Editing Bowser (SSBM)/Up special
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
[[File:BowserWhirlingFortressAerialSSBM.gif|thumb|300px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when aerial.]] | [[File:BowserWhirlingFortressAerialSSBM.gif|thumb|300px|Hitbox visualization showing Bowser's up special, Whirling Fortress, when aerial.]] | ||
==Overview== | ==Overview== | ||
Bowser retreats into his shell and starts spinning. A [[recovery]] move with very little | Bowser retreats into his shell and starts spinning. A [[recovery]] move with very little start up. The attack has great [[knockback]] when used on the ground, and in the air, it is good for racking up [[damage]]. The attack hits once on the ground, but multiple times in the air. It's great for horizontal recovery, but does not cover much vertical distance. Can be used to grab the ledge quickly when grounded facing either direction. | ||
The grounded version is one of Bowser's fastest and best moves, [[intangible]] from frames 1-4 and hitting starting on frame 5 (multiple hits until frame 46). | |||
==Hitboxes== | ==Hitboxes== | ||
===Ground=== | ===Ground=== | ||
Line 121: | Line 118: | ||
===Air=== | ===Air=== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1|44}} | {{HitboxTableTitle|Hit 1|44}} | ||
Line 233: | Line 231: | ||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
!Animation length | !Animation length | ||
|10 | |10 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=10}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|intangible=y|vulnerable=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|intangible=y|vulnerable=y}} |