Editing Bowser (SSBB)/Up special

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbm=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Brawl]]''|the move itself|Whirling Fortress}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Brawl]]''|the move itself|Whirling Fortress}}
[[File:BowserWhirlingFortressGSSBB.gif|thumb|400px|Hitbox visualization showing Bowser's grounded Whirling Fortress.]]
[[File:BowserSSBBUS(groundhit1).png|thumb|200px|Hitbox visualization showing the first hit of Bowser's up special, Whirling Fortress, when grounded.]]
[[File:BowserWhirlingFortressASSBB.gif|thumb|400px|Hitbox visualization showing Bowser's aerial Whirling Fortress.]]
[[File:BowserSSBBUS(groundhit2).png|thumb|200px|Hitbox visualization showing the clean second hit of Bowser's up special, Whirling Fortress, when grounded.]]
[[File:BowserSSBBUS(groundhit3).png|thumb|200px|Hitbox visualization showing the late second hit of Bowser's up special, Whirling Fortress, when grounded.]]
[[File:BowserSSBBUS(airhit1).png|thumb|200px|Hitbox visualization showing the first hit of Bowser's up special, Whirling Fortress, when airborne.]]
[[File:BowserSSBBUS(airhit2).png|thumb|200px|Hitbox visualization showing hits 2-6 of Bowser's up special, Whirling Fortress, when airborne.]]
[[File:BowserSSBBUS(airhit3).png|thumb|200px|Hitbox visualization showing hits 7-11 of Bowser's up special, Whirling Fortress, when airborne.]]


==Overview==  
==Overview==
Retreats into his shell and spins around. This attack is considered to be one of the best [[out of shield]] moves in the game, but only deals up to two hits when used on the ground, making it unsafe to use against enemy [[Shield|shields]]. As a [[recovery]] move, although it gains decent horizontal distance, it gains very little vertical distance, making this recovery worse compared others. On the ground, the clean hit deals good vertical [[knockback]], able to [[KO|KOing]] certain characters at around 131%.
{{competitive expertise}}


==Hitboxes==
==Hitboxes==
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|slvl=L
|slvl=L
|sfx=Burn
|sfx=Burn
|rawflags=00111011010000110001000010000000
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
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|slvl=L
|slvl=L
|sfx=Burn
|sfx=Burn
|rawflags=00111011010000110001000010000000
}}
}}
{{HitboxTableTitle|Hit 2 (clean)|44}}
{{HitboxTableTitle|Hit 2 (clean)|44}}
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|slvl=L
|slvl=L
|sfx=Slash
|sfx=Slash
|rawflags=00111011010000110000011010000010
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
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|slvl=L
|slvl=L
|sfx=Slash
|sfx=Slash
|rawflags=00111011010000110000011010000010
}}
}}
{{HitboxTableTitle|Hit 2 (late)|44}}
{{HitboxTableTitle|Hit 2 (late)|44}}
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|slvl=M
|slvl=M
|sfx=Slash
|sfx=Slash
|rawflags=00111011010000010000011001000010
}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
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|slvl=M
|slvl=M
|sfx=Slash
|sfx=Slash
|rawflags=00111011010000010000011001000010
}}
}}
|}
|}


===Aerial===
===Aerial===
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|44}}
{{HitboxTableTitle|Hit 1|44}}
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|slvl=L
|slvl=L
|sfx=Paper
|sfx=Paper
|rawflags=00111011010000110000010010000000
}}
}}
{{HitboxTableTitle|Hits 2-6|44}}
{{HitboxTableTitle|Hits 2-6|44}}
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|slvl=S
|slvl=S
|sfx=Slash
|sfx=Slash
|rawflags=00111011010000110000011000000010
}}
}}
{{HitboxTableTitle|Hits 7-11|44}}
{{HitboxTableTitle|Hits 7-11|44}}
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|slvl=S
|slvl=S
|sfx=Slash
|sfx=Slash
|rawflags=00111011010000110000011000000010
}}
}}
|}
|}
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|1-5
|1-5
|-
|-
!Hit 1
!Clean Hit
|6-7
|6-7
|-
|-
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|-
|-
!Hit 2 (late)
!Hit 2 (late)
|24-27, 28-31, 32-35, 36-39
|24-27, 28-31, 32-35, 36-39,
|-
|-
!Animation length
!Animation length

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