomb

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{{Infobox Special Move
{{Infobox Special Move
|name=Bowser Bomb
|name=Bowser Bomb
|image=[[File:Bowser Down B SSBU.gif|300px]]
|image=[[File:SSBUWebsiteBowser2.jpg|250px]]
|caption=Bowser Bomb in ''Ultimate''.
|caption=Bowser Bomb in ''Ultimate''.
|user=[[Bowser]]<br>[[Giga Bowser]]
|user=[[Bowser]]<br>[[Giga Bowser]]
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|interwiki=supermariowiki
|interwiki=supermariowiki
|interwikiname=Super Mario Wiki
|interwikiname=Super Mario Wiki
|interwikipage=Ground Pound
|interwikipage=Bowser Bomb (move)
}}
}}
{{disambig2|Bowser's down special move|[[Yoshi]]'s similar move|Yoshi Bomb}}
{{disambig2|Bowser's down special move|[[Yoshi]]'s similar move|Yoshi Bomb}}
{{cquote|''Leap up and plunge onto enemies rapidly with considerable force.''|cite=''Melee'''s instruction manual}}
{{cquote|''Use this from high up to crush unsuspecting foes.''|cite=''Brawl'''s instruction manual}}
{{cquote|''Drop down, and smash opponents with your rump.''|cite=Description from ''Smash for 3DS'''s foldout}}
{{cquote|''Butt-stomps enemies. On the ground, he can lift opponents with his horns.''|cite=Description from ''Ultimate''{{'}}s Move List}}


'''Bowser Bomb''' ({{ja|クッパドロップ|Kuppa Doroppu}}, ''Koopa Drop'') is [[Bowser]]'s [[down special move]].
'''Bowser Bomb''' ({{ja|クッパドロップ|Kuppa Doroppu}}, ''Koopa Drop'') is [[Bowser]]'s [[down special move]].


==Overview==
==Overview==
[[File:Ssbmbowser4.jpg|thumb|left|Bowser Bomb in ''Melee''.]]
The Bowser Bomb is a [[stall-then-fall]] move. If Bowser is on the ground when initiating the move, he will leap forward diagonally, pause briefly, then slam down to the ground with a high-power ground pound. When used in the air, Bowser remains airborne for a short time before landing down with the ground pound. Upon impact, the move produces small [[hitbox]]es in the form of shockwaves at both of Bowser's sides, which cause 8% damage in ''[[Super Smash Bros. Melee]]'', and 11% damage in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. In ''Brawl'' and ''SSB4'', an additional hitbox was added to Bowser during the diagonal jump when used on the ground, dealing 4% damage to anyone it connects with. The [[knockback]] from this hitbox can also combo into the ground pound itself.
If Bowser is on the ground when initiating the move, he will leap forward diagonally, pause briefly, then slam down to the ground with a high-power ground pound. When used in the air, Bowser Bomb becomes a [[stall-then-fall]] move; instead of leaping upwards, Bowser immediately transitions into the ground pound. Upon impact, the move produces small [[hitbox]]es in the form of shockwaves at both of Bowser's sides, which cause 8% damage in ''[[Super Smash Bros. Melee]]'', and 11% damage in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. In ''Brawl'' and ''SSB4'', an additional hitbox was added to Bowser during the diagonal jump when used on the ground, dealing 4% damage to anyone it connects with. The [[knockback]] from this hitbox can also combo into the ground pound itself. In ''Brawl'', Bowser does not get any [[freeze frame]]s when he hits someone while falling, but the falling attack does have freeze frame properties in ''Super Smash Bros. 4''.
 
In ''Brawl'', Bowser does not get any [[freeze frame]]s when he hits someone while falling, but the falling attack does have freeze frame properties in ''Super Smash Bros. 4''.


