Editing Bowser (SSBU)/Up throw

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==Overview==
==Overview==
Throws the opponent slightly upward, withdraws into his shell, and then spins rapidly in order to repeatedly stab them with his shell's spikes. He hops up on the final hit to launch the opponent upwards. Can [[combo]] into [[../Neutral aerial|neutral]], [[../Forward aerial|forward]], or [[../Up aerial|up aerial]] until mid to high percent depending on the character. Furthermore, the latter becomes a solid KO mix up at high percentages.
Throws the opponent slightly upward, withdraws into his shell, and then spins rapidly in order to repeatedly stab them with his shell's spikes. He hops up on the final hit to launch the opponent upwards. Can [[combo]] into [[Bowser (SSBU)/Neutral aerial|neutral]], [[Bowser (SSBU)/Forward aerial|forward]], or [[Bowser (SSBU)/Up aerial|up aerial]] until mid to high percent depending on the character. Furthermore, the latter becomes a solid KO mix up at high percentages.


==Throw and Hitbox Data==
==Throw and Hitbox Data==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hits 1-7|42}}
{{HitboxTableTitle|Hits 1-7|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=0.5%
|damage=0.5%
|angle=0
|angle=0
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 24: Line 23:
|r=9.6
|r=9.6
|bn=top
|bn=top
|xpos=0.0
|ypos=20.0
|ypos=20.0
|zpos=1.6
|zpos=1.6
Line 34: Line 34:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Hit 8|42}}
{{HitboxTableTitle|Hit 8|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=2.0%
|damage=2.0%
|angle=40
|angle=40
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 45: Line 44:
|r=9.6
|r=9.6
|bn=top
|bn=top
|xpos=0.0
|ypos=20.0
|ypos=20.0
|zpos=1.6
|zpos=1.6
|ff=1.0
|type=Body
|type=Body
|effect=Slash
|effect=Slash
Line 54: Line 55:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Hit 9|42}}
{{HitboxTableTitle|Hit 9|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=4.0%
|damage=4.0%
|angle=80
|angle=80
|af=3
|bk=85
|bk=85
|ks=80
|ks=80
Line 66: Line 66:
|bn=handl
|bn=handl
|xpos=4.0
|xpos=4.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Hand
|type=Hand
|effect=Slash
|effect=Slash
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|ks=180
|ks=180
|fkv=0
|fkv=0
|sfx=None
|ff=0.0
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=40
|ks=100
|fkv=0
|effect=Normal
|effect=Normal
|sfx=None
|sfx=None
Line 113: Line 105:
|21-24, 25-28, 29-32, 33-36, 37-40, 41-44, 45-48, 49-51, 57-58
|21-24, 25-28, 29-32, 33-36, 37-40, 41-44, 45-48, 49-51, 57-58
|-
|-
!Throw release
!Throw Release
|57
|57
|-
|-
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|}
|}
{{FrameStripStart}}
{{FrameStripStart}}
!Throw {{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=5|e=LagThrowS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxThrowE}}{{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Interruptible|c=25}}
|'''Lag''' {{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=5|e=LagThrowS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxThrowE}}{{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Interruptible|c=25}}
|-
|-
!Body {{FrameStrip|t=Invincible|c=57}}{{FrameStrip|t=Vulnerable|c=42}}
|'''Body''' {{FrameStrip|t=Invincible|c=57}}{{FrameStrip|t=Vulnerable|c=42}}
|-
|-
!Limbs {{FrameStrip|t=Invincible|c=15}}{{FrameStrip|t=Intangible|c=34}}{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=42}}
|'''Limbs''' {{FrameStrip|t=Invincible|c=15}}{{FrameStrip|t=Intangible|c=34}}{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=42}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|throw=y|interruptible=y|intangible=y|vulnerable=y|invincible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|throw=y|interruptible=y|intangible=y|vulnerable=y|invincible=y}}
==Trivia==
*Despite Bowser attacking with his shell, the final hitbox is considered a {{b|hand|type}}-type attack.


{{MvSubNavBowser|g=SSBU}}
{{MvSubNavBowser|g=SSBU}}

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