Editing Bowser (SSBU)/Down smash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
[[File:BowserDSmashSSBU.gif|thumb|450px|Hitbox visualization showing Bowser's down smash.]] | [[File:BowserDSmashSSBU.gif|thumb|450px|Hitbox visualization showing Bowser's down smash.]] | ||
==Overview== | ==Overview== | ||
Performs two grounded claw swipes, similar to {{SSBU|Wolf}}'s down smash. This is Bowser's fastest smash attack | Performs two grounded claw swipes, similar to {{SSBU|Wolf}}'s down smash. This is Bowser's fastest smash attack so far. Comes out on frame 12. The first hit does high knockback than the second hit. It also has damaged-based [[armor]], but no [[invincibility]]. Can be used on opponents hanging on the ledge, but it has more [[ending lag]] that can be [[Punishment|punishable]]. | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|2.0.0}}''' | ||
Line 9: | Line 8: | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1| | {{HitboxTableTitle|Hit 1|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 20: | Line 19: | ||
|bn=handl | |bn=handl | ||
|xpos=2.3 to 5.3 | |xpos=2.3 to 5.3 | ||
|ypos=0.0 | |||
|zpos=1.0 | |zpos=1.0 | ||
|ff=1.0 | |||
|type=Hand | |type=Hand | ||
|effect=Slash | |effect=Slash | ||
Line 26: | Line 27: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Hit 2| | {{HitboxTableTitle|Hit 2|24}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 48: | Line 49: | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
|4-5 | |4-5 | ||
|- | |- | ||
! | !Heavy armor | ||
|5-11 | |5-11 | ||
|- | |- | ||
Line 63: | Line 63: | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |73 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 70: | Line 70: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=4|e=LagChargeS}}{{FrameStrip|t=Lag|c=7|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Interruptible|c=13}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=4}}{{FrameStrip|t=Armour|c=7}}{{FrameStrip|t=Vulnerable|c=74}} | {{FrameStrip|t=Vulnerable|c=4}}{{FrameStrip|t=Armour|c=7}}{{FrameStrip|t=Vulnerable|c=74}} |