When Bowser lands during the ground pound, he suffers significant [[lag|ending lag]], leaving him defenseless for a short period of time. However, he is still able to grab onto stage edges while falling as long as he is close enough to one, which eliminates the ending lag and also allows for an effective [[edge-guarding]] technique on opponents who are close to the edge while attempting to [[recovery|recover]] or hanging from the edge itself, as long as they are not affected by the initial [[invincibility frame|intangibility]] frames.
When Bowser lands during the ground pound, he suffers significant [[lag|ending lag]], leaving him defenseless for a short period of time. However, he is still able to grab onto stage edges while falling as long as he is close enough to one, which eliminates the ending lag and also allows for an effective [[edge-guarding]] technique on opponents who are close to the edge while attempting to [[recovery|recover]] or hanging from the edge itself, as long as they are not affected by the initial [[invincibility frame|intangibility]] frames.


In ''SSB4'' and ''Ultimate'', Bowser Bomb deals drastically more [[shield damage]], being able to shatter a full [[shield]] if all its hitboxes connect. However, this can be troublesome to perform, as the opponent may slide out of harm's way on the initial hitbox. In ''Ultimate'', the [[perfect shield]] mechanic changes make it much easier to escape, as a perfect shield against the first or second hits give more than enough time for a player to escape. However, doing this on reaction can be difficult.
In ''SSB4'', Bowser Bomb deals drastically more [[shield damage]], being able to shatter a full [[shield]] if all its hitboxes connect. However, this can be troublesome to perform, as the opponent may slide out of harm's way on the initial hitbox.
 
Bowser Bomb is shared by [[Giga Bowser]], both in his boss appearance in ''Melee'' and in his [[Giga Bowser (Final Smash)|playable appearance]] in ''Brawl'' and ''SSB4'', featuring much higher knockback and larger shockwaves. Giga Bowser's variation of the move also features [[#Giant Bowser falling glitch|a glitch]] in ''Brawl''. In ''Brawl'' and ''Super Smash Bros. 4'', Giga Bowser's Bowser Bomb does not get any freeze frames.
 
===Edge-canceled Bowser Bomb===
[[File:Bowserbombedgecancel.gif|thumb|left|A Bowser player 2 frame punishes a Zelda player, cancelling the move by grabbing the ledge.]]
In all ''Smash'' titles, is possible to [[edge cancel]] Bowser Bomb, as it has a very early [[ledge]] grab window that lasts throughout the drop's duration. This works regardless of direction, and can be performed through precise positioning prior to the leap from the ground, or simply using it in the air. It's possible to repeatedly "chain" these edge cancels together, making for an unwieldy but somewhat effective edgeguarding tool. This maneuver was buffed in ''Ultimate'', as the drop will [[meteor smash]] opponents, though it is difficult to time.
 
However, an edge-cancelled Bowser Bomb requires precise positioning to successfully grab the edge. This positioning is made even more difficult by the fact that if Bowser is moving horizontally in the air before using Bowser Bomb, Bowser will continue to drift in that direction during the stall portion of the move, which can lead to unintentional [[SD]]s. Furthermore, because Bowser lacks any protection during the move outside of the innate [[Tough Guy]] ability in ''Smash 4'' and ''Ultimate'', it is fairly easy to challenge an edge cancelled Bowser Bomb if close. Thus, spacial awareness is necessary to succeed with this technique.
 
==Giant Bowser falling glitch==
The Giant Bowser falling glitch is a bug involving {{SSBB|Bowser}} or [[Giga Bowser]] when affected by a [[Super Mushroom]], exclusive to ''[[Super Smash Bros. Brawl]]''. The glitch occurs because Bowser's origin point fails to hit the ground, thus causing him to get stuck in place. In the case of Giga Bowser, this can prevent him from doing anything until the transformation ends.
 
