Editing Bowser (SSBU)/Forward smash

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:BowserFSmashSSBU.gif|thumb|450px|Hitbox visualization showing Bowser's forward smash.]]
[[File:BowserFSmashSSBU.gif|thumb|450px|Hitbox visualization showing Bowser's forward smash.]]
{{competitive expertise}}
==Overview==
==Overview==
Performs a powerful dropkick. It’s notable for its high [[damage]] output and very high [[knockback]]. When charged, it is able to nearly break a full shield. Grants 10% damaged-based [[armor]] on frames 17-21, and [[invincible|invincibility]] on the feet slightly before it's about to hit, up until later into the move. Its high endlag make it very [[Punishment|punishable]] if it misses or hits a shield.
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Clean hit|42}}
{{HitboxTableTitle|Clean hit|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|23.0}}
|damage={{ChargedSmashDmgSSBU|23.0}}
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=98
|ks=98
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|bn=hip
|bn=hip
|xpos=-10.0
|xpos=-10.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
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|damage={{ChargedSmashDmgSSBU|20.0}}
|damage={{ChargedSmashDmgSSBU|20.0}}
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=98
|ks=98
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|bn=hip
|bn=hip
|xpos=-1.0
|xpos=-1.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
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|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Late hit|42}}
{{HitboxTableTitle|Late hit|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage={{ChargedSmashDmgSSBU|17.0}}
|damage={{ChargedSmashDmgSSBU|17.0}}
|angle=361
|angle=361
|af=3
|bk=10
|bk=10
|ks=103
|ks=103
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|bn=hip
|bn=hip
|xpos=-9.0
|xpos=-9.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
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|damage={{ChargedSmashDmgSSBU|14.0}}
|damage={{ChargedSmashDmgSSBU|14.0}}
|angle=361
|angle=361
|af=3
|bk=10
|bk=10
|ks=103
|ks=103
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|bn=hip
|bn=hip
|xpos=-1.0
|xpos=-1.0
|ypos=0.0
|zpos=0.0
|ff=1.0
|type=Foot
|type=Foot
|effect=Normal
|sfx=Kick
|sfx=Kick
|slvl=L
|slvl=L
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|}
|}
==Timing==
==Timing==
The damage-based armor has a threshold of 10%.
{|class="wikitable"
{|class="wikitable"
!Charges between
!Charges between
|3-4
|3-4
|-
|-
!Damage-based armor
!Heavy armor
|17-21
|17-21
|-
|-
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{{FrameStripStart}}
{{FrameStripStart}}
!Hitboxes {{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=18|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Interruptible|c=18}}
|'''Hitboxes''' {{FrameStrip|t=Lag|c=3|e=LagChargeS}}{{FrameStrip|t=Lag|c=18|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Interruptible|c=18}}
|-
|-
!Body {{FrameStrip|t=Vulnerable|c=16}}{{FrameStrip|t=Armour|c=5}}{{FrameStrip|t=Vulnerable|c=66}}
|'''Body''' {{FrameStrip|t=Vulnerable|c=16}}{{FrameStrip|t=Armour|c=5}}{{FrameStrip|t=Vulnerable|c=66}}
|-
|-
!Feet {{FrameStrip|t=Vulnerable|c=16}}{{FrameStrip|t=Armour|c=3}}{{FrameStrip|t=Invincible|c=6}}{{FrameStrip|t=Vulnerable|c=62}}
|'''Feet''' {{FrameStrip|t=Vulnerable|c=16}}{{FrameStrip|t=Armour|c=3}}{{FrameStrip|t=Invincible|c=6}}{{FrameStrip|t=Vulnerable|c=62}}
{{FrameStripEnd}}
{{FrameStripEnd}}


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