The glitch can be performed on a triangular area of a [[Custom Stage]], of which the slanted surface is a ramp or stairs. Below the ramp, there needs to be a gap with blocks at the bottom, horizontally level with the lowest set of stairs. The gap must not have an opening. Above the ramp must be blocks horizontally level with the highest set of stairs so that Bowser does not go past the stairs or slide down them. In the case of Giga Bowser, the player should position him so that his left leg is between the middle and bottom set of stairs, and then use Bowser Bomb. The player should see Giga Bowser's falling animation, but he fails to actually land. When the [[Final Smash]] ends, Bowser will become trapped beneath the stairs.
 
The glitch can also be performed using a 3x3 area made of small blocks with the center empty and the bottom-middle as a soft platform, which is where the player will stand. This setup gives more leniency and allows for Bowser to perform the glitch in a Special Brawl set to Mega if he gets a Super Mushroom. This also allows him to simply jump and perform the glitch under the same conditions. The glitch will cancel itself when the Super Mushroom wears of or, for the jump, performing an attack.<ref>[https://www.youtube.com/watch?v=EMF6t14Q4gQ Bowser falling glitch video]</ref>


{{#widget:YouTube|id=HmzdUsr6qOk}}
Bowser Bomb is shared by [[Giga Bowser]], both in his boss appearance in ''Melee'' and in his [[Giga Bowser (Final Smash)|playable appearance]] in ''Brawl'' and ''SSB4''. Giga Bowser's variation of the move also features [[Giga Bowser Bomb glitch|a glitch]] in ''Brawl''. In ''Brawl'' and ''Super Smash Bros. 4'', Giga Bowser's Bowser Bomb does not get any freeze frames.
 
==Instructional quotes==
{{InstructionalQuotes
|ssbmchar=Bowser
|ssbmdesc=Leap up and plunge onto enemies rapidly with considerable force.
|ssbbchar=Bowser
|ssbbdesc=Use this from high up to crush unsuspecting foes.
|ssb4-3char=Bowser
|ssb4-3desc=Drop down, and smash opponents with your rump.
|ssbuchar=Bowser
|ssbudesc=Butt-stomps enemies. On the ground, he can lift opponents with his horns.
}}


==Customization==
==Customization==
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QuakeSlam.jpg|Slip Bomb
QuakeSlam.jpg|Slip Bomb
</gallery>
</gallery>
==Edge-canceled Bowser Bomb==
An '''edge-canceled Bowser Bomb''' happens when Bowser uses this move on an edge (while facing either direction). The animation and momentum of the Bowser Bomb is canceled out by the action of Bowser grabbing on to the ledge. This is very useful when recovering from above.
Note however that this requires precise positioning to successfully grab the edge. This positioning is made even more difficult by the fact that if Bowser is moving horizontally in the air before using Bowser Bomb, Bowser will continue to drift in that direction during the stall portion of the move.


==Origin==
==Origin==
[[File:BowserBombSMB3.PNG|frame|Bowser's ground-pound style attack in the ''Super Mario All-Stars'' version of ''Super Mario Bros. 3''.]]
[[File:BowserBombSMB3.PNG|thumb|Bowser's ground-pound style attack in the ''Super Mario All-Stars'' version of ''Super Mario Bros. 3''.]]
The move is based on Bowser's attack pattern in ''{{s|supermariowiki|Super Mario Bros. 3}}'' during his final boss battle, where he jumps diagonally forward and does a {{s|supermariowiki|Ground Pound}} (itself a reoccurring move in the ''Mario'' franchise) while facing the screen to attack [[Mario]], breaking bricks below him. To beat him without power-ups, Mario has to make Bowser break all bricks on an area with the move, causing him to fall downwards into a pit. Bowser uses a similar move in ''{{s|supermariowiki|Super Princess Peach}}''.
The move is based on Bowser's attack pattern in ''{{s|supermariowiki|Super Mario Bros. 3}}'' during his final boss battle, where he jumps diagonally forward and does a {{s|supermariowiki|Ground Pound}} while facing the screen to attack [[Mario]], breaking bricks below him. To beat him without power-ups, Mario has to make Bowser break all bricks on an area with the move, causing him to fall downwards into a pit.


Bowser Bomb returned as Mini Bowser's special ability in ''{{s|supermariowiki|Mini Mario & Friends: amiibo Challenge}}''.
Bowser Bomb returned as Mini Bowser's special ability in ''{{s|supermariowiki|Mini Mario & Friends: amiibo Challenge}}''.
{{clr}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Bowser Bomb SSBM.png|Bowser Bomb in ''Melee''.
Bowser Bomb SSBM.png|Bowser Bomb in ''Melee''.
Ssbmbowser4.jpg|Bowser Bomb in ''Melee''.
Bowserbomb.jpg|Bowser Bomb in ''Brawl''.
Bowserbomb.jpg|Bowser Bomb in ''Brawl''.
BowserBomb3DS.JPG|Bowser Bomb in {{for3ds}}.
BowserBomb3DS.JPG|Bowser Bomb in {{for3ds}}.
Bowser Bomb SSB4.jpg|Bowser Bomb in {{forwiiu}}.
Bowser Bomb SSB4.jpg|Bowser Bomb in {{forwiiu}}.
Bowser SSBU Skill Preview Down Special.png|Bowser Bomb as shown by the Move List in ''Ultimate''.
Bowser SSBU Skill Preview Down Special.png|Bowser Bomb as shown by a Skill Preview in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|クッパドロップ|Kuppa Doroppu}}, ''Koopa Drop''
|en=Bowser Bomb
|fr=Bombe Bowser
|es=Bomba Bowser
|de=Bowser-Bombe
|it=Bomba Bowser
|nl=Bowser-stampsprong
|ru={{rollover|Бомба Боузера|Bomba Bouzera|?}}
|ko={{rollover|쿠파 드롭|Kupa Deurop|?}}, ''Koopa Drop''
|zh_cn={{rollover|酷霸王撞地|Kùbàwáng Zhuàng Dì|?}}
|zh_tw={{rollover|庫巴撞地|Kùbā Zhuàng Dì|?}}
}}


==Trivia==
==Trivia==
*Strangely, CPUs in ''Melee'' are programmed to dodge Bowser Bomb at all costs: when using this move against a CPU, it will always [[roll]] away, or [[air dodge]] when airborne. A similar thing happens with his [[up smash]], where CPUs will always air dodge, or roll persistently back and forth when used below a CPU on a platform.
*Unusually, while CPUs in ''Melee'' rarely shield physical attacks, they have a special programmation for dodging Bowser Bomb at all costs: when using this move against a CPU, it will always [[roll]] away, or [[air dodge]] when airborne. A similar thing happens with his [[up smash]], where CPUs will always air dodge, or roll persistently back and forth when used below a CPU on a platform.
*Bowser Bomb's 2nd custom special, Slip Bomb, shares the same name with the 1st custom move of [[Bomb (Samus)|Samus's down special]].
*Bowser Bomb's 2nd custom special, Slip Bomb, shares the same name with the 1st custom move of [[Bomb (Samus)|Samus's down special]].
*If the diagonal leap of a grounded Bowser Bomb triggers a [[Counter]] from an opponent on the same elevation, Bowser will jump over the counterattack.
*Bowser uses a similar move in the final battle in ''{{s|supermariowiki|Super Princess Peach}}''.
 
*Unusually, this can not go through platforms even though [[Yoshi Bomb]] can and Bowser is heavier
==References==
{{reflist}}
 
{{Special Moves|char=Bowser}}
{{Special Moves|char=Bowser}}


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[[Category:Bowser (SSB4)]]
[[Category:Bowser (SSB4)]]
[[Category:Bowser (SSBU)]]
[[Category:Bowser (SSBU)]]
[[es:Bomba Bowser]]
[[Category:Trophies (SSB4-3DS)]]

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